• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:25
CEST 12:25
KST 19:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play0Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)53ZeroSpace at Steam NextFest - Last free demo26Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) HackErIsTop take on Patch 5.0.16 Possible bug in the new patch? ByuL, and the Limitations of Standard Play Daily SC2 Player Grid - feedback wanted
Tourneys
INu's Battles#17 <BO.9> RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool BSL Season 22 BW General Discussion STARCRAFT MOVIE - Last Night at the Command center Fact based Zerg Upgrade Tier List
Tourneys
[BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST [Megathread] Daily Proleagues CSLAN 4 is Coming! Small VOD Thread 2.0
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
Games for Kids Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo The Perfect Game
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8833 users

[G] TheCore Lite - Advanced Keyboard Layout - Page 22

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 20 21 22 23 24 51 Next
RamboJesus
Profile Joined January 2011
United States44 Posts
May 31 2012 03:59 GMT
#421
As a Zerg player I have some race specific issues with these keybinds, in addition with some other qualms that may cross racial boundaries.

First. How many people here instinctively place their fingers on ASDF? The vast majority of gamers I know, and trust me I asked before posting this (Myself included here) rest their fingers on WASD, which the majority of games use for movement. I understand that SC2 doesn't utilize wasd the way that other games do, however i find that my fingers only go to asdf when BOTH hands are on the keyboard and I'm typing, otherwise its simply WASD.

Onwards.

Creating a Spawning Pool, is extremely difficult to do first I must press v then z which is such an awkward motion no matter how you attempt to do it, you have to either remove your hand from the keyboard, or bend your pinky and thumb at such an angle to cause physical pain to your hand. Which I do not want.

Next. Maybe its just a Mac thing but in order to switch between hatcheries using caps lock you must press caps lock TWICE because SC2 only registers the act of activating caps lock as "caps lock" whilst deactivating caps lock is not registered as any sort of motion. With the current setup its a HUGE flaw for me, this causes me to miss injects frequently because I've got to press caps lock TEN times in order to inject all of my hatcheries which is a royal pain. Hardly efficient at all.

Perhaps I can change the screen locations so that TAB is the base camera, and the Shift + Tab save location is completely removed.

Also I find that the save locations aren't used very much as zerg, but maybe thats just my playstyle.
bgalang92
Profile Joined February 2011
United States155 Posts
May 31 2012 04:10 GMT
#422
RamboJesus, the point is not that everyone instinctively places their fingers on ASDF, but that it's ergonomically efficient and lets you hit all the other hotkeys in a comfortable manner. "Reason over tradition."

I also am not sure how hitting V then Z is a problem. It's exactly the same as ASDF. Trying it now, I literally just move my fingers down half an inch. I already use V for advanced buildings in a standard layout, so hitting Z after is a simply matter of throwing the pinky down where it would naturally lie on the keyboard.

Maybe that is a Mac thing. Caps Lock counts for each hit on my PC.

Why are you using Caps for Hatchery's anyway? If its for the backspace method, change to the Darkgrid Camera Save method. It's much better.

And there is no case where using Camera save locations is bad. None. At all, though I will admit there's less for Zerg to need on a camera, besides bases and maybe creep/XelNaga Towers.
RamboJesus
Profile Joined January 2011
United States44 Posts
May 31 2012 06:56 GMT
#423
I am using caps for the base camera because thats what Jakataks keybinds are set to.

Also in the case of V and Z perhaps you have small fingers? Mine are very long, as in I can palm basketballs with ease.
bgalang92
Profile Joined February 2011
United States155 Posts
May 31 2012 08:17 GMT
#424
I do agree, using caps for backspace injects would be weird. However, with this system, (similar to Darkgrid) there is a different way of injecting that is much easier. Copy and Pasted from Darkgrid's thread,

"This is how it's done: Press and hold shift, press E, press and hold alt (while still holding shift), press Q, click mouse to inject, press W, click mouse to inject, Press D, click mouse to inject, release Alt and Shift."

The letters correspond to each of your base cameras. So pretty much you select queens, hit inject, hold shift, then rapidly click on a base, use the base cams to cycle to the next base (with camera saves).

Ah. Well I can see that, I'm sorry. I have fairly large hands too, I can go from "a" to the ' key from pinky to thumb, resting on asdf then going to zxcv cause its one key per finger. I can't imagine how you could be comfortable with wasd and not asdf, since asdf is spread out in comparison.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
May 31 2012 17:01 GMT
#425
For those of you who want to get on the new layout right now with no instruction or artwork or name, just use the Spreadsheet and enter in the keys manually. JIOP is for right handed mouse users. WERG is for left handed mouse users. Everything you need is there. We'll be releasing as soon as we can. I will reiterate that i am spending 3-5 hours 7 days a week specifically on this layout. We're doing the best we can to release as soon as possible and we appreciate your patience.

