• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:03
CEST 12:03
KST 19:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)75ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) BW General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8621 users

[A] Peepmode: New maps, new features, new video! - Page 8

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 6 7 8 9 10 36 Next All
IcculusLizard
Profile Joined May 2011
265 Posts
December 14 2011 04:41 GMT
#141
I used to suggest chat channel "peepmode" but no one uses in-bnet chat rooms afaik. I dunno...I may experiment with a very simplified interface for new players, and then transition them into the existing interface.
Contragaming
Profile Joined June 2011
16 Posts
December 14 2011 19:55 GMT
#142
I'm sorry to say this, but the lag issues stop me from playing this koth anymore! It's just not fun anymore when you're lagging to a point when the battle begins and is over and in between there's on big blur
IcculusLizard
Profile Joined May 2011
265 Posts
December 15 2011 05:10 GMT
#143
Contragaming: Don't worry, I'm on it. Did some tests today and have removed a couple laggy features in dev version. When there are 14 players and some have crappy comps it's gonna be slower than normal no matter what, but I think the next update should improve things considerably. I'll post on here when it's published...probably a couple more days.
Akira_fn
Profile Joined October 2011
Denmark23 Posts
Last Edited: 2011-12-15 16:01:18
December 15 2011 15:51 GMT
#144
Hey - great map. Been playing alot the last few days on EU. But now it bugs everytime i try it. All it shows is all kinds of wierd code, cant chat, cant pick race, cant play.

The metalopolis map
Exarl25
Profile Joined November 2010
1887 Posts
December 15 2011 16:35 GMT
#145
Map is completely broken on EU. Hope it gets fixed soon, it's a lot of fun.
IcculusLizard
Profile Joined May 2011
265 Posts
Last Edited: 2011-12-16 17:34:25
December 16 2011 02:11 GMT
#146
Issue with map on EU has been corrected.

UPDATE:
* Lag should be much better in large matches (removed Unit Death log type)
* Added simplified Avatar selection and tutorial screen
* Added Personal Option "Advanced Avatar selection" to return to previous functionality
* Added ability to kick players
http://www.peepmode.com/changelog/
Primadog
Profile Blog Joined April 2010
United States4411 Posts
December 23 2011 15:03 GMT
#147
saw your ad on reddit. Very, very cool!
Thank God and gunrun.
IcculusLizard
Profile Joined May 2011
265 Posts
December 24 2011 02:35 GMT
#148
New "overview" video explaining most features of the system


webvictim
Profile Joined May 2011
United Kingdom3 Posts
December 26 2011 01:41 GMT
#149
Your overview video is literally the most amazing thing I have ever witnessed in custom games for SC2. Thank you so much for creating this. I can't wait to try it out with my friends for our weekly KoTH!
"When did I realise I was God? Well, I was praying and realised I was talking to myself."
Vantastic
Profile Joined October 2009
United States112 Posts
December 26 2011 06:43 GMT
#150
Wow, awesome map I'm going to try it out and hopefully there's enough people playing it.
Winters: Captain Sobel... we salute the rank, not the man.
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
December 31 2011 19:02 GMT
#151
Holy shit. It would be amazing if all games were played on maps with this system. Jesus.
Moderator
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
December 31 2011 19:32 GMT
#152
I think this is really good to be implemented in tournament once you remove all the bugs and complete the maps.

TL mod should also feature this thread to make it more popular. the current 1v1 obs is way too outdated
Im daed. Follow me @TL_NB
SenorChang
Profile Blog Joined October 2010
Australia4730 Posts
December 31 2011 20:56 GMT
#153
Some really cool innovative ideas shown. Would be awesome seeing it with more maps.

Really love the Structure and Upgrades tabs.
ლ(╹◡╹ლ)
d9mmdi
Profile Blog Joined April 2011
Germany179 Posts
Last Edited: 2011-12-31 22:04:41
December 31 2011 22:01 GMT
#154
just watched the into video and i have to say this thing can not be praised enough
its soooooooooo goood i especially fancy the cinematic mode with only the minimap and playernames on!
i can really see GSL using this if some parts of it get professional level graphics (the invaluable updates tab for instance)
the face off at the beginning could be used for introduction of players in casting too
such a good tool you deserve millions of $ and recognition and lots of girls =D=D
Edit: you need a better name though, and quick =D dont pull a F@&% slasher =D
You gotta step over dead bodies - Momma Plott
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
December 31 2011 22:05 GMT
#155
i am currently in game right now and i have to say, awesome map. So far this is the best 1v1 obs i have seen.

Suggestion:
+make a toggle so that if i move my mouse over the name, it doesnt pop out the stat menu. I got this a lot by using mouse to move the screen up top.
+sometime there is a peepmode text covering VS button?
+add vote option to add neutral depo on ramp?
+if i didnt sign up as a player from very beginning, i cant jump on later?
+you should add chat channel 'peepmode' for games in the loading screen
Im daed. Follow me @TL_NB
Wherewolf
Profile Joined December 2010
United States353 Posts
December 31 2011 22:19 GMT
#156
Excellent koth/obs map :D

The best I've played so far.
Theovide
Profile Joined September 2010
Sweden914 Posts
January 01 2012 04:05 GMT
#157
I'm amazed that people use the normal koth maps when this is available, looks sick! I guess it's partially because of the battle.net map popularity system Z:
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
January 01 2012 04:11 GMT
#158
This map has such an amazing observer features i cant event describe by words... I hope tournaments such as MLG or IPL start considering to host their tournaments on this map. I mean the selection screen could be used for players introduction, the observer slot could be sold as E-VIP ticket while caster has access to awesome functions such as zoom in/out and building count.
Im daed. Follow me @TL_NB
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2012-01-02 03:36:35
January 01 2012 05:04 GMT
#159
Really great work here, it's very clear that you spent a lot of time getting it polished and doing your utmost to provide the best observer experience, if every mapmaker had your dedication/ambition the standard for mapmaking would be infinitely higher than it is now. As for feedback and things you could improve, really there's just a few things I noticed that could be improved a bit more to make this the perfect observer map in my opinion, which you can read below. This is more my nitpicking from a design perspective than anything though so take from it what you will, I also write way too much so don't take the length as any indicator of anything .

