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Infested Terran trick. By using mousewheel - Page 19

Forum Index > StarCraft 2 Strategy
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Prev 1 17 18 19 20 21 35 Next All
XChoke
Profile Joined November 2011
Australia45 Posts
February 07 2012 02:02 GMT
#361
I wonder if the meta-game will now include Mass Ravens with Auto-turret spamming? I haven't seen a video on whether or not this would make dropping mass turrets faster and more viable.

Mass Snipes leading the way for a terran army in close quarter engagements...that's just scary...
There is no imbalance...only weakness.
Killershade
Profile Joined October 2011
United States12 Posts
February 07 2012 02:17 GMT
#362
On February 07 2012 10:57 crydee wrote:
anyone able to do this with setpoint? I created a profile to detect when sc2.exe launch but the mouse wheel isn't rebinding to left click.


It is only possible on the newer mice. I have to use X-Mouse on my MX518. But if you have a mouse that can do it from the newest drivers just find the binding for the wheel down command and rebind it to a macro that does a single "left click" command.
Optimist in a mosh pit.
FinalForm
Profile Joined August 2010
United States450 Posts
February 07 2012 02:29 GMT
#363
So, as some others have already mentioned, this technique is more effective when the ghost count increases. With only 4 ghosts, it's relatively easy to spam R fast enough so that you are still limited by the small internal cooldown on the snipe ability on small squad of ghosts.

However when your ghost numbers start getting high, like above 8, it gets increasingly difficult to dump the snipe energy as fast as possible using R spamming without this technique, as there are more ghosts now and the cooldowns are more available. It is stupidly easy to dump ghost energy with this technique.

With 12+ ghosts (which usually are only present in 200 vs 200 TvZ battles), its imperative that you dump ghost energy ASAP so you have move on to other micro, or you are limited in time because the zerg wave of bane ultra fungal is about to hit your ghost pack hard.

I'm curious if MLG will ban this specifically. If they do it will set a good precendent for future tournaments, because IMO it's not good for the game overall. Late game snipe spamming should blossom in the hands of a high APM player, not to the masses.

Jisall
Profile Blog Joined January 2011
United States2054 Posts
February 07 2012 02:32 GMT
#364
On February 07 2012 11:29 FinalForm wrote:
So, as some others have already mentioned, this technique is more effective when the ghost count increases. With only 4 ghosts, it's relatively easy to spam R fast enough so that you are still limited by the small internal cooldown on the snipe ability on small squad of ghosts.

However when your ghost numbers start getting high, like above 8, it gets increasingly difficult to dump the snipe energy as fast as possible using R spamming without this technique, as there are more ghosts now and the cooldowns are more available. It is stupidly easy to dump ghost energy with this technique.

With 12+ ghosts (which usually are only present in 200 vs 200 TvZ battles), its imperative that you dump ghost energy ASAP so you have move on to other micro, or you are limited in time because the zerg wave of bane ultra fungal is about to hit your ghost pack hard.

I'm curious if MLG will ban this specifically. If they do it will set a good precendent for future tournaments, because IMO it's not good for the game overall. Late game snipe spamming should blossom in the hands of a high APM player, not to the masses.



Its like Roids for APM. Do roids improve the game, or take away from the game is the question.
Monk: Because being a badass is more fun then playing a dude wearing a scarf.. ... Ite fuck it, Witch Doctor cuz I like killing stuff in a timely mannor.
FinalForm
Profile Joined August 2010
United States450 Posts
February 07 2012 02:34 GMT
#365
On February 07 2012 11:32 Jisall wrote:
Show nested quote +
On February 07 2012 11:29 FinalForm wrote:
So, as some others have already mentioned, this technique is more effective when the ghost count increases. With only 4 ghosts, it's relatively easy to spam R fast enough so that you are still limited by the small internal cooldown on the snipe ability on small squad of ghosts.

However when your ghost numbers start getting high, like above 8, it gets increasingly difficult to dump the snipe energy as fast as possible using R spamming without this technique, as there are more ghosts now and the cooldowns are more available. It is stupidly easy to dump ghost energy with this technique.

