• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:21
CEST 04:21
KST 11:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview7[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo3Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
Daily SC2 Player Grid - feedback wanted StarCraft II 5.0.16 PTR Patch Notes may 26th TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026) - RO8 Preview Updates to The Core/Core Lite for v5.0.16?
Tourneys
Master Swan Open (Global Bronze-Master 2) GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ VPN experiences Data needed vespene.gg — BW replays in browser
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
[H]Internet/Gaming Cafe Tips and Tricks US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
STNG Esports: Built in Scotl…
Lispify
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7032 users

[G] iEchoic's 1/1/2 Hellion Drop TvP - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 25 26 27 Next All
dj.ricecakes
Profile Joined July 2010
United States252 Posts
August 23 2010 04:37 GMT
#21
On August 23 2010 09:06 iEchoic wrote:
Show nested quote +
On August 23 2010 08:57 Nexic wrote:
You are now in what I call the 'triple threat' position. It is called 'triple threat' because it sounds kick-ass and makes the strategy sound like it's prepared for anything. But seriously, this is where your 2port allows you to be versatile.
Lol badass. I like your play a lot from random replays and tournaments that I've seen iEchoic, will definitely check this out ^^ New low-mid diamond player and I'm trying to branch out from ghost/marine to something more stable in TvP.


Thanks, I appreciate it, good luck :p

Show nested quote +
On August 23 2010 09:03 dj.ricecakes wrote:
i like the rax fact rax port build tlo uses against protoss

2marines 1marauder 1hellion push
tech on factory swap with starport
reactor marines and maruaders from your 2 raxes
banshees without cloak
and hellion
2-4 banshee push with whatever you have should finish them off


This build is part of the inspiration for my build, but I felt like the reactor and/or tech lab and additional barracks reduced the efficiency of the build. Between barracks cost, tech lab cost, worker build time, you're looking at around 300/50 just in overhead that isn't being turned into units in the earlygame. It also allows immortals to be effective against marauders. Sticking to marine/banshee forces the robotics bay to be a wasteful structure - while also forcing them to get a robotics bay at the threat of cloaked units.


ill try it your way next game i get against a protoss and see which one i prefer
TECH MOTHER FUCKERS TECH!
Edso
Profile Joined June 2010
Canada112 Posts
August 23 2010 04:53 GMT
#22
Man ive been messing around with hellion drop opening but it always seemed so flimsey and weak against any stargate opening the toss would go for. But this opening seems to be alot more stable, great post, can't wait to try it out.
CheAse
Profile Blog Joined July 2009
Canada919 Posts
August 23 2010 05:08 GMT
#23
Sounds like a nice strat in theory! I'll have to try out this build.
SCV good to go sir
ChainsOfAnarchy
Profile Joined August 2010
Canada2 Posts
August 23 2010 06:59 GMT
#24
You should play Halo Wars again. We need something to rile the competition, and even if it's only for a week, I bet it would work .
Soulforged
Profile Blog Joined February 2007
Latvia973 Posts
August 23 2010 08:52 GMT
#25
Sounds really interesting and similiar to certain terran styles of broodwar, but with more follow-ups.

If any terran player wants to practice it with me(protoss) on europe server, from 5PM CET, please message :D.
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
August 23 2010 09:11 GMT
#26
You should submit this to liquipedia if you haven't already. Really well written well thought out build. I've done something similar myself (but instead with an expansion during the drop into mech play) but still, really good build. only solid way to block a rushed 3 hellion drop is to have at least 4 stalkers sitting in your mineral line and not have an expansion
Writer
Gnial
Profile Blog Joined July 2010
Canada907 Posts
August 23 2010 10:01 GMT
#27
The replay against nineteen really shows the strength of the marine-banshee composition. As a protoss player, that scares me. It was interesting to note that when the protoss army is a-moved, it targets the marines before the banshees.

The replay against time also scares me. I like to try to contain the terran with my army, and that hellion drop is so potent against an undefended base. I may have to tweak how I do things if this really catches on.

The replay against el paramedico shows, more than anything, how the build fails. He took good map control, was able to see when the drop and banshees were coming, and was able to react. If you watch that replay again closely, you'll see that for some reason...he just stops making probes. He has 2 bases with like, 1 probe per mineral patch. And then he tries to expand to the gold...so confusing.

