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NASL Week 5 Day 5 - Page 44

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 42 43 44 45 46 78 Next
AimForTheBushes
Profile Joined February 2011
United States1760 Posts
May 16 2011 03:09 GMT
#861
We've got Mana at the 1 o'clock, Boxer at the 5, on Backwater GLUCH.

Mana plops down the standard 13 gate/14 gas..
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
May 16 2011 03:09 GMT
#862
On May 16 2011 12:08 Hollis wrote:
Show nested quote +
On May 16 2011 12:06 d(O.o)a wrote:
On May 16 2011 12:01 Hollis wrote:
On May 16 2011 11:55 d(O.o)a wrote:
Pretty funny how the entirety of terran tech is countered by high templar, medivacs, bcs, banshees, thors and ghosts all have energy to be feed backed, bcs and thors have a tendency to clump and move slowly thus making them easy targets for storms and tanks/hellions/marauders/marines all get softened up to the point where collosus or ground units will easily walk over them by storms.

Sweet.


The pain you feel right now is about 10% of what Zergs have been dealing with since release, especially since...








...you have ghosts.


With me being a newb terran my games don't even get to ghosts 90% of the time, I usually lose to initial baneling busts or mass ling as soon as I expo :'(



Oh, okay. So get better.

FYI I'm garbage and haven't played in months so....


Wish I was back in broodwar at least I knew what to do against massling or baneling busts in that >_<
Hi.
MrStorkie
Profile Joined April 2010
United Kingdom697 Posts
May 16 2011 03:10 GMT
#863
scbw-esque style play from boxer.. beautiful.. textbook positional play from the good ol' days..

siege tanks + turret + vulture ==> siege tanks + bunker + banshees
1a2a3a4z5z6d7d8d9p0p
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
May 16 2011 03:10 GMT
#864
On May 16 2011 12:07 AimForTheBushes wrote:
Show nested quote +
On May 16 2011 11:59 Stratos_speAr wrote:
On May 16 2011 11:58 AimForTheBushes wrote:
On May 16 2011 11:55 d(O.o)a wrote:
Pretty funny how the entirety of terran tech is countered by high templar, medivacs, bcs, banshees, thors and ghosts all have energy to be feed backed, bcs and thors have a tendency to clump and move slowly thus making them easy targets for storms and tanks/hellions/marauders/marines all get softened up to the point where collosus or ground units will easily walk over them by storms.

Sweet.


EMP easily outranges Feedback/storm. No more qq, please.

On to Crossfire..will be interesting to see if one of them all-ins hoping for a quick win after that epic battle..


I wouldn't call 1 extra range "easily" outranging. Yes, it outranges feedback, but don't be obnoxious to make your point.


12 (AOE) - 9 = 1?? I'm sorry that being correct was obnoxious. Next time, I'll just poop out false balance opinions and commiserate with you.

Boxer gets some vengeance, now on to the rubber match.


What, we're counting AoE radius as the actual range now? That's just ridiculous because of how unreliable that extra range can be. You cast an EMP at 12 range and the Templar could get pushed a little by a stiff breeze and the EMP misses. Are we going to start saying Storm has a 10.5 range now?
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
AimForTheBushes
Profile Joined February 2011
United States1760 Posts
May 16 2011 03:11 GMT
#865
And we have the first Gretorp "SCALE" of the day!! (*shot!*)
Taryssa
Profile Joined October 2010
United States1628 Posts
May 16 2011 03:11 GMT
#866
cmon boxer you've got this!
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
May 16 2011 03:11 GMT
#867
On May 16 2011 12:08 d(O.o)a wrote:
Show nested quote +
On May 16 2011 12:06 sermokala wrote:
Poll: Recommend Game 2 Boxer vs MaNa

Yes (33)
 
75%

if you have time (6)
 
14%

No (5)
 
11%

44 total votes

Your vote: Recommend Game 2 Boxer vs MaNa

(Vote): Yes
(Vote): No
(Vote): if you have time




These polls shouldn't even happen for boxer games, just auto-recommend with the reason of: "It's boxer."

I was about to say polls with boxer on it should have a 4th option:

- Yes
- No
- If you have time
- BOXER!!!!

I would always vote option 4 :D
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Tracedragon
Profile Joined December 2010
United States948 Posts
May 16 2011 03:12 GMT
#868
Really guys, do we have to argue Feedback vs EMP balance in every PvT? :|
It all comes down to the micro of the players, in reality...
Do the impossible, see the invisible. Row, row, fight the power!
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2011-05-16 03:13:33
May 16 2011 03:12 GMT
#869
On May 16 2011 12:09 Juanald wrote:
Show nested quote +
On May 16 2011 12:07 Stratos_speAr wrote:
On May 16 2011 12:03 Juanald wrote:
On May 16 2011 11:55 Stratos_speAr wrote:
On May 16 2011 11:52 Juanald wrote:
On May 16 2011 11:49 Stratos_speAr wrote:
On May 16 2011 11:48 Juanald wrote:
would really be nice if the game gave u more time to react to nukes or made them easier to see as protoss this feels realy hard to deal with.. amazing play by the boxer though hes paving the way for future tvp


Are you fucking kidding me? Nukes are pathetically easy to spot and stop. They take a long ass time to drop. Not only that, they suck - the damage decrease as you get away from the explosion point is ridiculous.

no need for that kind of language its just really hard to see the dot if its not on your probe line or army and you dont have enough time to find that dot. clearly they dont suck boxer is showing us how its done and its only going to get stronger.


