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[UMS] Darglein's Micro Trainer - Page 13

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 11 12 13 14 15 Next All
Sierra1
Profile Joined August 2011
Lithuania4 Posts
January 11 2012 16:55 GMT
#241
Hey, a really nice trainer. I saw mouzMaNa playing it on his stream. However good it may be, I am using custom hotkey bindings. Does anyone know how to import custom hotkeys to singleplayer mods like this one without having to manualy reassign every key?
mrafaeldie12
Profile Joined July 2011
Brazil537 Posts
January 11 2012 19:55 GMT
#242
I love this one :D.
"..it all comes thumbling down thumbling down thumblin down"
knyttym
Profile Blog Joined December 2006
United States5797 Posts
January 11 2012 22:55 GMT
#243
I haven't seen this before. I just tried it and enjoyed it much more then the other micro trainer I was playing
Davoud
Profile Joined August 2010
Sweden38 Posts
January 11 2012 23:59 GMT
#244
Really well made map, was so suprised by it! Thanks alot
Squigly
Profile Joined February 2011
United Kingdom629 Posts
Last Edited: 2012-01-13 06:21:49
January 13 2012 05:44 GMT
#245
Hey sorry if this has been said. But when i try and paly it (EU) the game speed is set to slow. All the settings are locked and I cant change any. Am I doing something obviously wrong?

EDIT: i was on join not create
hox
Profile Joined February 2010
United States59 Posts
January 13 2012 09:06 GMT
#246
Sweet map! I look forward to what else you come up with! Some suggestions for P - vortex micro, phoenix lifting (unit choice is esp. important in PvP), feedback and spreading vs ghosts, breaking a 1-1-1 contain
The spice must flow.
fenix404
Profile Joined May 2011
United States305 Posts
Last Edited: 2012-01-13 09:19:54
January 13 2012 09:16 GMT
#247
+ Show Spoiler +
On January 12 2012 01:55 Sierra1 wrote:
Hey, a really nice trainer. I saw mouzMaNa playing it on his stream. However good it may be, I am using custom hotkey bindings. Does anyone know how to import custom hotkeys to singleplayer mods like this one without having to manualy reassign every key?



i just have mine set, then use create game... it should carry over.


On January 13 2012 18:06 hox wrote:
Sweet map! I look forward to what else you come up with! Some suggestions for P - vortex micro, phoenix lifting (unit choice is esp. important in PvP), feedback and spreading vs ghosts, breaking a 1-1-1 contain


i would enjoy a proxy gate zealot vs zealot or a 4gate micro challenge... i'm sure zergs could use a ling/bling mirror match trainer, and terrans could use a vs terran bio/tank/viking and full mech micro.

i would also like to see macro challenges, somehow...
"think for yourself, question authority"
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
January 13 2012 09:49 GMT
#248
To the people suggesting extra challenges: you have to understand that those currently ingame, are actually very easy tasks for the cpu to perform (mostly, amoving), or very advanced and borderline impossible to beat (the blink stalker vs blink stalker mirror). Anything in between would be extremely hard to program...say, ghost vs ht, or ling/baneling mirror. Either a cpu plays perfectly or amoves simply because it can do stuff a LOT faster than any human.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
cydial
Profile Blog Joined September 2010
United States750 Posts
January 19 2012 03:47 GMT
#249
Is Darglein making any new challenges? I'd like to see storm dodging.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
January 19 2012 05:53 GMT
#250
I always train on this one, It's the best.
[TLNY]Mahjong Club Thread
fjjotizz
Profile Joined May 2010
Sweden153 Posts
January 21 2012 18:59 GMT
#251
Thing is it's in normal or slow speed on EU? Where can I find the fastest speed one on EU?
It's a really good map, I play it a lot on NA so lots of cred too you good sir!
"I'm a creepy guy. Tasteless, if it would make my units move faster, I would peek in everyones window in Seoul."
fenix404
Profile Joined May 2011
United States305 Posts
January 22 2012 08:23 GMT
#252
On January 22 2012 03:59 fjjotizz wrote:
Thing is it's in normal or slow speed on EU? Where can I find the fastest speed one on EU?
It's a really good map, I play it a lot on NA so lots of cred too you good sir!



