TvZ - What a standard non-turtle mech game looks like
EJK Vods - tips, tricks, answers - Page 13
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EJK
United States1302 Posts
TvZ - What a standard non-turtle mech game looks like | ||
EJK
United States1302 Posts
Analytical Commentary for Flash's Stream (TVT Macro Daybreak) | ||
ThorPool
Panama145 Posts
![]() PS:Thanks for the analysis of Marus 8 Rax cheese >.< That really brightend my day. | ||
EJK
United States1302 Posts
On December 05 2014 21:59 ThorPool wrote: Damn EJK you are awesome ! I really enjoy watching your videos ![]() PS:Thanks for the analysis of Marus 8 Rax cheese >.< That really brightend my day. uh i stream like 1-2 times a week, not that much though i need to practice! | ||
EJK
United States1302 Posts
Analysis of IEM San Jose Bomber vs Revival VOD | ||
Helikptrfisk
Sweden35 Posts
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Grizvok
United States711 Posts
I dunno recently I've been playing the heavy drop strategy with a lot of widow mines and while it is fun and definitely helping my micro and aggressive play I believe I had more TvP success playing the standard way of getting 4-6 medivacs then pumping out Vikings and eventually going up to two Starports. | ||
EJK
United States1302 Posts
On December 20 2014 15:35 Helikptrfisk wrote: A new map pool that needs analyzing =)) ack my bad, i didnt see this until now! On December 31 2014 06:38 Grizvok wrote: Any chance of an analysis on the recent Proleague match between sOs and INnoVation? I know it started sort of weird, but after the proxy and tank shenanigans I thought INnoVation played pretty straightforward and definitely helped show the common ladderer what to do against heavy Colossi play. I dunno recently I've been playing the heavy drop strategy with a lot of widow mines and while it is fun and definitely helping my micro and aggressive play I believe I had more TvP success playing the standard way of getting 4-6 medivacs then pumping out Vikings and eventually going up to two Starports. I will look into it | ||
EJK
United States1302 Posts
Goes over general positioning of the bases and what that means for us terrans | ||
joshie0808
Canada1023 Posts
I always enjoy watching the content you put out ![]() | ||
EJK
United States1302 Posts
On December 31 2014 06:38 Grizvok wrote: Any chance of an analysis on the recent Proleague match between sOs and INnoVation? I know it started sort of weird, but after the proxy and tank shenanigans I thought INnoVation played pretty straightforward and definitely helped show the common ladderer what to do against heavy Colossi play. I dunno recently I've been playing the heavy drop strategy with a lot of widow mines and while it is fun and definitely helping my micro and aggressive play I believe I had more TvP success playing the standard way of getting 4-6 medivacs then pumping out Vikings and eventually going up to two Starports. http://www.reddit.com/r/starcraft/comments/2r8t0g/ejk_vods_tvp_innovation_vs_sos_analysis_of/ Here ya go, hopefully it gives you some more insight into why the game was played out the way it was also organized all my videos by matchup into playlists! https://www.youtube.com/user/CoreEJK/playlists | ||
Grizvok
United States711 Posts
On January 04 2015 07:49 EJK wrote: http://www.reddit.com/r/starcraft/comments/2r8t0g/ejk_vods_tvp_innovation_vs_sos_analysis_of/ Here ya go, hopefully it gives you some more insight into why the game was played out the way it was also organized all my videos by matchup into playlists! https://www.youtube.com/user/CoreEJK/playlists Amazing. Thank you very much EJK. Love the videos. Also I'm interested in a coaching session or two and will shoot you an email later on. | ||
EJK
United States1302 Posts
On January 05 2015 22:58 Grizvok wrote: Amazing. Thank you very much EJK. Love the videos. Also I'm interested in a coaching session or two and will shoot you an email later on. dont send me an email, just message me here on teamliquid or add me on skype and we can talk there too | ||
BroskiDerpman
58 Posts
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EJK
United States1302 Posts
On January 06 2015 12:34 BroskiDerpman wrote: I enjoyed watching some of the progamer fpvod analysis', do you upload fpvods of yourself? I currently don't, I will be streaming on a more consistent basis after WCS though every monday or tuesday, haven't decided which day works better for me yet, I haven't decided if I want to upload fpvods of myself though, don't know if anyone would care to watch | ||
Cascade
Australia5405 Posts
![]() I am a gold (or something like that) zerg player, but I am starting to play a bit terran as well, because it is more fun with all the drops etc. Where should I start? What are good starting build orders? I also play quite a lot of team games (2on2 to 4on4) with friends, so builds that work decently in team games as well would be a bonus. :o) Otherwise I just start looking through the VODS. thanks anyway! | ||
