• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:38
CEST 23:38
KST 06:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt2: Holding On8Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15
Community News
PartinG joins SteamerZone, returns to SC2 competition(?)125.0.15 Balance Patch Notes (Live version)76$2,500 WardiTV TL Map Contest Tournament 151Stellar Fest: StarCraft II returns to Canada11Weekly Cups (Sept 22-28): MaxPax double, Zerg wins, PTR12
StarCraft 2
General
ZvT - Army Composition - Slow Lings + Fast Banes PartinG joins SteamerZone, returns to SC2 competition(?) 5.0.15 Balance Patch Notes (Live version) Stellar Fest: StarCraft II returns to Canada Had to smile :)
Tourneys
$2,500 WardiTV TL Map Contest Tournament 15 Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 Maestros of The Game—$20k event w/ live finals in Paris
Strategy
Custom Maps
External Content
Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight
Brood War
General
Thoughts on rarely used units Question regarding recent ASL Bisu vs Larva game RepMastered™: replay sharing and analyzer site [ASL20] Ask the mapmakers — Drop your questions BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro8 Day 4 [ASL20] Ro8 Day 3 Small VOD Thread 2.0
Strategy
Current Meta I am doing this better than progamers do. Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Liquipedia App: Now Covering SC2 and Brood War!
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts The Automated Ban List BarCraft in Tokyo Japan for ASL Season5 Final
Blogs
Mental Health In Esports: Wo…
TrAiDoS
[AI] Sorry, Chill, My Bad :…
Peanutsc
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1260 users

[H]Entrance Master League. PvT Mass thors - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
stroggos
Profile Joined February 2009
New Zealand1543 Posts
Last Edited: 2011-01-17 09:43:19
January 17 2011 09:41 GMT
#81
if he is 1 shotting all of your immortals perhaps you should get hallucinate so he uses his cannons on your hallucinations. Anyhow, i dunno how you can be losing to mass thors, immortals are much cheaper so even if some are getting cannon'ed, you should be outnumbering him.

if they are meching off 2 base i think its safe to expand to 4 base, there you can support carriers.
hi
Excludos
Profile Blog Joined April 2010
Norway8122 Posts
Last Edited: 2011-01-17 10:09:07
January 17 2011 10:08 GMT
#82
On January 17 2011 18:41 stroggos wrote:
if he is 1 shotting all of your immortals perhaps you should get hallucinate so he uses his cannons on your hallucinations. Anyhow, i dunno how you can be losing to mass thors, immortals are much cheaper so even if some are getting cannon'ed, you should be outnumbering him.

if they are meching off 2 base i think its safe to expand to 4 base, there you can support carriers.


If you'd bother to watch any of the two replays that have been posted, you'd know that its not nearly that simple.
BBC.807
Profile Joined November 2010
Norway68 Posts
January 17 2011 10:27 GMT
#83
Iv'e encounterd this several times as well, by the time i saw his Thors i was already maxed out with a typical PVT army (stalker, zealot, temp, colossi) - so when i saw him i threw up addition 2 robo (3 in total) and a DT shrine.

I attacked and lost - he rolled over a couple of xpo's before my 9 immortals, several DT and mazz zealot rolled him over.

I also made a couple of temps to take care of the SCV that repair. I have an a replay back home if anyone want to see?

(2600 diamon)
perser84
Profile Joined October 2010
Germany399 Posts
January 17 2011 10:48 GMT
#84
the real reason why you had lost
was that the terran got his blue flame hellion succesfully serveral times in your base

in other word it delayed eco army no timing

imo his amry was only marauder and thor
i highly doubt that you can win with mass gateway units and few immortals
and 20% of your stalker was not in position to fight when the main fight begun
and you get
the other thing
you wonder why you lost ?
you didnt harrased him at all

but imo
mass thors are scary and he had not even uppgrades
imagine 2/1 or 3/0 uppgrades on thors
Excludos
Profile Blog Joined April 2010
Norway8122 Posts
January 17 2011 12:36 GMT
#85
On January 17 2011 19:27 BBC.807 wrote:
Iv'e encounterd this several times as well, by the time i saw his Thors i was already maxed out with a typical PVT army (stalker, zealot, temp, colossi) - so when i saw him i threw up addition 2 robo (3 in total) and a DT shrine.

I attacked and lost - he rolled over a couple of xpo's before my 9 immortals, several DT and mazz zealot rolled him over.

I also made a couple of temps to take care of the SCV that repair. I have an a replay back home if anyone want to see?

