On May 16 2011 12:00 Mailing wrote:
8? I thought gretorp said boxer had 14
Oh well, was fun nontheless.
8? I thought gretorp said boxer had 14
Oh well, was fun nontheless.
think he had 10 or 11. def a secnd row in the control group.
Forum Index > StarCraft 2 Tournaments |
BeMannerDuPenner
Germany5638 Posts
On May 16 2011 12:00 Mailing wrote: Show nested quote + On May 16 2011 11:58 d(O.o)a wrote: On May 16 2011 11:56 Mailing wrote: On May 16 2011 11:55 Mordiford wrote: On May 16 2011 11:54 Mailing wrote: The only downside of that was Boxer a-moving his BC through 10 storms, and not yamatoing colossus He had EMP'd his Battlecruisers so that they wouldn't get Feedbacked by the High Templars. The more feedbacks HT use, the less storms they use. Without storms his ground army could clean up. This statement is misleading, because the 8bc are only 400 energy to feedback 10 storms are 750 energy meaning with 8 feedbacks he still has energy for 3 storms (at least) which is enough to greatly soften a ground army to the point where his collo/chargelots/stalkers will walk over them. 8? I thought gretorp said boxer had 14 Oh well, was fun nontheless. think he had 10 or 11. def a secnd row in the control group. | ||
![]()
bkrow
Australia8532 Posts
On May 16 2011 11:57 tones wrote: Show nested quote + On May 16 2011 11:56 FliedLice wrote: this was just the first game. mass ravens with HSM next. now is that high school musical? or... Hunter Seeker Missile - now known as just Seeker Missile | ||
Hollis
United States505 Posts
On May 16 2011 11:55 d(O.o)a wrote: Pretty funny how the entirety of terran tech is countered by high templar, medivacs, bcs, banshees, thors and ghosts all have energy to be feed backed, bcs and thors have a tendency to clump and move slowly thus making them easy targets for storms and tanks/hellions/marauders/marines all get softened up to the point where collosus or ground units will easily walk over them by storms. Sweet. The pain you feel right now is about 10% of what Zergs have been dealing with since release, especially since... ...you have ghosts. | ||
ShogunSeppuku
United States80 Posts
On May 16 2011 12:01 Laboof wrote: no really sure why people get so excited for nukes tbh.. none of the boxer nukes put mana in any danger whatsoever You fail to see the point of how awesome Boxer is. I forgive you though. Not everyone can understand Boxer's awesomeness. | ||
Gorlin
United States2753 Posts
On May 16 2011 11:58 kaileah wrote: Show nested quote + On May 16 2011 11:55 TT1 wrote: On May 16 2011 11:54 Bebop07 wrote: For people who know and watched boxer 5-8 years ago..thiat game was like like quintessential boxer to a T lol. except hed crush his opponents in those games starcraft broodwar rewarded creativity though. sc2, tank marine and collosus gateway > everything else ): Someone didn't watch Catz vs ACE game 1 last night. | ||
jmbthirteen
United States10734 Posts
On May 16 2011 12:01 Laboof wrote: no really sure why people get so excited for nukes tbh.. none of the boxer nukes put mana in any danger whatsoever Well if Boxer's macro didn't slip, the one that killed like 50 supply of Mana's army would have hurt more. | ||
tenkka
United States89 Posts
| ||
Stratos_speAr
United States6959 Posts
| ||
d(O.o)a
Canada5066 Posts
On May 16 2011 11:57 Meself wrote: Show nested quote + On May 16 2011 11:55 d(O.o)a wrote: Pretty funny how the entirety of terran tech is countered by high templar, medivacs, bcs, banshees, thors and ghosts all have energy to be feed backed, bcs and thors have a tendency to clump and move slowly thus making them easy targets for storms and tanks/hellions/marauders/marines all get softened up to the point where collosus or ground units will easily walk over them by storms. Sweet. You are right, but really overextending it with Thors. Clumped up Thors? A single Thor is a clump imo. :D xD fair enough, but they still take a good amount of damage due to being unable to dodge the storm they generally take at least 80ish of the 112 damage. On May 16 2011 11:58 AimForTheBushes wrote: Show nested quote + On May 16 2011 11:55 d(O.o)a wrote: Pretty funny how the entirety of terran tech is countered by high templar, medivacs, bcs, banshees, thors and ghosts all have energy to be feed backed, bcs and thors have a tendency to clump and move slowly thus making them easy targets for storms and tanks/hellions/marauders/marines all get softened up to the point where collosus or ground units will easily walk over them by storms. Sweet. EMP easily outranges Feedback/storm. No more qq, please. On to Crossfire..will be interesting to see if one of them all-ins hoping for a quick win after that epic battle.. + Show Spoiler [TSL Grand Finals] + I'm not trying to imply that terran is weak, they're very strong and can beat protoss as proven by Thorzain in TSL but EMP are still not a guaranteed hit like feedback and storm, feedback is also instant so you can usually get it off on some of the units despite them EMPing since EMP has a slight travel time. Also ghosts are expensive and it's extremely hard to get a good amount of them while teching. Now I'm not saying TvP is unwinnable by any means, it is by far my favorite matchup to play I find it very fun I'm just pointing out how powerful HT are. | ||
