The Map Art Thread - Page 13
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OxyGenesis
United Kingdom281 Posts
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Randomaccount#77123
United States5003 Posts
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Samro225am
Germany982 Posts
<3 i like your style | ||
RFDaemoniac
United States544 Posts
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Samro225am
Germany982 Posts
edit_ the lava in the first image looks better. changed fog settings? | ||
xeqwist
55 Posts
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OxyGenesis
United Kingdom281 Posts
On October 12 2012 05:58 Samro225am wrote: totally worth it! keep it up, i am unsure if i have ever seens so much love and time for details together with such a stylish color combination/general design direction. i really hope the layout is good too! edit_ the lava in the first image looks better. changed fog settings? The lighting is what changed it the most I think but there is also a fog doodad in there. The aesthetic idea is red and cyan as they are opposite (and complimentary) colours. My graphic design degree is finally paying off No promises about the layout It's one of those solid-but-not-quite-tournament-level maps. I think it has some interesting and unique features though. Hit me up on skype, I would love to get your opinion. | ||
Coppermantis
United States845 Posts
+ Show Spoiler + A gallery of a melee map I'm making with aesthetic techniques I've learned from this thread and other places. | ||
Namrufus
United States396 Posts
On October 13 2012 08:03 Coppermantis wrote: Beautiful work Oxy. I really like the style. The lighting especially is awsome. + Show Spoiler + A gallery of a melee map I'm making with aesthetic techniques I've learned from this thread and other places. That looks like a pretty cool theme, I like the 'industrial quarry pit' look on the low ground. Imo, in the areas with natural cliffs there should be more variation, less long stretches of straight natural cliffs. also, I believe that the look of the area could benefit from the use of more 90 deg (the ones like this: > < V ^) corners on the natural cliffs instead of the majority of 135 deg cliff corners particularly here http://i.imgur.com/0hzFi.jpg, to keep the cliff lines more varied. | ||
jesse101
Bahamas12 Posts
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jesse101
Bahamas12 Posts
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Drake Merrwin
Canada130 Posts
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Coppermantis
United States845 Posts
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Namrufus
United States396 Posts
+ Show Spoiler [map images] + polluted beach from my tyrador battlements 2 spawn + Show Spoiler [map images] + | ||
SiskosGoatee
Albania1482 Posts
Centre: everyone loves bridges and protoss decalls right? John's Common Knowledge Hallway: | ||
Drake Merrwin
Canada130 Posts
More: + Show Spoiler + + Show Spoiler + + Show Spoiler + + Show Spoiler + | ||
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SiskosGoatee
Albania1482 Posts
I feel it needs something more, any suggestions? Feels a bit too empty but I have no idea what else to place there. | ||
Samro225am
Germany982 Posts
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