With 12+ ghosts (which usually are only present in 200 vs 200 TvZ battles), its imperative that you dump ghost energy ASAP so you have move on to other micro, or you are limited in time because the zerg wave of bane ultra fungal is about to hit your ghost pack hard.

I'm curious if MLG will ban this specifically. If they do it will set a good precendent for future tournaments, because IMO it's not good for the game overall. Late game snipe spamming should blossom in the hands of a high APM player, not to the masses.



Its like Roids for APM. Do roids improve the game, or take away from the game is the question.


tbh, if we actually saw someone do this on the main stage of MLG, I think there would be a lot of boo'ing from the crowd
Twistacles
Profile Blog Joined June 2010
Canada1327 Posts
February 07 2012 02:40 GMT
#366
wow. Why did no one think of this before?

The ghost with the wheel is hilariously broken o_o...to bad my mousewheel doesnt work
"If you don't give a shit which gum you buy, get stride" - Tyler
Zanno
Profile Blog Joined February 2007
United States1484 Posts
Last Edited: 2012-02-07 02:46:55
February 07 2012 02:42 GMT
#367
On February 07 2012 11:32 Jisall wrote:
Show nested quote +
On February 07 2012 11:29 FinalForm wrote:
So, as some others have already mentioned, this technique is more effective when the ghost count increases. With only 4 ghosts, it's relatively easy to spam R fast enough so that you are still limited by the small internal cooldown on the snipe ability on small squad of ghosts.

However when your ghost numbers start getting high, like above 8, it gets increasingly difficult to dump the snipe energy as fast as possible using R spamming without this technique, as there are more ghosts now and the cooldowns are more available. It is stupidly easy to dump ghost energy with this technique.

With 12+ ghosts (which usually are only present in 200 vs 200 TvZ battles), its imperative that you dump ghost energy ASAP so you have move on to other micro, or you are limited in time because the zerg wave of bane ultra fungal is about to hit your ghost pack hard.

I'm curious if MLG will ban this specifically. If they do it will set a good precendent for future tournaments, because IMO it's not good for the game overall. Late game snipe spamming should blossom in the hands of a high APM player, not to the masses.



Its like Roids for APM. Do roids improve the game, or take away from the game is the question.

that's a pretty seriously flawed argument

blowing a line of adderall before a match would be like roids for apm

this is like buying a better golf club, and when do you finally cross the threshold where you have to set limits on what the equipment for the sport can do
On February 07 2012 11:34 FinalForm wrote:
tbh, if we actually saw someone do this on the main stage of MLG, I think there would be a lot of boo'ing from the crowd
just based on the insanity in the GSL i'm pretty sure the koreans already know about this (mvp's snipes come to mind) and we're just finding out now

i'm not defending it at all but i think we're attacking the wrong thing, the real issue is you shouldn't be able to hold shift and a key and just keep clicking in the first place

we don't need to scale the UI back to cloning in BW but you really should have to hit one keystroke per spell

fixing the mousewheel issue is literally impossible but to get around the former you'd need a macro keyboard which already is illegal
aaaaa
Noremack.cm
Profile Joined March 2011
Australia91 Posts
February 07 2012 03:04 GMT
#368
This was actually talked about on state of the game or something similar several months ago. Nothing new.
Moochlol
Profile Joined August 2010
United States456 Posts
Last Edited: 2012-02-07 03:06:27
February 07 2012 03:05 GMT
#369
I find this to be extremely effective when deselecting units from the clip board, ala Stephano harass defense, no longer must you rapidly spam click to deselect 20 zerglings, if you want to break some shit off of your control group to defend. Just simply scroll with shift over the clip board and shit fly's out of the group, amazing!
blaaaaaarghhhhh
v3ctor
Profile Joined May 2011
Canada53 Posts
February 07 2012 03:08 GMT
#370
If you use AutoHotkey, you can easily bind it so that scroll wheel becomes click only in StarCraft situations (i.e. when you have R/T/whatever depressed) to avoid it being annoying

