• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:30
CET 02:30
KST 10:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down21ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League99
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 No more SC2 streamers on team liquid? Evil Geniuses - shutting down Behind the Blue - Team Liquid History Book SC2 Power Rank: epic29
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
[Megathread] Daily Funny Videos BW General Discussion Mathematicians needed to calc "Low Econ Epicness" Rollback Netcode in Brood War SCHNAIL now supports Remastered
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [Megathread] Daily Proleagues [IPSL] IPSL Winter 26-27 Ro24 is HERE! [$1250] International ShieldBattery League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Deus Ex 3!? Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10274 users

The HotS Zerg Help Me Thread - Page 193

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 191 192 193 194 195 269 Next
TokyoGirl
Profile Joined July 2014
Japan116 Posts
Last Edited: 2014-08-11 21:41:11
August 11 2014 21:40 GMT
#3841
On August 12 2014 06:33 Mojito99 wrote:
Show nested quote +
On August 12 2014 06:26 Decendos wrote:
are there any fun yet effective ZvX strats that change up the metagame without sucking? drop play, midgame infestor play, burrowed roaches, neural, nydus, ling bane hydra zvt, whatever. i feel bored playing the same 1-2 strats in each MU every game. would love to see especially drop play, nydus and burrow play be viable but dont think blizz buffs it even in LotV.

maybe someone has at least somewhat nice builds like that as counterplay vs some opponent builds in all MUs?


someone showed a one base burrow roach rush vs T. looked quite good. I think it was starbuck vs tajea


I found the game, starbuck lost though but its taeja so its understandable. I can't find english vod. I can write up build if have time

brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2014-08-11 21:48:37
August 11 2014 21:43 GMT
#3842
On August 12 2014 06:33 Mojito99 wrote:
Show nested quote +
On August 12 2014 06:26 Decendos wrote:
are there any fun yet effective ZvX strats that change up the metagame without sucking? drop play, midgame infestor play, burrowed roaches, neural, nydus, ling bane hydra zvt, whatever. i feel bored playing the same 1-2 strats in each MU every game. would love to see especially drop play, nydus and burrow play be viable but dont think blizz buffs it even in LotV.

maybe someone has at least somewhat nice builds like that as counterplay vs some opponent builds in all MUs?


someone showed a one base burrow roach rush vs T. looked quite good. I think it was starbuck vs tajea

in ATC starbuck also opened 2 base ling/ultra into infestors, 2/2 melee and adrenal glands against MMA, did a lot of damage, almost killed him and transitioned into a late macro swarm host/brood lord vs mech game. he eventually lost, but he was ahead for a while. he lost like 50-60 workers to BFH and banshees, if he had defended better at home the style would have looked incredible. he also massively bungled the final engagement

not saying its "secretly viable" or whatever but if it can sorta work once against MMA it can work on ladder
TL+ Member
Ruaz
Profile Joined August 2014
Portugal8 Posts
August 13 2014 13:21 GMT
#3843
Hi guys, for my larva injects i use single hatch per hotkey method so i can see the progress of the injects and build units on a specific hatchery (e.g. overlords on saturated base and drones on others), but it's kinda slow (having to manually select queen etc). How do people using other methods like all queens on one CG or queen per CG stay on top of their injects? I find queen energy to be a bit misguiding because you will miss injects during the game and if you use one group for all queens your injects have to be synchronized right (not to mention the wandering queen syndrome)?
TokyoGirl
Profile Joined July 2014
Japan116 Posts
Last Edited: 2014-08-13 13:28:26
August 13 2014 13:26 GMT
#3844
On August 13 2014 22:21 Ruaz wrote:
Hi guys, for my larva injects i use single hatch per hotkey method so i can see the progress of the injects and build units on a specific hatchery (e.g. overlords on saturated base and drones on others), but it's kinda slow (having to manually select queen etc). How do people using other methods like all queens on one CG or queen per CG stay on top of their injects? I find queen energy to be a bit misguiding because you will miss injects during the game and if you use one group for all queens your injects have to be synchronized right (not to mention the wandering queen syndrome)?


