• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:04
CET 11:04
KST 19:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros9[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION2Crank Gathers Season 2: SC II Pro Teams12Merivale 8 Open - LAN - Stellar Fest5
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four DreamHack Open 2013 revealed Intel X Team Liquid Seoul event: Showmatches and Meet the Pros
Tourneys
Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest SC4ALL $6,000 Open LAN in Philadelphia Kirktown Chat Brawl #9 $50 8:30PM EST 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ What's going on with b.net? Ladder Map Matchup Stats Map pack for 3v3/4v4/FFA games BW General Discussion
Tourneys
[ASL20] Grand Finals BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
How to stay on top of macro? PvZ map balance Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread The Perfect Game Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Challenge: Maths isn't all…
Hildegard
more word salad -- pay no h…
Peanutsc
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1690 users

[ D ] - Why aren't Zerg pros using Infestors?

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 5 9 10 11 Next All
emazzuca
Profile Joined April 2010
Canada33 Posts
January 31 2011 21:04 GMT
#1
Hey Guys,

My question for discussion is simply that.

During this GSL and the last few really,

I have not seen much Infestor play happening with the top Zerg players.


In many interviews, when asked, (what is your favorite unit) ((Idra comes to mind))

they say : Infestor


and most of the GSL ZvT games have been very marine heavy and zerg is having trouble catching the marines, yet I still almost never see Infestors being used.


Is anyone else noticing this?

Is there an issue with this unit? is it to hard to micro? is it to expensive for the payoff?

Its deterred me from using them lately and its making my zerg arsenal feel short.


Live 2 game : game 2 Live
Giwoon
Profile Joined December 2010
Korea (South)431 Posts
January 31 2011 21:06 GMT
#2
theyre too gas heavy which means you'll have less mutas and they have 80 hp and are armoured but they have 0 armour so tanks will do 50 dmg.
BUTTHURT?
emazzuca
Profile Joined April 2010
Canada33 Posts
January 31 2011 21:12 GMT
#3
On February 01 2011 06:06 Giwoon wrote:
theyre too gas heavy which means you'll have less mutas and they have 80 hp and are armoured but they have 0 armour so tanks will do 50 dmg.



Is this the general opinion of the SC community?

that our main caster unit its to expensive and vulnerable to use?

even when their best counter (lings, blings, mutas, marines) are being used?
Live 2 game : game 2 Live
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 31 2011 21:13 GMT
#4
I can't think of a game off-hand where infestors were not use? During the initial pushes, it's perhaps just better to get mutas and pick off the few tanks or harass the mineral lines.

Later on, when bulks of units are quite common, Infestors come into play. It's just a question of where you want to dump your gas/mins.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Omni17
Profile Joined January 2011
United States141 Posts
January 31 2011 21:13 GMT
#5
Great spells but they're fat and easy to snipe.
"To Drone or not to Drone, that is the question."
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 31 2011 21:15 GMT
#6
On February 01 2011 06:13 Omni17 wrote:
Great spell but they're fat and easy to snipe.


Fixed.
Infester Terran is the fence for me, I never find myself truly using them.
Neural Parasite, lol, need we really talk about it?

It's all about the Fungal Growth to be honest.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TearDrop
Profile Joined January 2011
63 Posts
January 31 2011 21:17 GMT
#7
They´re used very much in Zerg mirror. They´re good vs Terran but you absolutely need mutas for map control to outexpand the terran and to snipe tanks and you just don´t have enough gas to afford mutas AND Banelings AND infestors until like 4+ bases and then your gas is much better spent on tier 3 units.
Fugue
Profile Blog Joined August 2010
Australia253 Posts
January 31 2011 21:17 GMT
#8
I don't know about the pros, but it's more or less how I feel. I'm too busy focusing on macro elements to incorporate infestors and really make good use of them, they just seem to get sniped whenever I try because I can't babysit them without everything else slipping.

But I do think fungal growth is great in each matchup and infestors can compliment just about any army composition. I'm just not good enough to take advantage yet. One step at a time.
Hollyw00d
Profile Joined January 2011
9 Posts
January 31 2011 21:17 GMT
#9
i LOVE infestors! against terran cuz when my blings run in, the rines always kite back so i fungal growth and just tear thru the rines. the only reason i just used infestors is cuz i needed an extra hotkey because
1-mutas
2-slings,ultras
3-bling
4-hatch
so i put cont group 6 as W so i can fg, sure they have 90 hp but they are worth it
TheButtonmen
Profile Joined December 2010
Canada1403 Posts
Last Edited: 2011-01-31 21:19:29
January 31 2011 21:17 GMT
#10
Spending that much gas can get you 9 banelings, 2 mutas or 1 fungal growth, to get enough infestors to really lock down the marine balls you need to severely cut back on either banelings or mutalisks.

Infestors are amazing once you have them but the resources you need to sink into getting enough of them makes them hard to really use when your having to continually spam units so as to not get run over by Marine/Tank and during the end game when you do have enough gas to support them your normally dedicating your gas to Hive tech units.
bearjuice
Profile Joined November 2010
United States98 Posts
January 31 2011 21:18 GMT
#11
fungal growth and infested terran go hand in hand. And Neural has it's place, its just very rare.