You can use the following script:
+ Show Spoiler +
~r & WheelDown::Click
~r & WheelUp::Click

where r can be replaced by t/e/s/whatever hotkey your spells are set to.
TheDougler
Profile Joined April 2010
Canada8320 Posts
February 07 2012 03:30 GMT
#371
On February 07 2012 07:40 Kaitlin wrote:
Show nested quote +
On February 07 2012 07:17 xsnac wrote:
if this work on HIGH TEMPLAR FEEDBACK someone tell MC fast and protoss shall win a GSL CODE S SOON !!


Using this for Feedback would be an incredible waste of energy, same with force fields, and everything else that can be over-used.


Feedback can't be overused. If the unit doesn't have energy left it won't be cast.

However I think I AM going to just rock this hard with psi storms. Mutas might be considerably less of a problem with this.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
MurDeRsc2
Profile Joined May 2010
133 Posts
February 07 2012 03:36 GMT
#372
If you can't bind this within starcraft 2 there's no reason why this would be legal in competition. I can't imagine an MLG would allow 3rd party programs to help you bind keys.
ShatterZer0
Profile Joined November 2010
United States1843 Posts
February 07 2012 03:40 GMT
#373
and suddenly, Destiny's multitask becomes top 3 in the world.
A time to live.
vaderseven
Profile Joined September 2008
United States2556 Posts
Last Edited: 2012-02-07 03:46:36
February 07 2012 03:45 GMT
#374
Mlg would ahve to make a NEW rule about this or blizzard would have to PATCH this as it currently does NOT break any rules or TOS.

You can bring a mouse that stores profiles on it (MANY mice do this) and it would work 100% fine at the driver level with no installing of a program on your computer.

I confirmed this myself with a Xai and a G9.

On February 07 2012 12:36 MurDeRsc2 wrote:
If you can't bind this within starcraft 2 there's no reason why this would be legal in competition. I can't imagine an MLG would allow 3rd party programs to help you bind keys.


Posts like this are correct in the rules about 3rd party programs but fail to understand that you do not need to do that to use this ability.
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
February 07 2012 03:57 GMT
#375
its good but u r gonna blow all ur energy with little control over it and if its ITs all the opponent has to do is just walk away and they die then u have no energy O_O maybe better for something like ghosts when u r sniping its usually a head on engagement
JD, need I say more? :D
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
February 07 2012 04:09 GMT
#376
hahahah that is so awesome... a lot more useful than camera zoom
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
February 07 2012 04:21 GMT
#377
But..but..how will I look for observers in TvP now?

Really cool trick, i wonder if this will lead to more ghost heavy compositions in TvP and swing the favor in to terran.
3rdEYEsix
Profile Joined February 2012
United States28 Posts
February 07 2012 04:37 GMT
#378
Time to go practice.... ; P
|| Team Emanations || NA/EU Channel: MN8 || twitch.tv/thirdEYEsix || "Manifesting Ideas Daily" -thirdEYEsix
Ciryandor
Profile Blog Joined May 2010
United States3735 Posts
February 07 2012 04:46 GMT
#379
OH SHIT. This is going to result in some sick spreads and wipe-outs. May be game-breaking; and hopefully Blizz doesn't do shit about it and let players experiment.

If they remove smart-casting because of this though... AHHHH
에일리 and 아이유 <3 - O Captain 박재혁 ・゚✧*:・*゚+..。✧・゚:*・..。 ✧・゚ :・゚* ゜・*:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING ・゜・:・゚✧*:・゚✧。*゚+..。 ✧・゚: ✧・゚:*・゜・:・゚✧*::
g.
Profile Joined June 2011
Australia123 Posts
February 07 2012 04:51 GMT
#380
in the fps scene we call this scrolling (binding scroll to leftclick), and its generally considered cheating and is bannable.

the same should apply to sc2
Roro row your boat, Soulkey up the stream. Merrily, merrily, merrily, merrily, Life is but a dream.
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