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The Map Art Thread - Page 13
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OxyGenesis
United Kingdom281 Posts
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Randomaccount#77123
United States5003 Posts
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Samro225am
Germany982 Posts
<3 i like your style | ||
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RFDaemoniac
United States544 Posts
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Samro225am
Germany982 Posts
edit_ the lava in the first image looks better. changed fog settings? | ||
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xeqwist
55 Posts
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OxyGenesis
United Kingdom281 Posts
On October 12 2012 05:58 Samro225am wrote: totally worth it! keep it up, i am unsure if i have ever seens so much love and time for details together with such a stylish color combination/general design direction. i really hope the layout is good too! edit_ the lava in the first image looks better. changed fog settings? The lighting is what changed it the most I think but there is also a fog doodad in there. The aesthetic idea is red and cyan as they are opposite (and complimentary) colours. My graphic design degree is finally paying off ![]() No promises about the layout It's one of those solid-but-not-quite-tournament-level maps. I think it has some interesting and unique features though. Hit me up on skype, I would love to get your opinion. | ||
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Coppermantis
United States845 Posts
+ Show Spoiler + A gallery of a melee map I'm making with aesthetic techniques I've learned from this thread and other places. | ||
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Namrufus
United States396 Posts
On October 13 2012 08:03 Coppermantis wrote: Beautiful work Oxy. I really like the style. The lighting especially is awsome. + Show Spoiler + A gallery of a melee map I'm making with aesthetic techniques I've learned from this thread and other places. That looks like a pretty cool theme, I like the 'industrial quarry pit' look on the low ground. Imo, in the areas with natural cliffs there should be more variation, less long stretches of straight natural cliffs. also, I believe that the look of the area could benefit from the use of more 90 deg (the ones like this: > < V ^) corners on the natural cliffs instead of the majority of 135 deg cliff corners particularly here http://i.imgur.com/0hzFi.jpg, to keep the cliff lines more varied. | ||
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jesse101
Bahamas12 Posts
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jesse101
Bahamas12 Posts
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Drake Merrwin
Canada130 Posts
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Coppermantis
United States845 Posts
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Namrufus
United States396 Posts
+ Show Spoiler [map images] + ![]() ![]() ![]() polluted beach from my tyrador battlements 2 spawn + Show Spoiler [map images] + ![]() ![]() ![]() | ||
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SiskosGoatee
Albania1482 Posts
Centre: everyone loves bridges and protoss decalls right? ![]() John's Common Knowledge Hallway: ![]() | ||
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Drake Merrwin
Canada130 Posts
![]() More: + Show Spoiler + + Show Spoiler + + Show Spoiler + + Show Spoiler + | ||
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SiskosGoatee
Albania1482 Posts
![]() I feel it needs something more, any suggestions? Feels a bit too empty but I have no idea what else to place there. | ||
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Samro225am
Germany982 Posts
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