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Infested Terran trick. By using mousewheel - Page 7

Forum Index > StarCraft 2 Strategy
Post a Reply
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yawnoC
Profile Joined December 2010
United States3704 Posts
February 06 2012 09:53 GMT
#121
I wold love to see a video of someone warping in units
GG - UNiVeRsE is the best player in the WORLD
SamsLiST
Profile Joined May 2011
Germany184 Posts
February 06 2012 10:00 GMT
#122
On February 06 2012 18:48 SamsLiST wrote:
this is soo broken -.-

...abuse for ALL the abilities!!!

instant chain-warp in from 20 gates is nice to have, instant feedback on whole army too...
transfuse...
...bind to rightclick for 300 apm

this got already removed from the list of viable abilities. The only useable are listed on the first page... feedback: you would feedback on 0 energy... WHy would you want to feedback several times?? Second: Try this first. It is not as easy to move your mouse in the speed that you scroll your wheel - there will be many overkill-feedbacks.


makes Overlord drops super effective XD
CookieMaker
Profile Blog Joined November 2010
Canada880 Posts
February 06 2012 10:03 GMT
#123
Crap. If this hits popularity there goes zerg's entire T3 endgame. getting like 8-9 ghosts would already wreck any ultra composition and would trade extremely efficiently with broods. I can't wait to see this break a gsl game.
Micro your Macro
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
February 06 2012 10:10 GMT
#124
this is broken..
| Idra | YuGiOh | Leenock | Coca |
Jesushooves
Profile Joined November 2010
Canada553 Posts
February 06 2012 10:14 GMT
#125
On February 06 2012 19:03 CookieMaker wrote:
Crap. If this hits popularity there goes zerg's entire T3 endgame. getting like 8-9 ghosts would already wreck any ultra composition and would trade extremely efficiently with broods. I can't wait to see this break a gsl game.

snipe vs ultras requires a LOT of ghosts, with a LOT of energy. Something that is neglected in the video with the ultra vs ghost is that all the ghosts had 200 energy, 11 ghosts to 4 ultras,
2200 minerals, 1100 gas to
1200 minerals, 800 gas.

At the end of the video almost all the ghosts had little to no energy, making it easy pickings for 4 more ultras.

Yes, this will help immensely in ghost vs ultra/broodlord unit comps, but I doubt it will "break" a gsl game, because while no longer as limited in snipe time, you are still limited by the fact you need a high ghost count and high energy on those ghosts to make it work.
Lose its good, after will be win.
Dox
Profile Blog Joined April 2010
Australia1199 Posts
February 06 2012 10:15 GMT
#126
Seems to me like people are exaggerating how powerful this is, especially in the case of Snipe.

How many times do you see a Terran fail to beat a Zerg army of Broods and/or Ultras because they couldn't snipe everything fast enough?? No matter how fast you can dish out the Snipes, you still need to spend time doing other important tasks such as splitting Marines, EMP'ing Infestors, avoiding Fungals & focus firing with Vikings/Siege Tanks, blah, blah, blah. If you have enough Ghosts to legitimately roll over an entire Zerg T3 army without needing to focus on other elements of the battle, chances are you had the battle won before it even begun.
@NvDox | Plantronics Nv: Rossi . mOOnGLaDe . deth . JazBas | @NvSC2 | @NvCoD | @NvLeague | @NvHearthstone | @NvDotA2 | @PLT_MF
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
February 06 2012 10:18 GMT
#127
So, does making it so you can't bind the scroll wheel to spells fix this? Or am I reading it wrong...
ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
February 06 2012 10:18 GMT
#128
On February 06 2012 19:03 CookieMaker wrote:
Crap. If this hits popularity there goes zerg's entire T3 endgame. getting like 8-9 ghosts would already wreck any ultra composition and would trade extremely efficiently with broods. I can't wait to see this break a gsl game.

Doubt it will break a GSL game as:
1. I think the top pros already know of this.
2. They are fast enough without this and this trick if not known will give them maybe slight edge in multitasking, but not much else.
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
decaf
Profile Joined October 2010
Austria1797 Posts
Last Edited: 2012-02-06 10:34:45
February 06 2012 10:20 GMT
#129
How do I switch between the 2 layouts? With scrolling being left click and a normal one? So I got one for gaming and the other one for other stuff.

edit: nvm, I don't use this anymore. The repitition of my r key when holding it down is not quick enough to keep up with my scroll speed. It keeps deselecting my ghosts, this is too fast.
Selendis
Profile Blog Joined October 2010
Australia509 Posts
February 06 2012 10:35 GMT
#130
Tried, it and I love it. Thanks OP.
Probes are sooo OP
Doomtrain2
Profile Joined February 2012
Germany45 Posts
Last Edited: 2012-02-06 10:45:56
February 06 2012 10:37 GMT
#131
On February 06 2012 19:20 decaf wrote:
How do I switch between the 2 layouts? With scrolling being left click and a normal one? So I got one for gaming and the other one for other stuff.

edit: nvm, I don't use this anymore. The repitition of my r key when holding it down is not quick enough to keep up with my scroll speed. It keeps deselecting my ghosts, this is too fast.

just press settings and set the layout hotkey?? mine is numpad 8 and 9 for the normal one. btw the programm is making sc2 lag.

on your edit: use shift? its all explained..

