• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:14
CEST 08:14
KST 15:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL42Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30[ASL19] Ro4 Recap : The Peak15
Community News
GSL Ro4 and Finals moved to Sunday June 15th3Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results20Code S RO12 Results + RO8 Groups (2025 Season 2)3Weekly Cups (May 19-25): Hindsight is 20/20?0
StarCraft 2
General
The SCII GOAT: A statistical Evaluation GSL Ro4 and Finals moved to Sunday June 15th EWC 2025 Regional Qualifier Results The Memories We Share - Facing the Final(?) GSL Is there a place to provide feedback for maps?
Tourneys
SOOPer7s Showmatches 2025 Weekly Cups (May 27-June 1): ByuN goes back-to-back EWC 2025 Regional Qualifiers (May 28-June 1) WardiTV Mondays RSL: Revival, a new crowdfunded tournament series
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void
Brood War
General
BW General Discussion Will foreigners ever be able to challenge Koreans? Battle.net is not working BGH auto balance -> http://bghmmr.eu/ Which player typ excels at which race or match up?
Tourneys
[ASL19] Grand Finals [BSL20] RO20 Group Stage [BSL20] RO20 Group D - Sunday 20:00 CET [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Mechabellum Monster Hunter Wilds Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread US Politics Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Heero Yuy & the Tax…
KrillinFromwales
Research study on team perfo…
TrAiDoS
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13628 users

Map of the Month Organization

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 4 5 33 34 35 Next All
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-07-28 07:22:34
December 09 2010 05:41 GMT
#1
[image loading]


Check out the MotM Wikipage! Huge thanks to pyrestrike for this!
Also, follow us on Twitter to stay updated on MotM news!


[image loading]
News!


Its that time again - time to announce the official winning map of Map of the Month #7! This month we had several very good maps, but one map proved to be absolutely spectacular. Please congratulate TPW Odyssey by lefix!
+ Show Spoiler +
[image loading]


Now, some MotM #8 news: MotM #8 will officially begin taking submissions August 1 (there will be a thread). As always, there will be a couple changes, but nothing too drastic, and there are no map restrictions. The judges panel next month will be FlopTurnReaver, monitor, LSPrime, Barrin, and of course lefix (make sure to congratulate him!).

+ Show Spoiler [Past News] +

MotM 7 pool:
Green Harvest by Johanaz
+ Show Spoiler +
[image loading]

TPW Antiga Prime by IronManSC
+ Show Spoiler +
[image loading]

TPW Core Delta by Meltage
+ Show Spoiler +
[image loading]

TPW Monsoon Valley by NullCurrent
+ Show Spoiler +
[image loading]

TPW Odyssey by lefix
+ Show Spoiler +
[image loading]





View all the replays from Map of the Month #6 here!

Congratulations to funcmode's Sanctuarium and Antares777's Hysteria! These maps both win Season 1 of Map of the Month!
+ Show Spoiler [Sanctuarium] +
[image loading]

+ Show Spoiler [Hysteria] +
[image loading]




Map of the Month #6 - the Season 1 Finals is coming up soon! June 26th and 27th! Click here for more info!




Tune in to Map of the Month #5 today at 5:00pm EST! Cast by imba.tv!




Hey guys, I'm here to announce this month's winner of Map of the Month! This month, we put forth a challenge, and forced you to create 3 player maps. The competition was fierce, attracting top mapmakers from the US, Europe, and Korea. But after all the games played in the tournament, we felt that one map stood out from the others.

I'm happy to announce the winner of this month's Map of the Month competition:
(3) The Eighteenth, by Silence-!

We saw some awesome games on this map; from huge macro battles to fast cheese games. I'm proud to add The Eighteenth to the MotM Official Map Pool.




The final pool for MotM #4 is set. Thanks to everyone for mapping - I know this month was extra hard due to the restriction, but by and large TL responded with good maps.

This month we had funcmode guest judge. dimfish decided that he wanted to submit one of his own maps, and stepped down for the month. So, funcmode, prodiG, FlopTurnReaver, BoomStevo and myself were left to judge all the 3p maps.

The finalist maps are: *drumroll*
  • (3) The Eighteenth - Silence-
  • (3) Triangle Love Moon - dimfish
  • (3) Masada - winpark
  • (3) Cloudburst - SmashHammer
  • (3) Recycling Station - lefix

Click on the names to see the winning maps!

