• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:43
CEST 04:43
KST 11:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou21Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET8Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)81
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! Weekly Cups (Oct 13-19): Clem Goes for Four 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Merivale 8 Open - LAN - Stellar Fest Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
BSL Team A vs Koreans - Sat-Sun 16:00 CET OGN to release AI-upscaled StarLeague from Feb 24 Is there anyway to get a private coach? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 ASL final tickets help [Megathread] Daily Proleagues [ASL20] Semifinal B
Strategy
Roaring Currents ASL final Relatively freeroll strategies BW - ajfirecracker Strategy & Training TvP Upgrades
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Korean Music Discussion Anime Discussion Thread Series you have seen recently... Movie Discussion!
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1274 users

The Map Art Thread - Page 10

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 8 9 10 11 12 45 Next All
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 10 2012 19:25 GMT
#181
How did you do the light in the door?
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
SigmaFiE
Profile Blog Joined October 2011
United States333 Posts
July 10 2012 19:25 GMT
#182
On July 11 2012 04:10 Ferisii wrote:
Boy, I havn't been here in a long time! Good to see that people are still coming up with new ways of creating awesome environments.

Here's a shot I made in roughly 30 min'ish. I havn't used the editor in Months :/, but I might get back to it when I get proper time. (and creative mind mode, cause hey, kinda need that to bother to do anything with it!)
[image loading]

You may have a virtual cookie if you can tell me where I got the inspiration from!


I'm calling Diablo (the original) entrance to the cathedral. Updated for modern times in so many good ways!
https://johnemerson.artstation.com/
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 10 2012 19:27 GMT
#183
On July 11 2012 04:25 IronManSC wrote:
How did you do the light in the door?

I'm thinking sunrays and omni lights probably. Still very impressive.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 10 2012 19:28 GMT
#184
On July 11 2012 04:27 NewSunshine wrote:
Show nested quote +
On July 11 2012 04:25 IronManSC wrote:
How did you do the light in the door?

I'm thinking sunrays and omni lights probably. Still very impressive.


Sunrays are too big and they shine wherever, and omni lights do not give off rays like that. If I had to guess it's probably a standard search light with a custom color.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 10 2012 19:33 GMT
#185
On July 11 2012 04:28 IronManSC wrote:
Show nested quote +
On July 11 2012 04:27 NewSunshine wrote:
On July 11 2012 04:25 IronManSC wrote:
How did you do the light in the door?

I'm thinking sunrays and omni lights probably. Still very impressive.


Sunrays are too big and they shine wherever, and omni lights do not give off rays like that. If I had to guess it's probably a standard search light with a custom color.

I don't know, I've never done it, but it seems possible to mess with the scale/height of the sunrays, to fit this sort of thing. I could be wrong though.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Gfire
Profile Joined March 2011
United States1699 Posts
Last Edited: 2012-07-10 20:15:10
July 10 2012 20:14 GMT
#186
+ Show Spoiler +
[image loading]
Randomly generated ships


+ Show Spoiler +
[image loading]


+ Show Spoiler +
[image loading]

[image loading]


+ Show Spoiler +
[image loading]


+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


+ Show Spoiler +
[image loading]

[image loading]

[image loading]


Some of my themes.
all's fair in love and melodies
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 10 2012 20:19 GMT
#187
On July 11 2012 05:14 Gfire wrote:
+ Show Spoiler +
[image loading]
Randomly generated ships



It's like a separate dimension of the fallen protoss souls
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Gfire
Profile Joined March 2011
United States1699 Posts
July 10 2012 20:23 GMT
#188
This is where Carriers go after HoTS.
all's fair in love and melodies
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 10 2012 20:49 GMT
#189
I was sorta hoping no one else found the trick with the Braxis cliffs, cus I wanted to use it.
Anyway, here are the aesthetic pics of my 2nd MOTM entry, Cerberus Plateau, check out the map thread if you're interested, I could use some comments regarding the layout, so far they've only been about the aesthetic.

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
moskonia
Profile Joined January 2011
Israel1448 Posts
July 10 2012 20:52 GMT
#190
On July 11 2012 05:23 Gfire wrote:
This is where Carriers go after HoTS.

That is so sad D:
sCnDiamond
Profile Joined January 2011
Germany340 Posts
July 10 2012 21:40 GMT
#191
On July 11 2012 04:10 Ferisii wrote:
Boy, I havn't been here in a long time! Good to see that people are still coming up with new ways of creating awesome environments.

Here's a shot I made in roughly 30 min'ish. I havn't used the editor in Months :/, but I might get back to it when I get proper time. (and creative mind mode, cause hey, kinda need that to bother to do anything with it!)
+ Show Spoiler +
[image loading]


You may have a virtual cookie if you can tell me where I got the inspiration from!

It looks like Diablo 3, act 1 when you enter the cursed hold.
+ Show Spoiler +
[image loading]
formerly spinnaker.
Ferisii
Profile Joined February 2011
Denmark199 Posts
Last Edited: 2012-07-11 13:05:12
July 11 2012 13:01 GMT
#192
Haha, thanks for the nice comments people! Always nice to know I'm still capable of doing good stuff. And yes, it is from D3 Act1, more specificly, it's the exit from the Spider queen room.
About the door lighting effect, @NewSunshine you pretty much hit the nail right on the head, with me using sunrays and omni lights to create the door effect. I used a total of 3 sunrays to create a effect for my liking, changing their colours, sizes and adding in omni lights to make it look like the light was spreading to the outside area bit. Here's another screenshot from a different angle.