Update: I tried Warp in in Ladder games. Works, BUT sc2 slows down at the moment when using a high scroll speed... it's not the grafics: I still got 60 fps.
Perfectly fine in custom games though... Im wondering what the reason is...
Pc beeps in every case with high scroll speeds.

Side note: I can't find the video on youtube with search words: starcraft 2 snipe scroll wheel even though that's almost the name... Has this to do wiht SOPA? making me not find videos certain countries???
Try DarkGrid: http://www.teamliquid.net/forum/viewmessage.php?topic_id=257590 | Naniwa WIN: http://1.bp.blogspot.com/-xWdDvWVtlj4/T_RvMeWkFgI/AAAAAAAAAGU/pKMQ6x_R60A/s1600/khaldor-celebrating-naniwa.gif
Tropical Bob
Profile Joined August 2010
United States127 Posts
February 06 2012 10:55 GMT
#132
On February 06 2012 18:39 wongfeihung wrote:
Show nested quote +
On February 06 2012 17:18 avilo wrote:
I'm pretty sure this will be 100% allowed. Do people seriously think blizzard are going to ban you or MLG or any serious tournament is going to ban all mice from being used during tournaments? Because that's what you'd have to do, you'd basically have to ban any mouse that has a driver...so yeah...ban all razer mice from tourneys and other non-sense?

It's a 1:1 keybind, it's legal. I'm interested how many people will start utilizing this, seems like a good idea !

The program that has been linked in the OP is not a device driver; it is a third-party software program that allows you to remap your mouse buttons. The Starcraft 2 End User License Agreement does not allow the use of unauthorized third-party software.

Also, if you look in your Starcraft 2 Hotkey list, it does not allow you to rebind any mouse buttons (at least, not on my mouse), therefore, necessitates the use of a third-party program in order to bind the click command to the mouse wheel. Again, unauthorized third-party software is against the SC2 End User License Agreement.

I imagine that major LAN tournaments would not allow you to install a third-party program onto their computer in order to gain an edge.

The program linked in the OP allows it for non-gaming mice, I assume. Pretty sure that most, if not all, gaming mice already have the capabilty to carry customized settings inside them. Steelseries allows for multiple different customized profiles in one mouse.

So there's no need for a third-party program.
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
Last Edited: 2012-02-06 10:56:40
February 06 2012 10:55 GMT
#133
On February 06 2012 19:14 Jesushooves wrote:
Show nested quote +
On February 06 2012 19:03 CookieMaker wrote:
Crap. If this hits popularity there goes zerg's entire T3 endgame. getting like 8-9 ghosts would already wreck any ultra composition and would trade extremely efficiently with broods. I can't wait to see this break a gsl game.

snipe vs ultras requires a LOT of ghosts, with a LOT of energy. Something that is neglected in the video with the ultra vs ghost is that all the ghosts had 200 energy, 11 ghosts to 4 ultras,
2200 minerals, 1100 gas to
1200 minerals, 800 gas.

At the end of the video almost all the ghosts had little to no energy, making it easy pickings for 4 more ultras.

Yes, this will help immensely in ghost vs ultra/broodlord unit comps, but I doubt it will "break" a gsl game, because while no longer as limited in snipe time, you are still limited by the fact you need a high ghost count and high energy on those ghosts to make it work.

If you actually did the math, you would know that it takes 12 snipes (300 ghost energy) to kill one ultralisk. 11 snipes leave ultralisk with 5hp, and 5hp ultralisk dies to one shot of reqular ghost attack.

Full energy ghost are cost efficient vs ultralisk that way.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
February 06 2012 10:56 GMT
#134
On February 06 2012 19:15 Dox wrote:
Seems to me like people are exaggerating how powerful this is, especially in the case of Snipe.

How many times do you see a Terran fail to beat a Zerg army of Broods and/or Ultras because they couldn't snipe everything fast enough?? No matter how fast you can dish out the Snipes, you still need to spend time doing other important tasks such as splitting Marines, EMP'ing Infestors, avoiding Fungals & focus firing with Vikings/Siege Tanks, blah, blah, blah. If you have enough Ghosts to legitimately roll over an entire Zerg T3 army without needing to focus on other elements of the battle, chances are you had the battle won before it even begun.

