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[R] MCP clones of our maps published on BattleNet - Page 3

Forum Index > SC2 Maps & Custom Games
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Madsquare
Profile Joined April 2010
Germany157 Posts
Last Edited: 2011-01-03 22:20:08
January 03 2011 22:16 GMT
#41
Translation

Note: The points are sometimes not exactly plausible to me. Its not a translation error.

On January 04 2011 05:37 PARADOXX wrote:
Ich würde ja alle fragen , es tut mir auch leid es nicht getan zu haben aber dieses ganze Map Klau Thema ist ein wiederspruch,hätten wir das alte bnet system würde keiner was sagen den die maps würden dann alle bekommen und verändern oder sonst was machen können.ich verstehe die aufregung nicht,wir sorgen dafür das die maps auch öffentlich gespielt werden ,allso fördern wir diese,auserdem steht dort immer der original author,
ich habe mich oft geärgert wenn ich gute maps im bnet gefunden habe und sie nicht mehr spielen konnte weil der autor sie von seinem acc gelöscht hat,allso habe ich einen weg gesucht und gefunden diese notfalls selbst zu hosten.
Könnte es auch anders machen ,mapnamen umbenennen und über einen freund hosten ,dann erspart man sich die diskusion
Aber keine der maps war vorher gespielt worden ,zumindest öffentlich,jetzt schon
wenn ich neu bei sc2 wäre woher soll ich wissen wie die guten maps heisen damit ich sie finden kann,es gibt viele gute maps aber fast NIE in der liste,warum? ( iCCup Ausgenommen )
wir wollten einfach das unter MCP 2k11 nun das suchen nach guten melee maps ein ende hat,allso unter mcp featured melee maps von verschiedenen autoren veröffentlichen.
Wichtig ,wer hat schon lusten dauernt im suchfilter verschieden namen einzugeben darum MCP vor mapnamen gibt man MCP ein findet man alle SOFORT




----
I would ask all, and Im sorry that i didnt do it, but this whole map stealing topic is a paradox, if we had the old bnet system nobody would say anything because everyone would recieve and edit or would be able to do whatever with them. I dont understand this commotion, we cause the maps to be played publicly, so we boost these, besides we always credited the original author.
I was often annoyed when i found good maps on bnet and couldnt play them anymore because the author removed them from his acount. So i looked for a way to host them myself in case.
I could also do it differently, rename the maps and host them through a friend, then we would save us this discussion.
But none of these maps has been played before, at least not publicly, but now it has.
If i was new to SC2 how should i know how the good maps are named so that i can find them? There are a lot of good maps but they are almost NEVER in the list, why? (excluding iCCup)
We just wanted that under MCP 2k11 the searching for good melee maps comes to end, meaning publishing all under mcp featured maps of different authors.
Important, who wants to always enter different names into the searchbox? Because of that we tagged the maps with MPC and if you just enter NPC you will find all ASAP.
----

cheers,
madsquare.
I do not obey any norms. I redefine standard with every thought I make.
dezi
Profile Blog Joined April 2010
Germany1536 Posts
January 03 2011 22:39 GMT
#42
FYI: Paradoxx = Extraxx = Creator (so those aren't different persons)
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Meltage
Profile Joined October 2010
Germany613 Posts
Last Edited: 2011-01-03 23:11:38
January 03 2011 23:09 GMT
#43
@PARADOXX
it was morally wrong of you to not ask for permission first, although I agree that the current system is far from optimal. In a sense, I like the tag-idea.

I am also fine with you 'promoting' my map + Show Spoiler +
and welcome with feedback to Thread
as long as you keep it up to date and unedited. And no, I didn't like the new lighting

Also, please don't post the map file on webpages.
http://mentalbalans.se/aggedesign
Johanaz
Profile Joined September 2010
Denmark363 Posts
January 03 2011 23:15 GMT
#44
Thanks for the translation Madsquare.

@PARADOXX: vielen dank für dein erlich antwort. Ich hab auch geseen das du hast mich als autor kreditiert. Das is gut, aber ich denke das du hier aus diesem forum mein karte gefinden hat und du könnte mich am ersten für erlaubnis gefragen haben. Ich finde es wunderbar das du hilfst mich meine karten zu werden.

