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DreamHack Winter 2011 Day 2 - Page 240

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 238 239 240 241 242 299 Next
Please stop the tournament comparison discussion. Especially regarding players their runs (Stephano seems to be the current topic). Stay on topic and stick to the games. Consequences will be met out to further derailment.

In addition leave the usual out of this topic:

-Balance complaints
-Map complaints
-Stream complaints
-Caster/player bashing
-Off topic discussions

Logically continue this list with things that are obviously frowned
upon. Enjoy the free and wonderful event with loads of games and coverage!
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
November 25 2011 22:21 GMT
#4781
On November 26 2011 07:12 ZenithM wrote:
"Happy is not as mechanically sound as Sjow."


Happy keeps getting supply-blocked, Sjow doesn't.

Sjow keeps throwing away units in bad engagements rather than decisively seizing the moment, Happy doesn't.

It all evens out.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Jacobs Ladder
Profile Joined May 2010
United States1705 Posts
November 25 2011 22:21 GMT
#4782
On November 26 2011 07:15 Al Bundy wrote:
Show nested quote +
On November 26 2011 07:15 sleepingdog wrote:
I don't wanna create a bad mood, but this PvT shows everything that's wrong with SC2 right now - big balls clashing against each other again and again and again....meh...

Don't blame the game, blame the players.

Yep, both of them were playing a ball-y style. Both of them could have ended the game so much earlier if they multitasked. If it were Hero dropped into that situation DT's and WP's would be everywhere. MMA would have more than ONE FUCKING MEDIVAC.
mhe
Profile Joined September 2011
United States28 Posts
November 25 2011 22:21 GMT
#4783
Why no EMP from Kas?
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
November 25 2011 22:21 GMT
#4784
On November 26 2011 07:20 JohnMatrix wrote:
so why storm radius is not decrease too ?


EMP and Storm are the same radius now.
Luk_e
Profile Joined September 2011
Germany550 Posts
November 25 2011 22:21 GMT
#4785
On November 26 2011 07:20 JohnMatrix wrote:
so why storm radius is not decrease too ?

why even bother asking such a question?
Ovreel
Profile Joined January 2011
United States206 Posts
November 25 2011 22:21 GMT
#4786
On November 26 2011 07:20 JohnMatrix wrote:
so why storm radius is not decrease too ?


Because you can move out of it, probably.
Keo.837 Twitch.tv/Ovreel
Darclite
Profile Joined January 2011
United States1021 Posts
November 25 2011 22:22 GMT
#4787
On November 26 2011 07:20 JohnMatrix wrote:
so why storm radius is not decrease too ?


Because its been at the level EMP was nerfed down to since the beta...
They're fools. You should eat them.
Coal
Profile Joined July 2011
Sweden1535 Posts
November 25 2011 22:22 GMT
#4788


Best song ever :D

Looking forward to the RO16 !!
In order to succeed, your desire for success should be greater than your fear of failure.
JohnMatrix
Profile Joined April 2011
France1359 Posts
November 25 2011 22:22 GMT
#4789
On November 26 2011 07:21 Fragile51 wrote:
Show nested quote +
On November 26 2011 07:20 JohnMatrix wrote:
so why storm radius is not decrease too ?


EMP and Storm are the same radius now.


ok didnt know that :p
Krossfire
Profile Joined July 2010
Australia1071 Posts
November 25 2011 22:22 GMT
#4790
On November 26 2011 07:16 sleepingdog wrote:
Show nested quote +
On November 26 2011 07:15 Al Bundy wrote:
On November 26 2011 07:15 sleepingdog wrote:
I don't wanna create a bad mood, but this PvT shows everything that's wrong with SC2 right now - big balls clashing against each other again and again and again....meh...

Don't blame the game, blame the players.


really?

I blame the game, because once you try multi-pronged harass your ball is smaller and you just lose the ball vs ball fight terribly.


It is a problem with the game and it has been identified by blizzard and they are trying to fix in HOTS by introducing units that arnt used in the deathballs....but while bio is the standard in TvP you will see colossi balls....once mech becomes more viable I think this will change and battles will become very positional
For the Swarm * DRG *
Poopi
Profile Blog Joined November 2010
France13018 Posts
November 25 2011 22:22 GMT
#4791
On November 26 2011 07:20 HolyArrow wrote:
Show nested quote +
On November 26 2011 07:11 Poopi wrote:
On November 26 2011 07:09 Derez wrote:
On November 26 2011 07:03 Rikke wrote:
Whats up with the Terrans? -_-

I'd argue that the skillgap between korean T's and foreigner T's is huge, and much larger then the gap for P/Z. There are simply not that many foreigner terrans that can compete, which this tournament is proving yet again.

