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[G] WoL Openings/Timings - Page 10

Forum Index > StarCraft 2 Strategy
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buncool
Profile Blog Joined February 2010
France70 Posts
October 22 2011 13:54 GMT
#181
Very good thread, thank you
When you're ahead, get more ahead !!
FalconToss
Profile Joined December 2010
United States13 Posts
October 22 2011 14:57 GMT
#182
Very nice. Thank you very much!
"Better to remain silent and be thought a fool than to speak out and remove all doubt." -Abraham Lincoln
whereismymind
Profile Blog Joined March 2011
United Kingdom717 Posts
Last Edited: 2011-11-03 15:47:21
November 03 2011 15:38 GMT
#183
I find this topic very helpful, but I am little confuse with some things I mean with some of your sentences..

"It takes ~3:33 from starting a Lair to having mutas on the field (~3:40 for corruptors)."

Does this means when you start making Lair or when it finishes - than it takes 3:33 to have mutas out? I mean Starting making or after Lair starts enabling other techs..

Confused here too:

"transition to lair
• lair @6:45
"
You mean it finishes at 6:45 or you start lair at 6:45? Ok I assume it's finishes lair at 6:45.. So that would mean if you add: "It takes ~3:33 from starting a Lair to having mutas on the field (~3:40 for corruptors).".. Than this means you will have mutas on filed at:

10:25 minutes? Am I correct. That makes sense.
one day.. i'll lose my mind
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
Last Edited: 2011-11-03 23:14:54
November 03 2011 23:14 GMT
#184
On November 04 2011 00:38 whereismymind wrote:
I find this topic very helpful, but I am little confuse with some things I mean with some of your sentences..

"It takes ~3:33 from starting a Lair to having mutas on the field (~3:40 for corruptors)."

Does this means when you start making Lair or when it finishes - than it takes 3:33 to have mutas out? I mean Starting making or after Lair starts enabling other techs..

Confused here too:

"transition to lair
• lair @6:45
"
You mean it finishes at 6:45 or you start lair at 6:45? Ok I assume it's finishes lair at 6:45.. So that would mean if you add: "It takes ~3:33 from starting a Lair to having mutas on the field (~3:40 for corruptors).".. Than this means you will have mutas on filed at:

10:25 minutes? Am I correct. That makes sense.

I thought the first part is pretty self evident... Yes that is the amount of time from when you hit the L key to begin your lair, to the time you can have a single muta or corruptor pop.

As for the second part, that time is when the lair completes, or any of the tech/upgrades. Maybe it's the 'transition to' part that's tripping you up. Also remember with regards to those 'fastest' timings, the note I put in red is super important to heed. For example, have you ever seen a greater spire at the 11:00 mark in a tournament game? Yea, neither have I, that's why the averages section is more important.
Administrator
imEnex
Profile Joined June 2011
Canada500 Posts
November 04 2011 01:32 GMT
#185
This is awesome, thanks for the hard work wo1fwood!
Program yourself to Success
Conquerer67
Profile Joined May 2011
United States605 Posts
November 10 2011 05:51 GMT
#186
Going to bump this because of some recent discussion about build timings.

Also, it's a very helpful PDF for my build refinements.
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
Venomsflame
Profile Joined February 2011
United States613 Posts
November 14 2011 08:27 GMT
#187
Bleh. Apparently a ZvZ build I was working on won't work vs a quicker baneling bust than I am used to =/
JawHun
Profile Blog Joined July 2010
United States151 Posts
November 16 2011 20:19 GMT
#188
I just wanted to shout out how great of a resource this thread is, and say thank you for making it and maintaining it!
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
November 16 2011 20:28 GMT
#189
Don't know how I have not seen this thread before today.

Great post which deserves a bit more attention.
Doof
Profile Joined October 2010
United States204 Posts
November 17 2011 00:47 GMT
#190
I've looked for a post like this before, but couldn't find one. Thanks for the bump! Thanks for the OP
Every day should be a good day to die
Feos
Profile Joined July 2010
Germany71 Posts
December 24 2011 06:29 GMT
#191
did anyone some testing on protoss ffe timings? and nexus first timings against Z and T?
the zealot/stalker/stargate/warp prism timings would be interesting and how they vary with worker count. i mean if i build 12 forge or 15 forge and so on.
i might be testing it after christmas. just wondered if anyone already did it since ffe and nexus first become more and more popular.
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
January 05 2012 02:17 GMT
#192
On December 24 2011 15:29 Feos wrote:
did anyone some testing on protoss ffe timings? and nexus first timings against Z and T?
the zealot/stalker/stargate/warp prism timings would be interesting and how they vary with worker count. i mean if i build 12 forge or 15 forge and so on.
i might be testing it after christmas. just wondered if anyone already did it since ffe and nexus first become more and more popular.

I just updated the FFE and Nexus first timings, so that should take care of it.
Administrator
Sogetsu
Profile Joined July 2011
514 Posts
January 07 2012 12:57 GMT
#193
Thanks so much for this thread man and also for the update, love ya <3
Raptor: "Es hora de salvar a los E-Sports..." http://i3.minus.com/ibtne3liprtByB.png
NanashiStarCraft
Profile Joined October 2011
Germany48 Posts
Last Edited: 2012-01-09 01:27:09
January 09 2012 01:18 GMT
#194
Actually i was looking for Average Timings and somehow landed here. Now i've collected a lot of Data from this and another thread and made three PDF files, one for each race of course, in which i've re-arranged the Timings and Stuff and made some comments and guesses, with the goal to have a beginner friendly PRINTABLE! Version of the Timings. Maybe there are some Mistakes and most likely some Timings will be too much, but i'm sure everywhere is space to improve and i'd never finish looking for it so here it is:

Let me share these Files with you, you can do whatever you like, but if i may have one suggest, pls share it if you think your improvements have been worth it. Thx for reading, i hope you share improve and enjoy it!

[url blocked]

I've addee the original Files which i've edited in LibreOffice so they are in odt Format, feel free to Edit and Share!

Download - LibreOffice
__________________________________________________
@Edit: missed some Formattings, just fixed that --> V2
cskalias.pbe
Profile Joined April 2010
United States293 Posts
January 11 2012 23:53 GMT
#195
Incredible thread. Gonna bookmark this.
A map guide with walking distances between entrances/chokes/ramps to main/nat would complement this well.
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
January 14 2012 14:48 GMT
#196
Someone already made a thread on this, but I do think it's a good idea so I put it in the references section.

http://a176.imgur.com/
Administrator
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
January 14 2012 16:23 GMT
#197
I'm unsure about that Infestation Pit timing. Is it timed considering a zerg who goes muta then infestor just for hive, or for a user who uses ling/infestor as their composition?
Rhastafara
Profile Joined January 2012
Sweden2 Posts
January 14 2012 16:37 GMT
#198
This'll be very helpful for me when i go random as i suck with terran :3 thx
Rhastafara
Profile Joined January 2012
Sweden2 Posts
January 14 2012 16:37 GMT
#199
This'll be very helpful for me when i go random as i suck with terran :3
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
January 22 2012 23:53 GMT
#200
I just added nAni's 2 gate Blink/Obs PvP build to the list.

On January 15 2012 01:23 Tobberoth wrote:
I'm unsure about that Infestation Pit timing. Is it timed considering a zerg who goes muta then infestor just for hive, or for a user who uses ling/infestor as their composition?

It's been a while, but I seem to remember that they didn't actually differ by very much back then. I'm going to say that this has likely changed though as the last update was a while ago.
Administrator
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