Juanald
United States354 Posts
On May 16 2011 11:55 Stratos_speAr wrote: Show nested quote + On May 16 2011 11:52 Juanald wrote: On May 16 2011 11:49 Stratos_speAr wrote: On May 16 2011 11:48 Juanald wrote: would really be nice if the game gave u more time to react to nukes or made them easier to see as protoss this feels realy hard to deal with.. amazing play by the boxer though hes paving the way for future tvp Are you fucking kidding me? Nukes are pathetically easy to spot and stop. They take a long ass time to drop. Not only that, they suck - the damage decrease as you get away from the explosion point is ridiculous. no need for that kind of language its just really hard to see the dot if its not on your probe line or army and you dont have enough time to find that dot. clearly they dont suck boxer is showing us how its done and its only going to get stronger. I'm sorry, but your statement was just completely ridiculous. Not only is that red dot rather large and very easy to spot against pretty much every terrain type, Boxer only had one nuke that did anything. I wouldn't say he had an incredible amount of success with them. i think your forgetting ghost can cloak and nuke multiple location at once and protoss is very limited with detection. how do you know where to move if you cant find the dot! boxer might not have won the game but he showed us the future of tvp and its looking really scary to deal with | ||
Offhand
United States1869 Posts
On May 16 2011 11:55 Reason.SC2 wrote: Show nested quote + On May 16 2011 11:49 Midgetman101 wrote: oh protoss , nuke kills army, ten seconds later, new 200/200 army :p Umm? Really? You think he remaxed because of his race or was it that he was on 6 base and banking over 5k? Boxer lost because he overinvested into getting out that fleet of BC's that he for some reason neglected to micro ![]() Mana had won that game eons before that nuke happened. People making balance whine about it are just too dumb to see that or haters. | ||
d(O.o)a
Canada5066 Posts
On May 16 2011 12:00 Mailing wrote: Show nested quote + On May 16 2011 11:58 d(O.o)a wrote: On May 16 2011 11:56 Mailing wrote: On May 16 2011 11:55 Mordiford wrote: On May 16 2011 11:54 Mailing wrote: The only downside of that was Boxer a-moving his BC through 10 storms, and not yamatoing colossus He had EMP'd his Battlecruisers so that they wouldn't get Feedbacked by the High Templars. The more feedbacks HT use, the less storms they use. Without storms his ground army could clean up. This statement is misleading, because the 8bc are only 400 energy to feedback 10 storms are 750 energy meaning with 8 feedbacks he still has energy for 3 storms (at least) which is enough to greatly soften a ground army to the point where his collo/chargelots/stalkers will walk over them. 8? I thought gretorp said boxer had 14 Oh well, was fun nontheless. There were 8 in the fight, 4 in production | ||
Crashburn
United States476 Posts
| ||
![]()
ZeromuS
Canada13379 Posts
| ||
cheesemaster
Canada1975 Posts
| ||
Moonwrath
United States9568 Posts
| ||
crawlingchaos
Canada2025 Posts
| ||
Nightrain
481 Posts
| ||
Stratos_speAr
United States6959 Posts
| ||
![]()
bkrow
Australia8532 Posts
| ||
| ||
![]() StarCraft 2 StarCraft: Brood War Calm Dota 2![]() Rain ![]() Sea ![]() Horang2 ![]() ZerO ![]() Mini ![]() Nal_rA ![]() Shuttle ![]() actioN ![]() hero ![]() [ Show more ] League of Legends Other Games hiko936 Fuzer ![]() crisheroes382 Lowko335 Beastyqt172 Liquid`VortiX144 ArmadaUGS116 QueenE108 ZerO(Twitch)37 trigger1 Organizations
StarCraft 2 • StrangeGG StarCraft: Brood War![]() • IndyKCrew ![]() • LaughNgamezSOOP • AfreecaTV YouTube • sooper7s • Migwel ![]() • intothetv ![]() • Kozan • Laughngamez YouTube Dota 2 League of Legends Other Games |
Monday Night Weeklies
PiGosaur Monday
Replay Cast
Replay Cast
SOOP
SKillous vs Spirit
Tenacious Turtle Tussle
PiG Sty Festival
The PondCast
Replay Cast
PiG Sty Festival
[ Show More ] Replay Cast
Korean StarCraft League
PiG Sty Festival
SC Evo Complete
[BSL 2025] Weekly
PiG Sty Festival
Sparkling Tuna Cup
|
|