1. The UI seems a little bit too geared towards more 'technical' people, for instance the blizzard observer tabs (production, income, etc) are not immediately available and feature-wise you go by the philosophy of 'more the merrier'. I personally love this, but I think it may be a bit too intimidating or confusing for some players and perhaps the buttons/options could be simplified/categorized a bit more so as to not be as overwhelming.

2. The highlighted leaders in the advanced resource tab is a bit confusing since each property is a different colour, perhaps you should simply make all non-leading players grey and all leading players white, or all non-leading players white and all-leading players yellow, just a bit more consistency here would be great especially seeing as its probably the most important feature you've added to this map.

3a. I think you could improve avatars a bit in a few ways, firstly I think tier 1 units should be available to all players but every unit in later tiers after that should require unlocking (e.g.: stalker, roach, colossus, siege tank), this would add more meaning to the avatar since you could judge their betting success by how strong of a unit their avatar is.

3b. Secondly I think the 'advanced avatar selection' is actually not a good thing because it takes away from the significance of somebody's avatar, if they can be any unit they want every game then that unit holds no real value towards that player, it's just one of the 20 or so that they could've picked. Instead I think you should give people a set amount of avatar switches, and make future avatar switches cost betting chips, that way they are encouraged to keep their avatar for some time and have it associated with their player, which is largely the point of avatars.

3c. And just to go with 3b you should be able to select your avatar during games, since thats when you'll be thinking about it the most, there isn't much time before a game and if as mentioned you make avatars something with longevity and significance to a player they should have all the time in the world to make the decision.

Thanks for making this and I'll definitely be using this map in the future for KOTH and observer matches .

=== EDIT ===

Just played it in a KOTH, awesome map everyone was really impressed, but there were a few bugs and there are few things I think could be improved. I'll try to be short this time ;p

Bugs
- Chat messages are always silent even when you uncheck the box
- Building names are always on even when you uncheck the box
- In replays building names dont disappear when buildings are built, instead they persist throughout the entire session even after that particular match is over

Design Issues
- Chat after the game goes to the very bottom and is a bit disorienting, in my opinion it should always stay in the middle so your eyes know where to look, and because everyone is used to it being in the middle
- Second round betting screen a bit obnoxious, can interrupt engagements. I think the window should be much smaller and in the corner so that it doesn't cover the main part of the screen at any point.
- Advanced Resource Stats is too small, hard to read at a glance, should be a bit bigger.
- When Advanced Resource Stats is on, the Minerals, Gas & Supply should really be at the top and/or bigger than the other stats, since these are the most important and what players are most familiar with. The secondary stats such as income should be a bit smaller relatively speaking.
- Blizzard Observer UI should be on by default. Players will always want to use this so it should be on by default, if they can't find the button I can imagine some being frustrated by not having this immediately available.
- Ask players at start to assign their league. I found nobody was choosing what league they were in because they were never asked, a simple prompt at the start that they can cancel if they dont want to say would be the best way to do it in my opinion.

Hope that helps, I'll try to let you know if I find anything more .
IcculusLizard
Profile Joined May 2011
265 Posts
January 02 2012 00:05 GMT
#160
XenoX: thanks for the notes...I'll consider your points for future updates and will look into those bugs.

UPDATE!
* /dance and /cheer have been disabled
* Multi-kick-vote issue fixed
* Explosions at endmatch removed to improve performance

NEW VIDEO: Commentator Mode
Prev 1 6 7 8 9 10 36 Next All
Please log in or register to reply.
Live Events Refresh
Douyu Cup 2020
05:00
2026 - Day 3
WardiTV1048
Ryung 922
RotterdaM480
CranKy Ducklings274
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 922
RotterdaM 480
ProTech149
SortOf 96
StarCraft: Brood War
Soma 317
Larva 308
Leta 299
BeSt 272
actioN 138
ggaemo 79
Mind 55
Aegong 48
soO 31
Sharp 30
[ Show more ]
Killer 25
sorry 22
Hm[arnc] 14
Noble 5
Light 0
Dota 2
XaKoH 439
Counter-Strike
kRYSTAL_91
kennyS18
Heroes of the Storm
Khaldor185
Other Games
crisheroes231
Pyrionflax202
Lowko116
Organizations
Other Games
gamesdonequick632
StarCraft: Brood War
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2403
Upcoming Events
Maestros of the Game
2h 27m
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
3h 57m
Bonyth vs TerrOr
eOnzErG vs Dewalt
XuanXuan vs TBD
Douyu Cup 2020
18h 57m
BSL22 NKC (BSL vs China)
1d 3h
Mihu vs TBD
Online Event
1d 4h
RSL Revival
1d 15h
WardiTV Weekly
2 days
RSL Revival
2 days
RSL Revival
3 days
Bombastic Starleague
3 days
[ Show More ]
Kung Fu Cup
4 days
OSC
4 days
CrankTV Team League
5 days
Bombastic Starleague
5 days
Replay Cast
5 days
The PondCast
5 days
HomeStory Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.