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[GSL] Open S1 - Ro64 Day 4 - Page 47

Forum Index > StarCraft 2 Tournaments
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NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
September 08 2010 11:09 GMT
#921
On September 08 2010 20:07 ZapRoffo wrote:
Chipmunk sends 12 or so lings to cancel zandarke's nexus. They are cleaned up, nexus restarted. Lots of sentries from toss.


Was that 1 gate core or 2 gate? I'm thinking 1 gate core, seeing as Zerg got a third already...

I'm expecting 2 gate aggression on Xel'Naga Caverns
Bankai - Correlation does not imply causation
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
September 08 2010 11:09 GMT
#922
Spire going up for Chipmunk, Immortal coming out for ZanDarke.
Yeah, well, you know, that's just like, your opinion man
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
September 08 2010 11:09 GMT
#923
On September 08 2010 20:09 NeoLearner wrote:
Show nested quote +
On September 08 2010 20:07 ZapRoffo wrote:
Chipmunk sends 12 or so lings to cancel zandarke's nexus. They are cleaned up, nexus restarted. Lots of sentries from toss.


Was that 1 gate core or 2 gate? I'm thinking 1 gate core, seeing as Zerg got a third already...

I'm expecting 2 gate aggression on Xel'Naga Caverns

1 gate core.
Yeah, well, you know, that's just like, your opinion man
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
September 08 2010 11:10 GMT
#924
On September 08 2010 20:04 dcemuser wrote:
Show nested quote +
On September 08 2010 20:03 Dionyseus wrote:
On September 08 2010 19:58 TheRabidDeer wrote:
On September 08 2010 19:52 Dionyseus wrote:
Oh man Jangminchul got raped...
But on game 2 I don't understand why he just didn't put a probe near his natural, he knew polt had marauders close-by. Also after he got his nexus sniped, why didn't he invest in some cannons?

450-600 on cannons and the nexus wouldve still died. He had no intention of having the marauders live in the first place.


4 Marauders does not kill 3 cannons that easily.


The -8- Marauders that killed the main Nexus would not have died to cannons before killing the Nexus. He's not suggesting you should attack the cannons, instead just ignore them.


I was talking about the natural, he only used like 4 marauders to kill the natural twice.
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
unindel
Profile Joined April 2010
United States206 Posts
September 08 2010 11:10 GMT
#925
On September 08 2010 20:09 Vokasak wrote:
Pheonix play! I love it. Easily my favorite Protoss unit.


They're hallucinations =p
Vokasak
Profile Joined July 2010
United States388 Posts
Last Edited: 2010-09-08 11:11:09
September 08 2010 11:10 GMT
#926
Oh wait that was a hallucinate. Oh, the disapointment.

Edit: I take that back. Hallucinate play is pretty cool too. Definately something I want to see more of. Just not as awesome as Pheonix. :/
Practical wisdom is the combination of moral will and moral skill
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
Last Edited: 2010-09-08 11:11:01
September 08 2010 11:10 GMT
#927
small engagement in middle, picks off a few sentries, loses a lot of lings. Roach burrowed movement almost done.
Yeah, well, you know, that's just like, your opinion man
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
September 08 2010 11:11 GMT
#928
On September 08 2010 20:10 Vokasak wrote:
Oh wait that was a hallucinate. Oh, the disapointment.


Great use of hallucinations, if even the audience was fooled
Bankai - Correlation does not imply causation
GTR
Profile Blog Joined September 2004
51553 Posts
September 08 2010 11:11 GMT
#929
zerg super greedy trying to get 4 bases already.....
Commentator
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
September 08 2010 11:11 GMT
#930
On September 08 2010 20:00 Nokeboy wrote:
Show nested quote +
On September 08 2010 19:59 Art_of_Kill wrote:
On September 08 2010 19:54 Dommk wrote:
On September 08 2010 19:52 Liquid`Nazgul wrote:
It seems like none of you have a clue about good play and bad play and thus have to refer to imbalance after every result. Polt outplayed MinChul simple as that.


Whatever you want to call it, 6 marauders shouldn't be able to take down a nexus in seconds considering their cost and what you would actually need to stop them raping that base in seconds.

do u know how fast cracklinge in scbw took out a nexus?
its all fine, the toss played horrible ... no clue how someone like that should be number 1 on ladder

... Do you know cracklings is t3 upgrade and Marauders are t1?

u never played scbw? u have cracklings way earlier, then the t had his drop ship for possible snipe of nexus
the other snipes where jsut dumbnis of toss
a toss who sees that a few maurader run up a chock and just move out off his base, whitout careing about the maurader who still are there at the chock, he deserve to lose

just because a toss played bad, doesnt mean game is broken or anything
TLT07 ===> *winner* <===TLT08
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
September 08 2010 11:12 GMT
#931
Stalker immo sentry army move in to kill a just finished hatch at gold, roaches come to try to save it, are trapped by FFs and eliminated. Large army lead for toss.
Yeah, well, you know, that's just like, your opinion man
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
September 08 2010 11:12 GMT
#932
I admit that Cellawerra was outplayed by terran.

But these guys were even. Protoss can't split army and don't have much options like medivac drops.
Its grack
unindel
Profile Joined April 2010
United States206 Posts
September 08 2010 11:12 GMT
#933
On September 08 2010 20:11 GTR wrote:
zerg super greedy trying to get 4 bases already.....


Yea thats what i was thinking. sorta crazy how much he was expanding and then insisting on trying to keep them.
Entropic
Profile Blog Joined May 2009
Canada2837 Posts
September 08 2010 11:12 GMT
#934
Man Zerg was way too gredy taking a 3rd expansion at the gold (going up to 4bases), obviously a simple 2base timing push can run over the excessive expanding.
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
September 08 2010 11:12 GMT
#935
On September 08 2010 20:11 GTR wrote:
zerg super greedy trying to get 4 bases already.....



Probably too much right there.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
September 08 2010 11:12 GMT
#936
ZanDarke pushes into Chipmunks nat, should be game ending.
Yeah, well, you know, that's just like, your opinion man
Vokasak
Profile Joined July 2010
United States388 Posts
September 08 2010 11:12 GMT
#937
this game almost looks like it was supposed to be NR 20 and Protoss just attacked anyway, or something. Where are all of Chipmunk's units?!
Practical wisdom is the combination of moral will and moral skill
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50638 Posts
September 08 2010 11:12 GMT
#938
the chipmunk...going in the way of the dinosaurs!

LOL!
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Punkstar
Profile Joined July 2010
Slovakia522 Posts
September 08 2010 11:13 GMT
#939
bah greedy zerg failed
When in doubt, just drone up.
Dommk
Profile Joined May 2010
Australia4865 Posts
September 08 2010 11:14 GMT
#940
Funny thing is, that army took down those hatcheries slower than those 6 marauders did
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