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The Map Art Thread - Page 9

Forum Index > SC2 Maps & Custom Games
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Prev 1 7 8 9 10 11 45 Next All
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
Last Edited: 2012-05-30 23:40:42
May 30 2012 23:39 GMT
#161
IronMan's stream made me want to try my hand at making a volcanic jungle, so I invaded one of my old maps.
[image loading]
The Char dirt texture is actually just perfect for this sort of thing.
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
June 03 2012 15:44 GMT
#162
This is a bit different from what's posted before, mainly because of the inclusion of units. It's from a stealth mission I'm making (think MGS1). The "black snow" is white in-game. And that is an actual snow tileset, named Niflheim.

[image loading]
Xenocryst
Profile Joined December 2010
United States521 Posts
June 03 2012 16:49 GMT
#163
this thread is gorgeous!
Superouman
Profile Blog Joined August 2007
France2195 Posts
June 03 2012 17:05 GMT
#164
Muspelheim wins this thread by its cliff innovation: Braxis Alpha man-made + extended natural cliffs by Rock (Giant)

[image loading]

[image loading]
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Aunvilgod
Profile Joined December 2011
2653 Posts
June 03 2012 18:30 GMT
#165
Superouman, did he modify the Braxis Alpha cliff height or did he just delete terrain and coverd it with lava, do you happen to know?
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Superouman
Profile Blog Joined August 2007
France2195 Posts
June 03 2012 18:39 GMT
#166
He erased the terrain squares with the tool (i don't recall the name) and placed the lava with a lower height that usual
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Johanaz
Profile Joined September 2010
Denmark363 Posts
June 03 2012 18:50 GMT
#167
Added pics to best of the best gallery awesome stuff guys!
TPW Map Maker - theplanetaryworkshop.com
eTcetRa
Profile Joined November 2010
Australia822 Posts
Last Edited: 2012-06-04 05:43:36
June 04 2012 05:40 GMT
#168
I don't think he erased terrain squares but removed lowest level altogether? It is the same thing I did with my lava images in the earlier pages of this thread seen here:

[image loading]

As you can tell, he pulled it off far far far better than I did.
Retired Mapmaker™
WniO
Profile Blog Joined April 2010
United States2706 Posts
June 04 2012 06:09 GMT
#169
oh what i had that shit back in 2010 with Hybridstation ez mode. just kidding his map is perty. BTW I WANT TO SEE A GODDAMN INDOOR MAP. someone make it already. like a giant protoss temple, or a huge terran refinery or warehouse or something. gogo.
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
June 23 2012 21:56 GMT
#170
[image loading]
[image loading]
[image loading]

Yeh yeh I know, P decals are overused, trying to cut down on them.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
June 24 2012 20:35 GMT
#171
It's not heroin. :p

I like that.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
July 06 2012 04:44 GMT
#172
On August 06 2011 09:54 MavercK wrote:
all i really have to show off is my SC2BW Destination, i recently imported terrain textures from SC1 and used them. trying to recreate it as accurately as possible. i was suprised the textures actually look pretty good in sc2.

[image loading]


WOW JUST WOW. How would I go about doing this? I know it's over a year old. But holy....
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
July 06 2012 06:28 GMT
#173
On June 04 2012 15:09 WniO wrote:
oh what i had that shit back in 2010 with Hybridstation ez mode. just kidding his map is perty. BTW I WANT TO SEE A GODDAMN INDOOR MAP. someone make it already. like a giant protoss temple, or a huge terran refinery or warehouse or something. gogo.


soon

its gonna suck since im not that good but im working on something like that
KCCO!
Coppermantis
Profile Joined June 2012
United States845 Posts
July 06 2012 06:41 GMT
#174
The problem with indoor maps is that they have to fit Battlecruisers, Carriers and Motherships in them. I do think it would be interesting to have maps with various smaller areas, representing buildings, only accessable by non-massive land units. Actually, having other terrain effects in general would be cool, like swampland slowing units down, or radioactive dumps that slowly attrition things that pass through. I want to go make a map like that now.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 09 2012 20:54 GMT
#175
[image loading]
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Coppermantis
Profile Joined June 2012
United States845 Posts
Last Edited: 2012-07-09 22:06:52
July 09 2012 21:27 GMT
#176
Wow. Looks really nice, the lighting is especially great.

This is something I've made. The sandbags on the left are strange looking but it's okay I think.

[image loading]
Ferisii
Profile Joined February 2011
Denmark199 Posts
July 10 2012 19:10 GMT
#177
Boy, I havn't been here in a long time! Good to see that people are still coming up with new ways of creating awesome environments.

Here's a shot I made in roughly 30 min'ish. I havn't used the editor in Months :/, but I might get back to it when I get proper time. (and creative mind mode, cause hey, kinda need that to bother to do anything with it!)
[image loading]

You may have a virtual cookie if you can tell me where I got the inspiration from!
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 10 2012 19:16 GMT
#178
Holy shit Ferisii that's sick!
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Superouman
Profile Blog Joined August 2007
France2195 Posts
July 10 2012 19:19 GMT
#179
fenrisii, it looks like diablo 3
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Coppermantis
Profile Joined June 2012
United States845 Posts
July 10 2012 19:24 GMT
#180
O_o


*speechless*
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