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[GSTL] 2012 Season 1 Grand Finals - Page 454

Forum Index > StarCraft 2 Tournaments
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Everyone knows the drill by now.

Keep it manner and have a good time.

We'll be watching along with you.
vndods
Profile Joined October 2011
United States3743 Posts
April 08 2012 04:25 GMT
#9061
On April 08 2012 13:24 FoBoTheBush wrote:
Show nested quote +
On April 08 2012 13:20 Fubi wrote:
On April 08 2012 13:14 duct_TAPE wrote:
On April 08 2012 13:11 vndods wrote:
On April 08 2012 13:10 Kettchup wrote:
On April 08 2012 13:07 Tzuborg wrote:
After seeing the two comebacks in the MKP vs Bomber match, there really is no way the game vs PartinG could not be re-done. The comeback factor here can simply not be ignored.

GG, WP, Foxer!


MKP had an army advantage in the Bomber match when Bomber thought he had it won, of course no one would be against a regame in that scenario. There was a clear route to victory for MKP, go and kill him really fast.

There was no route to victory in the Parting game. MKP had nothing.

Except about 10+ production buildings in his base and superior micro. But we'll leave that out I guess.


When protoss (or any race for that matter) get ontop of terran production facilities and have enough army to kill off the single file units streaming out the game is over. Judging by their army positions when Marineking lost his whole army, he was dead, absolutely dead. It was too close to his production facilities to make a new army in time.


1) For the 13204982304th time, Parting was NOT on top of MKP's production buildings. MKP made 3 Barracks far outside his base in the mid game; Parting was killing those when the game DC'ed. MKP had 10-15 more barracks in his base/elsewhere

2) Parting had no money to even warp in unit at that point, while MKP had 500+ mineral/ 1300 gas banked up, PLUS units already building in his 10-15 barracks.



wow... "far outside"? u need glasses it was just below the ramp to the expo

you underestimate the power of scvs repairing a wall of bunkers and scv's.
JiPrime
Profile Joined June 2011
Canada688 Posts
April 08 2012 04:25 GMT
#9062
On April 08 2012 13:24 MCMXVI wrote:
Show nested quote +
On April 08 2012 13:15 JiPrime wrote:
On April 08 2012 13:14 FrodoAndTheSlobStix wrote:
Every one shut up and get sucked off.

Here are the graphs of partin vs mkp game 1.

A clear parting win, think not? You decide?

http://i.imgur.com/eQRd4.jpg

Gt skd off fgts


Nice photoshop there.

Except its not photoshopped.


I saw another screenshot with different graphs comparing the original game and the regame.
But the the URL got flooded with whinings in TwitchTV chat and mods wiped the chat.
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
April 08 2012 04:25 GMT
#9063
On April 08 2012 13:23 HGurryp wrote:
Show nested quote +
On April 08 2012 13:22 Inflicted_ wrote:
On April 08 2012 13:19 Warillions wrote:
On April 08 2012 13:06 Inflicted_ wrote:
On April 08 2012 13:04 Adreme wrote:
On April 08 2012 13:03 silverstyle wrote:
On April 08 2012 13:02 Fionn wrote:
MKP played amazing, but it's tainted. Parting had the game won. They would have been up 3-1 with Prime's last two players being Creator in PvP or GhostKing in Parting's best match-up. Prime took a risk sending MKP out so early, he got beat, they got a reprieve, and it paid off.


I agree so much with this, couldnt agree more...


Its not like they gave the game to MKP. Yes it sucks that Parting had to do it all again but he at least had a shot to get the job done again and he couldnt repeat his performance.


PartinG won the first game because MarineKing had horrendous macro. Because of the disconnect, MKP was able to see this and just threw down a ton more barracks the second game.


this guy trolling?


Did you even watch the game?

If MarineKing had put down 5-7 more Barracks, then he would've rolled through PartinG's army rather than having a 50 supply army and trying to outmicro his storms and zealots. The next game, the exact same build except MKP's mineral/gas was much lower and he rolled the army over with a larger army supply.


lol the problem is his, mkp lost the game, oh wait mkp had fail macro, PARTING DOESNT DESERVE THE WIN, this?