I'm sorry, but your statement was just completely ridiculous. Not only is that red dot rather large and very easy to spot against pretty much every terrain type, Boxer only had one nuke that did anything. I wouldn't say he had an incredible amount of success with them.

i think your forgetting ghost can cloak and nuke multiple location at once and protoss is very limited with detection. how do you know where to move if you cant find the dot! boxer might not have won the game but he showed us the future of tvp and its looking really scary to deal with


Yup, having an invisible and tiny detector that can come out at minimal cost and only 1 supply is very limited detection. And multiple nukes? Meaning you have to have multiple Ghost academies and nukes cost 200/200 per?



nukes cost 100/100


My bad, but the remaining points stand.

Nope, forgot that nukes don't require supply anymore.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
rawrjaaaaay
Profile Joined March 2011
United States426 Posts
May 16 2011 03:12 GMT
#870
On May 16 2011 12:08 AlBundy wrote:
Show nested quote +
On May 16 2011 12:07 rawrjaaaaay wrote:
I know it's minuscule, but I really like the timer during breaks. I feel so much more comfortable waiting for the timer to count down.

I believe that you are supposed to see ads during the countdown.


Sometimes I do see ads and sometimes I do. It's really random lol.
¯\_(ツ)_/¯
Gorlin
Profile Joined November 2010
United States2753 Posts
May 16 2011 03:12 GMT
#871
Strange, Boxer didn't even scout with his reaper.
Sc1pio
Profile Blog Joined August 2009
United States823 Posts
May 16 2011 03:12 GMT
#872
On May 16 2011 12:09 d(O.o)a wrote:
Show nested quote +
On May 16 2011 12:08 Hollis wrote:
On May 16 2011 12:06 d(O.o)a wrote:
On May 16 2011 12:01 Hollis wrote:
On May 16 2011 11:55 d(O.o)a wrote:
Pretty funny how the entirety of terran tech is countered by high templar, medivacs, bcs, banshees, thors and ghosts all have energy to be feed backed, bcs and thors have a tendency to clump and move slowly thus making them easy targets for storms and tanks/hellions/marauders/marines all get softened up to the point where collosus or ground units will easily walk over them by storms.

Sweet.


The pain you feel right now is about 10% of what Zergs have been dealing with since release, especially since...








...you have ghosts.


With me being a newb terran my games don't even get to ghosts 90% of the time, I usually lose to initial baneling busts or mass ling as soon as I expo :'(



Oh, okay. So get better.

FYI I'm garbage and haven't played in months so....


Wish I was back in broodwar at least I knew what to do against massling or baneling busts in that >_<


Baneling busts in BW were pretty easy to deal with.

On a serious note, opening 2rax and floating them to the natural to make a rax wall is a pretty good way of dealing with 2 base baneling timings, if it's one base baneling busts you're having trouble with the 2 barracks wall with a depot in the middle with only one hex open makes it very difficult to efficiently do one (banelings can't kill the rax, zerglings get funnelled).
"In the beginner's mind there are many possibilities, in the expert's there are few. " -Shunro Suzuki | fortuna fortes adiuvat
Mordiford
Profile Joined April 2011
4448 Posts
May 16 2011 03:12 GMT
#873
Boxer just badly supply blocked himself.
Angra
Profile Blog Joined May 2009
United States2652 Posts
May 16 2011 03:12 GMT
#874
On May 16 2011 12:10 MrStorkie wrote:
scbw-esque style play from boxer.. beautiful.. textbook positional play from the good ol' days..

siege tanks + turret + vulture ==> siege tanks + bunker + banshees


except for the thousands of marines that terran are required to build incase of immortals and void rays haha

sigh
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
May 16 2011 03:13 GMT
#875
That was a huge supply block at 38/38 supply for Boxer
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
May 16 2011 03:13 GMT
#876
JP and Gretorp work really well together, enjoying the casting today.
www.superbeerbrothers.com
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
May 16 2011 03:14 GMT
#877
On May 16 2011 12:12 Sc1pio wrote:
Show nested quote +
On May 16 2011 12:09 d(O.o)a wrote:
On May 16 2011 12:08 Hollis wrote:
On May 16 2011 12:06 d(O.o)a wrote:
On May 16 2011 12:01 Hollis wrote:
On May 16 2011 11:55 d(O.o)a wrote:
Pretty funny how the entirety of terran tech is countered by high templar, medivacs, bcs, banshees, thors and ghosts all have energy to be feed backed, bcs and thors have a tendency to clump and move slowly thus making them easy targets for storms and tanks/hellions/marauders/marines all get softened up to the point where collosus or ground units will easily walk over them by storms.

Sweet.


The pain you feel right now is about 10% of what Zergs have been dealing with since release, especially since...








...you have ghosts.


With me being a newb terran my games don't even get to ghosts 90% of the time, I usually lose to initial baneling busts or mass ling as soon as I expo :'(



Oh, okay. So get better.

FYI I'm garbage and haven't played in months so....


Wish I was back in broodwar at least I knew what to do against massling or baneling busts in that >_<


Baneling busts in BW were pretty easy to deal with.


On a serious note, opening 2rax and floating them to the natural to make a rax wall is a pretty good way of dealing with 2 base baneling timings, if it's one base baneling busts you're having trouble with the 2 barracks wall with a depot in the middle with only one hex open makes it very difficult to efficiently do one (banelings can't kill the rax, zerglings get funnelled).


I see what you did there....
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
garlicface
Profile Joined April 2010
Canada4196 Posts
May 16 2011 03:14 GMT
#878
Dead stream for anyone else?
#TeamBuLba
DJams
Profile Joined May 2011
United States447 Posts
May 16 2011 03:14 GMT
#879
Great, stream is ruined
usa#1
DaCruise
Profile Joined July 2010
Denmark2457 Posts
May 16 2011 03:14 GMT
#880
arghh,,stream died
Prev 1 42 43 44 45 46 78 Next
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