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The Map Art Thread - Page 11

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 9 10 11 12 13 45 Next All
eTcetRa
Profile Joined November 2010
Australia822 Posts
July 18 2012 14:34 GMT
#201
Wanted to create something different and less "natural" than i have of late. I present an upcoming map: Crimson Isles.


+ Show Spoiler +
[image loading]
[image loading]
Retired Mapmaker™
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
July 18 2012 15:08 GMT
#202
On July 18 2012 23:34 eTcetRa wrote:
Wanted to create something different and less "natural" than i have of late. I present an upcoming map: Crimson Isles.


+ Show Spoiler +
[image loading]
[image loading]


*drools*

how did you get those really nice texture edges? is there another texture used between the 2 main ones?
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
Timetwister22
Profile Joined March 2011
United States538 Posts
July 18 2012 18:59 GMT
#203
On July 18 2012 23:34 eTcetRa wrote:
Wanted to create something different and less "natural" than i have of late. I present an upcoming map: Crimson Isles.


+ Show Spoiler +
[image loading]
[image loading]


O.O I might just have to use this somewhere. Awesome job and thanks for sharing :D
Former ESV Mapmaker | @Timetwister22
SeinGalton
Profile Blog Joined April 2011
South Africa387 Posts
July 18 2012 19:23 GMT
#204
Great thread; my contribution:

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]


They're coming to get you, Barbara.
Coppermantis
Profile Joined June 2012
United States845 Posts
Last Edited: 2012-07-18 19:29:19
July 18 2012 19:25 GMT
#205
[image loading]

Not quite as pretty as what's been posted previously, but I do think that it's nice looking. I'm really curious how you got that really cool texture transition eTcetRa, It looks great.


Also, Sien, Great use of the Xil trees as coral.
eTcetRa
Profile Joined November 2010
Australia822 Posts
July 19 2012 05:01 GMT
#206
I am using only three textures in those images:

Agria Concrete
Aiur Grass
Aiur Grunge


The texture Aiur Grunge has very defined lines on it which you can use to create edging for other texutres like I did the concrete. The lines aren't as consistent as other textures which gives it a softer look in places, as though the "grungey dirt" has risen over the concrete in places.

I can make guides for some more advanced texturing techniques i've used in maps like Genesis aswell, if some people were interested.
Retired Mapmaker™
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2012-07-19 05:36:46
July 19 2012 05:33 GMT
#207
On July 19 2012 14:01 eTcetRa wrote:
I am using only three textures in those images:

Agria Concrete
Aiur Grass
Aiur Grunge


The texture Aiur Grunge has very defined lines on it which you can use to create edging for other texutres like I did the concrete. The lines aren't as consistent as other textures which gives it a softer look in places, as though the "grungey dirt" has risen over the concrete in places.

I can make guides for some more advanced texturing techniques i've used in maps like Genesis aswell, if some people were interested.

I suspected that was what you did. You can actually do something similar with Niflheim Smooth Ice, to make it look like something is frosting over on the edges. This works even better if you add a soft edge of Niflheim Ice Frosty, which blends with the ice, but gives it a nice accent, the end result being sorta like what you've done. I don't have an image though, I scrapped the map where I did that, but anyone who's got their hands on the tileset is free to give it a go.

edit: in fact, you might be able to mesh the Smooth Ice with the Aiur Grunge, and have them be sort of interwoven, giving a sort of slushy look. awesome idea, wish I thought of it :p
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Semmo
Profile Joined June 2011
Korea (South)627 Posts
Last Edited: 2012-07-19 23:51:56
July 19 2012 23:45 GMT
#208
On July 19 2012 03:59 Timetwister22 wrote:
Show nested quote +
On July 18 2012 23:34 eTcetRa wrote:
Wanted to create something different and less "natural" than i have of late. I present an upcoming map: Crimson Isles.


+ Show Spoiler +
[image loading]
[image loading]


O.O I might just have to use this somewhere. Awesome job and thanks for sharing :D


Make cliff, texture it, texture below, then, make the whole thing flat, becomes something like this, if you do it right.

edit: it's actually not quite as same, but maybe if you blur the textures, it might work?

