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Active: 775 users

[R] MCP clones of our maps published on BattleNet

Forum Index > SC2 Maps & Custom Games
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Johanaz
Profile Joined September 2010
Denmark363 Posts
Last Edited: 2011-01-03 23:26:10
January 03 2011 11:06 GMT
#1
I just did a custom map search on BattleNet and found two of my maps copied and published with a MCP tag. Gas Camber was even published by two different users. Both credited me as author, but I released it as "locked" and haven´t emailed it to anyone (except WniO for NA upload).

AFAIK it´s because of the MapCraft tool for Mac users and it´s probably because some Mac users want to play my map, which is great, but it has to be someone who browsed this forum, saw my thread, MapCrafted the map file and published it.

PARADOXX & CrEaToR, I´m happy that you like my map and help me distribute it for Mac users, but I do believe the ettiquette says that you ask permission first

Also published is maps by Melt, Dezi, ExTraxx...

If any of you have more info on this, please enlighten me.

/Edit: PARADOXX came out and explained everything!

+ Show Spoiler +
He´s searches for good melee maps, re-publishes them with an MCP tag, and promotes them on (I guess German) forums. He has 10 slots and replaces maps as he finds better ones. He also publishes them unedited and credits the original author (well, not quite but he will from here on out). I totally forgive him and fully endorse his effort, as he helps newbs find good custom maps to play. + Show Spoiler +
Also, I´m kinda stoked peoplez digz me maps
TPW Map Maker - theplanetaryworkshop.com
dezi
Profile Blog Joined April 2010
Germany1536 Posts
Last Edited: 2011-01-03 11:17:12
January 03 2011 11:15 GMT
#2
I don't have any maps from you. I currently use 9 of my 10 slots and those are only maps made by me.

See them here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 or there (german): http://www.united-forum.de/maps-and-mods-f1003/dezis-mapstube-100498/

Or do you mean someone also copied my maps? WTF!
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
G_Wen
Profile Joined September 2009
Canada525 Posts
January 03 2011 12:31 GMT
#3
Wow that's terrible. I think this is one of the flaws of the current map system that Blizzard will need to address at some point. Some people have also published maps with iCCup tags but for someone to straight up steal your map and publish it is wrong. This all could just be a misunderstanding like you said and I'm glad you're not jumping to conclusions. Hopefully we can get in contact with these people and sort this out.

It looks like this is PARADOXX's account:
http://sc2ranks.com/eu/184677/PARADOXX/maps/
http://sc2ranks.com/eu/184677/PARADOXX

If you look at his recently played maps he's also got some maps published under the [XMM] tag.
Strangely looking at his recently played games he's actually played a game on the original gas chamber. The MCP tags are present in some of his recently played games.

Can you elaborate on how MapCraft works?
ESV Mapmaking Team
Johanaz
Profile Joined September 2010
Denmark363 Posts
January 03 2011 12:56 GMT
#4
On January 03 2011 20:15 dezi wrote:
Or do you mean someone also copied my maps? WTF!


Yes, they copied your map too!


On January 03 2011 21:31 G_Wen wrote:

Can you elaborate on how MapCraft works?


No, I don´t really know, except what it says on sc2mapster.com. Apparently it´s a tool for Mac users who don´t have access to the Galaxy Editor, so that they can download and play custom maps vs. AI.

I´ve played my own maps with Mac users without any problems, so I don´t know why this tool is needed at all.

PARADOXX and CrEaToR must be users/lurkers on this forum though, and I kinda created this thread to give them a chance to explain themselves, before I go medieval on their asses.
TPW Map Maker - theplanetaryworkshop.com
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-03 23:38:46
January 03 2011 13:18 GMT
#5
mapcraft is the answer to the community's and blizz's general disdain for mac
it's not evil per say
furthermore i think you should be aware that mac users cannot lock their maps
(nor pc users i suppose (although added soft could be implemented in view that pcs are THE gaming platform)) just cause you can always pop the hood to see what's underneath with the "ole granny"
I do think I came across several thread/webposting stuff mentioning it : no map is "safe" from theft if published (pretty sure blizz said clearly it wasn't their concern to do it on any other maps than the "ladder"
this is just the beginning of the nonsense, it will serve blizz well in misdirecting the community towards side issues we have with blizz

edit: typos
http://www.teamliquid.net/mirror/smilies/random-big.gif
NullCurrent
Profile Joined November 2010
Sweden245 Posts
January 03 2011 13:27 GMT
#6
On January 03 2011 22:18 baskerville wrote:
furthermore i think you should be aware that mac users cannot lock their maps
(nor pc users i suppose (although added soft could be implemented in view that pcs are THE gaming platform)) just cause you can always pop the hood to see what's underneath with the "ole granny"


I haven't seen anything which would indicate that locking is unavailable on mac, when publishing the map you can choose between locked and unlocked.
Or do you mean that it doesn't work on mac specifically, or that it just plain does not work?
The Planetary Workshop - TPW - Mapmaking Team
Superouman
Profile Blog Joined August 2007
France2195 Posts
January 03 2011 13:33 GMT
#7
Even one of my map i didn't publish has been edited (in a horrible way :'( ) and there are no credits for me, funny stuff :p
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
dezi
Profile Blog Joined April 2010
Germany1536 Posts
Last Edited: 2011-01-03 18:03:57
January 03 2011 13:47 GMT
#8
Woah, they took my Island in the sun (you can check my threads) and reuploaded it as winter version Oo
As far as i know he's active in the same german board (instarcraft) and also a mod there. Gonna PN him asap.

