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[SPL] CJ Entus vs. EG-TL R1 - Page 108

Forum Index > StarCraft 2 Tournaments
Post a Reply
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nomyx
Profile Joined June 2012
United States2205 Posts
December 16 2012 08:55 GMT
#2141
2 base muta :D
Account252508
Profile Joined February 2012
3454 Posts
December 16 2012 08:56 GMT
#2142
--- Nuked ---
andaylin
Profile Joined August 2010
United States10830 Posts
December 16 2012 08:56 GMT
#2143
dat spire placement.
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Khaldor
Profile Joined March 2008
Germany861 Posts
December 16 2012 08:56 GMT
#2144
On December 16 2012 17:53 Ammanas wrote:
Show nested quote +
On December 16 2012 17:50 casualman wrote:
On December 16 2012 17:49 Hrrrrm wrote:
When are people going to realize Proleague is an entirely different beast of competition. Nothing can compare to the preparation players do for ONE specific map against a specific player. It's beautiful.

Not really. Winner's league format is so much better--at least, GSTL has had a lot better games than proleague has had so far.


You really, like REALLY think that winners league is better than this format? I mean, sure, its your opinion. But... I just dont understand.


We had the same two systems in WC3 and I would prefer the winners league system over this format any day. I think it's much more interesting and dynamic
Tutorials, Quick Tips and Guides: www.YouTube.com/KhaldorTV
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
December 16 2012 08:56 GMT
#2145
Effort 2 base Mutas , really ? I hope you know what you are doing ...
GreyKnight
Profile Joined August 2010
United States4720 Posts
December 16 2012 08:56 GMT
#2146
stargate is too good vs 2 base zerg, protoss can guess everything
My_Fake_Plastic_Luv
Profile Joined March 2010
United States257 Posts
December 16 2012 08:56 GMT
#2147
going 2 base muta no big deal lolz
Its going to be a glorious day, I feel my luck could change
booksmartguy
Profile Joined December 2012
United States45 Posts
December 16 2012 08:56 GMT
#2148
On December 16 2012 17:53 Ammanas wrote:
Show nested quote +
On December 16 2012 17:50 casualman wrote:
On December 16 2012 17:49 Hrrrrm wrote:
When are people going to realize Proleague is an entirely different beast of competition. Nothing can compare to the preparation players do for ONE specific map against a specific player. It's beautiful.

Not really. Winner's league format is so much better--at least, GSTL has had a lot better games than proleague has had so far.


You really, like REALLY think that winners league is better than this format? I mean, sure, its your opinion. But... I just dont understand.


Winners league gets boring after couple seasons, just doesn't have the same team feeling. In regular format, every great player needs teammates to win. Otherwise, his win means nothing.
Exoteric
Profile Joined January 2011
Australia2330 Posts
December 16 2012 08:56 GMT
#2149
effort so weird
hell is other people
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
December 16 2012 08:56 GMT
#2150
ok jyp wins this
can i get my estro logo back pls
StarStruck
Profile Blog Joined April 2010
25339 Posts
December 16 2012 08:56 GMT
#2151
On December 16 2012 17:53 j4vz wrote:
october 20th 2012, JYP played his last game in GSL CODE S.
JYP is only 4pts in FPL.
its the best FPL pick in my opinion.
he did so well for slayer in GSTL



Here comes the GSTL talk. They really need to fix that format, lol. JYP won a few games man. Their season is a joke. Uppity up up JY P!
Emporio
Profile Blog Joined December 2010
United States3069 Posts
December 16 2012 08:56 GMT
#2152
Is this a real build?
How does it feel knowing you wasted another 3 seconds of your life reading this again?
andaylin
Profile Joined August 2010
United States10830 Posts
December 16 2012 08:56 GMT
#2153
spire into hydra den
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Swiv
Profile Joined October 2011
Germany3674 Posts
December 16 2012 08:56 GMT
#2154
effort is a very sneaky snake.
[_] Terran [_] Zerg [_] Protoss [X] Random ------- Fantasy - hyvaa - sOs
wanted2brek
Profile Joined December 2012
10 Posts
December 16 2012 08:57 GMT
#2155

i just noticed something ive been really starting to hate the last half year in GSL and of course proleague is is doing it too. come to think of it this has been going on for over a year probably

seems all the great basic bread and butter standard maps are 1v1 maps (like cloud kingdom for example is a great standardish map)

what i loved about BW was the amazing 4player maps. Taldarim Altar was a good attempt at a 4player map but sadly it had some positional imbalances that were pretty extreme.

all the 4player maps have big crutches in them IMO, such as entombed, antiga, and shakuras all of those ended up being pretty lame 4player maps due to whatever crutch (easy 3base on entombed, hard to take 4th on antiga)

i wish there were better 4player maps out there


http://wiki.teamliquid.net/starcraft2/Nerazim_Crypt

the last really great 4player map (without terrible positional imbalances or lame feeling like antiga) was this one. i wish we had more pro games on maps like this (obviously this isnt the perfect 4player map, however this is an example of a map with 7 points outta ten, so make some improvements and a 10/10 map would be awesome to see
WombaT
Profile Blog Joined May 2010
Northern Ireland27405 Posts
December 16 2012 08:57 GMT
#2156
On December 16 2012 17:56 Khaldor wrote:
Show nested quote +
On December 16 2012 17:53 Ammanas wrote:
On December 16 2012 17:50 casualman wrote:
On December 16 2012 17:49 Hrrrrm wrote:
When are people going to realize Proleague is an entirely different beast of competition. Nothing can compare to the preparation players do for ONE specific map against a specific player. It's beautiful.

Not really. Winner's league format is so much better--at least, GSTL has had a lot better games than proleague has had so far.


You really, like REALLY think that winners league is better than this format? I mean, sure, its your opinion. But... I just dont understand.


We had the same two systems in WC3 and I would prefer the winners league system over this format any day. I think it's much more interesting and dynamic

I think both are great. Proleague actually rewards having a deep roster and good coach picks. All-kill format allows for beautiful, tear-inducing moments like Gumiho all-killing Slayers.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
JJH777
Profile Joined January 2011
United States4420 Posts
December 16 2012 08:57 GMT
#2157
On December 16 2012 17:56 Khaldor wrote:
Show nested quote +
On December 16 2012 17:53 Ammanas wrote:
On December 16 2012 17:50 casualman wrote:
On December 16 2012 17:49 Hrrrrm wrote:
When are people going to realize Proleague is an entirely different beast of competition. Nothing can compare to the preparation players do for ONE specific map against a specific player. It's beautiful.

Not really. Winner's league format is so much better--at least, GSTL has had a lot better games than proleague has had so far.


You really, like REALLY think that winners league is better than this format? I mean, sure, its your opinion. But... I just dont understand.


We had the same two systems in WC3 and I would prefer the winners league system over this format any day. I think it's much more interesting and dynamic


Winners league lets a team with 1 good player win though. Proleague is actually based on which is the better TEAM.
synapse
Profile Blog Joined January 2009
China13814 Posts
December 16 2012 08:57 GMT
#2158
effort what are you doing
:)
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
December 16 2012 08:58 GMT
#2159
What is this...
http://na.op.gg/summoner/userName=FLABREZU
glzElectromaster
Profile Blog Joined March 2012
Japan2474 Posts
December 16 2012 08:58 GMT
#2160
2 base muta with a macro hatch at the natural? It's like 2 base muta vs a sair opening in BW. Ugh.
RIP Kt. Violet | In solitude, where we are least alone
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