Use camera hotkeys for each base instead of 1 hatch per hotkey and box queens for injects. This is what most pros do from replays I've watched especially jaedong. It might take a while to get used to but this method prevents queens from running around to wrong bases (wandering queen syndrome). Also using camera hotkeys often, greatly helps with dealing drops.
Ruaz
Profile Joined August 2014
Portugal8 Posts
August 13 2014 14:43 GMT
#3845
On August 13 2014 22:26 TokyoGirl wrote:
Show nested quote +
On August 13 2014 22:21 Ruaz wrote:
Hi guys, for my larva injects i use single hatch per hotkey method so i can see the progress of the injects and build units on a specific hatchery (e.g. overlords on saturated base and drones on others), but it's kinda slow (having to manually select queen etc). How do people using other methods like all queens on one CG or queen per CG stay on top of their injects? I find queen energy to be a bit misguiding because you will miss injects during the game and if you use one group for all queens your injects have to be synchronized right (not to mention the wandering queen syndrome)?


Use camera hotkeys for each base instead of 1 hatch per hotkey and box queens for injects. This is what most pros do from replays I've watched especially jaedong. It might take a while to get used to but this method prevents queens from running around to wrong bases (wandering queen syndrome). Also using camera hotkeys often, greatly helps with dealing drops.


That's similar to 1 hotkey per hatch isnt it? I already box queens. You might argue that it is a bit faster since it doesnt require a double tap, but now i have to jump around bases to check on the inject status.
Big J
Profile Joined March 2011
Austria16289 Posts
August 13 2014 17:55 GMT
#3846
On August 13 2014 22:21 Ruaz wrote:
Hi guys, for my larva injects i use single hatch per hotkey method so i can see the progress of the injects and build units on a specific hatchery (e.g. overlords on saturated base and drones on others), but it's kinda slow (having to manually select queen etc). How do people using other methods like all queens on one CG or queen per CG stay on top of their injects? I find queen energy to be a bit misguiding because you will miss injects during the game and if you use one group for all queens your injects have to be synchronized right (not to mention the wandering queen syndrome)?

Im still just puting my queens on one hotkey and then manually zoom around and inject. :-)
velvex
Profile Joined March 2012
Germany226 Posts
August 13 2014 18:15 GMT
#3847
On August 13 2014 23:43 Ruaz wrote:
Show nested quote +
On August 13 2014 22:26 TokyoGirl wrote:
On August 13 2014 22:21 Ruaz wrote:
Hi guys, for my larva injects i use single hatch per hotkey method so i can see the progress of the injects and build units on a specific hatchery (e.g. overlords on saturated base and drones on others), but it's kinda slow (having to manually select queen etc). How do people using other methods like all queens on one CG or queen per CG stay on top of their injects? I find queen energy to be a bit misguiding because you will miss injects during the game and if you use one group for all queens your injects have to be synchronized right (not to mention the wandering queen syndrome)?


Use camera hotkeys for each base instead of 1 hatch per hotkey and box queens for injects. This is what most pros do from replays I've watched especially jaedong. It might take a while to get used to but this method prevents queens from running around to wrong bases (wandering queen syndrome). Also using camera hotkeys often, greatly helps with dealing drops.


That's similar to 1 hotkey per hatch isnt it? I already box queens. You might argue that it is a bit faster since it doesnt require a double tap, but now i have to jump around bases to check on the inject status.

You can also have only one control group with a single hatchery to check your inject status and use camera locations to inject.
Ruaz
Profile Joined August 2014
Portugal8 Posts
August 13 2014 19:42 GMT
#3848
@Velvex
That would mean my injects have to be synced. Is that something that people usually concede to, i mean, skipping an inject to have an easier time injecting all hatcheries at the same time at a later point in the game?
velvex
Profile Joined March 2012
Germany226 Posts
August 13 2014 21:31 GMT
#3849
Dunno, if your injects are so perfect that they never synchronise, then the method is probably not for you. But then you're most certainly at least top GM material, and my advice should be pretty much irrelevant to you ...
Ruaz
Profile Joined August 2014
Portugal8 Posts
August 13 2014 22:04 GMT
#3850
Well I'm obviously nowhere near that level. In fact, I just started playing 2 or 3 weeks ago. I just didn´t want to create bad habits from the start
brickrd
Profile Blog Joined March 2014
United States4894 Posts
August 13 2014 22:17 GMT
#3851
i think its unrealistic to expect to be hitting injects asynchronously, in fact that could mess up your cycles and create more frequent distractions from army control etc