Ich hiermit gib dich erlaubnis mein karte zu publizieren (ohne änderung) mit MCP tag

Aber bitte entfern Gas Chamber. Es ist in der Map of the Month Wettbewerb eingetragt, und ich möchte nicht verschieden Versionen hochladen bis zum ende der Wettbewerb.

Danke!

That´s like the worst german ever LOL (haven´t used it in years).

English:
@PARADOXX: thanks for your honest answer. I saw you credited me as author, which is good, but I figure you found my maps here on this forum and you could have just asked for my permission. I think it´s great that you want to help promote my maps.

I hereby grant you permission to publish my maps (unchanged) under the MCP tag

Please remove Gas Chamber, though. I entered it in the Map of the Month competition, and I don´t want any other versions up before the competitions over.

Thanks!
TPW Map Maker - theplanetaryworkshop.com
baskerville
Profile Blog Joined April 2010
541 Posts
January 04 2011 00:05 GMT
#45
"With the popularity system, having your map twice will halve its popularity, making it less likely to be played :/"

who cares ! Having doubles of map clogs the map pool that's the real issue!
http://www.teamliquid.net/mirror/smilies/random-big.gif
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-01-04 00:17:39
January 04 2011 00:15 GMT
#46
...no that isn't the real issue. The total number of maps is irrelevant, so long as only the top 20 (or 50 at most) will ever be played. And if your map is on twice, and people play on both versions, you're losing popularity that would put you in the top.

But the original issue was that authors were not being credited. That seems to have been a misunderstanding
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-04 00:24:28
January 04 2011 00:23 GMT
#47
"I totally forgive him and fully endorse his effort"
good for everyone

curious that any subject I bring up that's peripheral to the op is dubbed uninteresting!?!

you're not concerned about clogging?
about editing without proper permission (even with author mentioned)?
http://www.teamliquid.net/mirror/smilies/random-big.gif
Archivian
Profile Joined November 2010
United Kingdom362 Posts
January 04 2011 00:41 GMT
#48
On January 04 2011 09:05 baskerville wrote:
"With the popularity system, having your map twice will halve its popularity, making it less likely to be played :/"

who cares ! Having doubles of map clogs the map pool that's the real issue!


@baskerville

I agree that doubling of maps clogs the map pool, halves your chance of your uploaded map getting played. At the same time, the bnet system is ummm... less than adequate. New map makers have a hard time getting maps played ,I'm guessing the veterans do to, but those with history in SC map making have a well earned popularity boost. Having the MCP tag, as it is already popular has (in my experiance anyway) made a difference to maps being played. It just seems its all about being on the front page and so you have to hope the most popular tag picks it up.

@PARADOXX

Thanks for explaining your perspective, I would like you to keep publishing my maps, but as mentioned a few times in this thread, without editing and with credit.

"you were only supposed to blow the bloody doors off!" Micheal Caine
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-04 01:27:02
January 04 2011 01:21 GMT
#49
+ Show Spoiler +
On January 04 2011 09:41 Archivian wrote:
Show nested quote +
On January 04 2011 09:05 baskerville wrote:
"With the popularity system, having your map twice will halve its popularity, making it less likely to be played :/"

who cares ! Having doubles of map clogs the map pool that's the real issue!


@baskerville

I agree that doubling of maps clogs the map pool, halves your chance of your uploaded map getting played. At the same time, the bnet system is ummm... less than adequate. New map makers have a hard time getting maps played ,I'm guessing the veterans do to, but those with history in SC map making have a well earned popularity boost. Having the MCP tag, as it is already popular has (in my experiance anyway) made a difference to maps being played. It just seems its all about being on the front page and so you have to hope the most popular tag picks it up.

@PARADOXX

Thanks for explaining your perspective, I would like you to keep publishing my maps, but as mentioned a few times in this thread, without editing and with credit.