These finalists will be the map pool for the MotM Tournament #4, which will be cast on iCCupTV by our very own prodiG!



But we know why you're really here. It's awards time.

  • The Sixth Man Award - Strip Mine, Grebliv. Strip Mine was a good map. The forward 3rd golds were very interesting.
  • Most Attractive Map - The Eighteenth, Silence-; The Machine, Archivan. Both of these maps were really well done aesthetically, and in ways that complemented the map architecture. The Eighteenth was an awesome unique idea and executed perfectly, and The Machine is done with Archi's trademark mystical style with a dash of steampunk that works nicely.
  • Most Original - Triangle Love Moon, dimfish. Really cool symmetry, bringing back island bases, and the debris piles in the naturals... this map is full of original ideas.
  • The Guest Judge Award - Masada, winpark. funcmode wanted to specially recognize Masada as one of his favorites this month


prodiG's special awards will be up soon!



I'll be sending out scorecards to anyone who pm's me for them. You do not have to share these with anyone, they are for your information only - if you've got any questions about your score please do it privately.
Averages went down this month, but thats to be expected with a difficult restriction like this.
For your information, here are the averages this month (last month's in green):
Balance/Originality/Fun /Aesthetics/Total
5.37 / 6.66 / 5.07 / 5.89 / 22.98
5.91 / 6.54 / 5.71 / 5.68 / 23.84


Again, thanks to everyone who contributed. MotM 4 is looking great! Just remember that this is only the beginning, that we strongly encourage you to play these top five maps and see what makes them so good! Hang out in channel MotM, I'll set up games on all of these maps when I can on NA, and keep an eye out for events on EU as well!

Next month is back to normal - any map can be submitted. Looking forward to some great maps!



Thanks to everybody who made this possible, FlopTurnReaver, prodiG, funcmode, as well as every one of you mapmakers and players! Looking forward to a great Tournament.



If you have feedback, please give it here.




All replays from MotM #3 available for your viewing pleasure! Download here!

MotM #4 is now open!

Please congratulate (4) Sanctuarium - funcmode for winning MotM #3!




The finals for the MotM Tournament #3 have finished! Thanks to everyone for watching. Congratulations to Eleven Gaming's xiExO for his victories over Topin, OnixPKM, coL.Antimage, and ROOTDdoRo! The VODs can all be found at iCCupTV. There are some excellent games in there, including a Mothership!

The finalist maps are: *drumroll*
  • (2) Leviathan - BoomStevo
  • (2) Memorial - Meltage
  • (2) Aldaris Betrayal - Mereel
  • (3) The Edge - MadSquare
  • (4) Sanctuarium - funcmode

Click on the names to see the winning maps. Please leave your comments on the maps; all will be taken into account to decide the winning map this month.

These finalists will be the map pool for the MotM Tournament #3, which will be cast on iCCupTV by Raelcun and our very own prodiG!



But we know why you're really here. It's awards time.

  • The Sixth Man Award - Fault Lines, EatThePath. Fault lines was a good map that used textures really well to zone the map. Definitely check it out!
  • Most Attractive Map - Sanctuarium, funcmode. There are so many awesome details. The tiling, the color scheme - everything just works. A terrific work of art (and it plays well too)
  • Judge's Choice - Leviathan, BoomStevo. Don't accuse us of favoring our own! Every judge, including the guest judges, gave Leviathan top points. Gameplay is amazing, aesthetically its great... its just a great map.
  • Most Original - Fault Lines, EatThePath. He used texture combinations no one would even think of using and made it work, and the middle is a really different idea from anything that's been done so far.
  • The Guest Judge Award - Sanctuarium, funcmode. dezi and NullCurrent wanted to specially recognize Sanctuarium as one of their favorites.




For your information, here are the averages this month (last month's in green):
Balance/Originality/Fun /Aesthetics/Total
5.91 / 6.54 / 5.71 / 5.68 / 23.84
6.26 / 6.41 / 5.73 / 5.94 / 24.34


Again, thanks to everyone who contributed. MotM 3 is looking great! Just remember that this is only the beginning, that we strongly encourage you to play these top five maps and see what makes them so good! Hang out in channel MotM, I'll set up games on all of these maps when I can (on NA or EU)

Next month is 3p map month! Remember that you are not allowed to use more than 3 Bel'shir textures (increased from 2). We want to encourage new styles, and Bel'Shir is getting boring :/. Looking forward to some awesome 3p designs next month!



