TvT New Age Mech - 2base allin variation
EJK Vods - tips, tricks, answers - Page 11
Forum Index > StarCraft 2 Strategy |
EJK
United States1302 Posts
TvT New Age Mech - 2base allin variation | ||
mau5mat
Northern Ireland461 Posts
| ||
EJK
United States1302 Posts
On September 30 2014 23:27 mau5mat wrote: Is that build ladder viable at all? It seems very match-up/map/game specific. How do you reckon it would hold up with the intent before the game had even loaded to 'go for a 2 base mech all in' ? It is only for TvT fist of all, but I don't think it would be map specific. You basically go into the game with the mindset of "I need to take good engagements to win the game" instead of "I am going to win the game by staying ahead economically our o ut teching my opponent" | ||
mau5mat
Northern Ireland461 Posts
On September 30 2014 23:29 EJK wrote: It is only for TvT fist of all, but I don't think it would be map specific. You basically go into the game with the mindset of "I need to take good engagements to win the game" instead of "I am going to win the game by staying ahead economically our o ut teching my opponent" Sorry match-up was poor choice of words, I meant the fact he was matched up to play vs Cure in advance. Have you tried 2 basing as mech in TvT often? How do you think it fares vs the "I am going to win the game by staying ahead in econ/tech" mindset? | ||
EJK
United States1302 Posts
On September 30 2014 23:32 mau5mat wrote: Sorry match-up was poor choice of words, I meant the fact he was matched up to play vs Cure in advance. Have you tried 2 basing as mech in TvT often? How do you think it fares vs the "I am going to win the game by staying ahead in econ/tech" mindset? ah as for a ladder build to use every game, it's not the best build to use as a standard build. I have used 2base mech builds in tvt before and from experience, it works well if your opponent doesn't know what you are doing. If you play that same opponent twice, and you do the same build 2 times, the 2nd time it becomes a lot easier for him to counter it and not take any damage/cut corners to have enough units to hold | ||
EJK
United States1302 Posts
TvP Proxy 8 rax CHEESE | ||
mau5mat
Northern Ireland461 Posts
On October 06 2014 05:23 EJK wrote: WIll finish the TvT mech vs bio tank series shortly, for now here's a video on a nifty proxy rax tvp cheese for yall TvP Proxy 8 rax CHEESE Wow, I studied this very recently from GSL VODs/Replays of Maru/FanTasy etc, can't wait to watch. It goes with out saying but thank you again very much for these! | ||
EJK
United States1302 Posts
On October 06 2014 05:58 mau5mat wrote: Wow, I studied this very recently from GSL VODs/Replays of Maru/FanTasy etc, can't wait to watch. It goes with out saying but thank you again very much for these! very short video, hopefully it will confirm everything you got from your studies | ||
EJK
United States1302 Posts
TvT New Age Mech and the best way to play against mech | ||
EJK
United States1302 Posts
| ||
EJK
United States1302 Posts
| ||
mau5mat
Northern Ireland461 Posts
| ||
joshie0808
Canada1023 Posts
| ||
TheTasty
Mexico33 Posts
| ||
Doodsmack
United States7224 Posts
| ||
EJK
United States1302 Posts
On October 26 2014 06:56 mau5mat wrote: Straight up demanding more Flash mechanics analysis, loved that video on TvP Flash TvZ M echanics analysis | ||
mau5mat
Northern Ireland461 Posts
Have you ever thought about analyzing a lower level players FPVOD in terms of mechanics, just how you are doing with FlaSh? I feel it would serve very well as a tool to point out common mistakes/errors in attention and basics that people may overlook. And by comparing it to a pro for instance, you could offer the viewers the insight on what to work on to execute builds/anything really as mechanically sound as the top players do. | ||
EJK
United States1302 Posts
On October 27 2014 23:15 mau5mat wrote: These are amazing, if you made nothing but these I would still be happy. Have you ever thought about analyzing a lower level players FPVOD in terms of mechanics, just how you are doing with FlaSh? I feel it would serve very well as a tool to point out common mistakes/errors in attention and basics that people may overlook. And by comparing it to a pro for instance, you could offer the viewers the insight on what to work on to execute builds/anything really as mechanically sound as the top players do. I don't like to analyze lower level players FPVOD to create a video with simply because mechanical skill is not measured in sc2 through ladder and each different player's fpvod view will differ. The best way to go about with lower level player FPVOD's is through coaching sessions where I can help them out on a more personal level because what might work for one viewer won't nesecarily work for another. I want my videos to be as generic as possible so that they are relevant to as many people as possible. I will be starting to stream this week on a more consistent basis I think, and I am pretty comfortable in my mechanical play as a terran player and will probably use some VOD's from my own gameplay where I point out similarities that I do that top pro players do which I think will benefit a wider array of watchers | ||
TRaFFiC
Canada1448 Posts
![]() | ||
EJK
United States1302 Posts
On October 28 2014 17:26 TRaFFiC wrote: I just watched your video analyzing Flash and the one about not losing drones to helion harass. I main Zerg, but this is very innovative stuff. The only person I know who pauses as much as you is Day 9 and that's a compliment ![]() I can't take credit for making this stuff up, just for explaining it in a way other people can understand! | ||
| ||