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Map of the Month Organization - Page 4

Forum Index > SC2 Maps & Custom Games
Post a Reply
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iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 15 2010 07:40 GMT
#61
Well, it is map of the Month

If your map is finished, go test it, tweak it, and test it again. Also, having a new map pool every week would not allow players time to learn the maps (and would also drain my bank account quite rapidly!)

I'll add our scores once we all finish.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
dezi
Profile Blog Joined April 2010
Germany1536 Posts
December 15 2010 10:56 GMT
#62
Hi, didn't followed this thread for a while now but if i understand the latest informations it seems we're allowed to send any map we want regardless of the time it has been made?
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 15 2010 11:02 GMT
#63
That is correct.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
dezi
Profile Blog Joined April 2010
Germany1536 Posts
December 15 2010 11:05 GMT
#64
Thanks
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
HollowLord
Profile Blog Joined August 2010
United States3862 Posts
December 15 2010 11:23 GMT
#65
I'm fully behind this initiative. The thing that's always made blizzard multiplayer games so successful is the unbridled raw potential in the community.
dota 2 stream #noskill #feed #noob twitch.tv/dmcredgrave
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
December 15 2010 22:15 GMT
#66
--- Nuked ---
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 16 2010 21:39 GMT
#67
Alright, here are our average scores for each map, ranked best to worst. Each one is out of 40 points using our 10/10/10/10, and then we average out the scores

31.6 Xel'Naga Caverns
29.8 Shakuras Plateau
29.8 Metalopolis
27.6 Blistering Sands
26.4 Scrap Station
26.2 Lost Temple
25.6 Jungle Basin
25.4 Steppes of War
25.4 Delta Quadrant

Just to give you an idea.

We're currently holding a mock discussion about the top 7, and we'll tell you which of our top 5 we decide on.

Its coming faster than you think!


MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
WniO
Profile Blog Joined April 2010
United States2706 Posts
December 16 2010 21:44 GMT
#68
On December 17 2010 06:39 iGrok wrote:
Alright, here are our average scores for each map, ranked best to worst. Each one is out of 40 points using our 10/10/10/10, and then we average out the scores

31.6 Xel'Naga Caverns
29.8 Shakuras Plateau
29.8 Metalopolis
27.6 Blistering Sands
26.4 Scrap Station
26.2 Lost Temple
25.6 Jungle Basin
25.4 Steppes of War
25.4 Delta Quadrant

Just to give you an idea.

We're currently holding a mock discussion about the top 7, and we'll tell you which of our top 5 we decide on.

Its coming faster than you think!



hmm, where did xel naga lose its points? that map is soo good... but i do agree though on delta, i dont think that map is as solid as the others.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 16 2010 21:57 GMT
#69
XN mostly lost points for Aesthetics. Its rather blah
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
WniO
Profile Blog Joined April 2010
United States2706 Posts
December 16 2010 22:05 GMT
#70
On December 17 2010 06:57 iGrok wrote:
XN mostly lost points for Aesthetics. Its rather blah

actually i never noticed how average it was from the overview. still think you guys are a bit harsh, but if you harsh to everyone there shouldnt be a problem.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 16 2010 22:13 GMT
#71
We'll treat everyone the same. Some of us are harsher than others, but we're all fair within our own scales
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
lovablemikey
Profile Joined October 2010
264 Posts
December 17 2010 06:01 GMT
#72
When you give the scores for the maps in the contest, will you give the point breakdown or only the point total? If the answer is only the total, I am requesting to be shown the breakdown. I know I would be curious about how I scored in all four categories.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 17 2010 06:42 GMT
#73
We'll give the average of each of our scores in each category to the author(s)
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2010-12-27 22:10:49
December 21 2010 19:42 GMT
#74
Alright, after deliberating, our top 5 maps are the following. They'll be released in alphabetical order:

  • Blistering Sands
  • Metalopolis
  • Scrap Station
  • Shakuras Plateau
  • Xel'Naga Caverns


Also, here's an example of a judge's note to a runner-up:
Steppes of War: the map promotes a lot of cheese thanks to it's 22sec ramp-to-ramp timing but if matches here extend to a more macro-oriented style the map is very interesting. Steppes of War would greatly benefit from being expanded to add another 5-8sec on the ramp to ramp time.


Again, this is just an example of the process we'll go through for the real tourney
The tournament will be officially announced January 1st. Mappers have obviously been given a head start
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Von
Profile Joined May 2009
United States363 Posts
December 27 2010 15:31 GMT
#75
I think this is really awesome you guys are doing this.

Cant wait to see some matches played on sick new maps!

If its not fun I dont want it.
TheRealPaciFist
Profile Blog Joined August 2010
United States1049 Posts
December 27 2010 22:09 GMT
#76
This is really cool, I think I'll be sure to check out and play winning maps every once in a while, hopefully find some favorites

I might even be tempted to try my hand at map making again one of these months

On December 22 2010 04:42 iGrok wrote:
  • Blistering Sands
  • Metalopolis
  • Scrap Station
  • Shakuras Plateau
  • Xel'Naga Caverns


I like that list. I also like how Xel'Naga scored the highest, 'cause I feel that map is the most standard map for 1v1
Second favorite strategy game of all time: Starcraft. First: Go (aka Wei Qi, Paduk, or Igo)
Antares777
Profile Joined June 2010
United States1971 Posts
December 27 2010 22:31 GMT
#77
On December 15 2010 19:56 dezi wrote:
Hi, didn't followed this thread for a while now but if i understand the latest informations it seems we're allowed to send any map we want regardless of the time it has been made?


That is correct.


I didn't know this. Are there any other rule changes that I should be aware of? I just reread the topic twice, and it didn't say anything about publishing the map beforehand. Is that now allowed?
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
December 27 2010 22:46 GMT
#78
On December 11 2010 14:31 iGrok wrote:
Update guys:

We've heard some complaints and we've discussed them. After much deliberation, we have decided that we are going to allow any map to be submitted. The only restrictions are 1/person and no clones (identical map, different textures).

Hope this makes you happier


There you go.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Antares777
Profile Joined June 2010
United States1971 Posts
December 27 2010 23:01 GMT
#79
On December 28 2010 07:46 FlopTurnReaver wrote:
Show nested quote +
On December 11 2010 14:31 iGrok wrote:
Update guys:

We've heard some complaints and we've discussed them. After much deliberation, we have decided that we are going to allow any map to be submitted. The only restrictions are 1/person and no clones (identical map, different textures).

Hope this makes you happier


There you go.


Thanks! :D
mDuo13
Profile Blog Joined October 2010
United States307 Posts
December 28 2010 00:34 GMT
#80
Really? The judge's note on Steppes didn't even bring up the positional imbalances on that map? =P

In all seriousness, though, this is very exciting.
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