Notes from the Judges
Work on proportions! Monitor put together a great Proportions Guide. While you shouldn't follow it to the letter in every map you make, there are a lot of maps that needed a bit of work proportions-wise.

Also, shoutout to Bitter Jungle. A really cool map, Bloodbath 2.0.

Also, I'll post a little article written by dezi about judging soon



Thanks to everybody who made this possible, dimfish, FlopTurnReaver, prodiG, dezi, NullCurrent, as well as every one of you mapmakers and players! Looking forward to a great Tournament.





Month #3 of MotM is now open! There are a couple changes this month to the way we're running things.

1) We will no longer pay a cash prize to the map winner each month. Winning MotM nets you playtime in front of thousands of viewers - last month, more than 14,000 unique viewers watched the MotM tournament. In addition, your map is added to the all-time MotM map pool. Thats something that I've mentioned before, but haven't really explained. Every 6 months, the previous 5 winners will compete against each other. The winner of that competition will recieve a cash prize, as recognition that the map is the best we have.

2) We are removing the poll to determine the winner. When we first came up with our system, we wanted to involve the community as much as possible. However, we knew that polls would be easily broken, and it could simply turn into a contest to see who has the most friends. We (and we assume the entire community) would much rather the best map win. Please don't take this as disrespect to NullCurrent, we fully support Marshlands. However, several vulnerabilities were exposed this past month, and we are moving to address them. We do still want community feedback and input. We will ask for community feedback on all the finalist maps, and we will take it in to account when we decide a winner.

Thanks!



Congratulations to NullCurrent for Marshlands! He is this month's MotM winner.



It's time to vote for your favorite!
Which map do you think is the best this month? Be sure to play some games on them - you can find all maps by searching "MotM" on Battle.net. The poll will not close until February 28th! Also, check out this awesome interview with NrGdde, this month's winner!

The finalist maps are: *drumroll*
  • (2) Flower - WniO
  • (2) Mud Rock - Johanaz
  • (4) Marshlands - NullCurrent
  • (4) Ptolemy - Grebliv
  • (2) Neonights - funcmode

Click on the names to see the winning maps!


Hey guys, there's a new article about us! Check out the SC2 Weekly thread. ^^

Also, as always I'm running a somewhat-constant KotH in channel MotM. I'll see you there!

Official MotM #2 Replay Pack!





These finalists will be the map pool for the MotM Tournament #2, and after that, you the public will vote for your favorite!

And now for the awesome awards!
  • The Sixth Man Award - Zel'Kalith, NastyMarine. The choice for the fifth map was incredibly difficult. Zel'Kalith is a fine map that deserves recognition.
  • Most Attractive Map - Disaster Park, lovablemikey. There are so many awesome details. Disaster Park blew away every one of us. Look at it in-game. Absolutely gorgeous.
  • Judge's Choice - Ptolemy, Grebliv. It looks good, it plays well, and it makes rotational symmetry work. Ptolemy recieved our highest total score, and was an easy choice for top 5.
  • Most Original - Mazy Hill, Ragoo. The spiral LOS Blockers combined with the changes in slope were a really interesting and innovative idea.
  • Cleanest Map Award - Spaced, funcmode. Its sharp, clean, and you'd take it home to meet your parents. Its a nice break from the clutter of most maps.
  • The BroodWar Map Award - Aztec. It IS a BW map lol.
  • The Guest Judge Award - Zel'Kalith. monitor wanted to specially recognize Zel'Kalith as one of his favorites.

******
Also, News for next month and beyond
Next month's category will be the same, 1v1 maps (any number of spawns). However, I'm going to announce April's restriction now. The restriction is that your map must have 3 spawns. I realize that this is difficult, which is why you're getting an extra month's notice! Good luck
******

I'm pleased to announce that iCCupTV will be streaming and casting this month's MotM! Give it up for prodiG :D.





What is Map of the Month?


Map of the Month (MotM for short) is an organization devoted to encouraging well-made maps and giving great maps the publicity they deserve. Let’s face it, one of the things that made BW so popular and so successful long-term were the huge number of maps created by the community. In SC2, due to Battlenet 2.0, it is much harder for new maps to gain any support or become popular. MotM was created with this in mind.

In some ways, MotM is similar to the iCCup map-making team. We too will have a monthly map pool, and will have tournaments that use our map pool. However, we are different in that we are an open organization. Anyone - even members of other organizations - can create a map and submit it to be part of the map pool.

