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MotM ProAm

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 4 5 16 17 18 Next All
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
June 22 2012 05:32 GMT
#1
[image loading]

It's been a few weeks in the making, but at long last we're proud to announce the very first Map of the Month: ProAm Challenge! (with prizes!) This special competition will be replacing MotM: June and MotM: July and will be very different compared to your normal MotM. As the name suggests, selected amateur map makers will pair with professional map makers to produce a map and compete for $150.

Being an online community, ProAm tournaments are not exactly straight forward. So how is it all going to work?
  • Amateur map makers will produce and submit up to three maps by the 13th of July
  • Invited professional map makers will look over all the submissions and choose a map that they like by the 16th of July. People who are not selected will be informed at this time. Relevant contact information will be exchanged by MotM.
  • The pros will then work with the amateurs, in pairs, to refine the map and bring it up to tournament standard
  • The finalised map will be submitted by the 31st of July and judging will take place over the following week
  • The winning team will receive $50 each, and the runners up will receive $25 each via paypal
Part of the judging criteria will be a comparison of the map when first submitted and the final version of the map. In particular, how features of the original map are preserved or enhanced in the final version. Complete reworks will not score highly, even if it is the best map ever.

[image loading]

So who is eligible to compete? Anyone who has not placed in a Map of the Month tournament, TLMC, IPL Map tournament or has had their maps played in the GSL. Specifically, the following people are not considered amateur for the purposes of this tournament:
+ Show Spoiler +
dezi
barrin
monitor
samro225am
grebliv
wni0
Johannaz
funcmode
nullcurrent
mereel
boomstevo
meltage
madsquare
smashhammer
winpark
lefix
silence-
dimfish
antares777
prodig
ironmansc
icetoad
igrok
neobowman
superouman
ragoo
timetwister22
wrl
archville
morrow
miesko
namrufus
articraven
gfire
Sidian the bard
LSprime
ESVJacky
Kolas


If your name is NOT on this list then you are eligible to submit!

At this stage, there are seven confirmed pro mappers. A complete announcement of which pro mappers have been invited and who will be judging this contest will be made in two weeks.

[image loading]

Please send your map files to submit.motm[at]gmail.com (include your user name in subject) and post your overviews with any additional information in this thread. Follow this format while posting in this thread to ensure your entry is accepted:

Map Name
Map Author
Map Overview
Playable Map Bounds

Please also provide a way we can contact you in the email you send to us. We will not use this contact information for anything other than the contest.

The closing time for submissions will be July, 13th.


Good luck everyone!
Administrator~ Spirit will set you free ~
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
June 22 2012 05:33 GMT
#2
If you have any questions feel free to ask them in this thread as well. We will do our best to respond to them in a timely manner.
Administrator~ Spirit will set you free ~
Diamond
Profile Blog Joined May 2009
United States10796 Posts
June 22 2012 05:36 GMT
#3
brb remaking Blood Bath. Easy money.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
monitor
Profile Blog Joined June 2010
United States2409 Posts
June 22 2012 05:36 GMT
#4
Yay! This'll be the first "challenge" type of MotM, I can't wait to see how it turns out. Good luck to all the participants!
https://liquipedia.net/starcraft2/Monitor
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 22 2012 05:38 GMT
#5
So Plexa, how will the Pros and Ams get matched together? What if two Pros like the same amateur?
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Syphon8
Profile Joined July 2010
Canada298 Posts
June 22 2012 05:39 GMT
#6
This is an awesome idea. Time to whip up my 3 maps.
',:/
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
June 22 2012 05:39 GMT
#7
This should be interesting
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
June 22 2012 05:47 GMT
#8
On June 22 2012 14:38 iGrok wrote:
So Plexa, how will the Pros and Ams get matched together? What if two Pros like the same amateur?

Once all the pros are finalised they will be numbered alphabetically from 1 to n. I will use the computer algebra system GAP to generate a random permutation of S_n (the symmetric group of n elements) to create a random ordering. Should conflicts arise, that ordering will determine who has priority.
Administrator~ Spirit will set you free ~
SidianTheBard
Profile Joined October 2010
United States2475 Posts
June 22 2012 06:15 GMT
#9
That's actually a pretty damn neat idea. I approve.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 22 2012 06:37 GMT
#10
On June 22 2012 14:47 Plexa wrote:
Show nested quote +
On June 22 2012 14:38 iGrok wrote:
So Plexa, how will the Pros and Ams get matched together? What if two Pros like the same amateur?