I'll wait for etcetra's guide though.
Mapmaker of Frost, Fruitland and Bridgehead
Namrufus
Profile Blog Joined August 2011
United States396 Posts
July 20 2012 02:58 GMT
#209
On July 20 2012 08:45 kim9067 wrote:
Show nested quote +
On July 19 2012 03:59 Timetwister22 wrote:
On July 18 2012 23:34 eTcetRa wrote:
Wanted to create something different and less "natural" than i have of late. I present an upcoming map: Crimson Isles.


+ Show Spoiler +
[image loading]
[image loading]


O.O I might just have to use this somewhere. Awesome job and thanks for sharing :D


Make cliff, texture it, texture below, then, make the whole thing flat, becomes something like this, if you do it right.

edit: it's actually not quite as same, but maybe if you blur the textures, it might work?

I'll wait for etcetra's guide though.


here is an excellent guide by Koagel that describes some of these texturing techniques very well:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=309265



anyway here are some pictures:
+ Show Spoiler [H20] +
[image loading]
[image loading]
[image loading]
[image loading]
This is it... the alpaca lips.
Coppermantis
Profile Joined June 2012
United States845 Posts
July 20 2012 04:50 GMT
#210
Must be some thick Ice to support a Battlecruiser.

But really, it looks great, job well done.
NewSunshine
Profile Joined July 2011
United States5938 Posts
August 01 2012 07:23 GMT
#211
A sneak peak of my next creation, Cliffs of Albion(working title):
[image loading]

[image loading]

It's still in the works obviously, so the finished product will have more detail/awesome in it, but there it is.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
GDR
Profile Joined July 2011
Canada407 Posts
August 01 2012 08:05 GMT
#212
[image loading]

+ Show Spoiler +

[image loading]

[image loading]

[image loading]



A few screenshots from my map. I'm really happy with my bridges.
eTcetRa
Profile Joined November 2010
Australia822 Posts
August 01 2012 08:40 GMT
#213
I should hope your happy, that looks very very good!
Retired Mapmaker™
Johanaz
Profile Joined September 2010
Denmark363 Posts
Last Edited: 2012-08-07 19:36:17
August 07 2012 19:34 GMT
#214
Update!

Artist of the month: Meltage !

+ Show Spoiler [Meltage gallery] +

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]
TPW Map Maker - theplanetaryworkshop.com
iGrok
Profile Blog Joined October 2010
United States5142 Posts
August 07 2012 20:31 GMT
#215
Peeked back into this thread on a tip. Damn Meltage, you've come a long way! Your stuff looks incredible now.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
August 07 2012 20:41 GMT
#216
Meltage so gosu.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
Meltage
Profile Joined October 2010
Germany613 Posts
Last Edited: 2012-08-08 09:52:51
August 08 2012 09:42 GMT
#217
On August 08 2012 05:31 iGrok wrote:
Peeked back into this thread on a tip. Damn Meltage, you've come a long way! Your stuff looks incredible now.

On August 08 2012 05:41 Yonnua wrote:
Meltage so gosu.



Thanks guys. It warms my poor heart And my ego ..
http://mentalbalans.se/aggedesign
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
August 09 2012 10:26 GMT
#218
Best of best formatting is messed up
Mapmaker | Author of Atlas, Rao Mesa & Paralda
Johanaz
Profile Joined September 2010
Denmark363 Posts
August 09 2012 10:50 GMT
#219
On August 09 2012 19:26 ScorpSCII wrote:
Best of best formatting is messed up


Yeah I noticed that. I can't see what's wrong with the code, I suspect there might be a limit to how many pictures a post can contain, but I really don't know.
TPW Map Maker - theplanetaryworkshop.com
Meltage
Profile Joined October 2010
Germany613 Posts
August 10 2012 10:52 GMT
#220
On August 09 2012 19:50 Johanaz wrote:
Show nested quote +
On August 09 2012 19:26 ScorpSCII wrote:
Best of best formatting is messed up


Yeah I noticed that. I can't see what's wrong with the code, I suspect there might be a limit to how many pictures a post can contain, but I really don't know.


Try remove pix and update until you find the limit or the error then
http://mentalbalans.se/aggedesign
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