i mean if you know one hatchery is out of synch then sure you can try to go hit the inject faster but sooner or later its probably just going to be easier to resynch and dump energy on creep tumors
TL+ Member
TokyoGirl
Profile Joined July 2014
Japan116 Posts
August 14 2014 00:01 GMT
#3852
The only bad habit with injecting is using backspace to cycle through hatcheries afaik. Camera hotkeys + boxing requires the least amount of clicks while also preventing queens from running around.

If you are new you shouldnt worry about it so much. As long as you spend your larva and can maintain your inject queens below 50 energy for the entire game then you are good.
Snakeskin
Profile Joined April 2012
United States14 Posts
August 14 2014 01:10 GMT
#3853
What should control group/strategy be when doing Ling/Bling micro in ZvZ?
¯\_(ツ)_/¯ SuP BrO? | In the Swarm We Trust | Team Dignitas
LyleGately
Profile Joined April 2012
United States14 Posts
August 14 2014 02:19 GMT
#3854
I camera hotkey and box queens as well. You don't even have to box the queen accurately. As long as you don't have any other casters in the group v+lmb will inject. Camera hotkeys are a great tool and if you get used to them for injecting they'll benefit you elsewhere as well.

You can check out inject timings on GM games on ggtracker and tell that no one really keeps perfect injects, sync'd or async'd.

Random example: http://ggtracker.com/matches/5270751
Ruaz
Profile Joined August 2014
Portugal8 Posts
August 14 2014 07:59 GMT
#3855
I think I'll try the camera hotkey + boxing queens. I'm sold Thanks guys.
Tzyx
Profile Joined August 2010
Northern Ireland281 Posts
Last Edited: 2014-08-14 08:27:46
August 14 2014 08:26 GMT
#3856
Have a couple of ZvP questions..

Is there a decent guide somewhere to dealing with skytoss? Once there are a bunch of voids out, no matter what I do I just die to it. I'm plat at the moment.

The other is.. what's the best thing to do once you've been cannon contained? I can stop it alot of the time, but sometimes either a pylon wall or too many cannons contains me completely, and by the time i bust out i'm always a base down and pretty much out of the game. Is the queen/spine combo posted earlier still the best bet once this wall is up?

Also a random quick thanks to SC2John, who's posting here has probably contributed at least 90% to my improvement at the game lately heh
Manch1ld
Profile Joined November 2010
Canada27 Posts
August 14 2014 13:10 GMT
#3857
On August 14 2014 09:01 TokyoGirl wrote:
The only bad habit with injecting is using backspace to cycle through hatcheries afaik. Camera hotkeys + boxing requires the least amount of clicks while also preventing queens from running around.

If you are new you shouldnt worry about it so much. As long as you spend your larva and can maintain your inject queens below 50 energy for the entire game then you are good.


Why is the backspace method a "bad habit"? It's the inject method I use currently, O_o So I would really like to know the reason behind this labelling.
velvex
Profile Joined March 2012
Germany226 Posts
August 14 2014 13:31 GMT
#3858
On August 14 2014 10:10 Snakeskin wrote:
What should control group/strategy be when doing Ling/Bling micro in ZvZ?

This was discussed in this thread a couple of weeks ago. What I do:

I have zerglings on 2 and banes on 4. I don't add zergling eggs to the control group, I rally to the fight. When I make banes, I add the cocoons to 4. Then I select all army units (bound to the left-of-1 key, the "TLO bind"), control-click the zerglings and bind them to 2.

