[G] Axslav's Nexus First PvT - Page 2
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firetyo
58 Posts
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Sated
England4983 Posts
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Tuxedo
United States134 Posts
On November 10 2011 12:02 Dredrick wrote: This is not Axslav's build.You probably should watch the replays closer if your planning on making a guide. I don't know how you can get 15 Nexus 15 Gateway confused with 16 Nexus 17 Gateway. he stated that he does that variation when pressure comes and I have watched his stream and can verify that 15 nexus 15 gateway is indeed what he does if one of these early pressures is coming (so he can chrono some units out of the gateway) Great guide stevo! | ||
TechnoSchaman
United States156 Posts
16 Nexus 17 Gateway 17 Pylon (at top of ramp to help gain vision of possible bunker rush) 17 Assimilator (squeez in another probe usually depending on scouting info) depending on what he sees sometimes he goes EITHER second gate on 18, Zealot chrono'd then 20 Core, or 2nd gate/ core 19ish then its all sort of game dependent. the reactionary stuff OP said seems right, but the build isnt | ||
CCalms
United States341 Posts
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MrRicewife
Canada515 Posts
On November 10 2011 10:33 SoKHo wrote: Every time I try Nexus first I die to a 2 rax. I feel so much more comfortable with 1 gate FE :/ | ||
Dredrick
United States32 Posts
On November 11 2011 01:37 Schwang wrote: he stated that he does that variation when pressure comes and I have watched his stream and can verify that 15 nexus 15 gateway is indeed what he does if one of these early pressures is coming (so he can chrono some units out of the gateway) Great guide stevo! Please try and link me to a single game in November where Axslav drops a gateway on 15 after nexus. Here's a hint, none of you can do it. | ||
ApocAlypsE007
Israel1007 Posts
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Death944
Germany33 Posts
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Deezl
United States355 Posts
On November 11 2011 02:49 ApocAlypsE007 wrote: Last time I did a Nexus first build I died to a 25 kill Reaper.. How do you deal with fast Reaper on maps like Shakuras with this build? You will want the fastest possible stalker as soon as you scout the techlab, which should be right away as they will not delay for a marine. Attack the reaper with 3-4 probes and mineralwalk them back when they take a hit, drones vs. bunkerrush style. | ||
TechSc2
Netherlands554 Posts
happy with that? | ||
Whiplash
United States2928 Posts
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Nuclease
United States1049 Posts
I can't speak to whether or not this is Axslav's, but I think that this build is a risk. That's not to say that it won't pay off, but I don't think that an expo-first build for the most vulnerable early-game and one base race (assuming that you're going for macro early on) should be advertised as "safe." That's all. | ||
galivet
288 Posts
If a replay doesn't convince you, what would? I value proof via replay more highly than FUD-based theorycraft any day. If I can't hold versus those all-ins then it looks like the solution is to get better, not to find another build...because someone else clearly can make it work. | ||
TechSc2
Netherlands554 Posts
On November 11 2011 05:24 Nuclease wrote: I feel as if this build is too much of a "alright, I'll expand, and then cross my fingers" build. I mean, you can say that it's just a reactive play build order, but I really don't think that if the Terran is at all competent with all-ins that it can survive if scouted early. You better hope that they are going for early expo or for a turtle play, because if they are blind all-in'ing, you're screwed. Moreover, if they scout early and then just do hellion or banshee all-in, you're pretty ridiculously screwed. There is nothing you can do if they are going for cloaked banshees before you get your observer tech. Even in that situation, you probably don't have enough units because you sacrificed cyber tech for an early expo. So yeah I don't see how this is viable if they just scout early and all-in. I can't speak to whether or not this is Axslav's, but I think that this build is a risk. That's not to say that it won't pay off, but I don't think that an expo-first build for the most vulnerable early-game and one base race (assuming that you're going for macro early on) should be advertised as "safe." That's all. 1. OP posted multiple replays how to deal with MANY all ins 2. i practised this build 10 times in a row against an equal skilled ( aka other master player ) Terran and he only won ONCE because i miserably mismicro'ed 3. other tech is not delayed because you can start other tech after your core is done, and since you chrono your gates instead of warp gate, everything just fits in fine. I get robo at 5:30-6:00 mins as usual, and i can adjust warp ins depending on scouting. please stop posting any competent terran should all in this and win. Why does a zerg 15 hatch on a terran? Because it's the way the early game timings work. a terran cannot break a nexus first. period | ||
Perfect
United States322 Posts
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Nizzy
United States839 Posts
Sounds like it would be very effective vs zealot/sentry/probes. I don't think you can have a large number of stalkers yet either. | ||
Nuclease
United States1049 Posts
1. Among those all-ins that were posted, the ones I mentioned are not present. 2. Just because you practiced it doesn't mean that it is suddenly a winning build. The Terran could have not known how to deal with this, you could be lying, and I have tried this too and I'm speaking from personal experience. 3. Other tech is actually delayed by an early push or all-in. I was talking about teching right after a push, not right after the expo. And that is just TRUE. An early push, like a proxy, will catch you unawares or undefended often, and will delay your tech if you live through it. Please stop misinterpreting my posts. I wasn't saying that this was an indefensible build, I was saying that it should not be advertised as "safe." I still use the build myself. I'm not knocking the build, I'm just saying it's not safe enough to be called a "safe" build. That's all. | ||
AGIANTSMURF
United States1232 Posts
Reactor hellions from the terran. I would imagine blocking your ramp with 2 stalkers and keeping probes in main until you can better secure the natural would be the answer | ||
Fuhrmaaj
167 Posts
On November 10 2011 09:45 BADSMCGEE wrote: YOU MUST PREVENT THE BUNKER FROM FINISHING AT ALL COSTS. The sooner you scout it constructing, the more time you have to stop it and the easier the defense is. A good example of the method in which to stop this can be found at 3:30 of this vod. http://www.twitch.tv/axslav/b/299362513 This link doesn't work anymore. I think it's safe to say that any twitch.tv link will probably stop working after a certain period. Maybe you could record it and reupload? Or get replays so we can see? Good guide, nice build | ||
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