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Learning something obvious that improved your SC2 - Page 20

Forum Index > StarCraft 2 Strategy
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trew
Profile Joined May 2010
Sweden93 Posts
October 09 2010 21:30 GMT
#381
Learned today that terran can repair protoss units in team games. :-)
n3mo
Profile Joined May 2010
United States298 Posts
October 09 2010 21:42 GMT
#382
On October 10 2010 06:30 Phlaim wrote:
Learned today that terran can repair protoss units in team games. :-)


lolol you know, medivacs can heal allied zerg units too? ultras + medivacs = overpowered. its mad fun to do =D
My hatred for [banelings] is way greater than my compassion
H0i
Profile Joined October 2010
Netherlands484 Posts
October 09 2010 22:47 GMT
#383
On October 09 2010 13:23 Thatcheress wrote:
TIL that Extractors are 25 minerals, not 75.

Needless to say, I shat my pants.

The drone costs 50 minerals too, and you don't get it back.
Leeto
Profile Joined August 2007
United States1320 Posts
October 09 2010 23:16 GMT
#384
There's another thread, but learning that you can check the races of the opponents by clicking that icon in the top right has helped a lot in casual team games.
KOVU
Profile Joined September 2010
Denmark708 Posts
Last Edited: 2010-10-10 08:31:33
October 10 2010 08:26 GMT
#385
On October 10 2010 06:30 Phlaim wrote:
Learned today that terran can repair protoss units in team games. :-)

Wow, this seems amazing, esspecially if paired up with an early medivac, immortal zealots!

Also thanks alot for all the contributing in this thread, I just love this thread so much : )
aNDRoM
Profile Blog Joined July 2010
United States637 Posts
October 10 2010 09:45 GMT
#386
Back to the OP's realization that you can use chrono boost on warp gates to reduce their cool down, if you time it right, you can benefit from it speeding up more than just one cool down cycle. I've warped in Zealots, boost some gates, warped in more Zealots, and I notice that the gates I boosted still finish cooling down a little earlier than the non-boosted gates.
Hi. My name is Werner Brandes. My voice is my passport. Verify me.
Tristy
Profile Joined April 2010
Norway172 Posts
October 10 2010 11:02 GMT
#387
On September 21 2010 23:24 bokeevboke wrote:
I still don't know how to drop units from medivac properly.

You can bind all queens to one hotkey. Then select all queens and inject larva to a hach. The closest queen will inject which means the queen which actually guarding the expansion.


There is one huge problem with that tho.
If you got good macro and is perfect on your inject timings, the closest queen will have 23/24 energy when inject is done, if you atempt injecting then the closest queen with the highest energy count will make a run for it, and that can be quite far.

Personally I got all hatches on one key(1), and then uses backspace to cycle through the hatcheries and just targets the queen and inject hatch (you can target pretty much anything, the queen takes presedence).
Also I got backspace keybound to macro button (G19), but you can keybind it to caps lock or pipe or some other as well.
"Choose life!"
DarthLeader
Profile Joined May 2010
Canada123 Posts
October 10 2010 17:20 GMT
#388
I went 1k diamond thinking core was 200 minerai instead of 150. omfg, I am ashamed.
You will be assimilated. Resistance is futile.
DariMa
Profile Joined August 2010
Canada88 Posts
October 10 2010 17:36 GMT
#389
On September 21 2010 23:22 storm44 wrote:
im in diamond and I didn't know that scv's could attack lol


That is just embarrsing to everysingle diamond player, that such bad people can make it
Oceanic
Profile Blog Joined November 2007
United States122 Posts
October 10 2010 20:01 GMT
#390
Just found out factories only cost 150/100. I've been waiting til 200/100 to drop down my factory every game.
I need a sig
Cryhavoc
Profile Joined April 2010
372 Posts
October 10 2010 23:30 GMT
#391
On September 22 2010 00:17 ziteNiA wrote:
i learned that Psionic storm doesnt stack

thanks bro i didnt know that.

little thinks i noticed that doesnt write here(i never used 1lol)

-U can build a photon canon under warp prism(not 2 much but u dont have to wait for the pylon)

-u can MC a probe and build a nexus and than CB your upgrades or larva spawn time(no u cant MC your team mates probe)

-u can group a overlord with a drone to hold.

-and sentry shield doesnt effect on splash damage.
En Taro Adun!
creditmobilier
Profile Joined May 2010
United States82 Posts
October 11 2010 01:07 GMT
#392
Not me, but my friend learned that you can move a unit by right clicking. For whatever reason he thought you had to press "m" even though he has seen my friend and I plenty of times.
MisterFred
Profile Joined October 2010
United States2033 Posts
October 11 2010 01:16 GMT
#393
You can switch to the grid system for hotkeys. Thank goodness for the grid system.
"The victor? Not the highest scoring, nor the best strategist, nor the best tactitian. The victor was he that was closest to the Tao of FFA." -.Praetor
oxley
Profile Joined July 2010
Australia34 Posts
October 11 2010 01:24 GMT
#394
Back in beta when I was in silver and stuff, learning to always produce workers improved my play heaps.
May all your hits be crits.
rigelq
Profile Joined May 2010
United States230 Posts
October 11 2010 01:56 GMT
#395
Something that I have recently found out is that you can shift queue up patrol move. This is especially useful because if you shift queue it so the start point is at the same place as the end point the unit will go around in a triangle/rectangle/whatever shape you made. Super super nice for scouting cause you just shift patrol queue a probe and make a rectangle around his base and he/she/it will continuously move, so you dont have to keep updating the shift normal move.

Here is a picture to demonstrate.

[image loading]

papaHav
Profile Joined August 2010
Australia14 Posts
October 11 2010 02:56 GMT
#396
PZ 2v2 team can use overlords vision + pylon outside enemy cliff to warp into their base.

slices and dices the 1-1-1 hellion drops -> banshee (most tech rushes)
Low APM diamond
Pfhor
Profile Joined September 2010
123 Posts
October 11 2010 03:01 GMT
#397
Someone could confirm this, but I believe any unit immediately put inside a warp prism will instantly start regaining shields without the pause that usually occurs after they exit combat. This is very good for immortals.
DarkOmen
Profile Joined September 2010
Canada72 Posts
October 11 2010 03:03 GMT
#398
After several weeks of hearing about muta "magic boxes" vs thors and only having a vague idea what it was about, I finally looked it up tonight. Doh! I've lost matches for not having researched that earlier...
"I'm on a pumpkin pie diet right now. It's all I eat. I feel like I'm gonna die, but it's so delicious." - Artosis
Detectable
Profile Joined October 2010
Norway58 Posts
Last Edited: 2010-10-11 03:12:53
October 11 2010 03:12 GMT
#399
Delete, replied to wrong thread
"Oh it's easy, just lose your whole fucking base!" -Day[9]
papaHav
Profile Joined August 2010
Australia14 Posts
October 11 2010 03:54 GMT
#400
Delta Quadrant / Tarsonis Assault have spots with "gaps" instead of cliffs allowing Protoss easy access to behind walls... warping-in across the gap very early in the game.

(or sneaking DT's past pesky supply depot walls)

Die terran scum!
Low APM diamond
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