@Gfire
I really like what you have made in those last screenshots! They're simple, yet very nice to look at.

Edit: Nearly forgot. If anyone wants to have a closer look at my d3art test map, feel free to link me a free upload website I can put it up on. Sucks that megaupload is down.
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 11 2012 14:11 GMT
#193
On July 11 2012 22:01 Ferisii wrote:
Haha, thanks for the nice comments people! Always nice to know I'm still capable of doing good stuff. And yes, it is from D3 Act1, more specificly, it's the exit from the Spider queen room.
About the door lighting effect, @NewSunshine you pretty much hit the nail right on the head, with me using sunrays and omni lights to create the door effect. I used a total of 3 sunrays to create a effect for my liking, changing their colours, sizes and adding in omni lights to make it look like the light was spreading to the outside area bit. Here's another screenshot from a different angle.

@Gfire
I really like what you have made in those last screenshots! They're simple, yet very nice to look at.

Edit: Nearly forgot. If anyone wants to have a closer look at my d3art test map, feel free to link me a free upload website I can put it up on. Sucks that megaupload is down.

use dropbox
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Ferisii
Profile Joined February 2011
Denmark199 Posts
Last Edited: 2012-07-11 14:46:06
July 11 2012 14:45 GMT
#194
@IGrok
Thanks for the tip! Why havn't I heard of this site till now?! It seems I could've used this heavily months ago!
Anyhow, here's a link to the map file: https://www.dropbox.com/s/63nybdu9dojyboz/D3art_test.rar

+ Show Spoiler +
On July 11 2012 04:25 SigmaFiE wrote:
I'm calling Diablo (the original) entrance to the cathedral. Updated for modern times in so many good ways!
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 11 2012 16:28 GMT
#195
On July 11 2012 22:01 Ferisii wrote:
Here's another screenshot from a different angle.

haha, nice thor
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Ferisii
Profile Joined February 2011
Denmark199 Posts
July 11 2012 18:19 GMT
#196
[image loading]

So many Briiicks.
Oh well. Not entirely happy on how it turned out, but I guess it's ok for now.
If anyone is interrested in taking a closer you, you can find the map file right here.
And before anyone ask, no, this is not good for gameplay. Performace issues ;p
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
Gfire
Profile Joined March 2011
United States1699 Posts
July 11 2012 18:27 GMT
#197
Looks good. Sadly I think the texture resolution is too low to scale the doodads up that much and still look good. But the overall impression it gives is quite nice. Feels a lot like Diablo, for sure.
all's fair in love and melodies
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2012-07-11 19:25:34
July 11 2012 19:24 GMT
#198
On July 12 2012 03:19 Ferisii wrote:
+ Show Spoiler +
[image loading]


So many Briiicks.
Oh well. Not entirely happy on how it turned out, but I guess it's ok for now.
If anyone is interrested in taking a closer you, you can find the map file right here.
And before anyone ask, no, this is not good for gameplay. Performace issues ;p

Begone, nephalem!
Looks great again. The resolution thing is a bit of a bump, but not a big deal in this case.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 11 2012 19:58 GMT
#199
Scale down the units instead.

O.o
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 11 2012 20:00 GMT
#200
Should add some wc3 ghouls in there, Ferissi
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Prev 1 8 9 10 11 12 45 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
02:00
2025 S3: Americas Qualifier
CranKy Ducklings67
LiquipediaDiscussion
The PiG Daily
22:00
Best Games of SC
ByuN vs Solar
Reynor vs herO
MaxPax vs Solar
Clem vs MaxPax
PiGStarcraft586
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft586
NeuroSwarm 116
ProTech100
SteadfastSC 59
PiLiPiLi 16
WinterStarcraft0
StarCraft: Brood War
LaStScan 85
Sharp 9
Dota 2
monkeys_forever622
LuMiX1
League of Legends
JimRising 641
Counter-Strike
fl0m1683
adren_tv44
Super Smash Bros
C9.Mang0690
hungrybox445
Other Games
summit1g7285
ViBE164
Trikslyr52
Organizations
Other Games
gamesdonequick900
BasetradeTV45
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 45
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift4614
• Stunt232
Other Games
• Scarra620
Upcoming Events
RSL Revival
7h 17m
WardiTV Invitational
8h 17m
OSC
12h 17m
SKillous vs goblin
Spirit vs GgMaChine
ByuN vs MaxPax
Afreeca Starleague
1d 5h
Snow vs Soma
Sparkling Tuna Cup
1d 7h
WardiTV Invitational
1d 9h
CrankTV Team League
1d 10h
BASILISK vs Streamerzone
Team Liquid vs Shopify Rebellion
Team Vitality vs Team Falcon
BSL Team A[vengers]
1d 12h
Gypsy vs nOOB
JDConan vs Scan
RSL Revival
1d 14h
Wardi Open
2 days
[ Show More ]
CrankTV Team League
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
4 days
The PondCast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
WardiTV Invitational
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.