it should usually be on "fast" by default. if you use create game, there should be a speed setting in the game lobby. change that to "faster"

unfortunately, it will do this almost every time.
"think for yourself, question authority"
fenix404
Profile Joined May 2011
United States305 Posts
January 22 2012 08:24 GMT
#253
+ Show Spoiler +
On January 22 2012 03:59 fjjotizz wrote:
Thing is it's in normal or slow speed on EU? Where can I find the fastest speed one on EU?
It's a really good map, I play it a lot on NA so lots of cred too you good sir!



it should usually be on "fast" by default. if you use create game, there should be a speed setting in the game lobby. change that to "faster"

unfortunately, it will do this almost every time.
"think for yourself, question authority"
Itisis
Profile Blog Joined December 2010
Canada79 Posts
Last Edited: 2012-01-27 21:30:53
January 27 2012 21:30 GMT
#254
[image loading]

Aww yeah :D

On Faster, btw
Grimzzy
Profile Joined June 2011
United Kingdom19 Posts
February 06 2012 07:17 GMT
#255
QUick question for the Creator IS EVERY level OF every 1 possible ?
It's amazing that the amount of news that happens in the world everyday always just exactly fits the newspaper.
Doomtrain2
Profile Joined February 2012
Germany45 Posts
Last Edited: 2012-02-10 08:41:26
February 10 2012 08:21 GMT
#256
Hi realy realy good map: I'm using it for a long time now.
Could you give more space for cameras. On some challenges you are at the edge of the map. not being able to scroll more to the left or xy side. Which is unnatural and hindering sometimes and you don't want to learn the map you want to learn natural micro.

As reading about the ideas of creating more challenges: here is my "demand"
-protoss: fight vs roaches + baneling-bombs
-Give an option to add a delay (before the attack starts) to set up your group hotkeys (for example "david kim uses a group-setup of banelings in his group of banelings")

@grimzzy hehe, of course not. he just added algorithms for unlimited levels. Testing each challenge to be possible for each level would be too much work. And I like the unlimited levels. You can just always increase. - But sometimes it's more about learning the AI behaviour than microing - for example baneling sniping on 20+ its later better to split 100%... yes the sense is to try improve sniping but just sayin..

@itisis next HuK? Hm, I reached 4x+ speed but no creep . because on creep you need tanks :D I'm not playing terran anymore so I don't train this. And it makes your hand hurt^^ Does your one hurt? ^^ Day9's 5 hand-stretches help.

On January 13 2012 18:49 Teoita wrote:
To the people suggesting extra challenges: you have to understand that those currently ingame, are actually very easy tasks for the cpu to perform (mostly, amoving), or very advanced and borderline impossible to beat (the blink stalker vs blink stalker mirror). Anything in between would be extremely hard to program...say, ghost vs ht, or ling/baneling mirror. Either a cpu plays perfectly or amoves simply because it can do stuff a LOT faster than any human.

He can still adjust the numbers of enemies. Which sets the diffuculty - even if he snipes you, sniping has a minicooldown which makes it possible for you to train feedback. more for a-move. less for microed-caster units, nevertheless a protoss-AI casting storm is never perfect unless you programm him "baiting" :D So those challenges are still relativly easy to create.

@fenix404
hm, I have faster by default..
Try DarkGrid: http://www.teamliquid.net/forum/viewmessage.php?topic_id=257590 | Naniwa WIN: http://1.bp.blogspot.com/-xWdDvWVtlj4/T_RvMeWkFgI/AAAAAAAAAGU/pKMQ6x_R60A/s1600/khaldor-celebrating-naniwa.gif
Druss
Profile Joined February 2012
France22 Posts
February 10 2012 13:07 GMT
#257
I liked sc2 official challenges, and your map is as good as them. thanks a lot, gonna practice now
ad astra per espera
nujgnoy
Profile Joined December 2009
United States204 Posts
February 14 2012 04:34 GMT
#258
This is one of the best maps, it's helped me out a lot

I would like to see:
1. improved ai micro
2. some rounds don't give you appropriate time that you've set
3. p deathball with templar & storm
4. customizeable upgrades (for ex weapon etc)
Deleted User 137586
Profile Joined January 2011
7859 Posts
February 17 2012 00:17 GMT
#259
Just dropping in to say thank you for making this map. Spending a lot of time doing the challenges and learning a lot.
Cry 'havoc' and let slip the dogs of war
MasterKang
Profile Joined August 2011
United States1373 Posts
February 21 2012 07:28 GMT
#260
Love this map. Use it all the time
Players: MMA, Boxer, Ryung, Life, TaeJa, Squirtle, Brown, Dark,
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