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dezi
Germany1536 Posts
On December 09 2010 22:11 iGrok wrote: There were three things that factored into this decision.
#1, we really wanted to encourage as much creativity as possible. #2, it is, after all, a Map of the Month competition. The map should be created roughly in the previous month. (we have discussed resubmission as well, I'll explain that later). #3, and the biggest one, maps that have already been made public have an advantage over newer maps - however slight that advantage may seem. Public feedback is often useful, but it gives an advantage to certain maps.
By all means, use concepts from previous maps to help you make new ones - just no clones please ^^ Well, i started Sedan in dezember but already published a version at EU and posted pictures at TL and due to your rules this map can't participate? I really thought the MotM would be something that puts attention to maps finished during that month and not just started then.
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Also potentially kills a lot of activity here in the map forum, as a lot of mapmakers will be withholding their maps to enter them in the competition.
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This will be epic!
I've only got 2 questions at this point though: #1 What about semi BW-ports? As in maps created from scratch but with some of the features of a BW map?
#2 Will the Map-rotation of one month only be going with maps submitted in that month? Or will there be a system where the best maps will be in the rotation for a long time until they are outclassed by newer maps? Cause if not, I think the best maps will have a hard time getting picked up by other tournaments and by this having a hard time getting community-made maps being played around the world.
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Both "DOH!" and "The rule makes alot of sense."
I suppose if you win, or at least come high in the runnings your previous maps might get a boost regardless.
Thanks alot for doing this competition and giving us all a chance to get our maps noticed.
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First off I love this idea. Ive had a couple great ideas but they never got finished (they barley got started) i think a little competition is exactly what I need to get me motivated =p
Wondering about submission though. Would it be ok for us to submit our maps by publishing them on bnet in the correct time. I'm sure I'm not the only one that doesn't want to send people unpublished creative works with the intention that if they are good enough they will be published by someone else. Has nothing to do with fear of not receiving credit, I just want my account tied to the original release weather I win or not.
I guess from a long term perspective it would be better to have the winning maps all published by the same person.
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Holy hell, this sounds incredibly awesome.
Not sure if I can partcipate this time, I have to read through a 5cm high batch of medical history papers over christmas and have to finish a map collaboration with EffectS too, but I guess I'll find the time anyway. Having a casted tourney on a map of mine sounds just too cool, and I have a nice idea already.
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This is really amazing that you guys are doing this. I wish I could make good maps... :'(
Well, good luck for those who are participating! I'd like to see a non-iCCup map win this!
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No, previously released maps cannot be submitted. All maps must be new. You can test them privately, but no public release for maps you submit Did this just disqualify my entry in the other MotM thread where it said:post a picture of your map, post a link to its forum thread, and optionally (preferably) what you think seperates it from the rest, what you like about it, why it should win blah blah. This is really confusing. Is the competition here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170000 run by the same organization? Or is the current MotM competition (see above) unaffiliated with the MotM organization. If not why disqualify the current entrants in competition who had no instructions to keep the map private?
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That thread I believe was the discussion for this thread. At the bottom it gives a link here: it's the same competition.
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On December 10 2010 07:28 Antares777 wrote: That thread I believe was the discussion for this thread. At the bottom it gives a link here: it's the same competition.
Antares is right, that thread was just kicking the idea around before it really got organized.
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Awesome, I'm definitely going to try to make some time for this.
I have a question, say a really awesome 1v1 map gets made and wins the monthly contest, then what? Will some show tournaments be played on the map? Basically I've seen some really good maps that people pour incredible amounts of time & effort only for it to fade into obscurity? I guess unless Blizzard puts it into the ladder or some major tournament adds it to the map pool it's doomed to obscurity.
With that said I'm still going to try and make a map because I really enjoyed making maps for WC3 and this editor the textures are 10x better then WC3.
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This is quite possibly the most important project for Starcraft 2 in existence right now, apart from, well, Blizzard making the expansions. Still, diversifying the maps until we have a huge pool of radically different maps will really flesh out the play of the game and make the strategies so much deeper and better understood. I need to start making maps, just because of this.
What happens to the winning maps, and also to all the other maps that are deemed especially good or creative? Do they get put into some MotM map pack each month, and added to a map index of high quality maps? Is there even a "starcraft 2 map list" for high quality, serious competitive maps?
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To answer the question of "What happens to the winners?" without going into too many details:
The top maps each month will be used in a tournament. After the tournament the best map will be determined and that map will be added to a winners map pool.
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Sounds like a great idea! I'm excited to see some high level games played on community maps.
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Hoping for big and balanced maps like there was in BW, these small crap maps that are in sc2 are so unbalanced :<
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This is pretty awesome 
What SC2 really needs is a stringent screening process for good, creative, and balanced maps. Most importantly, this map pool needs to be dynamic.
I strongly believe that this thread needs to be featured.
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To answer some popular questions: We agreed that BW ports and inspirations are acceptable. They will just lose points for originality, which is one of the scoring things - I'll release the score-card soon - should help you guys out!
Also, upon review, old maps will be allowed for this month only. And you can make map threads and discuss your maps - we want to encourage the best maps, and peer criticism is a big part of that. After this month though, we'd appreciate it if you'd create a new map each month (and we'll semi-enforce it by throwing categories at you ^^).
I am also happy to announce that iccup.prodiG will be joining the judges council! prodiG is an excellent map maker and heads the iccup map making team. He is also a man of integrity, and I trust him to be unbiased in his judgments should other iCCup members submit maps. Please welcome prodiG!
Oh, and he hasn't been told yet xD
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On December 10 2010 13:14 iGrok wrote: To answer some popular questions: We agreed that BW ports and inspirations are acceptable. They will just lose points for originality, which is one of the scoring things - I'll release the score-card soon - should help you guys out!
Also, upon review, old maps will be allowed for this month only. And you can make map threads and discuss your maps - we want to encourage the best maps, and peer criticism is a big part of that. After this month though, we'd appreciate it if you'd create a new map each month (and we'll semi-enforce it by throwing categories at you ^^).
I am also happy to announce that iccup.prodiG will be joining the judges council! prodiG is an excellent map maker and heads the iccup map making team. He is also a man of integrity, and I trust him to be unbiased in his judgments should other iCCup members submit maps. Please welcome prodiG!
Oh, and he hasn't been told yet xD I can assure everyone that my choices will not be biased. If you want your map to win my vote, you'll have to make sure it is balanced, original, aesthetically pleasing (at LEAST to the standard of Blizzard maps) and produced to the same quality you've come to know from the iCCup mapmaking team. I set my standards high and I'll be very blunt and brutally honest, but if you're serious about winning something like this I'm sure you'll come up with something very nice!
As with the other judges, I'll be taking a break from judging from time to time to enter a map of my own to the contest. I'm also helping organize the tournament format for the end of the month. Details are still being finalized so stay tuned!
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