(2600 diamon)


Please, by all means. I'd love too see how other people handle it
Excludos
Profile Blog Joined April 2010
Norway8122 Posts
January 17 2011 12:39 GMT
#86
On January 17 2011 19:48 perser84 wrote:
the real reason why you had lost
was that the terran got his blue flame hellion succesfully serveral times in your base

in other word it delayed eco army no timing

imo his amry was only marauder and thor
i highly doubt that you can win with mass gateway units and few immortals
and 20% of your stalker was not in position to fight when the main fight begun
and you get
the other thing
you wonder why you lost ?
you didnt harrased him at all

but imo
mass thors are scary and he had not even uppgrades
imagine 2/1 or 3/0 uppgrades on thors


You seem to think that I lost because my playstyle is NOT to harass.? I know he killed quite a few probes with those blueflame hellions, but I was still always ahead of him economically, because I expanded a lot earlier than him both times.

I've told a friend of mine to get 3-3 upgrades on thors and mass them, while I played more or less normally. I wasn't even funny how much it roflstomped me
statikg
Profile Joined May 2010
Canada930 Posts
Last Edited: 2011-01-17 15:24:39
January 17 2011 15:21 GMT
#87
Master league terran. I havn't tried this strategy, but I am definitely going to give it a shot today. It seems to me that all the counters people are mentioning seem to be counterable by 1 reactor starport pumping some vikings (as long as you stay on top of scouting). Make thors until you see collosus/voids, then make an appropriate number of vikings to counter collosus/voids else make more thors. How would you deal with this?

I am still deciding whether I would use my armory for viking weapons or for thor armor because upgrading thor weapons is unnecessary vs protoss gateway army and not that effective vs immortals either because of how much dmg gets absorbed by shields anyway. Collosus will DEFINITELY be required by any protoss army as will be ALOT of excess minerals in any mass thor strategy so I would have alot of support marines/hellions, maybe a ghost as well to help with immortals/voidrays. If you don't hvae collosus or HTs to deal with the marines, I would imagine you have no chance.
Champ24
Profile Joined August 2010
177 Posts
January 17 2011 15:40 GMT
#88
I'm having trouble with thors as well.

I played a T on steppes of war who went fast 2nd gas, so I felt safe with a 1 gate FE. I dropped a robo, chronod an obs and saw a single Thor. I then chrono boosted immortals nonstop.

He pushed out with a raven, 3 thors, scvs and maybe 15 marines. I had 5 or 6 immortals, 10ish zealots, 2 sentries, 6 stalkers. I thought I had a great composition to fight him since he never killed my obs...I could have done anything I wanted.

However, I got faceplanted, even focus firing the thors with immortals. The marines were focusing the immortal shields to nothing and the strike cannons of the thors cleaned up the rest.

I was clearly benefitting from the expo when he pushed, so I don't think it was a BO victory from him.

I didn't save the replay, but my limited experience of goin immortals to fight thors was not great. I'll try VR heavy next time I see it.
Penatronic
Profile Joined October 2010
150 Posts
January 17 2011 15:54 GMT
#89
On January 16 2011 20:01 Zacsafus wrote:


In fact i believe that magic box adds more skill to the game, the only bad part to it is that it makes thors completely worthless as anti air against anything. For example against zerg if they magic box their mutas, thors actually do less damage than a single stimmed marine because their splash isnt hitting anything.

The splash on the thors is to jsut punish bad micro, kind of makes it a game changing factor, meaning micro can have a huge impact on a fight. Only problem is that magic box is pretty easy to do :S Gief thors valkyrie attacks plz!!!


Despite the fact that magic box is "easy to do" it's actually a micro move beyond mass thors mass mmm a+move. This is why it is hard for Terran-only players to grasp, and it MUST be a glitch. You didn't a move and win? Hax!!!!

Terran is all about units that can a+move and beat almost anything, and are only countered by much higher tech, higher micro units... (and yeah all Terran units are low tech compared to toss or Zerg when you consider cost and time to get them)
statikg
Profile Joined May 2010
Canada930 Posts
Last Edited: 2011-01-17 16:41:34
January 17 2011 16:00 GMT
#90
nuked
AbyssArray
Profile Joined May 2010
Canada26 Posts
January 17 2011 17:08 GMT
#91
How about Day[9]'s "Archon Toilet"?
Excludos
Profile Blog Joined April 2010
Norway8122 Posts
January 17 2011 17:10 GMT
#92
On January 18 2011 00:40 Champ24 wrote:
I'm having trouble with thors as well.

I played a T on steppes of war who went fast 2nd gas, so I felt safe with a 1 gate FE. I dropped a robo, chronod an obs and saw a single Thor. I then chrono boosted immortals nonstop.

He pushed out with a raven, 3 thors, scvs and maybe 15 marines. I had 5 or 6 immortals, 10ish zealots, 2 sentries, 6 stalkers. I thought I had a great composition to fight him since he never killed my obs...I could have done anything I wanted.

However, I got faceplanted, even focus firing the thors with immortals. The marines were focusing the immortal shields to nothing and the strike cannons of the thors cleaned up the rest.

