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On March 10 2013 01:11 Archybaldie wrote:Show nested quote +On March 10 2013 01:08 essencez wrote: First floating on 800~ adding 4 extra gates during a major engagement :\. It can be kinda tricky in the high pressure moments to control your economy. Do you get 3 zealots now or 2 gates. If you get the 3 zealots now then you might not die. But you might lose control on your macro a few minutes down the line. Or you might not have enough gates finished when the next attack comes. You don't have that decision to make when you're about to have an engagement if you macro correctly.
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On March 10 2013 01:08 4ZakeN87 wrote: Many terrans defending terran balance, everyone else seems more doubtfoul, weird conicidence isnt it ^^
I play protoss and I want to see more games.
Yeah it doesn't seem that hard to crush a protoss with drops right now, but I don't see how that proves anything...
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i think its awesome that blizzard wants to promote harassment and reward multitasking but so far the harassment looks very onesided
i think the speedboost is pretty awesome with some tweaking, just hope that p and z get more tools as well
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On March 10 2013 01:12 AxionSteel wrote:Show nested quote +On March 10 2013 01:10 Topin wrote:On March 10 2013 01:08 AxionSteel wrote:On March 10 2013 01:05 Badfatpanda wrote: People coughing this up to mines and speed medivacs are myopic. YoDa's decision making and engagements have been great. Every time he's prevented First for going for storm flanks and has constantly denied observers and harassment while being active on the map himself. His macro is incredible whilst harassing all over the place as well. As tod and apollo point out, never above 500 minerals. He's just a macro beast. how was the game vs MVP, couldnt watch it T_T It was a high quality tvt series, if you enjoy tvt you should watch it 
Even if you generally don't, I'd recommend it I really wasn't a fan of TvT in WoL, but I'm really liking TvT so far in HotS.
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Yoda is playing very good. I hope he shows the same in the GSL I want more IM players there
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Italy12246 Posts
If there's going to be any changes it won't be at release. MLG is more likely, especially since there will be more games to study.
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On March 10 2013 01:13 Shikyo wrote:Show nested quote +On March 10 2013 01:11 Archybaldie wrote:On March 10 2013 01:08 essencez wrote: First floating on 800~ adding 4 extra gates during a major engagement :\. It can be kinda tricky in the high pressure moments to control your economy. Do you get 3 zealots now or 2 gates. If you get the 3 zealots now then you might not die. But you might lose control on your macro a few minutes down the line. Or you might not have enough gates finished when the next attack comes. You don't have that decision to make when you're about to have an engagement if you macro correctly.
I disagree, if your opponent is constantly pressuring you, you have to make that decision at virtually all points in the game. In that game he had gateways warping in. If the attack came later he wouldn't have been floating at all and would have had a bigger army. However if he had skipped on a few units earlier on the gates would have already finished.
edit: Btw these are really fun games.
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We shouldn't only wait to be sure that a certain strategy is indeed imbalanced, but also to have a better picture of the situation and figure out precisely what needs to be changed. Over-zealous short-sighted nerfs fucked-up wol pretty badly.
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First is very-well saturated? Because he does not hunger for victory enough.
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On March 10 2013 01:12 Big J wrote:Show nested quote +On March 10 2013 01:11 ShamW0W wrote:On March 10 2013 01:05 Badfatpanda wrote: People coughing this up to mines and speed medivacs are myopic. YoDa's decision making and engagements have been great. Every time he's prevented First for going for storm flanks and has constantly denied observers and harassment while being active on the map himself. Even as a Zerg player I agree with this sentiment (No bias needed!). Glad to see a lot of the new options in HOTS are creating what is, imo, a more exciting game to watch. If any changes are made they should be made in the direction that other races get proper responses to things considered powerful rather than nerfing everything that's powerful into oblivion. I hope that Protoss can find a way to go for phoenix to deal with the drops. If not, give phoenix 3more range and buff their speed to 8.  aaaa i remember Browder saying that Tempest can act as an anti drop unit. So that's it, Tempests are the counter.
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On March 10 2013 01:08 AxionSteel wrote:Show nested quote +On March 10 2013 01:05 Badfatpanda wrote: People coughing this up to mines and speed medivacs are myopic. YoDa's decision making and engagements have been great. Every time he's prevented First for going for storm flanks and has constantly denied observers and harassment while being active on the map himself. His macro is incredible whilst harassing all over the place as well. As tod and apollo point out, never above 500 minerals. He's just a macro beast.
His mechanics has always been great (that is why Mvp was hyping him). His APM is one of the highest for terran and his macro is very good. I think the issues is mostly performing in GSL and tournaments. Sometimes that is just a confidence issue.
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I dont see how people can whine balance at this point. Barely anyone has played it seriously yet, it hasnt even launched.... And first is clearly losing to a better player. Its not like he would be winning if anything was different.