The new layout will (after time) be solving hand size issues as well as race specific issues. If you use the new layout for your hand size or race and are still having problems, we would definitely appreciate your feedback. Thanks.
Commentatorhttps://www.youtube.com/JaKaTaKtv
IlK
Profile Joined May 2012
18 Posts
June 01 2012 00:09 GMT
#426
Also in the case of V and Z perhaps you have small fingers?

Thats not the problem, neither for me nor for others.

As u see, i can use my pinky or ringfinger for y, usually i use the ringfinger; that may be due to my handsize or simply cuz i never understood why i should use my pinky for letters instead of resting it on the shift key, in german u need a lot of shift :D
In SC2 i guess.
if u make a video we can probably help u why its not working for u.


JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
June 01 2012 16:33 GMT
#427
Excellent suggestion IIK. Videos are almost always helpful. Pictures are worth 1,000 words, videos are worth 1,000,000 IMO
Commentatorhttps://www.youtube.com/JaKaTaKtv
Goldbullet
Profile Joined August 2011
United States88 Posts
June 01 2012 17:00 GMT
#428
I think it's a cool idea. Doesn't stephano use something like this?
may your plans be as dark and impenetrable as night, and when u move, fall like a thunderbolt.- Sun Tzu
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-06-12 19:05:00
June 01 2012 17:05 GMT
#429
On June 02 2012 02:00 Goldbullet wrote:
I think it's a cool idea. Doesn't stephano use something like this?


Pretty much all pro gamers are rebinding some keys now (especially 9 and 0 but often times not 8) However, I know of few layouts like this available for everyone. I've also heard that stephano only uses 2 control groups for army. I can't confirm or deny any of this stuff.

TheCore, the new layout developed in conjunction with FoxyMayhem (creator of DarkGrid), is now released in beta! This layout goes far beyond anything I've ever seen in layouts, and improves on Chameleon in every way.

It may see changes as this is our first pulic beta. If you're okay with that, and want to take your control to the next level and reduce wrist strain, dive in!


EDITED for name change
Commentatorhttps://www.youtube.com/JaKaTaKtv
Sheogorath
Profile Joined March 2012
Sweden16 Posts
June 04 2012 17:23 GMT
#430
How about binding CGs to the scroll? Seems useful for macro and I find it hard to believe zooming oututilizes it.
"Common sense is the collection of prejudices acquired by age eighteen."
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
June 04 2012 18:19 GMT
#431
On June 05 2012 02:23 Sheogorath wrote:
How about binding CGs to the scroll? Seems useful for macro and I find it hard to believe zooming oututilizes it.


The issue with the scroll wheel is that it takes your finger off of a primary mouse button (which I feel is very inefficient) However, If one was gripping the mouse so that 3 fingers were used, this would be a possibility that would sacrifice no inefficiency but would require a "relearning" of mouse accuracy. It is a very interesting concept that I have been considering. Do you know anyone who has tried this?
Commentatorhttps://www.youtube.com/JaKaTaKtv
Kaitlin
Profile Joined December 2010
United States2958 Posts
June 04 2012 20:11 GMT
#432
On June 05 2012 03:19 JaKaTaK wrote:
Show nested quote +
On June 05 2012 02:23 Sheogorath wrote:
How about binding CGs to the scroll? Seems useful for macro and I find it hard to believe zooming oututilizes it.


The issue with the scroll wheel is that it takes your finger off of a primary mouse button (which I feel is very inefficient) However, If one was gripping the mouse so that 3 fingers were used, this would be a possibility that would sacrifice no inefficiency but would require a "relearning" of mouse accuracy. It is a very interesting concept that I have been considering. Do you know anyone who has tried this?


Lots of people do it, but it requires Mouse Driver changes, which leaves it vulnerable to Tournament rules.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
June 04 2012 20:15 GMT
#433
On June 05 2012 05:11 Kaitlin wrote:
Show nested quote +
On June 05 2012 03:19 JaKaTaK wrote:
On June 05 2012 02:23 Sheogorath wrote:
How about binding CGs to the scroll? Seems useful for macro and I find it hard to believe zooming oututilizes it.


The issue with the scroll wheel is that it takes your finger off of a primary mouse button (which I feel is very inefficient) However, If one was gripping the mouse so that 3 fingers were used, this would be a possibility that would sacrifice no inefficiency but would require a "relearning" of mouse accuracy. It is a very interesting concept that I have been considering. Do you know anyone who has tried this?


Lots of people do it, but it requires Mouse Driver changes, which leaves it vulnerable to Tournament rules.


Do you think it results in a loss of mouse accuracy or finger strain?
Commentatorhttps://www.youtube.com/JaKaTaKtv
Kaitlin
Profile Joined December 2010
United States2958 Posts
June 04 2012 20:47 GMT
#434
No finger strain in my experience, and I've been doing it since custom hotkeys came out. I use Scroll forward for main army and Scroll Back has been used for various things over time.