What?
I'm saying that PartinG won that game because he capitalized on the mistakes that MarineKing made in the first game. The disconnect allowed MKP to spot the problems and refine them (drops instead of running up the ramp etc.).
Liquipedia"Expert"
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
April 08 2012 04:25 GMT
#9064
On April 08 2012 13:22 iSometric wrote:
Show nested quote +
On April 08 2012 13:21 Denzil wrote:
On April 08 2012 13:20 vndods wrote:
On April 08 2012 13:18 HGurryp wrote:
On April 08 2012 13:18 Cassel_Castle wrote:
On April 08 2012 13:17 HGurryp wrote:
On April 08 2012 13:16 DivinitySC2 wrote:
On April 08 2012 13:13 Havik_ wrote:
MKP bonjwa?? HAHAHAAHA!! I guess that makes MVP, NesTea, MC, MMA, Leenock, and DRG bonjwas too then. You can't dominate for a month or 2 and be bonjwa. The Bonjwas stay at their peak elo/winrates for at least a year. If MKP is in the top 3 of everything he enters for the next year or so, maybe you can call him Bonjwa.


MKP has been dominating since GSL season 2, he has 5+ second place finishes in code S/A and numerous tourneys and recently he has 10+ 1st place finishes in numerous tournaments also.


Man did you see what mvp won? BLIZZCON, WCG, MLG, THREE GSL, and mkp? 2 mlg


2011 MVP > MMA > MKP
2012 MKP > MMA > MVP


for two months, wow, nice, and mvp dominated for 1 year.

MKP says this year is just getting started, baby.


as has every best in the world player before they faded off

Seems like you are quite the mkp hater. Just accept the regame... omg.


where would you ever get that idea, mkp lost that game and as a result tainted the victory that they didn't deserve
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
Nabes
Profile Joined November 2010
Canada1800 Posts
April 08 2012 04:25 GMT
#9065
On April 08 2012 13:24 JiPrime wrote:
I don't blame GOMTV.
I don't blame Blizzard.
I blame crappy American ISPs.
Seriously, step it up, America.


The cool thing about LAN is that it doesnt matter if you have good or shit internet. Blizzard is the only one to blame.
Champloo
Profile Joined August 2011
Germany1850 Posts
April 08 2012 04:25 GMT
#9066
Does anyone remember the disconnect in Socke vs Crazymoving at MLG, where they did not regame and gave Crazymoving the map?

MKP was more behind here than Socke was in that game, imo.
BoReDWiTHLiFe
Profile Joined June 2011
85 Posts
April 08 2012 04:25 GMT
#9067
It seems like a lot of people are forgetting the criteria to award a win after a disconnect. The other player needs to have more then an advantage, even a significant one like Parting did. The game has to literally be over in every sense, or it is likely the referees will choose a re-game. There were points during that game where MarineKing had a lead and didn't manage to make anything of it. Hell, if the disconnect had happened a minute or two before, he would've had a 20-30 supply lead over Parting. Doesn't make the decision fair, but there shouldn't be so much hate over it. Especially considering the next game where Bomber had a ~40 SCV lead over MarineKing and a third base and yet two minutes later, was at a 20-80 supply deficit.
Random is OP
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37025 Posts
April 08 2012 04:26 GMT
#9068
On April 08 2012 13:23 Probasaur wrote:
People saying MKP was dead when he had what 15+ barracks with mostly reactors pumping out 30+ units?? You're crazy.


If you think he was dead you clearly have never seen MKP make a comeback by micro-ing his last few units. He would have kited all day in his base inside the maze of barracks and stabilized.

And maybe he wouldn't of and maybe Parting would have won, HE PROBABLY WOULD HAVE WON.

BUT he didn't. The game was interrupted before it was truly over. If he had 5 barracks left and 0 units then we could say it was over, but it wasn't over. You can't say you could predict the outcome of that back and forth game, it was too close to call. And its not like Parting just crushed MKP the whole time and then it went to DC, it was prolly the closest PvT I've ever watched. Based on just that alone for you to be upset about a regame is ridiculous and you're just being blind fanboys. Be happy you got to see the rematch, although it wasn't half as good. And just be happy you got to watch one of the greatest terrans (arguably the greatest) of all time play more games and hoist the trophy he so clearly deserves.

Dwelling on the negatives are what you sad people do best. So there's really nothing anyone can say that will help you see all the facts. You'll just focus on conjecture, speculation, and your judgement over the GSL referee's.

