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[H] TvP Archons Unkillable? - Page 5

Forum Index > StarCraft 2 Strategy
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antz0r
Profile Joined September 2010
Australia168 Posts
January 18 2012 13:21 GMT
#81
Some very interesting points in this thread in general. Thanks to everyone I just bumped up my winrate vs toss
Blasterion
Profile Blog Joined October 2010
China10272 Posts
January 18 2012 13:37 GMT
#82
On January 17 2012 00:27 pAzand wrote:
Snipe the archons after EMP? Build more marines if he don't have sufficient AOE!

You can't snipe Archons as they are not biological units.
[TLNY]Mahjong Club Thread
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
Last Edited: 2012-01-18 19:20:49
January 18 2012 19:03 GMT
#83
Surprising to see this many T's needing help against P having just watched pretty much all of the IPL Team Arena. The TvP winrate is like 95% in there.

Usually what I'm seeing is big midgame pressure before toss can get too many archons or more than one colossus, heavy bio comps with ghosts or drop/doomdrop seems to be too much if they end the game before the 3rd is fully saturated.

Engaging a 3/3 zealot archon ball at the 20minute mark with bio seems really ouchy if you don't spread the map out or just pressure enough to essentially end the game at 12-15min.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Horseballs
Profile Joined July 2011
United States721 Posts
January 18 2012 19:11 GMT
#84
On January 18 2012 22:37 Blasterion wrote:
Show nested quote +
On January 17 2012 00:27 pAzand wrote:
Snipe the archons after EMP? Build more marines if he don't have sufficient AOE!

You can't snipe Archons as they are not biological units.


That's not what he means by "snipe," it obviously means to target fire
StasisTV
Profile Joined May 2011
United States92 Posts
January 18 2012 19:26 GMT
#85
You shouldn't of engaged him, he had a great spread at the end. One thing as a zerg player I've come to realize is that you just don't engage protoss at 200/200. Wait for them to engage you and while your waiting drop constantly and harass with nydus/ovie drops. Same applies for terran, drop CONSTANTLY! You should of denied his 3rd/4th base and had units everywhere. Your main goal fighting a protoss is just to make them as mad as you can!
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
wheelchairs
Profile Joined February 2010
United States145 Posts
January 18 2012 19:59 GMT
#86
This is an idea, been discussed before, just wanted to bring a little thought to this thread. What is everyones thoughts on seeing zealot/archon and keep your bio ball smaller and add in some BF hellions. That would really cut down the zealot #s fast, only problem is your hellions have no upgrades, (other that BF)
WombaT
Profile Blog Joined May 2010
Northern Ireland26223 Posts
Last Edited: 2012-01-18 21:17:56
January 18 2012 21:17 GMT
#87
On January 19 2012 04:59 wheelchairs wrote:
This is an idea, been discussed before, just wanted to bring a little thought to this thread. What is everyones thoughts on seeing zealot/archon and keep your bio ball smaller and add in some BF hellions. That would really cut down the zealot #s fast, only problem is your hellions have no upgrades, (other that BF)

It's usually mentioned as a theoretical response. I think there is potential here but the difficulty is gauging the timings, the additional production and the upgrades that your hellions require can leave you vunerable in that transitional phase. It's also something that the Protoss can see coming if their observer use is good, and they can change composition accordingly.

If you open hellions and get a good number of them it's worth experimenting with them, but on the flipside competent Protoss players will probably just not use Chargelot/Archon builds.

In addition it makes the main problem for Terrans in PvT even more pronounced, rebuilding an army after a big confrontation. The inability to do this even with a lot of barracks when going bio is a problem that will be further exacerbated if you're going down a 3rd tech path and using your factories to produce for your composition, leaving you open to those terrifying Protoss mass warpins and counters in the lategame
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
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