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PvZ InControl Coaching Session - Page 8

Forum Index > StarCraft 2 Strategy
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iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
January 12 2011 18:03 GMT
#141
all the q's are answered it would seem And honestly they are answered pretty close to how I would do it. I manage my gas by making zeals when I need to conserve. So I usually have 6-7 zeals with my army not because I think they are fantastic but so I can keep my warp-in cylces going while managing my gas. But yes, the cannon is hugely important for fast burrow defense and also ling run bys since I spend a lot of time outside my base if I didn't have it and relied on leaving a zeal behind (sometimes doesn't block/defend natural mineral line) I would lose a LOT more.
Khaladas
Profile Joined May 2010
United States223 Posts
January 13 2011 20:13 GMT
#142
I managed to download the video, it's 493 MB though and 2 hours long ( too long for youtube ).

Anyone have a good suggestion for a site that would host a file of this size? One that preferably isn't annoying to retrieve files from.
time flies like an arrow, fruit flies like a bananna
_`HypeRnoN`
Profile Joined May 2009
Canada23 Posts
January 13 2011 20:23 GMT
#143
The replay download links don't work for me, it says 'no data to parse'.
Gecko
Profile Joined August 2010
United States519 Posts
January 13 2011 20:42 GMT
#144
I am still sort of learning PvZ, it's probably my worst MU and i feel like it holds me back from advancing up the ladder. So this was very insightful thanks for posting.

I have a question though, is it ok to enter "shark mode" earlier than 10 minutes? feel like 10 minutes is too late to check for a muta/ling build. would it be bad to poke out at around the time i am getting my robo to try to get a better idea of what i am facing?
pwncakery
Profile Joined September 2010
Canada131 Posts
January 13 2011 21:05 GMT
#145
On January 14 2011 05:13 Khaladas wrote:
I managed to download the video, it's 493 MB though and 2 hours long ( too long for youtube ).

Anyone have a good suggestion for a site that would host a file of this size? One that preferably isn't annoying to retrieve files from.


I know MrBitters hosts his archived lessons on blip.tv, maybe you could try there?
herrmus
Profile Joined December 2010
Sweden144 Posts
January 13 2011 21:20 GMT
#146
can anyone reupload the replays from the first post?
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
January 13 2011 22:45 GMT
#147
On January 14 2011 05:13 Khaladas wrote:
I managed to download the video, it's 493 MB though and 2 hours long ( too long for youtube ).

Anyone have a good suggestion for a site that would host a file of this size? One that preferably isn't annoying to retrieve files from.


If you are going to release this to download, I think id Love you forever!!!!
Live and Let Die!
Eka
Profile Joined September 2010
Sweden71 Posts
January 13 2011 22:58 GMT
#148
Just wanted to thank both Khaladas and iNcontroL for this awesome lesson. Ive been struggeling with PvZ and this video will help me out so much that words cant cover it.

The fact that the sessions are free and open is just amazing and pure awesomesauce.

iNcontroL, you are my hero.
WhatMACHI
Profile Joined May 2010
Australia11 Posts
January 14 2011 00:08 GMT
#149
Watched this the other day, very informative :D

Many thanks to Khaladas and InControl.
Khaladas
Profile Joined May 2010
United States223 Posts
January 14 2011 01:08 GMT
#150
On January 14 2011 07:45 Tommylew wrote:
Show nested quote +
On January 14 2011 05:13 Khaladas wrote:
I managed to download the video, it's 493 MB though and 2 hours long ( too long for youtube ).

Anyone have a good suggestion for a site that would host a file of this size? One that preferably isn't annoying to retrieve files from.


If you are going to release this to download, I think id Love you forever!!!!



Ok here is the download link for the whole session, will edit the original post as well to include this link:
http://www.easy-share.com/1913552133/Khaladas PvZ Coaching Incontrol.mp4
time flies like an arrow, fruit flies like a bananna
Hane
Profile Joined November 2010
France210 Posts
Last Edited: 2011-01-14 02:26:33
January 14 2011 02:14 GMT
#151
i still sux at pvz
Is this tutorial made for ~platinum / diam or this strat still works great at incontrol lvl ?
Assuming my macro/micro aren't so bad, i would say that the strat is "basically" :
- 3gate expo (all CB on probes) + mass sentry
- +1gate / 1forge (fast upgrades).
- +1robo
- 10min scout/pressure
- add immo if needed or make colossus.
- B3 with the 1st colossus, add some gateways + twilight
- secure@canon with mineral 'unused'
- swtich tech (like dt's/ht i believe) when you scout some coruptors.
- macro macro until win :o