I was clearly benefitting from the expo when he pushed, so I don't think it was a BO victory from him.

I didn't save the replay, but my limited experience of goin immortals to fight thors was not great. I'll try VR heavy next time I see it.


What you're describing here seems to be more of a thor rush than a mass thor build. The usual way to deal with this (altough, I havent seen your replay, so I can't know for sure) is to sack your expo and move all your units up the ramp.

Sure you'll lose quite a bit of income, but seeing as he 1. probably hasn't expanded and 2. Pulled SCVs off the mineral line to repair his thors, you should still be plenty ahead. Keep pushing out units and your army should eventually overwhelm him. If he tried to push up your ramp, make sure to play around with the forcefield. Even though thors break ff, they tend to get stuck with marines between them, and unable to move either way.
Champ24
Profile Joined August 2010
177 Posts
Last Edited: 2011-01-17 17:45:19
January 17 2011 17:31 GMT
#93
On January 18 2011 02:10 Excludos wrote:
Show nested quote +
On January 18 2011 00:40 Champ24 wrote:
I'm having trouble with thors as well.

I played a T on steppes of war who went fast 2nd gas, so I felt safe with a 1 gate FE. I dropped a robo, chronod an obs and saw a single Thor. I then chrono boosted immortals nonstop.

He pushed out with a raven, 3 thors, scvs and maybe 15 marines. I had 5 or 6 immortals, 10ish zealots, 2 sentries, 6 stalkers. I thought I had a great composition to fight him since he never killed my obs...I could have done anything I wanted.

However, I got faceplanted, even focus firing the thors with immortals. The marines were focusing the immortal shields to nothing and the strike cannons of the thors cleaned up the rest.

I was clearly benefitting from the expo when he pushed, so I don't think it was a BO victory from him.

I didn't save the replay, but my limited experience of goin immortals to fight thors was not great. I'll try VR heavy next time I see it.


What you're describing here seems to be more of a thor rush than a mass thor build. The usual way to deal with this (altough, I havent seen your replay, so I can't know for sure) is to sack your expo and move all your units up the ramp.

Sure you'll lose quite a bit of income, but seeing as he 1. probably hasn't expanded and 2. Pulled SCVs off the mineral line to repair his thors, you should still be plenty ahead. Keep pushing out units and your army should eventually overwhelm him. If he tried to push up your ramp, make sure to play around with the forcefield. Even though thors break ff, they tend to get stuck with marines between them, and unable to move either way.


Yes, it was more of a rush than a drawn out game.

I'm not sure sacing the expo is the right move. He can sit outside the ramp with his thors and that would be incredibly difficult to break. Meanwhile, he expands and I lose the macro game.

If he pushed up I should easily win with concaved units, but the correct move for him is to camp and contain. The thors would eat anything that tries to walk out alive.

Edit: I had an epiphany...I should have contained him.
Excludos
Profile Blog Joined April 2010
Norway8122 Posts
Last Edited: 2011-01-17 17:45:16
January 17 2011 17:44 GMT
#94
On January 18 2011 02:31 Champ24 wrote:
Show nested quote +
On January 18 2011 02:10 Excludos wrote:
On January 18 2011 00:40 Champ24 wrote:
I'm having trouble with thors as well.

I played a T on steppes of war who went fast 2nd gas, so I felt safe with a 1 gate FE. I dropped a robo, chronod an obs and saw a single Thor. I then chrono boosted immortals nonstop.

He pushed out with a raven, 3 thors, scvs and maybe 15 marines. I had 5 or 6 immortals, 10ish zealots, 2 sentries, 6 stalkers. I thought I had a great composition to fight him since he never killed my obs...I could have done anything I wanted.

However, I got faceplanted, even focus firing the thors with immortals. The marines were focusing the immortal shields to nothing and the strike cannons of the thors cleaned up the rest.

I was clearly benefitting from the expo when he pushed, so I don't think it was a BO victory from him.

I didn't save the replay, but my limited experience of goin immortals to fight thors was not great. I'll try VR heavy next time I see it.


What you're describing here seems to be more of a thor rush than a mass thor build. The usual way to deal with this (altough, I havent seen your replay, so I can't know for sure) is to sack your expo and move all your units up the ramp.

Sure you'll lose quite a bit of income, but seeing as he 1. probably hasn't expanded and 2. Pulled SCVs off the mineral line to repair his thors, you should still be plenty ahead. Keep pushing out units and your army should eventually overwhelm him. If he tried to push up your ramp, make sure to play around with the forcefield. Even though thors break ff, they tend to get stuck with marines between them, and unable to move either way.


Yes, it was more of a rush than a drawn out game.