@Archivian
"doubling of maps clogs ...Having the MCP tag",
I agreed already, the goal is to get maps played ... maps will have to be HOSTED

forget blizz
tl is the main way a "map pool" could emerge

tl just lacks production value in this particular subforum area:

exemple of what to do:
MotM is my best example
Players advertising their id if they are willing to host games on map threads op (HOSTING more seriously then you'll have to do in a year BECAUSE of the blizz showcasing issues)

Don't get me wrong, I could care less about how it's done if it's done well, I'm uninterested with the idea that "blizz will implement", if they do YYYYYYYYYYYAYYYYYYYYYY
until they do I'll be repeating that Maverck's tl premiere mod does it perfectly already! Paving the way.

sorry for chatter box and being stupid curious... but you did not comment on "editing without permission"
http://www.teamliquid.net/mirror/smilies/random-big.gif
MAPPoVe
Profile Joined September 2010
86 Posts
January 04 2011 02:49 GMT
#50
forget blizz
tl is the main way a "map pool" could emerge

True that. The popularity system is probably good for all the casual players out there who just wanna get a quick game going.
For all of those interested in competitive sc2 tl (or some other comp. sc2 site ) is just the way to go, so no need for a blizzard implementation of some kind. It's just needs some time for custom melee maps to be played in tourneys and the interest of people in it will rise naturally. Op's efforts are remarkable but useless in my opinion. Those who wanna play will know where to find the maps they are looking for.
my maps -> http://www.teamliquid.net/forum/viewmessage.php?topic_id=160218
Archivian
Profile Joined November 2010
United Kingdom362 Posts
Last Edited: 2011-01-04 03:25:14
January 04 2011 03:23 GMT
#51
accidental post (plz delete/ignore)
"you were only supposed to blow the bloody doors off!" Micheal Caine
Archivian
Profile Joined November 2010
United Kingdom362 Posts
Last Edited: 2011-01-04 03:26:55
January 04 2011 03:24 GMT
#52
@baskerville

+ Show Spoiler +
-baskerville -
@Archivian
"doubling of maps clogs ...Having the MCP tag",
I agreed already, the goal is to get maps played ... maps will have to be HOSTED

forget blizz
tl is the main way a "map pool" could emerge

tl just lacks production value in this particular subforum area:

exemple of what to do:
MotM is my best example
Players advertising their id if they are willing to host games on map threads op (HOSTING more seriously then you'll have to do in a year BECAUSE of the blizz showcasing issues)

Don't get me wrong, I could care less about how it's done if it's done well, I'm uninterested with the idea that "blizz will implement", if they do YYYYYYYYYYYAYYYYYYYYYY
until they do I'll be repeating that Maverck's tl premiere mod does it perfectly already! Paving the way.

sorry for chatter box and being stupid curious... but you did not comment on "editing without permission"
[/QUOTE][/QUOTE]

Ahh I didnt comment on the "editing without permission"
1) because it is really late here and I didnt see it
2) because it is so late, it took me so long to post a reply to the one i quoted, other posts happened in the mean time

I am concerened with editing without permission. Layouts take so long that a change to it could ruin a map and takes away from the merit of what you have done (good or bad). on the other hand, something like changing basic lighting or a few textures (especially when its minimal) then adding your name to the "created by X and orginal author" is... in accurate. I think permission should be asked for that really. Though as things stand thats only a point of curtosy and someone could just go ahead and do it anyway. Maybe if that in the description they could put that they have edited it and maybe link to the original?

I do think that "somehow" (its late and I'm not technical ) TL is the answer to a map pool though. I went to alot of different forums and sites based around custom maps, to advertise and get feed back on my maps before I stumbled into here. (even the EU blizz custom map forum was like watching paint dry)

TL has been far and away the most active in custom map forums, at least of the ones I visited (An average day here is was like a few busy days on another forum). The people have been constructively critical and friendly and even helpped me understand SC2 even more (I'm still pants at the game but RL is just busy to practice at the moment ).