joshie0808
Canada1023 Posts
On January 06 2015 15:52 Cascade wrote: Where should I start? What are good starting build orders? I also play quite a lot of team games (2on2 to 4on4) with friends, so builds that work decently in team games as well would be a bonus. :o) Probably a good solid build/opener to learn is a reaper expand as it can be used in all the match ups though lately it is fallen a little out of fashion (from the pro games that I watch). You can find a lot of match up specific build orders here: http://www.teamliquid.net/forum/sc2-strategy/468404-the-ultimate-starcraft-directory I don't play 1s very much anymore (currently unranked for the last few seasons) but I do play a lot of team games (team "masters" level (which usually are against diamond+ 1v1 players) so I can talk a bit more about that. For multiplayer games I find that reaper expo, 1-1-1 (hellion or mine drop), blue flame hellion, and 3 rax builds are very strong in that they can complement all the strategies that your team mates may be doing. Builds are very dependant on the strategy that your team as a whole wants to go for... team games are all about momentum as snowball effects are much stronger so go for builds which work with your team composition well. Example: Opening reaper defends and gives you map control vs all before speed pool timings allowing your teammates to open a bit more greedy, and allows you to scout what to transition to. In 3v3 or 4v4, when your other teammates are doing a timing at the front, a hellion drop or mine drop against 1 or 2 of the other players (if its shared base you can hit 2 players with hellions) usually destroys their econ so badly that your follow up attack will end the game as long as you don't mess up your macro while you're microing your drop. BFH is especially strong when there are 2 or more zergs on the other team. It denies map control from when you have 4-6 hellions until the late midgame because the zerg players are usually what maintain that for a team using lings. If they go roaches or the protoss player plays heavy stalkers (blink, etc) the presence of BFH poking in and out allow your teammates to be more greedy econ or tech wise. This is an especially strong build if you're looking to play more of a macro game and you also have a good zerg player on your team who can help you maintain that map control using their own speedlings. Usually I transition this into mech with the support of teammates (you'll be weaker once things like mutas are out and their army reaches a "critcal mass" size vs your mid game units). Oracles are common protoss openings so remember to cover for that either with ebay or your first few marines in a bunker by mineral line. And 3 rax simply when your whole team wants to commit to some 6ish minute all in (example: 4 gate 4 gate speedling roach etc.). Remember to make a good sim city around your mineral lines as it will help against a lot of the pressure/harass builds like speeding reaper or early lings and hellion drops. If your sim city nullifies one players ability to do critical dmg (say its 2v1 ling reaper) you've a much better chance to survive and come back | ||
EJK
United States1302 Posts
On January 06 2015 15:52 Cascade wrote: Ohh, these VODS look nice! ![]() I am a gold (or something like that) zerg player, but I am starting to play a bit terran as well, because it is more fun with all the drops etc. Where should I start? What are good starting build orders? I also play quite a lot of team games (2on2 to 4on4) with friends, so builds that work decently in team games as well would be a bonus. :o) Otherwise I just start looking through the VODS. thanks anyway! Hmmmm Most of my vods deal with general in game concepts, with not so much of an importance on build orders, but what you do AFTER you have the build order. I think I will try to incorporate some build orders (written down and explained) to accompany my vods, but it won't be until after WCS quals | ||
Cascade
Australia5405 Posts
If you got replays around, would you mind zipping some up and upload them somewhere? I know it's not the very highest level, but far enough above me for it to be educational I think. At least I see the exact build order a bit better. ![]() | ||
joshie0808
Canada1023 Posts
On January 07 2015 07:40 Cascade wrote: Thanks joshie! Very helpful. So reaper expand into 111 with hellion or mine drops is a good starting point when I play teams? If you got replays around, would you mind zipping some up and upload them somewhere? I know it's not the very highest level, but far enough above me for it to be educational I think. At least I see the exact build order a bit better. ![]() I'll try to dig some up when I get home from work. I tend not to go expo into harass units (except maybe mines). So i meant more reaper expo OR hellion harass etc (unless playing vs Z specifically). As to not derail the thread, I'll send you a PM about my thoughts on team games. | ||
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