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On February 07 2012 07:17 xsnac wrote: if this work on HIGH TEMPLAR FEEDBACK someone tell MC fast and protoss shall win a GSL CODE S SOON !! I gotta try that, you could just scroll over their medivacs or infestors and get all of them super easy. Or even if you see a Terran army just hold feedback then scroll over an army with ghosts in it and be guaranteed to hit at least some of the ghosts, even if they're mixed in. Or even over the minimap since you can feedback from the minimap.
This setting + unlocked scrollwheel gear on G9X = all infested terrans out in one tiny motion with your finger (On the G9 and other Logitechs you can unlock the scroll wheel with a button on the bottom so it spins freely and it actually spins for a really long time). It feels super unfair to do it.
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Farcical inane children, this is not a hack and pros actually use it. If they have not been banned for it, i would assume its legit. So keep the inane comments to yourself. This program works perfectly BTW.
User was warned for this post
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On February 07 2012 08:08 Ben... wrote:Show nested quote +On February 07 2012 07:17 xsnac wrote: if this work on HIGH TEMPLAR FEEDBACK someone tell MC fast and protoss shall win a GSL CODE S SOON !! I gotta try that, you could just scroll over their medivacs or infestors and get all of them super easy. Or even if you see a Terran army just hold feedback then scroll over an army with ghosts in it and be guaranteed to hit at least some of the ghosts, even if they're mixed in. Or even over the minimap since you can feedback from the minimap. This setting + unlocked scrollwheel gear on G9X = all infested terrans out in one tiny motion with your finger (On the G9 and other Logitechs you can unlock the scroll wheel with a button on the bottom so it spins freely and it actually spins for a really long time). It feels super unfair to do it.
Great idea, if you want to use 20 feedbacks on 1 medivac.
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On February 07 2012 07:39 BuddhaMonk wrote:Show nested quote +On February 07 2012 06:42 chestnutcc wrote: For Christ's sake: Scroll jumping was never banned in CS! Duck jumping was a bug in the game engine, which was also later exploited to be able to jump from any height and take no damage. You didn't need to scroll to do it, you could do it by tapping too.
Other uses(?): Mineral stacking, just bind the up key to right click Worker harass: If you drop zealots into a mineral line, you can quickly shift click all the scvs to prevent the zealots from wandering away to nearby queens, spines, marines etc Gravitron Beam Queuing attack move commands or patrol movements (I find this an easier way than using the minimap and mouse scrolling about the screen) On the one hand it's always cool for a game to have little tricks like this that add layers of depth and up the skill ceiling, but on the other hand if it really affects balance it may not be worth it. I think it's hard to tell where this falls, but at first glance it seems like it's the latter and should be addressed by Blizzard.
It doesn't "add layers of depth and up the skill ceiling" though. It's literally scrolling up a mouse wheel to spam snipes/Infested Terrans/Feedback/whatever. In fact, I'd argue it lowers the skill ceiling.
Broken, annoying, and now my Ultralisks are going to die so much more quickly to snipes. (
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On February 07 2012 08:08 Ben... wrote:Show nested quote +On February 07 2012 07:17 xsnac wrote: if this work on HIGH TEMPLAR FEEDBACK someone tell MC fast and protoss shall win a GSL CODE S SOON !! I gotta try that, you could just scroll over their medivacs or infestors and get all of them super easy. Or even if you see a Terran army just hold feedback then scroll over an army with ghosts in it and be guaranteed to hit at least some of the ghosts, even if they're mixed in. Or even over the minimap since you can feedback from the minimap.
guess someone never played protoss and talks like he found out something.
this cheat is useless for any spell that protoss has, except may be creating hallucinations, where it isn't needed anyway.
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good stuff thank god i have a nice mouse so i can even switch profiles ingame^^
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Jesus guys, old news and more importantly:
http://www.youtube.com/psystarcraft#p/u/15/YI1aCBdGytk
This trick isn't any faster than shift-click done properly.
See above demo if you don't believe me, and watch through to 6 mins to see how this works even with feedback, transfuse and snipe.
The scroll click actually looks SLOWER.
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That's really cool. We still don't have cool muta micro or anything, but I'll take what I can get in terms of clever use of game mechanics ^^
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i tried the whole thing in the unit tester this whole thing is huge....ghost snipe is sick, infestor and muta control. toss warp-in is super fast and with a bit practice sentry-forcefields can be set in korean speed and precission. you can even "forcefield" with infested terrans since you have easy control and speed. result was avg apm of 250 and peaks around 1700.
in some way all race benefit from it, but the more important thing is that not everyone is able to use it. and sure, with proper skills there is no need for mouse-wheel rebind, but the ones without the skill can in some way compete now on this level o.0
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I thought to snipe people were just holding down the snipe key and then clicking?? thought shift click was pretty crappy due to the ghosts moving to location before shooting ?
