He quit in disgust at my counter BM =)
2 Gate Proxy Zealot Rush - Page 7
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antz0r
Australia168 Posts
He quit in disgust at my counter BM =) | ||
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Chasedown
United States87 Posts
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confusedcrib
United States1307 Posts
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PikaXchU
Singapore379 Posts
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ZeromuS
Canada13406 Posts
On January 09 2011 12:20 Bacon-X wrote: Mission Complete! I cheesed my way to diamond! =D =D =D hahahahaha This makes me sad since I have been trying to learn mechanics and build orders and tactics and strategies and I am almost to Diamond from september onwards. Its my first RTS and then someone like you comes along and proxy double 10 gates his way to diamond. Sigh* I am consoled in the fact that when you try a macro game it won't end up too well probably. | ||
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MERLIN.
Canada546 Posts
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vicg
United States6 Posts
On January 24 2011 10:42 ZeromuS wrote: This makes me sad since I have been trying to learn mechanics and build orders and tactics and strategies and I am almost to Diamond from september onwards. Its my first RTS and then someone like you comes along and proxy double 10 gates his way to diamond. Sigh* I am consoled in the fact that when you try a macro game it won't end up too well probably. Im like you but i started 2 weeks ago and am just breaking into silver. I think I am an expert at fighting cheeses because of how often thye have tried it on me. I think protoss definitely has the easiest cheeses. When I scout and I see no assimilators I usually expect some early zealot harrasment so I wall off, build an extra rax and churn out marines. Then when I am pumping rines out of 3 rax I like to go for upgrades and try to get out some medivacs and siege tanks. | ||
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ilion
United States65 Posts
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vicg
United States6 Posts
On January 24 2011 10:58 ilion wrote: I fear proxy gateways everytime I face a Protoss on a 2 player map (as a terran). Even if I scout the gates warping in, the protoss can just cancel the gates after I pull a bunch of probes and end up ahead economically. If I bunker up the mineral line, I will still take losses and then bam, stalkers hit. dont use bunkers then, its always best to use production structures as walls than building extra structures that slow down your economy. Also you should be able to keep your scv alive until the gateway is completed unless he pulls probes off of his mineral line which is in itself a small victory. | ||
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HotKimchi
United States64 Posts
I refuse to believe someone is this ignorant. This has to be a troll thread. Oh God please make it stop. | ||
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TehForce
1072 Posts
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TibblesEvilCat
United Kingdom766 Posts
as zerg -- as terran -- as protoss please ![]() | ||
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OriginalBeast
United States709 Posts
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TemplarCo.
Mexico2870 Posts
Try playing more macro games!! :D | ||
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speakerbox
Canada453 Posts
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JRICE
United States35 Posts
on maps like scraps station with a big ramp, two gating isn't all that bad, once you start playing diamond you're going to have to learn to do more than a 5 minute game. | ||
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DanceSC
United States751 Posts
On January 24 2011 14:12 JRICE wrote: please keep in mind that two gating is only great until your opponent scouts you. on maps like scraps station with a big ramp, two gating isn't all that bad, once you start playing diamond you're going to have to learn to do more than a 5 minute game. not at all.. i've 2gated my way to diamond and maintained it for the longest time. By 2g i mean (pylon-gate-assim-pylon-cyber-gate) add in a robo / tech choice building or even expansion and you would be surprised how big of an army you can make off 2g. scrap station is the worst to 2g on because of the rush distance... and the 2g proper timing comes around the 6 - 6:30 mark if your talking about proxy 2g all in, then yes. proxy 1g is a sacrifice you make by saying "im going to put my second gate + cyber in my main, but use the 100m(pylon) and 150m(gate) as a sacrifice to deal as much economic damage as possible to my opponent." | ||
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SpoR
United States1542 Posts
On January 24 2011 11:21 TibblesEvilCat wrote: HOW DO I BEAT THIS WHEN I SCOUT IT? as zerg -- as terran -- as protoss please ![]() 13 or 15 pool should be ok. cancel gas, make queen, spines, lings (in that order). Probably not a bad idea to make an extra queen before expansion as well. Keep drones from dying. | ||
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Reborn8u
United States1761 Posts
BTW as toss when I scout this (or their empty base) I look for cannon rush in my base and below my cliffs while going 3 gate zealot rush to counter. Usually, once I've held it off, I get a sentry out and I rush to dt's after that and take my expo. BM guaranteed. I just go into standard pvp after that (colossus and lots of gateways) to ensure the win. | ||
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DanceSC
United States751 Posts
On January 24 2011 11:21 TibblesEvilCat wrote: HOW DO I BEAT THIS WHEN I SCOUT IT? as zerg -- as terran -- as protoss please ![]() protoss - send 1 scout to target his probe, pull workers off gas (if any) chrono boost zeals out, and put down forge if early scout. concept: if you scout nothing in opponents base it is either forge or proxy gate, so you should instinctively put down forge expecting a cannon rush.. once you get 2 cannons up around your mineral line, send your zeals to your opponents base to target workers. | ||
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BM guaranteed. I just go into standard pvp after that (colossus and lots of gateways) to ensure the win.