[A] Peepmode: New maps, new features, new video! - Page 6
Forum Index > SC2 Maps & Custom Games |
Leon1das13
Canada16 Posts
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PeterPwn
Germany13 Posts
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Grohg
United States243 Posts
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IcculusLizard
265 Posts
Grohg: Hopefully the system will earn the attention of reddit/r/starcraft or famous caster (Day9? DJ Wheat? Husky?) or pro gamer. If you enjoy the system, please spread the word, post in message boards, etc. If it eventually hits front page then there should be plenty of players. | ||
Dimenus
United States157 Posts
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Nibbler89
884 Posts
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OpAndroid
United States84 Posts
"< test" It comes up as: "<test <n/>" and then the new message continues right after that line of text. Also, not so much a bug, but a suggestion, you should make it so that if you play a game and lose, and then cue up to play again, then you don't get chosen. So guy A plays against guy B, guy A wins, guy A, B, and C all cue up and A and B get chosen again. Doesn't seem fair and I think guy C should be in next against Guy A. As well, it would be really nice if when you obs multiple games in a row, and you turn off the Name Panel, it stays off for the next game. As it is, when the next game starts, Hide Name Panel is checked, but the Name Panel still shows up. Other than that we are enjoying them, and hopefully the others get ported over to 1.4 soon. Thanks for building these. | ||
s15sLiDER
United States112 Posts
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IcculusLizard
265 Posts
OpAndroid: (1) Fixed the Name Panel issue. (2) Good catch on the "<" issue...it gets replaced with "[less_than]" now (3) Interesting player selection suggestion...perhaps there could be a mode where the system selects players based on number of matches played (favoring lower numbers). I prefer to stick to current random selection for non-winners for now. s15sLiDER: I added an instructional screen that lasts 60 seconds. It shows up if there is any player who has played less than 3 games. It can be skipped if all players click the "OK I'm Ready!" button. I also plan on making a tutorial YouTube video soon. I just re-published Antiga Shipyard, Shattered Temple, and Tal'Darim Altar with fixes for patch 1.4. Performance improvement in UI interactions should be evident. | ||
TheHoff
United Kingdom1 Post
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BlazingSonic
Germany51 Posts
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birdkicker
United States752 Posts
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IcculusLizard
265 Posts
birdkicker: I added a "New Player Timeout" (60 seconds) with simple instructions at the beginning. BlazingSonic: Why not start a weekly tournament or meetup with some of your friends? Send me feedback and replays! ![]() NEW FEATURE: Upgrade Grid - Shows a grid of icons, one for each research upgrade - Icon tooltips contain explanation and status - Researched items are highlighted in real-time, including Level for armor/attack - Current research items are highlighted in yellow ![]() | ||
IcculusLizard
265 Posts
- UI re-arrangement - F8 thru F12 hotkeys open menus - Added "Fair Message Log" in which players cannot read observer chat. Hitting F11 while playing will also bring up standard Message Log (due to restrictions imposed by Blizzard). - Lobby race determines UI style and initial in-game race - Ability to change race during intro tutorial for new players - Added player checkboxes on Chat Log and Match History - Various bug fixes ![]() | ||
IcculusLizard
265 Posts
- Hotkeys (Alt-based) - see Help > Hotkeys in-game - Added 2v2 maps (Boneyard / Monlyth Ridge) - Players can now vote to disable close spawn positions - Restored map pool, including Metalopolis, Xel'Naga Caverns, and Bel'Shir Beach (v2!) + Show Spoiler + ![]() + Show Spoiler + ![]() | ||
lxuzyl
Australia4 Posts
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IcculusLizard
265 Posts
-==UPDATE==- - New Map: Testbug - Auto Cam improvements New tutorial video... | ||
IcculusLizard
265 Posts
Revamped Upgrade Panel (monitor player upgrades in real-time) ![]() Added Structure Panel (monitor player builds in real-time) ![]() Numerous enhancements - simplified name panel - prettier Tug of War bars - improved Auto Cam scout tracking - bigger crowns! - various bug fixes...please keep the feedback coming! | ||
IcculusLizard
265 Posts
- Dual Sight added to map pool - New rating system based on Sonas rating - New votable option: Player Select; defaults to King vs Least Played - See http://www.peepmode.com/changelog for full list of changes | ||
Ulumulu
Germany10 Posts
Useless laggy animations, pointless teams. old koth-obs maps were good, whats that new stuff good for? | ||
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