If he had kept making probes, and kept macroing up his army, I think the marine-banshee army could have been overwhelmed pretty easily. That one colossi put a pretty big dent in your marines - just imagine if he had one or two more, and a few more stalkers.

Still...your army was extremely formidable even with the hellion drop and the banshee harass not working out - very nice
1, eh? 2, eh? 3, eh?
gerSelect
Profile Joined August 2010
Germany3 Posts
August 23 2010 10:58 GMT
#28
Nice post. I just got some questions; when do you get an orbital command and do you get any upgrades for ur marines before pushing out?

iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-08-23 17:12:02
August 23 2010 17:11 GMT
#29
On August 23 2010 19:58 gerSelect wrote:
Nice post. I just got some questions; when do you get an orbital command and do you get any upgrades for ur marines before pushing out?



The orbital command is standard, I probably forgot to mention it, it's right after rax finishes, thanks. I usually save marine upgrades until after I start constructing my expo so that I can maximize unit output and minimize tech costs. You can play around with this for sure.

Glad everyone is enjoying it, I'll look into putting it on liquipedia.
vileEchoic -- clanvile.com
ChainsOfAnarchy
Profile Joined August 2010
Canada2 Posts
August 23 2010 21:13 GMT
#30
On August 24 2010 02:11 iEchoic wrote:
Show nested quote +
On August 23 2010 19:58 gerSelect wrote:
Nice post. I just got some questions; when do you get an orbital command and do you get any upgrades for ur marines before pushing out?



The orbital command is standard, I probably forgot to mention it, it's right after rax finishes, thanks. I usually save marine upgrades until after I start constructing my expo so that I can maximize unit output and minimize tech costs. You can play around with this for sure.

Glad everyone is enjoying it, I'll look into putting it on liquipedia.

So you're going to ignore my suggestion? I realize you said you're done with Halo Wars, but you should just come back for a day. All the high-level players are leaving...
Iron_
Profile Joined April 2010
United States389 Posts
August 23 2010 21:33 GMT
#31
Nicely written guide sir. I am around 800 diamond and rising, and I have been watching rec after rec after rec looking for another strat to do vs Protoss that I liked other than the ghost/bio and occasional proxy maraduer that I am currently doing.

I look forward to the replays. What I like most even without the replays is that most every scenario is covered. I like the transtion into marauder/BC for templar, but I have had success with cloaked ghosts sniping energy before battle as well. Storm just sucks for us in any case
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-08-23 22:22:11
August 23 2010 22:20 GMT
#32
On August 24 2010 06:13 ChainsOfAnarchy wrote:
Show nested quote +
On August 24 2010 02:11 iEchoic wrote:
On August 23 2010 19:58 gerSelect wrote:
Nice post. I just got some questions; when do you get an orbital command and do you get any upgrades for ur marines before pushing out?



The orbital command is standard, I probably forgot to mention it, it's right after rax finishes, thanks. I usually save marine upgrades until after I start constructing my expo so that I can maximize unit output and minimize tech costs. You can play around with this for sure.

Glad everyone is enjoying it, I'll look into putting it on liquipedia.

So you're going to ignore my suggestion? I realize you said you're done with Halo Wars, but you should just come back for a day. All the high-level players are leaving...


I don't have an xbox anymore, mine died, sorry. I'll come back for Halo Wars 2 - or even better, AoE4.
vileEchoic -- clanvile.com
xDaunt
Profile Joined March 2010
United States17988 Posts
Last Edited: 2010-08-23 22:44:06
August 23 2010 22:36 GMT
#33
Nice build and guide.

From the protoss point of view, a quick void ray/stalker push at the front door of the terran will cause a lot of problems for a terran using this build. I played against a terran using this build within the past couple weeks on Blistering Sands (the terran actually might have been iEchoic, but I didn't save the replay). My gateway force with 1 void ray arrived at the terran's front door right as the medivac was\heading to my base. I almost killed the medivac with my attacking force and left a couple stalkers at my main to shoot down the medivac when it arrived. Anyway, the void ray and gateway troops proceeded to burn down the front door of the terran fairly easily merely by adjusting the angle of attack away from the bunker to get the void ray charged. Eight or nine marines isn't enough to beat 4 stalkers, a couple zealots, a sentry, and a fully charged void ray. The terran might have done a little better without the wall in, but then he'd be opening himself to heavy 4gate pressure.
Sabresandiego
Profile Joined July 2010
United States227 Posts
August 23 2010 22:47 GMT
#34
how does this build do against other races? can the build be adapted to tvt or tvz?
Terran
soullogik
Profile Joined April 2010
United States1171 Posts
August 24 2010 01:00 GMT
#35
god i have nightmares about this build.
more like any T build, lol