Rewarding mappers is also a big part of the competition. We want to encourage mappers to put as much effort as they can into mapping. For this reason, we'll be awarding cash prizes to the best map every month. To my knowledge, this hasn't happened before, at least not in the SC2 scene. For the moment, the prize is $25 each month, coming straight out of our pockets .

Of course, creating new maps is great, but often getting them played is the hardest part. So, we will have an MotM Tournament complementing the map competition each month. High-level players will compete in a live-cast tourney for another prize. The maps will also be hosted with an "MotM-" tag attached, so that finding them online will be easier.



All-time Map Pool
(2) The Crucible - by dezi
(4) Marshlands - by NullCurrent
(4) Sanctuarium - by funcmode
(3) The Eighteenth - by Silence-
(2)Hysteria - by Antares777



Map Submission


ANY MELEE MAP can be submitted for any competition. That means if we ask for 1v1 maps, but you really want to make a 12-spawn map, go right ahead – we’ll only judge it on its merits as a 1v1 map. We may think that 12 spawns is a little much, but if you can pull it off as a viable, good map – do it!
ANY PERSON may submit a map, with the exception of judges. You may submit up to 1 map per competition.

Map requirements:
Melee gametype.
Must be submitted on time.
Must be submitted properly.
Must fit the category of the month.
Cannot be a clone.

Judging Regulations:
Judges score all maps on a 40 point score card. 10/10/10/10 for Balance/Originality/Fun/Aesthetics. The top ~10 maps score-wise will be debated, and the 5 maps the judges agree upon will be published with the MotM tag and Author credited. All maps will be given their score cards after the competition, and judges are free (but not required) to attach comments.



Community Involvement


The huge community of SC2 players is really important to us. Even if you are not a mapper or don't play in the tournament, you can still participate!

Once the finalist maps are announced, we'll accept any replays on one of those maps. submit your replay to submit.motm@gmail.com. We'll cast a few replays before/after each tournament.

The community also gets involved in deciding the winning map. By the end of the month, there will be plenty of resources to call on when you decide to vote: playtime (all maps will be uploaded to NA/(possibly others) and tagged with MotM), the tournament, judges scores of the finalists, etc. You get to pick the winner!



Leadership


MotM was orignally brainstormed by Cyber_Cheese. From his idea, myself, BoomStevo, dimfish, FlopTurnReaver, and prodiG worked together to create MotM. Each month's winner earns a guest spot in the judges seat!
Board of Directors: iGrok, BoomStevo, dimfish, prodiG, FlopTurnReaver
Current Judges: iGrok, prodiG, BoomStevo, Dimfish, monitor



Sponsorship


MotM’s main prizes are sponsored by fans of SC2. We have no corporate sponsors, but we have big plans for the future. Anyone who wishes to donate to MotM will only help us to grow! In the future we plan bigger prizes, more side awards, and possibly even have Map of the Week mini challenges.
Sponsors:
iGrok
dimfish
pyrestrike
bkrow



FAQ
+ Show Spoiler +
FAQ
  • Q: How do you determine the top maps?
    A: Judges score all maps on a 40 point score card. 10/10/10/10 for Balance (is the map fair to all races?), Fun (How fun is it to play or spectate on the map?), Originality (We don't want 30 LT clones ^^), and Aesthetics (Eye candy! Let us bask in the artistic beauty!). The top 7 maps score-wise will be debated, and the judges will choose 5 finalists. They will each will be published with the MotM tag for 3 weeks so players and voters can try them out.

  • Q: Can I find out my score?
    A: After the map pool is announced, all mappers will recieve their scores.

  • Q: I won! ...what now?
    A: Congratulations! You just won $25! You may be a guest judge for the next month's MotM, and your map will be added to the MotM All-time map pool. Long-term, it will hopefully be part of a major tournament - perhaps even the GSL one day.

  • Q: I'm from a different map organization or team... can I still submit a map?
    A: ANY mapper may submit a map to MotM, and have an equal chance to win.

  • Q: Why must I give you my map file? Are you trying to steal it?
    A: The reason we ask for the map file is twofold. First, it is helpful for the judges so they can see the map, not just images, and play the map, regardless of region. Second, the top maps will be published using the MotM tag. That way it will be easier for people to search "MotM" on Battle.net to locate the maps, and it guarantees the maps will be published in the correct region(s) for tournaments. When the maps are published the authors will be credited. We're not trying to steal anyone's work, just trying to give these maps the exposure they deserve.