That being said, i'm not quite sure. A lot of the times i've seen marines just kite everything and i've wondered the same thing. Sure its a lot of minerals, but sometimes they are just better than massing units and hoping you can kill them even when they are kiting everything you throw at them.
"Tis a good day to die!"
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2011-01-31 21:22:06
January 31 2011 21:19 GMT
#12
Because you have to micro the infestors, and zergs want to play a mAcRoGaMe and basicaly they don't do micro. Micro is for lame races likes terran and protosses. MaCrO is for leet races that lose because blizzard can't do shit with balance.
So most zergs don't use infestors because they don't have the micro skill to use them, so they think infestors sucks.


User was warned for this post
teh_longinator
Profile Joined March 2010
Canada725 Posts
January 31 2011 21:20 GMT
#13
I always try to get some (only one or two mind you) when I do manage to scuffle together the resources.
Euronyme
Profile Joined August 2010
Sweden3804 Posts
January 31 2011 21:20 GMT
#14
I like catz's playstyle, and honestly he'd be the Zerg I'd have nightmares fighting.
He uses tons of them.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
TheButtonmen
Profile Joined December 2010
Canada1403 Posts
January 31 2011 21:25 GMT
#15
On February 01 2011 06:19 MrCon wrote:
Because you have to micro the infestors, and zergs want to play a mAcRoGaMe and basicaly they don't do micro. Micro is for lame races likes terran and protosses. MaCrO is for leet races that lose because blizzard can't do shit with balance.
So most zergs don't use infestors because they don't have the micro skill to use them.


Helpful.

On February 01 2011 06:20 Euronyme wrote:
I like catz's playstyle, and honestly he'd be the Zerg I'd have nightmares fighting.
He uses tons of them.


I'm not familiar with his style; when does he get them in ZvT?

On February 01 2011 06:18 bearjuice wrote:Sure its a lot of minerals, but sometimes they are just better than massing units and hoping you can kill them even when they are kiting everything you throw at them.


The issue isn't minerals it's the gas cost as cutting back on mutas means giving up a lot of map control and makes drops much more scary, while cutting back on banes means the terran can push forward much quicker.
bearjuice
Profile Joined November 2010
United States98 Posts
January 31 2011 21:25 GMT
#16
On February 01 2011 06:19 MrCon wrote:
Because you have to micro the infestors, and zergs want to play a mAcRoGaMe and basicaly they don't do micro. Micro is for lame races likes terran and protosses. MaCrO is for leet races that lose because blizzard can't do shit with balance.
So most zergs don't use infestors because they don't have the micro skill to use them, so they think infestors sucks.

I hear a waaaaaaaaaaaaaaaaaaaaaaaaaaaaaambulance coming!!!
"Tis a good day to die!"
Euronyme
Profile Joined August 2010
Sweden3804 Posts
Last Edited: 2011-01-31 21:30:00
January 31 2011 21:28 GMT
#17
On February 01 2011 06:17 TheButtonmen wrote:
Spending that much gas can get you 9 banelings, 2 mutas or 1 fungal growth, to get enough infestors to really lock down the marine balls you need to severely cut back on either banelings or mutalisks.

Infestors are amazing once you have them but the resources you need to sink into getting enough of them makes them hard to really use when your having to continually spam units so as to not get run over by Marine/Tank and during the end game when you do have enough gas to support them your normally dedicating your gas to Hive tech units.


There are a few things to take into account here.
The infestor has restorable energy.
The enemy is less likely to do the foxer split micro against them, so a successful attack is alot more likely than with banelings.
Units who are fungaled can't move. Banelings kill everything.
Siege tanks that aren't sieged can't siege when fungaled. Go go ling/bane.

I think they're severely underused basically. They rock terran mid to end game. They are used quite often in ZvZ, and in ZvP I personally feel they're not quite as good however, but that's just me.
Whatch the "12 weeks with the pros" by MrBitter on TL when he's coached by catz... it's BEATIFUL!

Edit: Also they shut down drop play.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
2v2AiSieesch
Profile Joined December 2009
Germany98 Posts
January 31 2011 21:32 GMT
#18
3,1k masterleague zerg, i feel like i never have enough gas as zerg. So when i got zerglingspeed (and roach if they open hellion) i rush for tier2 and when the lair is up you will need to pressure back or good terrans will be in a position where they just macro so had that an never ending attack starts, so you need to delay his third for a while and harass, also you need to deal with his harass to get your own macro going so you will need Mutas to deal with drops and harass your opponent
at least you will need about 16 to deal with turrets, so that he cant leave his base so easily, while you get your own macro going, when he got his third and got enough defence to deal with your harass you will be scared of an hard timingattack to deal with these kind of an attack you will need tier3 units i.g. Broodlords, so after you got your 16mutas and you got your macro and upgrades going i like to rush for tier3 and save up as much gas as possible for broodlords, ofc you could try to use infestor to delay his push but you delay your tier3units by that as well, so i like to skip infestor

tbh i tried to go for infestor and drop in midgame instead of mutalisk, but it felt quite harder to deal with drops and also to pressure back, and dropresearch takes quite a while
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
Last Edited: 2011-01-31 21:45:23
January 31 2011 21:38 GMT
#19
IMO, while infestors are good, mutas are better.