Dude.... I want to give you a hug and a medal..... <3
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
bleuzky
Profile Joined April 2012
United States42 Posts
April 08 2012 04:26 GMT
#9069
Well, Good news for STQ, if recent trends follow, they'll be back on the next GSTL finals. (IM, Slayers, MVP, and Prime all back-to-back appearances)
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50196 Posts
April 08 2012 04:26 GMT
#9070
On April 08 2012 13:23 magnaflow wrote:
I really can't settle on whether the right call was made about the regame, but one thing I am sure of is this is the worst fucking community in all of e-sports. Jesus christ people.

meh this is not as bad as the power outage finals, SC2 community still has ways to go before being considered the worst.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
RemarK
Profile Blog Joined April 2011
United States452 Posts
April 08 2012 04:26 GMT
#9071
Some relevant math I did:
149 supply for Parting vs 110 supply MKP
Parting:
79 Probes
Army:
70 supply - 4 observers - warp prism = 65 supply
6 stalkers = 12 supply
53 supply remaining
8 HTs x 2 = 16 supply
53 - 16 = 37 supply remaining
18 zealots ~ = 36 supply
Those are all things that Parting had ON THE FIELD.
MKP had 3 marauders and 6 vikings. 20 of his supply was in production - considering that by the time that production is on the field, parting will have another warp cycle off of 15 gates.... he would be almost 80 supply up in army by the time MKP came out.

Parting had absolutely won that game, 100%. The re-game was the worst decision and it de-legitimized the entire GSTL finals. Tragic
I <3 StarCraft.
Havik_
Profile Joined November 2011
United States5585 Posts
April 08 2012 04:26 GMT
#9072
On April 08 2012 13:22 HQuality wrote:
how can you be mad at blizzard?
jeez they bring us broodward, sc2, diablo, even rock'n'roll racing :D sht up already and enjoy what you got




They made that game!?!!??!?! Holy shit. I remember playing that on my SNES like 15 years ago. lol
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
April 08 2012 04:26 GMT
#9073
On April 08 2012 13:21 Kamwah wrote:
Show nested quote +
On April 08 2012 13:12 udgnim wrote:
On April 08 2012 13:07 Kamwah wrote:
I find it funny that people can't see what's logically fair.

The rematch was the best option because while MKP was ahead most of the game, Parting was ahead when the network went down.

I just really can't see why people have such a problem with a rematch, if Parting was going to win then he would have won the rematch and we'd probably see Parting being the victors here.

But this is the internet I guess, where people can QQ and rage at each other and not just calmly discuss or agree to disagree.


MKP was ahead but it wasn't near the level that Parting was ahead when the DC happened

Parting was ahead in worker count and had a significant army supply advantage and was also destroying MKP's production buildings. MKP never got to the point of destroying Parting's production buildings in Game 1.


Agreed but I don't think the timing of the DC should be taken into account because it could have happened at any point in the game.

A rematch is and was the fairest option for them to choose. We don't know how it would have turned out, MKP could have pulled something out of his ass and we've all seen games like that. I don't see why people have to be so sour about it all. It's just a game and Parting won't be raging as much as you lot.

There's a huge difference between having an advantage and being on the brink of winning the game. You may have no idea how the match would have turned out, but many people know exactly what was going to happen.
MiacroISBADK
Profile Joined February 2011
United States45 Posts
April 08 2012 04:26 GMT
#9074
I disagree with the refs ruling, and blizzards choice not to implement lan. But I'm not going to state my beliefs as facts like most people seem to be doing in the thread.
sansalvador
Profile Joined December 2010
Austria308 Posts
April 08 2012 04:26 GMT
#9075
On April 08 2012 13:25 Champloo wrote:
Does anyone remember the disconnect in Socke vs Crazymoving at MLG, where they did not regame and gave Crazymoving the map?

MKP was more behind here than Socke was in that game, imo.

Different refs, different tournament, different rules.
Daimiru
Profile Joined May 2011
74 Posts
April 08 2012 04:26 GMT
#9076
On April 08 2012 13:23 iSunrise wrote:
Show nested quote +
On April 08 2012 13:17 vndods wrote:
On April 08 2012 13:14 HGurryp wrote:
On April 08 2012 13:14 vndods wrote:
On April 08 2012 13:13 HGurryp wrote:
On April 08 2012 13:12 Nick_54 wrote:
On April 08 2012 13:08 MCMXVI wrote:
Congrats StarTale, the *real* GSTL S1 champions :D


No matter how many times you or other people post shit like this in the thread it will not change the result. MKP played great, won the regame, and the next 3 games. Prime won based fair and square based on the system and rules of the game and the tournament.