Once all the pros are finalised they will be numbered alphabetically from 1 to n. I will use the computer algebra system GAP to generate a random permutation of S_n (the symmetric group of n elements) to create a random ordering. Should conflicts arise, that ordering will determine who has priority.

Should just be a draft order!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
June 22 2012 06:39 GMT
#11
The Xfactor of sc2 map making
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
June 22 2012 07:20 GMT
#12
Im going to give it a go then this month again. Got a new pc, can finally use more then 500 doodads are zoom in/out without crashing it.

GL mappers!
KCCO!
Aunvilgod
Profile Joined December 2011
2653 Posts
June 22 2012 08:24 GMT
#13
July 13th? FOR 3 MAPS? ARE YOU CRAZY?
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
Last Edited: 2012-06-22 08:51:41
June 22 2012 08:47 GMT
#14
On June 22 2012 17:24 Aunvilgod wrote:
July 13th? FOR 3 MAPS? ARE YOU CRAZY?


You dont have to make 3, you can make one or two. Fast mappers make 3, but those might be less polished and balanced as your single map that you put all your attention to.

Personally, I will probably do 2 if I can find the time. 1 polished map that is 'good' in my opinion, 1 map that is something abit more weird


On June 22 2012 15:37 iGrok wrote:
Show nested quote +
On June 22 2012 14:47 Plexa wrote:
On June 22 2012 14:38 iGrok wrote:
So Plexa, how will the Pros and Ams get matched together? What if two Pros like the same amateur?

Once all the pros are finalised they will be numbered alphabetically from 1 to n. I will use the computer algebra system GAP to generate a random permutation of S_n (the symmetric group of n elements) to create a random ordering. Should conflicts arise, that ordering will determine who has priority.

Should just be a draft order!


Or whoever uses the least amount of protoss decals in their maps on average gets first pick.
KCCO!
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
June 22 2012 09:14 GMT
#15
On June 22 2012 17:24 Aunvilgod wrote:
July 13th? FOR 3 MAPS? ARE YOU CRAZY?

Nothing stopping you from submitting earlier maps we went with three maps so that amateurs can showcase what they feel is their best work.
Administrator~ Spirit will set you free ~
Aunvilgod
Profile Joined December 2011
2653 Posts
June 22 2012 09:28 GMT
#16
On June 22 2012 18:14 Plexa wrote:
Show nested quote +
On June 22 2012 17:24 Aunvilgod wrote:
July 13th? FOR 3 MAPS? ARE YOU CRAZY?

Nothing stopping you from submitting earlier maps we went with three maps so that amateurs can showcase what they feel is their best work.


Great, what about later maps?
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
ArcticRaven
Profile Joined August 2011
France1406 Posts
June 22 2012 09:58 GMT
#17
I'm a pro ? :O wow \o/

On June 22 2012 17:47 ihasaKAROT wrote:
Or whoever uses the least amount of protoss decals in their maps on average gets first pick.


I love you too <3
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
June 22 2012 10:08 GMT
#18
On June 22 2012 18:28 Aunvilgod wrote:
Show nested quote +
On June 22 2012 18:14 Plexa wrote:
On June 22 2012 17:24 Aunvilgod wrote:
July 13th? FOR 3 MAPS? ARE YOU CRAZY?

Nothing stopping you from submitting earlier maps we went with three maps so that amateurs can showcase what they feel is their best work.


Great, what about later maps?

I mean, maps that they may have entered in earlier competitions.
Administrator~ Spirit will set you free ~
chuky500
Profile Blog Joined March 2010
France473 Posts
June 22 2012 10:17 GMT
#19
Back to Back
chuky
[image loading]
152*168
Ragoo
Profile Joined March 2010
Germany2773 Posts
June 22 2012 10:46 GMT
#20
This is a great competition and I'm certainly looking forward to see what maps we will get from it

I wanna say that I hope every amateur who submits is really willing to communicate a lot and invest time, since as I see it this is about learning and improving overall quality.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
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