Infestors are great defense and a good fungal growth can minimize your baneling losses while maximizing their damage.

But they don't give you map control like mutas do.
They don't delay/deny your opponent's 3rd like mutas do.
They don't force turrets like mutas do.
They can stop drops, but not nearly as efficient as mutas can.

If you wait until after you get mutas to get infestors, you will probably delay your hive by a significant amount, as well as probably not being able to have enough banelings to defend a big mid-game attack.

Another small point to add, is that infestors are slow off-creep, and only mediocre speed on-creep, they have low health and are extremely vulnerable to marauders, tanks, or banshees.

Against a mass marine/thor army or hellion/thor army, I could maybe see infestors being better than mutas, otherwise mutas are superior in most other situations.

edit: another possibility is to cut back mutas after 8-10 or so, using them only to harass & force turrets while getting your 3rd up, then switch to infestors while getting hive. However that is pure theorycraft, I don't know how well that would work.
next week on Everybody Loves HypnoToad:
jdseemoreglass
Profile Blog Joined July 2010
United States3773 Posts
January 31 2011 21:38 GMT
#20
On February 01 2011 06:32 sieesch wrote:
3,1k masterleague zerg, i feel like i never have enough gas as zerg. So when i got zerglingspeed (and roach if they open hellion) i rush for tier2 and when the lair is up you will need to pressure back or good terrans will be in a position where they just macro so had that an never ending attack starts, so you need to delay his third for a while and harass, also you need to deal with his harass to get your own macro going so you will need Mutas to deal with drops and harass your opponent
at least you will need about 16 to deal with turrets, so that he cant leave his base so easily, while you get your own macro going, when he got his third and got enough defence to deal with your harass you will be scared of an hard timingattack to deal with these kind of an attack you will need tier3 units i.g. Broodlords, so after you got your 16mutas and you got your macro and upgrades going i like to rush for tier3 and save up as much gas as possible for broodlords, ofc you could try to use infestor to delay his push but you delay your tier3units by that as well, so i like to skip infestor

tbh i tried to go for infestor and drop in midgame instead of mutalisk, but it felt quite harder to deal with drops and also to pressure back, and dropresearch takes quite a while


This.

I am 3k+ masterleague zerg as well, and to be honest, I have NEVER made an infestor in a 1v1 ladder game. Gas is such a precious resource I feel like infestor is a waste. Given a choice between an upgrade or infestor, I will choose upgrade 100% of the time. Not to mention I already feel like I am jumping around constantly with micro/macro/map control/scouting/injecting/creeping, I feel like taking even more time for a perfectly placed fungal growth is too rare an opportunity to be worth it imo.

Then again maybe I just suck and it is a huge leak, but I never used them and don't plan on it anytime soon. Even in ZvZ, when I see my opponent getting infestors, it feels like a free win. Oh, you can lock me down for a few seconds? Well my +2/+2 speedroaches/hydras are still gonna pwn your whole army.
"If you want this forum to be full of half-baked philosophy discussions between pompous faggots like yourself forever, stay the course captain vanilla" - FakeSteve[TPR], 2006
1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 256
MindelVK 2
StarCraft: Brood War
Britney 21341
Sea 4349
firebathero 1008
Pusan 611
Killer 282
Mini 243
ToSsGirL 143
JulyZerg 35
Mong 29
soO 24
[ Show more ]
Terrorterran 5
Dota 2
XaKoH 894
ODPixel202
XcaliburYe189
febbydoto24
League of Legends
JimRising 638
Counter-Strike
zeus539
Super Smash Bros
hungrybox695
Heroes of the Storm
Khaldor199
Other Games
summit1g17664
Happy319
nookyyy 54
amsayoshi13
Organizations
Other Games
gamesdonequick828
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 27
• Adnapsc2 10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2219
Upcoming Events
BSL Team A[vengers]
3h 56m
Cross vs Sobenz
Sziky vs IcaruS
SC4ALL
4h 56m
SC4ALL
4h 56m
BSL 21
8h 56m
Replay Cast
22h 56m
Wardi Open
1d 1h
Monday Night Weeklies
1d 6h
Replay Cast
1d 12h
Sparkling Tuna Cup
1d 23h
WardiTV Korean Royale
2 days
[ Show More ]
LAN Event
2 days
Replay Cast
2 days
WardiTV Korean Royale
3 days
LAN Event
3 days
The PondCast
3 days
LAN Event
4 days
LAN Event
5 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
WardiTV Korean Royale
6 days
LAN Event
6 days
IPSL
6 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
CranK Gathers Season 2: SC II Pro Teams
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
SC4ALL: Brood War
SC4ALL: StarCraft II
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.