Mana plops down the standard 13 gate/14 gas..
NASL Week 5 Day 5 - Page 44
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AimForTheBushes
United States1760 Posts
Mana plops down the standard 13 gate/14 gas.. | ||
d(O.o)a
Canada5066 Posts
On May 16 2011 12:08 Hollis wrote: Oh, okay. So get better. ![]() FYI I'm garbage and haven't played in months so.... Wish I was back in broodwar at least I knew what to do against massling or baneling busts in that >_< | ||
MrStorkie
United Kingdom697 Posts
siege tanks + turret + vulture ==> siege tanks + bunker + banshees | ||
Stratos_speAr
United States6959 Posts
On May 16 2011 12:07 AimForTheBushes wrote: 12 (AOE) - 9 = 1?? I'm sorry that being correct was obnoxious. Next time, I'll just poop out false balance opinions and commiserate with you. Boxer gets some vengeance, now on to the rubber match. What, we're counting AoE radius as the actual range now? That's just ridiculous because of how unreliable that extra range can be. You cast an EMP at 12 range and the Templar could get pushed a little by a stiff breeze and the EMP misses. Are we going to start saying Storm has a 10.5 range now? | ||
AimForTheBushes
United States1760 Posts
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Taryssa
United States1628 Posts
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VIB
Brazil3567 Posts
On May 16 2011 12:08 d(O.o)a wrote: These polls shouldn't even happen for boxer games, just auto-recommend with the reason of: "It's boxer." I was about to say polls with boxer on it should have a 4th option: - Yes - No - If you have time - BOXER!!!! I would always vote option 4 :D | ||
Tracedragon
United States948 Posts
It all comes down to the micro of the players, in reality... | ||
Stratos_speAr
United States6959 Posts
My bad, but the remaining points stand. Nope, forgot that nukes don't require supply anymore. | ||
rawrjaaaaay
United States426 Posts
On May 16 2011 12:08 AlBundy wrote: I believe that you are supposed to see ads during the countdown. Sometimes I do see ads and sometimes I do. It's really random lol. | ||
Gorlin
United States2753 Posts
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Sc1pio
United States823 Posts
On May 16 2011 12:09 d(O.o)a wrote: Wish I was back in broodwar at least I knew what to do against massling or baneling busts in that >_< Baneling busts in BW were pretty easy to deal with. On a serious note, opening 2rax and floating them to the natural to make a rax wall is a pretty good way of dealing with 2 base baneling timings, if it's one base baneling busts you're having trouble with the 2 barracks wall with a depot in the middle with only one hex open makes it very difficult to efficiently do one (banelings can't kill the rax, zerglings get funnelled). | ||
Mordiford
4448 Posts
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Angra
United States2652 Posts
On May 16 2011 12:10 MrStorkie wrote: scbw-esque style play from boxer.. beautiful.. textbook positional play from the good ol' days.. siege tanks + turret + vulture ==> siege tanks + bunker + banshees except for the thousands of marines that terran are required to build incase of immortals and void rays haha ![]() sigh | ||
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bkrow
Australia8532 Posts
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jmbthirteen
United States10734 Posts
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Stratos_speAr
United States6959 Posts
On May 16 2011 12:12 Sc1pio wrote: Baneling busts in BW were pretty easy to deal with. On a serious note, opening 2rax and floating them to the natural to make a rax wall is a pretty good way of dealing with 2 base baneling timings, if it's one base baneling busts you're having trouble with the 2 barracks wall with a depot in the middle with only one hex open makes it very difficult to efficiently do one (banelings can't kill the rax, zerglings get funnelled). I see what you did there.... | ||
garlicface
Canada4196 Posts
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DJams
United States447 Posts
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DaCruise
Denmark2457 Posts
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