• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:27
CEST 09:27
KST 16:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 Fall 2026 GSTL Announcement Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
BW General Discussion [Personal Project Share] Terran Defense v0.60 ASL22 General Discussion Pros React To: First 'Fastest' Map in ASL History BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Toronto invitational lan 22 august [Megathread] Daily Proleagues [ASL22] Ro24 Group B [ASL22] Ro24 Group A
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Dating: How's your luck? Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4959 users

[A] HotS Custom - Page 62

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 60 61 62 63 64 85 Next
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 28 2012 07:21 GMT
#1221
On July 28 2012 16:15 Big J wrote:
@NewSunshine
Could you name the second map "Metatropolis Spaceship"

Actually, in one of the demos of the new units, that map is shown, and it's not actually a space platform. It's more of a sky platform, hovering above Korhal it looks like, the overview for the map sorta just has nothing.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Semmo
Profile Joined June 2011
Korea (South)627 Posts
July 28 2012 07:34 GMT
#1222
On July 28 2012 16:21 NewSunshine wrote:
Show nested quote +
On July 28 2012 16:15 Big J wrote:
@NewSunshine
Could you name the second map "Metatropolis Spaceship"

Actually, in one of the demos of the new units, that map is shown, and it's not actually a space platform. It's more of a sky platform, hovering above Korhal it looks like, the overview for the map sorta just has nothing.


Use the bridge method to make super thin cliffs! => Win

The whole map like that plz.
Mapmaker of Frost, Fruitland and Bridgehead
morrezor
Profile Joined July 2012
Sweden99 Posts
Last Edited: 2012-07-28 07:37:05
July 28 2012 07:35 GMT
#1223
gonna play the map again its funny
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2012-07-28 08:08:53
July 28 2012 08:06 GMT
#1224
Hey guys, just a quick update with some of the things mentioned yesterday, as well as some tweaks that I recently noticed needed to be made. The most notable here is the Abduct range, which being as contentious as it is (completely changes PvZ in my opinion) I have listed the Battle Report time for you to confirm for yourself the range. In order to confirm it is correct I placed all the units in the exact formation and replicated the scenario, and it indeed requires precisely 9 range on Abduct to get the same result. Consume is also a lot nicer now as you can queue it up on a near-full energy viper and it will stop when its full and do its next action. The patch is now available on all servers.

Patch Notes 1.04
- Fixed marauder concussive shells to not do AoE
- Fixed some tooltips to show duration such as Blinding Cloud
- Fixed alert and production tab icons for all new units and abilities
- Oracle and Locust models now slightly larger
- Abduct is now 9 range (see 14:35 on PvZ Battle Report)
- Consume now stops when the Viper has full energy
- Abduct on flying units now ignores all terrain

Also as an aside I am for the moment not going to be so concerned with the bugs on the Arcade version of the map, because they are exclusive to this version and in my opinion errors on Blizzard's side rather than mine (the patch should by all counts be backwards compatible). I may still try to look at it but I am not sure what success I'll have as some of the bugs are strange to say the least (e.g. the warpgate turns back into a gateway after it opens up).

Anyway hope you guys enjoy the patch and let me know if you find any more issues. Abduct still isn't perfect, if you are using it on ground units and there is a large building underneath your viper or something equally large it won't pull the unit towards you, but I don't think it is game breaking, and I will look into this at a later date.
Tritanis
Profile Joined November 2007
Poland344 Posts
Last Edited: 2012-07-28 10:29:20
July 28 2012 10:28 GMT
#1225
Some unit models are bugged in the EU version (in my latest PvZ it was oracle and swarm host). A white sphere is displayed instead of the proper unit model.
I live, I serve, I die for the Metal
morrezor
Profile Joined July 2012
Sweden99 Posts
July 28 2012 10:42 GMT
#1226
I can agree on that got same
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
July 28 2012 10:52 GMT
#1227
When you try to crtl click, or double click an unburrowed swarm host, it does not select the burrowed ones. Or vice verso.

Because no other unit in the game does that for units that are in different form, even vikings, I dont think it should be so for swarm host either.
Ryuuka
Profile Joined March 2011
Sweden87 Posts
July 28 2012 11:01 GMT
#1228
all custom units are bugged for me on EU they are all white/blue spheres, the warhounds rocket didn't even shoot
Fearlezz
Profile Joined April 2010
Croatia176 Posts
Last Edited: 2012-07-28 12:39:21
July 28 2012 11:03 GMT
#1229
On July 28 2012 19:28 Tritanis wrote:
Some unit models are bugged in the EU version (in my latest PvZ it was oracle and swarm host). A white sphere is displayed instead of the proper unit model.

