Data -> Periodic Effect -> Apply Force
O-o; Actually it's quite easy to program that through data editor
The problem is, we need to know the cost, and weapon cool down =_=;; Two of the most important stats...
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ooni
Australia1498 Posts
On October 24 2011 16:49 Dudemeister wrote: Show nested quote + On October 24 2011 05:39 Siretu wrote: On October 24 2011 03:21 Cheekio wrote:although there are a couple of new abilities that seem difficult to mod in (the viper's unit grab being the first that comes to mind). The viper grab wouldn't be that hard to make. Worst-case scenario: do it in the trigger editor. How else would you do it? Data -> Periodic Effect -> Apply Force O-o; Actually it's quite easy to program that through data editor The problem is, we need to know the cost, and weapon cool down =_=;; Two of the most important stats... | ||
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Siretu
151 Posts
On October 24 2011 17:48 DuckyTheDuck wrote: After trying to remake abilities I came to conclusion that it's not as easy as it would seem at first glance. In fact Abduct/Replicate/PhaseShift/Entomb and Preodrain seem to be pretty hard in current editor. GL to whoever will try to recreate them. I disagree :D I'll give it and try and see if I'll share your opinion after trying. On October 24 2011 23:29 ooni wrote: Show nested quote + On October 24 2011 16:49 Dudemeister wrote: On October 24 2011 05:39 Siretu wrote: On October 24 2011 03:21 Cheekio wrote:although there are a couple of new abilities that seem difficult to mod in (the viper's unit grab being the first that comes to mind). The viper grab wouldn't be that hard to make. Worst-case scenario: do it in the trigger editor. How else would you do it? Data -> Periodic Effect -> Apply Force O-o; Actually it's quite easy to program that through data editor The problem is, we need to know the cost, and weapon cool down =_=;; Two of the most important stats... That's smarter than what I had in mind. I was thinking about some missile with return(like spine crawler's attack) with some teleport effect teleporting to the location of the missile. I wasn't really sure it would work though. On October 24 2011 20:47 Dudemeister wrote: It would not be very hard but I don't have the time :/ This, but after thinking about it, I think it wont take that much time. I'll give it a try. So, if I do this. What map should I do it on? | ||
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Antisocialmunky
United States5912 Posts
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Apoo
413 Posts
Offtopic: Blizzards Hype is too strong :'( | ||
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Siretu
151 Posts
If someone else wants to try, PM me and I'll send what I did. Here's a google document showing what I've done. The finished things are in green. https://docs.google.com/document/d/1H8-CeeYSzOTQkr_xbVX_HhnzwpVOgwXuIwVRnJ1jvKQ/edit?hl=en_US If there is no map within 2 weeks, I'll start working on it again, but I think someone else will have finished it by then. | ||
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Asday
United Kingdom388 Posts
If you're bored at home with the editor, just make one of the units, or one of the abilities, and upload the map somewhere, and people can put them all together. :D | ||
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Antisocialmunky
United States5912 Posts
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DuckyTheDuck
14 Posts
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decemberscalm
United States1353 Posts
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SeanShepard
United States48 Posts
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Freeze967
United States230 Posts
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Conquerer67
United States605 Posts
On October 24 2011 03:13 Sea_Food wrote: Show nested quote + On October 24 2011 03:10 GinDo wrote: The issue is that nobody has any of the stats written down -_-. Yeah. Srsly wtf people at blizzcon with accsess to beta there but wont write down stats. If you want to be a technicalities whiner, it's alpha at this point. /trollface Also, just remember that that most of the stuff they showed they said was still under construction, in that they are basically making tweaks to it in their play testing almost every day, but if you want to go with the blizzcon stats, then go ahead. | ||
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MindBreaker
United States574 Posts
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Freeze967
United States230 Posts
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MindBreaker
United States574 Posts
On October 25 2011 08:31 Freeze967 wrote: Also, based off the shadow the Replicant makes I think that it's a flying unit, not a ground unit. Probably more of a hovering unit also it comes out of the robo | ||
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Antisocialmunky
United States5912 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=278806 | ||
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Cheekio
United States34 Posts
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blAke139
Switzerland199 Posts
You guys should totally set up something that you can make this happen! It should then be up in no time ![]() | ||
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Apoo
413 Posts
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Gladiator6
Sweden7024 Posts
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