Did you learn that in the last thread?
[GSL] Open S1 - Ro64 Day 4 - Page 46
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nam nam
Sweden4672 Posts
Did you learn that in the last thread? | ||
andrinho
United States90 Posts
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dcemuser
United States3248 Posts
On September 08 2010 20:03 Dionyseus wrote: 4 Marauders does not kill 3 cannons that easily. The -8- Marauders that killed the main Nexus would not have died to cannons before killing the Nexus. He's not suggesting you should attack the cannons, instead just ignore them. | ||
zemiron
United States481 Posts
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I_Love_Bacon
United States5765 Posts
On September 08 2010 20:04 demonik187 wrote: So kulas is good for terran to abuse against zerg, but what could a toss player do? Blink stalkers can still abuse and any map w/ a back entrance makes 4gate and any early aggression extremely strong. The natural is too wide open that it's ridiculously difficult to defend again, well, anything. | ||
{ToT}ColmA
Japan3260 Posts
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NeoLearner
Belgium1847 Posts
On September 08 2010 20:04 demonik187 wrote: So kulas is good for terran to abuse against zerg, but what could a toss player do? Hmmm... I would think they would have to give their VETO's at the start of the tournament and could only choose once, no? Would be weird if they could choose every game for every opponent... | ||
Panoptic
United Kingdom515 Posts
On September 08 2010 19:55 se7en247 wrote: Maybe he was just really nervous playing a televised match?? What I mean is: surely he's beaten thousands of terrans before playing Polt without a problem, were all those other Terrans he's beaten OP? but he just so happened to consistently beat them? I doubt it. He just got played by polt. | ||
myIRE
Belgium229 Posts
It's always the same thing, if your race wins = "amazing play", if your race loses = "its clearly balance issues". It's reapers, its marauders, its tanks, lol c'mon, every unit? | ||
SoLaR[i.C]
United States2969 Posts
On September 08 2010 19:58 Dionyseus wrote: Yea I didn't understand that, I thought that if you expo so early you would automatically lose to a rush? Did Jangminchul tech too much? By expoing quickly, it forces the protoss to make a quick decision about whether they will choose to put on early pressure or expand and keep up economically. Thanks to far spawning distances, Poltprime's build probably could have held even the later. It really was some ingenious play. | ||
Dionyseus
United States2068 Posts
On September 08 2010 20:04 demonik187 wrote: So kulas is good for terran to abuse against zerg, but what could a toss player do? Blink stalkers to the cliffs and stop your opponent from mining the natural. | ||
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BLinD-RawR
ALLEYCAT BLUES49496 Posts
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unindel
United States206 Posts
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Entropic
Canada2837 Posts
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Vokasak
United States388 Posts
Me? I never bring up balance BS, in LR threads or in any threads. I'm a big fan of actually trying to figure the game out, as opposed to crying until my patch demands are met. | ||
ZapRoffo
United States5544 Posts
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demonik187
United States575 Posts
On September 08 2010 20:05 NeoLearner wrote: Hmmm... I would think they would have to give their VETO's at the start of the tournament and could only choose once, no? Would be weird if they could choose every game for every opponent... Who said anything about that? | ||
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Carnac
Germany / USA16648 Posts
On September 08 2010 20:04 diehilde wrote: so we cant voice our honest opinion about the games we see? whats the point of a LR thread then? If I see 2 players and think one is much better than the other but the winner abuses a totally imbalanced strat or map I cant comment on the game at all? Its like keeping map balance out of a LR thread back when they played DMZ 2on2 in PL. Some situations just force certain topics upon the discussion There's a difference between commenting reasonably about a game and just whining about (im)balance. | ||
ZapRoffo
United States5544 Posts
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Vokasak
United States388 Posts
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