The difference is that with this, you're just about fast enough to use up snipe before you have to worry about anything else since all you need is to get in range, hold down a button, roll mousewheel to oneshot a majority of the T3 army before it does any damage at all.
Jesushooves
Profile Joined November 2010
Canada553 Posts
February 06 2012 11:02 GMT
#135
On February 06 2012 19:56 Tobberoth wrote:
Show nested quote +
On February 06 2012 19:15 Dox wrote:
Seems to me like people are exaggerating how powerful this is, especially in the case of Snipe.

How many times do you see a Terran fail to beat a Zerg army of Broods and/or Ultras because they couldn't snipe everything fast enough?? No matter how fast you can dish out the Snipes, you still need to spend time doing other important tasks such as splitting Marines, EMP'ing Infestors, avoiding Fungals & focus firing with Vikings/Siege Tanks, blah, blah, blah. If you have enough Ghosts to legitimately roll over an entire Zerg T3 army without needing to focus on other elements of the battle, chances are you had the battle won before it even begun.

The difference is that with this, you're just about fast enough to use up snipe before you have to worry about anything else since all you need is to get in range, hold down a button, roll mousewheel to oneshot a majority of the T3 army before it does any damage at all.

yeah but if your t3 army is small enough that it gets killed before it does any damage at all, IE 4 ultras vs 11 ghosts... you were fucked anyway..
Lose its good, after will be win.
stickyhands
Profile Joined May 2011
187 Posts
Last Edited: 2012-02-06 11:21:15
February 06 2012 11:13 GMT
#136
interesting, its exactly what a CS 1.6 russian team discovered several years ago (it was usefull with the dual guns). they used it in some big tournament, and then all the tournaments updated their rules to forbid this.

edit: more recently it was used to duck jump very fast and move as fast as running without any noise (been banned too to bind crouch to the mouse wheel)

so in both case tournaments did update their rules, lets see what happen in sc2
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
kyllinghest
Profile Joined December 2011
Norway1607 Posts
February 06 2012 11:16 GMT
#137
The good old dual beretta trick from counter-strike!
"NO" -Has
rfoster
Profile Joined December 2010
United States1005 Posts
February 06 2012 11:23 GMT
#138
On February 06 2012 14:29 jliu wrote:
Show nested quote +
On February 06 2012 14:25 iplayBANJO wrote:
Oh god. Does that work for snipe too? O_O


Doesn't snipe glitch if you hold down the R key for snipe and click? As in you have to press it separately each time.


No, I'm almost positive the snipe bug only happens when you hold down shift. Otherwise I would be pretty sad I`ve been doing it wrong all this time .
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
February 06 2012 11:26 GMT
#139
On February 06 2012 20:02 Jesushooves wrote:
Show nested quote +
On February 06 2012 19:56 Tobberoth wrote:
On February 06 2012 19:15 Dox wrote:
Seems to me like people are exaggerating how powerful this is, especially in the case of Snipe.

How many times do you see a Terran fail to beat a Zerg army of Broods and/or Ultras because they couldn't snipe everything fast enough?? No matter how fast you can dish out the Snipes, you still need to spend time doing other important tasks such as splitting Marines, EMP'ing Infestors, avoiding Fungals & focus firing with Vikings/Siege Tanks, blah, blah, blah. If you have enough Ghosts to legitimately roll over an entire Zerg T3 army without needing to focus on other elements of the battle, chances are you had the battle won before it even begun.

The difference is that with this, you're just about fast enough to use up snipe before you have to worry about anything else since all you need is to get in range, hold down a button, roll mousewheel to oneshot a majority of the T3 army before it does any damage at all.

yeah but if your t3 army is small enough that it gets killed before it does any damage at all, IE 4 ultras vs 11 ghosts... you were fucked anyway..

The ghost just have to reduce the units below critical mass. Having 15 broodlords is awesome, if ghosts immediately kill half of those, you're screwed.
chestnutcc
Profile Joined July 2011
India429 Posts
Last Edited: 2012-02-06 11:28:09
February 06 2012 11:27 GMT
#140
This is like bunny hopping from counter strike, where you bound the jump key to the scroll bar, you couldn't do a lot of advanced trick jumping without it. It was never illegal. Brilliant find for the snipe, guessing this will apply to feedbacks as well, especially against bio, to mass feedback all the medvacs and pave the way for storm.

edit: duck jumping was a bug in the engine, and didn't really require the mouse wheel to do. Trick jumping was never banned.
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