To contact us, please pm or email igrok.motm@gmail.com
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
WniO
Profile Blog Joined April 2010
United States2706 Posts
December 09 2010 05:55 GMT
#2
This is better than I had hoped for, I really am diggin how organized this is. One question. So we have almost an entire month to polish our maps currect? Though, thats probably a good thing.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 09 2010 05:58 GMT
#3
Yes, you do. Feel free to publish other maps in the meantime, you can only submit one to the competition per month.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Ocedic
Profile Joined April 2010
United States1808 Posts
December 09 2010 06:00 GMT
#4
This is a fantastic idea. A small monetary motive should really fuel some creativity and devotion. Also, making it open to the entire community is a great move as well.
BoomStevo
Profile Joined August 2010
United States332 Posts
December 09 2010 06:11 GMT
#5
We are giving everyone a heads up and we're really looking forward to involving everyone in the effort to support new maps and their makers. January will be the inaugural month for the competition but don't forget, it's called Map of the Month. Each month will provide a chance for people to submit new maps, play new maps and decide the winner! More details coming soon.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=158246 - My Maps
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
December 09 2010 06:31 GMT
#6
--- Nuked ---
Imperfect1987
Profile Joined August 2010
United States558 Posts
December 09 2010 07:02 GMT
#7
I'm glad you guys got this kicking. It's looking good.
The keyboard is mightier than the pen.
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
December 09 2010 07:09 GMT
#8
I wasnt the original suggestor, cant remember who did it now
I'm disappointed you left me out of something bigger
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2010-12-09 07:14:27
December 09 2010 07:10 GMT
#9
What's your criteria for selecting maps?

Will there be any bias towards mapmaking organizations such as my mapmaking team vs maps that will receive less attention? (I know this was a subject of debate in the early stages of the other thread, just want to clear the air).
EDIT
Anyone - even members of other organizations - can create a map and submit it to be part of the map pool.
nvm

Also, as far as commentating goes I'd love to be the one to cast the tourney and I'm sure I could convince someone else at iCCup.TV to cast with me.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 09 2010 07:15 GMT
#10
On December 09 2010 16:09 Cyber_Cheese wrote:
I wasnt the original suggestor, cant remember who did it now
I'm disappointed you left me out of something bigger

As I recall, I did invite you :p
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2010-12-09 07:25:45
December 09 2010 07:17 GMT
#11
On December 09 2010 16:15 iGrok wrote:
Show nested quote +
On December 09 2010 16:09 Cyber_Cheese wrote:
I wasnt the original suggestor, cant remember who did it now
I'm disappointed you left me out of something bigger

As I recall, I did invite you :p


On December 09 2010 16:10 prodiG wrote:
What's your criteria for selecting maps?

Will there be any bias towards mapmaking organizations such as my mapmaking team vs maps that will receive less attention? (I know this was a subject of debate in the early stages of the other thread, just want to clear the air).
EDIT
Show nested quote +
Anyone - even members of other organizations - can create a map and submit it to be part of the map pool.
nvm


We discussed it too, but since we have the same goals, why the hell not?

Also, as far as commentating goes I'd love to be the one to cast the tourney and I'm sure I could convince someone else at iCCup.TV to cast with me.

That would be great. The caster I had recruited seems a little flaky. Look for a pm soon

EDIT: Derp. hit quote instead of edit... sorry for doublepost
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
dimfish
Profile Blog Joined February 2010
United States663 Posts
December 09 2010 08:12 GMT
#12
On December 09 2010 15:31 Barrin wrote:
So this is part of what you've been up to dimfish, I didn't know you were in on this

If there's anything I can do to help without just let me know I'm totally down Anything that doesn't disqualify me from entering my maps o.O I will be submitting a map every single month.


I'm really excited about MotM and what we need to get it started are some great entries, some great community feedback and replays, and then an audience for the tourney. The best way to help out (and be eligible for entering maps) is to participate in each way you can and bring some friends, too.