I often got problems to take my b3+ (lings/roach harass => cancel ect...), any tips ?
Hane
Profile Joined November 2010
France210 Posts
Last Edited: 2011-01-14 02:26:16
January 14 2011 02:25 GMT
#152
Venedar
Profile Joined October 2010
United Kingdom24 Posts
January 14 2011 02:56 GMT
#153
Have to say thanks for posting this, and thanks for anilitical look at PvZ. I am a zerg player, not a protoss, but just listening and watching it makes me more aware of possibilitys they can do, or openings for me, thanks for sharing khala/incontrol
pREDDY
Profile Joined January 2011
United States1 Post
January 14 2011 08:06 GMT
#154
looks like i'm late to the party, would really like to see the replays uploaded again. plz and thank you
buckethead
Profile Joined January 2011
American Samoa4 Posts
January 14 2011 08:17 GMT
#155
Thank you! Great contribution to the community! It really is refreshing and inspiring to see new people putting such effort to improving themselves and helping others in the process. Again, thanks!
Mr Pink
Profile Joined December 2010
United Kingdom18 Posts
January 14 2011 11:14 GMT
#156
Firstly, I just want to say a massive thank you to both Khaladas and iNcontroL for posting this/allowing it to be posted. This has helped me so much to understand this matchup, and having a plan right into the late-game is really benefitting my play.

The one big issue I've been having with this build is against 1 base all-ins from the zerg, specifically 7RR. On a map like Steppes with a short rush distance and a ramp which needs 2 FFs I find it quite tough to hold. I scout with my 9 pylon probe, which will see an early pool, which of course sets alarm bells ringing. I'm not sure that's quite enough of a tell, so I check again after dropping the core, which seems a good timing to see the roach warren. Is this the best way to scout 7RR? And what is the optimal response? I have been trying dropping a forge before 2nd gateway and getting a couple of cannons at my choke, skipping the first zealot to do so, and then chronoing out sentries from the first gateway until the rush hits around 5:30. That just about holds it, but it's pretty close. Is there a better response than this? And what would be the best transition from here?
Naniwa says "It's OK"
BBC.807
Profile Joined November 2010
Norway68 Posts
January 14 2011 11:59 GMT
#157
On January 14 2011 20:14 Mr Pink wrote:
Firstly, I just want to say a massive thank you to both Khaladas and iNcontroL for posting this/allowing it to be posted. This has helped me so much to understand this matchup, and having a plan right into the late-game is really benefitting my play.

The one big issue I've been having with this build is against 1 base all-ins from the zerg, specifically 7RR. On a map like Steppes with a short rush distance and a ramp which needs 2 FFs I find it quite tough to hold. I scout with my 9 pylon probe, which will see an early pool, which of course sets alarm bells ringing. I'm not sure that's quite enough of a tell, so I check again after dropping the core, which seems a good timing to see the roach warren. Is this the best way to scout 7RR? And what is the optimal response? I have been trying dropping a forge before 2nd gateway and getting a couple of cannons at my choke, skipping the first zealot to do so, and then chronoing out sentries from the first gateway until the rush hits around 5:30. That just about holds it, but it's pretty close. Is there a better response than this? And what would be the best transition from here?


(2500 diamond here),

on close positions you could always throw down a forge+cannon if you are uncertain - if he does do the 7RR build and you do a forge+cannon then you will own him with a 3gate sentry build in the long run.
Garth
Profile Blog Joined October 2010
United States353 Posts
January 14 2011 13:20 GMT
#158
Thank you for posting this, my PvZ now has direction and im winning more than 10% of my PvZ's now (at 2700 diamond.)

One concern I had was that there seems to be a complete lack of earlyish game pressure and I'm worried that when I start shark mode he will just have droned so hard and all it takes is a couple lings and 3 spinecrawlers to defend vs my, at the time, sentry- heavy army.

Am I overestimating the zerg's droning abilities vs my probe production?
PureGhost
Profile Joined January 2011
Australia10 Posts
January 14 2011 13:22 GMT
#159
Thanks for posting this!
iChau
Profile Joined December 2010
United States1210 Posts
January 14 2011 13:38 GMT
#160
On January 14 2011 22:20 Garth wrote:
Thank you for posting this, my PvZ now has direction and im winning more than 10% of my PvZ's now (at 2700 diamond.)

One concern I had was that there seems to be a complete lack of earlyish game pressure and I'm worried that when I start shark mode he will just have droned so hard and all it takes is a couple lings and 3 spinecrawlers to defend vs my, at the time, sentry- heavy army.

Am I overestimating the zerg's droning abilities vs my probe production?


You CAN pressure early-game. On maps like lost temple with the huge watchtowers, you can see where the lings go. You should have 5 sentries 1 stalker(?) and 1 zealot when you expanded, and you can move out with that force. Hug a wall, and you're pretty much safe.

Take down all watchtower lings as well, including expansion lings. You have to have map awareness, though.

Basically, a more earlier form of shark mode. 5 sentries 1 stalker and 1 zealot can handle a lot of lings with forcefields.

You only need 8-9 sentries, and then you want to dump the minerals/gas into stalkers.
us.battle.net/sc2/en/profile/1688911/1/SaniShahin/ | http://teamenvy.net/
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