I'm not sure sacing the expo is the right move. He can sit outside the ramp with his thors and that would be incredibly difficult to break. Meanwhile, he expands and I lose the macro game.

If he pushed up I should easily win with concaved units, but the correct move for him is to camp and contain. The thors would eat anything that tries to walk out alive.


His problem is that he had to draw scvs from his mineral line. Thats why you will be further and further ahead untill he's expanded, which is the exact time you should move out.

Then again, its hard for me to judge exactly. I'm used to people rushing with one thor + another on its way. And since I usually fast expand, sacking the expo is the only correct move for me.
sylverfyre
Profile Joined May 2010
United States8298 Posts
January 17 2011 18:17 GMT
#95
The thing about the splash on the thors is it means you have to COMMIT air units, you can't do the dart in, dart out focus fire micro with phoenix/muta because they ALWAYS clump when you do that.

+ Show Spoiler +
Game 5 of GSL code S RO16 group d - oGsMC vs LiquidJinro is a pretty scary terran thor-based mech game.
Moriarity
Profile Joined December 2010
United States91 Posts
January 17 2011 19:33 GMT
#96
I personally never faced mass thors as protoss(at least not since I was in gold league) but shouldn't immortals or voids(spread out) be able to kill thors with relatively little trouble? Especially since voids got that buff against massive units.
Scaryman
Profile Joined June 2010
United States70 Posts
January 18 2011 01:07 GMT
#97
On January 18 2011 02:08 AbyssArray wrote:
How about Day[9]'s "Archon Toilet"?


just get a mothership really quick and float its slow fragile ass over the thors for vortex before it gets shot down by 2 volleys from range 10 vikings. Problem solved guys!
Reptilia
Profile Joined June 2010
Chile913 Posts
January 18 2011 01:54 GMT
#98
On January 16 2011 10:36 PikaXchU wrote:
High Templar are not longer able to feedback Thors. So what's the use of getting a High Templar against Thor now? To attempt to storm the crap out of them?

Carriers should be the safest build, but if they scout them I don't know.... Maybe colossus too..


the only terran good counter to carriers is marine, which melt to storm. Vikings are only good if u really outnumber the carriers. And thors are bad againts carriers
The secret to creativity is knowing how to hide your sources
Scaryman
Profile Joined June 2010
United States70 Posts
Last Edited: 2011-01-18 02:03:59
January 18 2011 02:02 GMT
#99
cost for cost vikings shit all over carriers by outnumber do you mean there has to be 5 vikings for 4 carriers? well obviously they cost more then double and thors while not so great against carriers rape interceptors making the carriers do no damage. most people who lose to carriers do so because they ignore interceptors and the ground army while trying to take out the carriers.
Mercury-
Profile Joined December 2010
Great Britain804 Posts
January 18 2011 02:08 GMT
#100
Watched on max speed, some cliff notes:

- terrible army composition, never go that stalker heavy vs Terran

- questionable macro decisions, 3 forges instead of going for stuff like carriers

- zero pressure on the Terran

- not enough expansions (he was even/ahead on expos while doing a Thor build... that should never happen)

- you let him come to you and engaged at your nat, leaving you no option to rebuild your army
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 13h 22m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 425
StarCraft: Brood War
Britney 18392
ZZZero.O 133
Leta 111
Backho 46
ajuk12(nOOB) 12
NaDa 10
Dota 2
capcasts127
Counter-Strike
Stewie2K653
Heroes of the Storm
Liquid`Hasu560
Khaldor168
Other Games
FrodaN3437
Grubby3010
KnowMe198
C9.Mang0193
shahzam138
syndereN126
ArmadaUGS93
XaKoH 80
ZombieGrub72
PPMD11
Organizations
Other Games
BasetradeTV51
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 42
• RyuSc2 41
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21441
• Ler78
Other Games
• imaqtpie1171
Upcoming Events
Online Event
13h 22m
[BSL 2025] Weekly
20h 22m
Safe House 2
20h 22m
Sparkling Tuna Cup
1d 12h
BSL Team Wars
1d 21h
Team Bonyth vs Team Dewalt
Dewalt vs kogeT
JDConan vs Tarson
RaNgeD vs DragOn
StRyKeR vs Bonyth
Aeternum vs Hejek
Replay Cast
2 days
Map Test Tournament
3 days
Map Test Tournament
4 days
The PondCast
5 days
Map Test Tournament
5 days
[ Show More ]
Map Test Tournament
6 days
OSC
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 3
Maestros of the Game
HCC Europe

Ongoing

BSL 20 Team Wars
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Acropolis #4 - TS2
EC S1
ESL Pro League S22
Frag Blocktober 2025
Urban Riga Open #1
FERJEE Rush 2025
Birch Cup 2025
DraculaN #2
LanDaLan #3
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
WardiTV TLMC #15
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.