So let's go, mappers, pick your best map and shine that pig up!
Samro225am
Profile Joined August 2010
Germany982 Posts
December 09 2010 10:52 GMT
#13
i just wanted to say thanks a lot to cyber-cheese for taking up the idea of a motm and open a thread and especially to iGrok for starting to actually organize something beyond the firsth thread!
hope there are no bad feelings that I did not join you guys, but for me there is so little time right now for sc2 and i rather use it for mapping
looking forward to the competition!

one questions: maps that have already been released can be submitted, too?
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 09 2010 11:06 GMT
#14
No, previously released maps cannot be submitted. All maps must be new. You can test them privately, but no public release for maps you submit
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
dezi
Profile Blog Joined April 2010
Germany1536 Posts
December 09 2010 11:11 GMT
#15
Mh, that is somehow bad. So you're fucked for earlier handing out informations about your maps.
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 09 2010 11:19 GMT
#16
On December 09 2010 20:11 dezi wrote:
Mh, that is somehow bad. So you're fucked for earlier handing out informations about your maps.

On the bright side, you don't have to submit for more than four weeks. Plenty of time to get a new, even better map made!

(Submissions open January 1, close January 7)
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
dezi
Profile Blog Joined April 2010
Germany1536 Posts
December 09 2010 11:26 GMT
#17
Ye, right ... gonna make so much maps during xmas. Don't see a reason for this rule either.

Don't know whether i gonna participate at this contest in its current form.
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Samro225am
Profile Joined August 2010
Germany982 Posts
December 09 2010 12:52 GMT
#18
may I ask what was the reason you guys decided on "only exlusive releases" instead of "honoring great maps that are already out but never received the deserved recognition"?

I mean one could still easily take an old concept (or whole map), e.g. the expansion layout, add something here and there, change textures and slap a new name on it right?
If I look at my maps, there are several types: two or four starting points, rotational and mirror symmetry, basic stuff and really different stuff - starting out from these I could produce several new maps and the concepts would still be pretty much similar, right?

don't get me wrong, no hate against your decision, I am just really curious how this was discussed.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 09 2010 13:11 GMT
#19
There were three things that factored into this decision.

#1, we really wanted to encourage as much creativity as possible.
#2, it is, after all, a Map of the Month competition. The map should be created roughly in the previous month. (we have discussed resubmission as well, I'll explain that later).
#3, and the biggest one, maps that have already been made public have an advantage over newer maps - however slight that advantage may seem. Public feedback is often useful, but it gives an advantage to certain maps.

By all means, use concepts from previous maps to help you make new ones - just no clones please ^^
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Johanaz
Profile Joined September 2010
Denmark363 Posts
Last Edited: 2010-12-09 13:20:07
December 09 2010 13:12 GMT
#20
On December 09 2010 21:52 Samro225am wrote:
+ Show Spoiler +
may I ask what was the reason you guys decided on "only exlusive releases" instead of "honoring great maps that are already out but never received the deserved recognition"?

I mean one could still easily take an old concept (or whole map), e.g. the expansion layout, add something here and there, change textures and slap a new name on it right?
If I look at my maps, there are several types: two or four starting points, rotational and mirror symmetry, basic stuff and really different stuff - starting out from these I could produce several new maps and the concepts would still be pretty much similar, right?

don't get me wrong, no hate against your decision, I am just really curious how this was discussed.


+1

I suggest allowing previously published maps this first time, then applying the new maps only rule going forward.

/edit: nevermind, I see your point.
TPW Map Maker - theplanetaryworkshop.com
1 2 3 4 5 33 34 35 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JimRising 767
WinterStarcraft659
EnDerr 19
StarCraft: Brood War
PianO 158
Other Games
summit1g8755
C9.Mang0526
Organizations
Other Games
gamesdonequick903
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH137
• practicex 67
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1441
• Stunt466
Other Games
• Scarra2482
• WagamamaTV138
Upcoming Events
Replay Cast
3h 46m
PiGosaur Monday
17h 46m
Bellum Gens Elite
1d 5h
The PondCast
2 days
Bellum Gens Elite
2 days
Replay Cast
2 days
Bellum Gens Elite
3 days
Replay Cast
3 days
CranKy Ducklings
4 days
SC Evo League
4 days
[ Show More ]
Bellum Gens Elite
4 days
Fire Grow Cup
4 days
CSO Contender
4 days
Replay Cast
4 days
SOOP
5 days
SHIN vs GuMiho
Sparkling Tuna Cup
5 days
AllThingsProtoss
5 days
Fire Grow Cup
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-05-28
DreamHack Dallas 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 1
CSL Season 17: Qualifier 2
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
Murky Cup #2
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.