-ikon
young ho
jisaeltl
Profile Joined May 2010
83 Posts
August 24 2010 04:27 GMT
#36
hey xdaunt jw what was your bo? was it just a 1 gate quick vr that broke the front of the terran build? did the terran pull scv's to repair the bunker?
adadasdsdawdads
Sabresandiego
Profile Joined July 2010
United States227 Posts
August 24 2010 04:59 GMT
#37
How does this build do against other races. What are problems with this build against other races, and how can the build adapt?

Can this build hold off fast siege push, or fast banshee in TvT?

Can it beat voidray or DT rush?

How about baneling all in, or 1 base mutas?

Thanks for info, I am around 800 diamond and still learning.
Terran
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
August 24 2010 05:09 GMT
#38
very strong build. might i suggest getting a raven out as soon as possible? you can deny those pesky observers and also multiple PDDs would own stalkers (what 99% toss players produce when they see banshees) virtually guaranteeing you destroy their natural expansion.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
August 24 2010 05:11 GMT
#39
What if someone made a halo wars mod for sc2...? ;D
Comprehensive strategic intention: DNE
SoFFacet
Profile Joined March 2010
United States101 Posts
August 24 2010 05:23 GMT
#40
On August 24 2010 13:59 Sabresandiego wrote:
How does this build do against other races. What are problems with this build against other races, and how can the build adapt?

Can this build hold off fast siege push, or fast banshee in TvT?

Can it beat voidray or DT rush?

How about baneling all in, or 1 base mutas?

Thanks for info, I am around 800 diamond and still learning.


I'd imagine that against Zerg the risk of your Medivac being spotted by Overlords during its approach would make the drop much more risky, plus the Zerg army is much more mobile over creep than Protoss, your Hellions could be surrounded by lings in seconds whereas your Hellions can keep torching Probes for several seconds even after the Protoss army arrives. Successful or not, after the drop it doesn't seem like Marine Banshee would fare very well against Muta Bling.

Against Terran the drop could work but again, Marine Banshee seems like it would fail vs anything including Vikings, Thors, Tanks, etc.

Protoss are uniquely susceptible to the build because not only are they the most prone to the drop, but they have no reliable answer to 4 Banshees + Marines at the time it would come. Storm will not be ready, Collosi will be focused out instantly, and the Nineteen replay shows what happens to a Stalker Sentry army. Really the killer seems to be that Toss needs to spend money for Robo + Obs to make sure they don't get owned by Cloak - but Terran can always forgo cloak and be "up" the cost of the Robo + Obs (since nothing else from Robo is useful vs Marine Banshee).
Prev 1 2 3 4 5 25 26 27 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech158
RuFF_SC2 58
CosmosSc2 24
StarCraft: Brood War
Sea 2808
Rain 2329
GuemChi 2068
Artosis 514
Shuttle 432
Leta 25
Mind 22
Terrorterran 14
Dota 2
NeuroSwarm155
League of Legends
Doublelift4920
Counter-Strike
summit1g9069
Super Smash Bros
hungrybox349
Other Games
JimRising 456
PiGStarcraft341
C9.Mang0323
ViBE178
Trikslyr89
AZ_Axe23
Organizations
Dota 2
PGL Dota 2 - Main Stream4134
Other Games
gamesdonequick1015
Dota 2
PGL Dota 2 - Secondary Stream623
StarCraft 2
CranKy Ducklings94
StarCraft: Brood War
UltimateBattle 32
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo389
Upcoming Events
CranKy Ducklings
7h 39m
WardiTV Spring Champion…
8h 39m
Cure vs SKillous
Big Brain Bouts
13h 39m
Maplez vs eGGz
Reynor vs Solar
WardiTV Spring Champion…
1d 8h
GSL
1d 9h
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
1d 16h
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
1d 21h
WardiTV Spring Champion…
2 days
GSL
2 days
Patches Events
2 days
[ Show More ]
BSL22 NKC (BSL vs China)
2 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
2 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
Douyu Cup 2020
6 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
The PondCast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 2
uThermal 2v2 2026 Main Event
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.