This method may not be perfect, but it saves you both the control-shift-clicks and control-clicking of zergling eggs.
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
August 14 2014 14:33 GMT
#3859
On August 14 2014 22:10 Manch1ld wrote:
Show nested quote +
On August 14 2014 09:01 TokyoGirl wrote:
The only bad habit with injecting is using backspace to cycle through hatcheries afaik. Camera hotkeys + boxing requires the least amount of clicks while also preventing queens from running around.

If you are new you shouldnt worry about it so much. As long as you spend your larva and can maintain your inject queens below 50 energy for the entire game then you are good.


Why is the backspace method a "bad habit"? It's the inject method I use currently, O_o So I would really like to know the reason behind this labelling.


It's just bad if you go into autopilot mode because you can end up with "wandering queen" syndrome if you're not careful. Overall, I don't disagree with this method at all, and in late game situations, it might be even superior to camera hotkeys. But overall, I think the time difference between this and using camera hotkeys is fairly negligible and it eliminates any chance that your queens might just start walking all over the map aimlessly.

On August 14 2014 22:31 velvex wrote:
Show nested quote +
On August 14 2014 10:10 Snakeskin wrote:
What should control group/strategy be when doing Ling/Bling micro in ZvZ?

This was discussed in this thread a couple of weeks ago. What I do:

I have zerglings on 2 and banes on 4. I don't add zergling eggs to the control group, I rally to the fight. When I make banes, I add the cocoons to 4. Then I select all army units (bound to the left-of-1 key, the "TLO bind"), control-click the zerglings and bind them to 2.

This method may not be perfect, but it saves you both the control-shift-clicks and control-clicking of zergling eggs.


I disagree with this method, but I suppose it works nonetheless. The other more standard method is binding everything to your hotkey and deselecting all banelings from your hotkey group by ctrl + shift + clicking the baneling eggs and then rebinding the zerglings (+ zergling eggs) to your hotkey. Then just ctrl + click or double-click to select all banelings and rehotkey them.
StrategyAllyssa Grey <3<3
Manch1ld
Profile Joined November 2010
Canada27 Posts
August 14 2014 16:51 GMT
#3860
On August 14 2014 23:33 SC2John wrote:

It's just bad if you go into autopilot mode because you can end up with "wandering queen" syndrome if you're not careful. Overall, I don't disagree with this method at all, and in late game situations, it might be even superior to camera hotkeys. But overall, I think the time difference between this and using camera hotkeys is fairly negligible and it eliminates any chance that your queens might just start walking all over the map aimlessly.


Ok, this is an issue of which I was aware and mitigate as much as I can. Thanks for the response.
Prev 1 191 192 193 194 195 269 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
QMC 2: Invitational Tournament
CranKy Ducklings66
ChoboTeamLeague
06:30
Best Games SC
PiGStarcraft503
Discussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft503
SpeCial 74
Codebar 64
StarCraft: Brood War
Rain 3331
GuemChi 1599
Artosis 815
Bisu 225
ProTech140
White-Ra 111
Dota 2
syndereN412
NeuroSwarm165
League of Legends
Doublelift5763
Super Smash Bros
C9.Mang01802
Other Games
summit1g16477
FrodaN1906
JimRising 488
Maynarde126
JuggernautJason38
trigger2
Organizations
Other Games
gamesdonequick1602
Counter-Strike
PGL580
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP130
• Hupsaiya 79
• Mapu7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra878
Upcoming Events
WardiTV Weekly
10h 31m
Ultimate Battle
10h 31m
Rush vs BeSt
Replay Cast
21h 31m
Rogue vs Classic
Patches Events
1d 11h
PiGosaur Cup
1d 23h
Kung Fu Cup
2 days
Replay Cast
2 days
The PondCast
3 days
KCM Race Survival
3 days
IntoTheTV X SOOP
5 days
herO vs Rogue
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
[ Show More ]
WardiTV Invitational
5 days
IPSL
5 days
WorsT vs nOmaD
Dewalt vs andersOn
IntoTheTV X SOOP
6 days
WardiTV Invitational
6 days
IPSL
6 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-01
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.