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On February 07 2012 08:13 Mauldo wrote:Show nested quote +On February 07 2012 07:39 BuddhaMonk wrote:On February 07 2012 06:42 chestnutcc wrote: For Christ's sake: Scroll jumping was never banned in CS! Duck jumping was a bug in the game engine, which was also later exploited to be able to jump from any height and take no damage. You didn't need to scroll to do it, you could do it by tapping too.
Other uses(?): Mineral stacking, just bind the up key to right click Worker harass: If you drop zealots into a mineral line, you can quickly shift click all the scvs to prevent the zealots from wandering away to nearby queens, spines, marines etc Gravitron Beam Queuing attack move commands or patrol movements (I find this an easier way than using the minimap and mouse scrolling about the screen) On the one hand it's always cool for a game to have little tricks like this that add layers of depth and up the skill ceiling, but on the other hand if it really affects balance it may not be worth it. I think it's hard to tell where this falls, but at first glance it seems like it's the latter and should be addressed by Blizzard. It doesn't "add layers of depth and up the skill ceiling" though. It's literally scrolling up a mouse wheel to spam snipes/Infested Terrans/Feedback/whatever. In fact, I'd argue it lowers the skill ceiling. Broken, annoying, and now my Ultralisks are going to die so much more quickly to snipes.  (
Your first mistake was making ultras to begin with.
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On February 07 2012 08:30 DaemonX wrote:Jesus guys, old news and more importantly: http://www.youtube.com/psystarcraft#p/u/15/YI1aCBdGytkThis trick isn't any faster than shift-click done properly. See above demo if you don't believe me, and watch through to 6 mins to see how this works even with feedback, transfuse and snipe. The scroll click actually looks SLOWER.
But that's based on moving to a location, so you have to pre-emptively prepare for it. This is definitely a more effective method
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It's possible they can cap the mouse clicking limit to under 500apm or so. I think Valve did something similar with TF2 where spamming the jump key was causing the hitboxes to glitch, so they only let you "jump" twice while in mid-air.
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I'm expecting another butchering move by Blizzard, instead of giving it their best to use the mechanic for the good...
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On February 07 2012 08:30 DaemonX wrote:Jesus guys, old news and more importantly: http://www.youtube.com/psystarcraft#p/u/15/YI1aCBdGytkThis trick isn't any faster than shift-click done properly. See above demo if you don't believe me, and watch through to 6 mins to see how this works even with feedback, transfuse and snipe. The scroll click actually looks SLOWER. This requires you to perform the action before you are there, the mousewheel lets you do it without having to move to a location. If you are playing terran, and are caught off guard when 8 ultras suddenly appear, you can select all of your ghosts and nearly instantly queue up snipes vs having to click on each and ever ultralisk 10 times.
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I'm really happy to see tricks like this pop up in SC2. I mean, who didn't love mineral walking or Muta Stacking in BW? Just because it's good doesn't mean it's broken.
Also, a lot of good Terrans were having trouble using all the Ghost's snipes before they die. I see it all the time, and it's depressing when 1 Infestor fungals 9 Ghosts and they all have 100+ energy left over and die from Broodlords instantly. I can't wait to use this in my games.
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On February 07 2012 08:30 DaemonX wrote:Jesus guys, old news and more importantly: http://www.youtube.com/psystarcraft#p/u/15/YI1aCBdGytkThis trick isn't any faster than shift-click done properly. See above demo if you don't believe me, and watch through to 6 mins to see how this works even with feedback, transfuse and snipe. The scroll click actually looks SLOWER.
Pshh yeah TL staff, why did you highligh this thread, and why are there 15 pages of comment already? Pssh really guys you should know better.
Or maybe...
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Playing alot of ling infestor a time when I spam infested terrans occurs at least once a game. Changed it to mouse wheel and it is definately more effective than my old method of clicking like a maniac. Will have to see whether or not it wil break the game i.e ghost snipes etc.
*edit*
I even changed scroll up to right click to save the mad clicking on mineral patches when pairing early game. Just a quick up scroll and they stay right on the patch for lining up. Dont even need the stop method anymore
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Oh my god, this will kill a CC 10 seconds faster... This helps me so much!
EDIT: I sounded sarcastic there, but I am not. I was actually serious!
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wow guys do you read any of the previous posts? I think the OP needs to update his thread because ghosts do have a cool down and the only reason they were owning those ultras so fast is because there were more ghosts needed than necessary to kill one ultra. Try using 1 ghost and see what happens. Try using 5 ghosts. You'll get 5 quick snipes but the 2nd wave of snipes aren't instantaneous, there IS a cool down so there isn't anything to worry about when people can just shift click snipe and still get away with similar (albeit slower) speeds.
again I want to reiterate that LANs will NOT allow 3rd party programs in tournaments so if you plan on playing in local tournaments I highly suggest you give this up for good.
with that said, the community should just unanimously agree not to use this even online because it doesn't help you practice for LAN and I guarantee the pros will look down on using extra programs because LANs are the main way for them to earn money.
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