With that I'm off to bed, c u all on the morrow O/
"you were only supposed to blow the bloody doors off!" Micheal Caine
PARADOXX
Profile Joined January 2011
Germany8 Posts
January 04 2011 09:34 GMT
#53
so i am back and speak with the MCP Members

1.we delete the edited maps
2.we only upload the original maps inc. credits to the original author
3.we open later a new tropic about MCP
4.the mapper they wants that mcp promotions there map with MCP Tag will be presenting their maps
5. the maps be secured uploaded
6. we load this maps not on any hompage ( nibbits or sc2mappster or others)

who wants to join mcp can contact me via pm
we open a new thread about ours mcp maps with ling (if any) to the original map threat
in the mcp threat we list all MCP Maps ( like the iCCup Threat )

It is targeted at the MCP Tag the good Melee Maps from any Autors im bnet to promotion
In the Map info we allso give credits to one of the best map pool ,the iCCup Melee Maps


without asking we dont upload featured melee maps,The mapper must now put themselves in touch with us.
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-04 15:00:42
January 04 2011 11:07 GMT
#54
@Archivian
+ Show Spoiler +
"someone could just go ahead and do it anyway"... " EU blizz custom map forum was like watching paint dry"

I'm a painter, and I sympathize very much (probably too much) with drying processes...


as for the editing (with author "previous" credit) : BALLS!!!

I'm sick of the aggro being misused on tl... please say it... IT SHOULD NEVER HAPPEN, we should never let people think "it's sort of ok"!
We can stop any of that from happening since the players are tip top "agents" that survey the entire "game casting" crowd, itself in fact!

I for one offer my maps, philosophically it's simply a "must do", technically you're f..ked anyway (and why would blizz implementation come?)...

maps deserve attention or not, on their own merit... if they get this attention from a proper host that changed your map without your consent it's fine... any other semantics around this issue is useless...

my problem is a RESPECT issue... stealing with improving is what free oriented media is all about...

IT'S ONLY IN THE WAY YOU DO IT that matters + Show Spoiler +
(in the editor I sign all my maps : Blizzard & ...)


the issue is that if you're an artist, one should never take your work away from you, it is u

I genuinely feel that any thievery is easy to stop with proper motivated numbers of "fair" people (mapmakers are suckers for any type of fight like that)

however, abstract matters are vital to stand for also...
don't feel up my wife in front of me... she's still my wife, even if she'd like you to do it...
"re doing" the map with differences is not thievery... if you put in the work it's another matter



@ MAPPoVe
"no need for a blizzard implementation of some kind"
thank you, we agree 100%, the COMMUNITY is up to bat... everyone start advertising and hosting... the good maps will emerge..

the op was instrumental in bringing overdue topics to light + Show Spoiler +
(not saying there aren't miles of old threads about it, there are, but noone's bumping)
, so thanks again Johanaz, and all participating posters
For instance, prodiG's blizz post showcasing healthily reminds the community that were are using a product and it's up to ALL of us "consumers" to make the balance sway in our favour, not a few because that does not work! + Show Spoiler +
(u should see the number of vocal posters from sc2mapster, they're awesomely tenacious, and still the only thing to come out of it is said mapmakers getting their maps banned, not yet the player himself though,+ Show Spoiler +
pffffiiiuuuu, without proper care, this is next in line as blizz's line of "defense"
)


@ PARADOXX
"without asking we dont upload featured melee maps,The mapper must now put themselves in touch with us."
dein Irrtum war wichtig und hat andere Problemen gelöst, vielen danken...
Wechseln die Mappe war falsch

your mistake was potent, but brought issues to light that will be straightened out from here on... maybe, I hope
map editing someone else's map is wrong + Show Spoiler +
(unless you want him to , double DDDDuHHHH)


+ Show Spoiler +
@iGrok
I suppose you mean me?

http://www.teamliquid.net/mirror/smilies/random-big.gif
iGrok
Profile Blog Joined October 2010
United States5142 Posts
January 04 2011 14:16 GMT
#55
Thanks PARADOXX, sounds good to me


Archi, ignore him.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
PARADOXX
Profile Joined January 2011
Germany8 Posts
January 04 2011 17:55 GMT
#56
so i have updatet the MCP Maps , only the original versions are online ( not edited) and in the Map info stand the original author + Search for "MCP" or "iCCup" and you find more featured Melee Maps
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