Marineking had to regame against Stephano yesterday and lost it but won the series. If ST was really the better team they would've overcome the setback.


LOL MAN, everyone know this, but the problem is, HE LOST THE FIRST GAME

Then why did he continue to play? If he had lost he should have been out and unable to play the remainder of the games.

because one nice decision for regame, with 3 marauder against 18 zealots 3 archons, 6 stalker and 6 ht

3 marauders and a production cycle of units finishing enough for MKP is enough.

PartinG killed like 3-4 production cycles of MKP´s units with only one cycle of his own, before the game got disconnected. Sometimes I believe people either didn´t watch the game or they are that much of a fan of MKP so they are biased as hell. Everyone that saw how fast PartinG killed MKP´s units with barely any units of his own knew that PartinG had this -- and then the connection dropped. MKP could have reinforced, PartinG could have reinforced, too. But PartinG already had units up MKPs base, while MKP had almost none.

yeah i think it's really crazy how many people are pretending parting was not like 95% to win, it's a controversial decision even taking that into account but when people act like MKP's marines were just going to pop out and wipe up that army I feel like they weren't watching the game
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2012-04-08 04:28:17
April 08 2012 04:27 GMT
#9077
On April 08 2012 13:25 Canucklehead wrote:
The funny thing is all this rage will be forgotten by next week when the community moves on to the next drama.
Which is in 4 hours - the SPL Grandfinal is coming SKT vs KT, Bisu vs Flash, hell yeah!

At least in BW when there are technical difficulties, the champion is Jaedong!
If you stand next to my head, you can hear the ocean. - Day[9]
vndods
Profile Joined October 2011
United States3743 Posts
April 08 2012 04:27 GMT
#9078
On April 08 2012 13:25 Denzil wrote:
Show nested quote +
On April 08 2012 13:22 iSometric wrote:
On April 08 2012 13:21 Denzil wrote:
On April 08 2012 13:20 vndods wrote:
On April 08 2012 13:18 HGurryp wrote:
On April 08 2012 13:18 Cassel_Castle wrote:
On April 08 2012 13:17 HGurryp wrote:
On April 08 2012 13:16 DivinitySC2 wrote:
On April 08 2012 13:13 Havik_ wrote:
MKP bonjwa?? HAHAHAAHA!! I guess that makes MVP, NesTea, MC, MMA, Leenock, and DRG bonjwas too then. You can't dominate for a month or 2 and be bonjwa. The Bonjwas stay at their peak elo/winrates for at least a year. If MKP is in the top 3 of everything he enters for the next year or so, maybe you can call him Bonjwa.


MKP has been dominating since GSL season 2, he has 5+ second place finishes in code S/A and numerous tourneys and recently he has 10+ 1st place finishes in numerous tournaments also.


Man did you see what mvp won? BLIZZCON, WCG, MLG, THREE GSL, and mkp? 2 mlg


2011 MVP > MMA > MKP
2012 MKP > MMA > MVP


for two months, wow, nice, and mvp dominated for 1 year.

MKP says this year is just getting started, baby.


as has every best in the world player before they faded off

Seems like you are quite the mkp hater. Just accept the regame... omg.


where would you ever get that idea, mkp lost that game and as a result tainted the victory that they didn't deserve

This will be my last post direct at you for the night, but I'm sorry that you're so hurt about MKP probably owning all your favorite players on a consistant basis. Hopefully one day you will get over it.

Good night!
Obelisco
Profile Joined January 2011
Peru1962 Posts
April 08 2012 04:27 GMT
#9079
The fact of MKP vs Parting is that Parting had a considerable advantage at the time of the disconnect. I don't think anyone can argue against this.
Regaming, just took away that advantage from Parting, which i think is why this Prime win will always be somwhat tainted.
iSunrise
Profile Joined June 2011
3302 Posts
Last Edited: 2012-04-08 04:28:17
April 08 2012 04:27 GMT
#9080
On April 08 2012 13:24 JiPrime wrote:
I don't blame GOMTV.
I don't blame Blizzard.
I blame crappy American ISPs.
Seriously, step it up, America.

It was an internal network problem, not a WAN (Internet) problem according to David Ting. Which means that every time something like this happens, Blizzard will get the flag for this. And rightly so, because Battle.net could save the game state and let the players continue where they were dropped. It´s basically the same data you have in the replays. You just need to setup a new game and continue from the last data points. Blizzard needs to modify Bnet, and they still would have their copy-protection in place. It´s not rocket science.
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