DH should have gotten themselves some more koreans, makes for a much more fun tourney. It's a sad day when I find myself cheering for PuMa ;p.

That's why the likes of GanZi and TOP lose to 36-35 PvT interntional TLPD like Gatored.
This argument doesn't stand


An exception to a trend does not debunk the entire trend.

XD.
Korean terrans are getting smashed by korean protoss in code S, what else do you want?
WriterMaru
Killmouse
Profile Joined August 2010
Austria5700 Posts
November 25 2011 22:22 GMT
#4792
On November 26 2011 07:21 mhe wrote:
Why no EMP from Kas?

he had no energy cauzed he was cloacked the whole time
yo
hugman
Profile Joined June 2009
Sweden4644 Posts
November 25 2011 22:22 GMT
#4793
SjoW goes Marine heavy and then never stims in to pick off tanks
S2Lunar
Profile Joined June 2011
1051 Posts
November 25 2011 22:23 GMT
#4794
On November 26 2011 07:21 CosmicSpiral wrote:
Show nested quote +
On November 26 2011 07:12 ZenithM wrote:
"Happy is not as mechanically sound as Sjow."


Happy keeps getting supply-blocked, Sjow doesn't.

Sjow keeps throwing away units in bad engagements rather than decisively seizing the moment, Happy doesn't.

It all evens out.


Really? I just saw Sjow vs ToD and sjow got supply blocked TONS of times.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
November 25 2011 22:23 GMT
#4795
On November 26 2011 07:20 Zane wrote:
Show nested quote +
On November 26 2011 07:15 sleepingdog wrote:
I don't wanna create a bad mood, but this PvT shows everything that's wrong with SC2 right now - big balls clashing against each other again and again and again....meh...

It seems the "Times you can clash your big ball against another big ball count" has reached 0 for Kas.


I really feel like SC2 vanilla is approaching the point where we desperately need additional units for more diverse strategies (that are NOT all-in) - I have my hopes up for shredders helping terrans to zone out mass chargelots at least.
"You see....YOU SEE..." © 2010 Sen
mlspmatt
Profile Joined October 2011
Canada404 Posts
November 25 2011 22:23 GMT
#4796
Protoss usually do better in Eu anyway, and with the recent changes they're performing even better. So some of this should be expected. What happens in Korea seems to be what everyone pays attention too so we'll see how the current and next GSL pan out before jumping to conclusions
razy
Profile Joined February 2010
Russian Federation899 Posts
November 25 2011 22:23 GMT
#4797
srsly, wtf Titan won nightend O_o And Kas lost T_T that late game play was messy. I guess those nerves issues are still present
Roe
Profile Blog Joined June 2010
Canada6002 Posts
November 25 2011 22:23 GMT
#4798
On November 26 2011 07:16 sleepingdog wrote:
Show nested quote +
On November 26 2011 07:15 Al Bundy wrote:
On November 26 2011 07:15 sleepingdog wrote:
I don't wanna create a bad mood, but this PvT shows everything that's wrong with SC2 right now - big balls clashing against each other again and again and again....meh...

Don't blame the game, blame the players.


really?

I blame the game, because once you try multi-pronged harass your ball is smaller and you just lose the ball vs ball fight terribly.

in HOTS you can do this kind of stuff more. as it is, you need flanks to win most fights and can't afford to harass the other player at the same time that he attacks you because....well obviously you'll have less units
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
November 25 2011 22:23 GMT
#4799
Nothing but mirrors and PvZ for ro16, burk ._.
Terran & Potato Salad.
4ZakeN87
Profile Joined June 2011
Sweden1071 Posts
November 25 2011 22:23 GMT
#4800
Sjow vs Happy is so frustraiting. Happy has had air controll/vision advanteged for 20 min now with 2 vikings. Why the hell doesnt Sjow build 2 vikings during a 30min TvT...

Sjow is one of those players I really dont understand.
"Everything should be made as simple as possible, but not simpler" Einstein
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