For mouse accuracy issues, it depends what the control groups are used for. I wouldn't suggest any usage where you want to go back and forth quickly between them. For example, spellcaster subgroups of main army would be a bad application. However, one as a main army, and the other as perhaps a group of stalkers or zerglings out on the map scouting and such would be good. Used in this way, the 'double click' action would be made easier with the mouse scroll, and the change of the camera location combined with the need to activate a spell or ability using the keyboard would provide enough of a timing window where complete mouse accuracy can be restored.

I guess what I'm thinking here is that mouse accuracy after activating either control group is fine, but switching back and forth frequently would have a very negative impact on mouse accuracy.
Fetchystick
Profile Joined November 2011
United States43 Posts
June 04 2012 21:42 GMT
#435
If I adopt this hotkey setup, I'm never going to be able to play BW again ^.^

Oh well. This is really neat. I'm definitely going to put this to the test.
"He's either really dumb or he's up to no good. Either way, I should probably all-in.
PoYo!
Profile Joined January 2011
Netherlands9 Posts
June 10 2012 07:22 GMT
#436
Just qualified for IeSF world championship with your hotkey setup! :D
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-06-12 22:32:28
June 10 2012 21:13 GMT
#437
Holy shit PoYo! Make sure you PM me when you start playing in that tournament so I can cheer for you! :D

For future reference, the name of the layout from here on out is now Chameleon. "JaKaTaK Righty" was a shitty name. Hopefully one of the mods will notice my request and change the name of the thread. :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
ZardiChar
Profile Joined February 2012
United States21 Posts
June 15 2012 01:39 GMT
#438
I'm a gold level Terran player who just started learning this hotkey setup. I'm not using the Core as I mainly game on a laptop and that would obviously not work with the Core.
It has only been about 15 games of 4v4s, 2v2s and eventually 1v1s and I am now mostly comfortable with the layout except for things like upgrades and the more obscure buildings and units.
While my macro is not where it used to be when I played Standard, I can just feel that this setup is more efficient. I still need to get used to the tech lab/reactor keys, the combined rax, fact, port all on one and tabbing in between them. Also, I think that my multitasking skills just aren't good enough to use eight unit hotkeys, but I'm getting there.

Thanks for making this! I hope that I can use it to improve my mechanics, multitasking and get me into Platinum or even Diamond!
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
June 15 2012 16:23 GMT
#439
On June 15 2012 10:39 ZardiChar wrote:
I'm a gold level Terran player who just started learning this hotkey setup. I'm not using the Core as I mainly game on a laptop and that would obviously not work with the Core.
It has only been about 15 games of 4v4s, 2v2s and eventually 1v1s and I am now mostly comfortable with the layout except for things like upgrades and the more obscure buildings and units.
While my macro is not where it used to be when I played Standard, I can just feel that this setup is more efficient. I still need to get used to the tech lab/reactor keys, the combined rax, fact, port all on one and tabbing in between them. Also, I think that my multitasking skills just aren't good enough to use eight unit hotkeys, but I'm getting there.

Thanks for making this! I hope that I can use it to improve my mechanics, multitasking and get me into Platinum or even Diamond!


You're welcome! Glad to help :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
TnT :)
Profile Joined December 2011
Netherlands12 Posts
June 18 2012 16:23 GMT
#440
i have bin using this setup for like 2 monthes, learning this it the best thing i have ever done in my starcraft 2 carrere
Prev 1 20 21 22 23 24 51 Next
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 98
CranKy Ducklings14
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
StateSC2 324
LamboSC2 244
SHIN 35
StarCraft: Brood War
Calm 9148
Horang2 800
Jaedong 607
Hyuk 486
Mini 343
Larva 208
Soulkey 152
Zeus 133
actioN 123
Light 104
[ Show more ]
Backho 103
Killer 97
Pusan 94
ggaemo 79
Rush 67
Leta 55
Liquid`Ret 53
Last 40
Hyun 40
ToSsGirL 33
Aegong 29
NaDa 28
Soma 26
Hm[arnc] 24
Sharp 22
Free 19
JulyZerg 13
[sc1f]eonzerg 12
Sacsri 7
Dota 2
XcaliburYe45
Counter-Strike
shoxiejesuss748
Other Games
ceh9677
crisheroes228
Mew2King126
RuFF_SC226
Organizations
Dota 2
PGL Dota 2 - Main Stream5086
Other Games
gamesdonequick500
StarCraft: Brood War
UltimateBattle 74
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH247
• StrangeGG 50
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1433
Upcoming Events
INu's Battles
1h 5m
ByuN vs SHIN
OSC
6h 35m
Douyu Cup 2020
18h 35m
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
OSC
1d 5h
Douyu Cup 2020
1d 18h
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
2 days
Maestros of the Game
3 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
3 days
Douyu Cup 2020
3 days
BSL22 NKC (BSL vs China)
4 days
[ Show More ]
Online Event
4 days
RSL Revival
4 days
RSL Revival
4 days
WardiTV Weekly
5 days
RSL Revival
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-06-19
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.