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First thing I want to see is templars rather than colossi first. Colossi suck vs drops, and templar first was always the best course of action vs bio anyway in my opinion. First is doing robo bay every game and I don't think that's a good meta idea.
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On March 10 2013 01:15 Archybaldie wrote:Show nested quote +On March 10 2013 01:13 Shikyo wrote:On March 10 2013 01:11 Archybaldie wrote:On March 10 2013 01:08 essencez wrote: First floating on 800~ adding 4 extra gates during a major engagement :\. It can be kinda tricky in the high pressure moments to control your economy. Do you get 3 zealots now or 2 gates. If you get the 3 zealots now then you might not die. But you might lose control on your macro a few minutes down the line. Or you might not have enough gates finished when the next attack comes. You don't have that decision to make when you're about to have an engagement if you macro correctly. I disagree, if your opponent is constantly pressuring you, you have to make that decision at virtually all points in the game. In that game he had gateways warping in. If the attack came later he wouldn't have been floating at all and would have had the money. However if he had skipped on a few units earlier on the gates would have already finished. edit: Btw these are really fun games. The general timing to add gates is when you have money leftover from constant unit production -> you don't need to compromise.
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I'm struggling to see why Blizzard implemented the medivac speed boost instead of just undoing the speed nerf from ages ago. I can't really remember how fast medivacs were back then, but i'm sure they did not travel as quickly as speed boosted medivacs do now.
As someone who hasn't watched SC2 in a while, I'm a bit disappointed how little seems to have changed outside of some early game shenanigans. The variety of general gameplay doesn't seem to have changed much.
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On March 10 2013 01:14 DarkPlasmaBall wrote:Show nested quote +On March 10 2013 01:12 AxionSteel wrote:On March 10 2013 01:10 Topin wrote:On March 10 2013 01:08 AxionSteel wrote:On March 10 2013 01:05 Badfatpanda wrote: People coughing this up to mines and speed medivacs are myopic. YoDa's decision making and engagements have been great. Every time he's prevented First for going for storm flanks and has constantly denied observers and harassment while being active on the map himself. His macro is incredible whilst harassing all over the place as well. As tod and apollo point out, never above 500 minerals. He's just a macro beast. how was the game vs MVP, couldnt watch it T_T It was a high quality tvt series, if you enjoy tvt you should watch it  Even if you generally don't, I'd recommend it  I really wasn't a fan of TvT in WoL, but I'm really liking TvT so far in HotS.
ohhhhhh TvT was beautiful in WoL I only got bored of it in the GomTvT era due to how damn much of it there was Everyone is different I guess 
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On March 10 2013 01:16 Sapphire.lux wrote:Show nested quote +On March 10 2013 01:12 Big J wrote:On March 10 2013 01:11 ShamW0W wrote:On March 10 2013 01:05 Badfatpanda wrote: People coughing this up to mines and speed medivacs are myopic. YoDa's decision making and engagements have been great. Every time he's prevented First for going for storm flanks and has constantly denied observers and harassment while being active on the map himself. Even as a Zerg player I agree with this sentiment (No bias needed!). Glad to see a lot of the new options in HOTS are creating what is, imo, a more exciting game to watch. If any changes are made they should be made in the direction that other races get proper responses to things considered powerful rather than nerfing everything that's powerful into oblivion. I hope that Protoss can find a way to go for phoenix to deal with the drops. If not, give phoenix 3more range and buff their speed to 8.  aaaa i remember Browder saying that Tempest can act as an anti drop unit. So that's it, Tempests are the counter.
Ah, now I see the plan. 1base fleet beacon is the way to go.
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On March 10 2013 01:16 Sapphire.lux wrote:Show nested quote +On March 10 2013 01:12 Big J wrote:On March 10 2013 01:11 ShamW0W wrote:On March 10 2013 01:05 Badfatpanda wrote: People coughing this up to mines and speed medivacs are myopic. YoDa's decision making and engagements have been great. Every time he's prevented First for going for storm flanks and has constantly denied observers and harassment while being active on the map himself. Even as a Zerg player I agree with this sentiment (No bias needed!). Glad to see a lot of the new options in HOTS are creating what is, imo, a more exciting game to watch. If any changes are made they should be made in the direction that other races get proper responses to things considered powerful rather than nerfing everything that's powerful into oblivion. I hope that Protoss can find a way to go for phoenix to deal with the drops. If not, give phoenix 3more range and buff their speed to 8.  aaaa i remember Browder saying that Tempest can act as an anti drop unit. So that's it, Tempests are the counter. yeah haha, just keep 4 in each base and you'll stop one of the medivacs from getting its units down.
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United Kingdom14464 Posts
the name is patch terrans, its expansion-terrans
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Yoda is just one a whole 'nother level
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