Confirmed, they are fine in the unit tester though. Going to test a few other unit models, think I saw white spheres on the terran side in the fog of war while they were destroying my mineral block.

edit: Never mind, it's as Ryuuka says. Also, all the UI icons for new units/upgrades are broken too.
StarGalaxy
Profile Joined March 2011
Germany744 Posts
July 28 2012 12:37 GMT
#1230
yeap models are bugged (US also)
also there is not pylon range displayed
Cj hero | Zest
morrezor
Profile Joined July 2012
Sweden99 Posts
July 28 2012 12:49 GMT
#1231
mothership core's energize bugged when used on nexus it says energize usage is surpressed shows up like an error message and nothing happend if I gonna chrono boost on nexus or stargate for example , as I did.
CikaZombi
Profile Joined August 2011
Serbia630 Posts
July 28 2012 16:21 GMT
#1232
On July 28 2012 21:49 morrezor wrote:
mothership core's energize bugged when used on nexus it says energize usage is surpressed shows up like an error message and nothing happend if I gonna chrono boost on nexus or stargate for example , as I did.


Confirmed, Energize blocks chrono boost usage. Too bad I was playing this map alot and it got general exposure, but now several bugs appeared that practically prevent normal playing
You can no more evade my wrath, than you could your own shadow.
Ramiz1989
Profile Joined July 2012
12124 Posts
July 28 2012 17:07 GMT
#1233

Anyway hope you guys enjoy the patch and let me know if you find any more issues. Abduct still isn't perfect, if you are using it on ground units and there is a large building underneath your viper or something equally large it won't pull the unit towards you, but I don't think it is game breaking, and I will look into this at a later date.

It would actually be good if they let it this way in the real game, it will support more microing and positioning, than just doing 'D' and target unit you want to pull over.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
archonOOid
Profile Blog Joined March 2011
1983 Posts
July 28 2012 17:35 GMT
#1234
According to the sweish e-sport site rakaka http://rakaka.se/?newsID=19478 they tested the new units at the nordic wcs and the reporter said (in the clip at 2:01) that the range for the temptest is down to 10. Can someone confirm that?
I'm Quotable (IQ)
Garmer
Profile Joined October 2010
1286 Posts
July 28 2012 17:50 GMT
#1235
the tempest need an upgrade to have 22 range.
Dreadwolf
Profile Joined July 2010
Canada220 Posts
July 28 2012 17:51 GMT
#1236
On July 29 2012 02:35 archonOOid wrote:
According to the sweish e-sport site rakaka http://rakaka.se/?newsID=19478 they tested the new units at the nordic wcs and the reporter said (in the clip at 2:01) that the range for the temptest is down to 10. Can someone confirm that?


Range was 10 before, the upgrade is +12 range, did they remove the upgrade?
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2012-07-28 17:58:39
July 28 2012 17:57 GMT
#1237
in that video, it's me or the warhound just shooted at the tempest?
nevermind, was a mines
XenoX101
Profile Joined February 2011
Australia729 Posts
July 28 2012 18:01 GMT
#1238
hey guys thanks for the feedback will fix it tomorrow when I get back.
Faent
Profile Blog Joined April 2011
Canada94 Posts
July 28 2012 18:28 GMT
#1239
Was playing around a bit last night on NA. Playing as zerg, I was having problems seeing the viper / swarm host models. Just the spheres. Another small bug you can probably fix pretty easily, the Overseers changeling ability. It currently requires you to target the ground, whereas in SC2:WoL you just press changeling and it drops one. Just a little inconsistency I thought you might want to fix.
moskonia
Profile Joined January 2011
Israel1448 Posts
July 28 2012 18:37 GMT
#1240
The overseer can now lunch the changling instead of dropping it, that is why you have to target the ground (so you choose where to throw it to).

About the tempest, I don't think it would make sense to remove the range upgrade, since that was the whole point of the unut :S
Prev 1 60 61 62 63 64 85 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft558
ProTech70
Trikslyr17
StarCraft: Brood War
Shuttle 3793
Larva 452
Killer 253
Bale 43
Dota 2
The International88413
Gorgc6610
singsing1919
League of Legends
JimRising 688
Counter-Strike
edward281
Super Smash Bros
Mew2King160
Other Games
summit1g10512
C9.Mang0240
Organizations
Other Games
gamesdonequick534
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH365
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota256
• Noizen35
League of Legends
• Rush1476
• Lourlo1015
• Stunt436
Upcoming Events
CranKy Ducklings
2h 33m
PiG Sty Festival
4h 33m
Zoun vs Solar
SHIN vs Maru
Patches Events
8h 33m
Sparkling Tuna Cup
1d 2h
PiG Sty Festival
1d 4h
TBD vs Reynor
Serral vs TBD
OSC
1d 8h
Afreeca Starleague
2 days
hero vs ggaemo
Larva vs Mong
The Patches Monday
2 days
Afreeca Starleague
3 days
Soulkey vs PianO
JyJ vs sSak
GSL
3 days
[ Show More ]
PiGosaur Cup
3 days
Replay Cast
3 days
Afreeca Starleague
4 days
Mini vs Calm
Queen vs EffOrt
Replay Cast
4 days
The PondCast
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Escore Tournament S3: W8
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.