+ Show Spoiler [Pic] +
[image loading]


//edit
Even the description is wrong. This map is only made by me (like all my maps) ...
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-03 14:32:03
January 03 2011 13:54 GMT
#9
@bout locking:
no map "lock" will resist serious people trying to crack it, mapcraf should be considered the visible tip of the iceberg now

unless you host your map and it is never accessible (and even then I'm sure not, it would need testing and I wouldn't care to find out), you give access to the "total map" even if it's locked, some people just need incentive
pretty sure sc2mapster has all the "input codes" shite done already on how to do it, not that that's a good thing (the good is only in the fact that the information is public for those who care to know + Show Spoiler +
all hail to the great sc2mapster
)

so no, locking your map will deter most, but it will be easy to unlock for someone "into it", it's just a coding matter

incentive is what you get for doing nice maps

"I do believe the ettiquette says that you ask permission first"
it's etiquette and i 300% agree

apparently no one has caught up to the fact that no lan means no one to protect said maps (with outside editor implementing ; in the map itself, or with other "this server is guarantied to have a safe environment" type of work )
the maps need to be blizzed approved and none of said protection implementing woud pass (just as no maphack would, + Show Spoiler +
(lol ... I wonder how much time blizz'll cringe to the idea that they're impenetrable system is better than player's awareness and mobilization to counter cheats or thieves)


So thanks for posting your complaint, that's what kills these practices
if you get more medieval wishes, count me in.. in my country we don't punish, we ridicule and broadcast cheats,
i do believe they should at least be made to start over after apoligy, if this is indeed a lack of a proper education and not an sc2mapmaker theft, but if it's not i'll provide feathers and oil

i am not entirely sure any of this should comes as a surprise

edit: @ Superouman: not even published?
http://www.teamliquid.net/mirror/smilies/random-big.gif
iGrok
Profile Blog Joined October 2010
United States5142 Posts
January 03 2011 14:01 GMT
#10
Well, I was expecting that it would take longer before 3rd party editors were required, tbh. Its time for sc2mdraft I guess. Or at least the locking system that had.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-03 23:44:34
January 03 2011 14:36 GMT
#11
maybe they were planning a map surprise party?
that be a good reason for not telling you

on the flip side :
+ Show Spoiler +
ever heard of the story of the guy that stole a phone and then answers it + Show Spoiler +
to greet the cops?
stealing maps seems to be engineered in the same ilk
how can anyone think they could host a stolen map? + Show Spoiler +
if it becomes popular, the author is bound to find out you moron!


edit:
@ hostilepig (post underneath): + Show Spoiler +
blizz does not expect any such thing, they've repeatedly said it (between the lines), if they ever get to it it'll be because the scene has dwindle before lov's retail has died off too quickly for their taste


edit:
misdirected @nswer redirected to the proper poster
http://www.teamliquid.net/mirror/smilies/random-big.gif
Lioness
Profile Joined January 2010
Canada35 Posts
January 03 2011 15:11 GMT
#12
Wow, how does blizzard expect to implement a marketplace system where users sell they're maps without a safe way to publish??
Grebliv
Profile Joined May 2006
Iceland800 Posts
January 03 2011 16:29 GMT
#13
On January 03 2011 23:36 baskerville wrote:
maybe they were planning a map surprise party?
that be a good reason for not telling you

on the flip side :
+ Show Spoiler +
ever heard of the story of the guy that stole a phone and then answers it + Show Spoiler +
to greet the cops?
stealing maps seems to be engineered in the same ilk
how can anyone think they could host a stolen map? + Show Spoiler +
if it become popular, the author is bound to find out you moron!


at worst it's a question of who the actual author is, doubt that'll be an issue too often though.
ESV Mapmaking!
dimfish
Profile Blog Joined February 2010
United States663 Posts
January 03 2011 17:05 GMT
#14
The same thing happened to me when I posted my map Axis of Industry over at Nibbits. Some dude reposted it as "MCP Axis of Industry" with no changes or credit to me. I also saw MCP shamelessly steal Konicki's Orbital Divide there. I complained loudly and the mods eventually pulled the map. The thing is, you have to upload unlocked maps to Nibbits so I guess I had it coming. I've decided not to distribute unlocked maps anymore.

Anyway, sounds like the same person is doing the same thing but with published maps. If you're waiting for this person to respond with a legit explanation, I'd bet against it.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
January 03 2011 17:18 GMT
#15
dimfish, you're decent at programming it seems - how difficult would it be to ceate a 3rd party map locking system?

If you could, Blizzard might be okay with it.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
WniO
Profile Blog Joined April 2010
United States2706 Posts
January 03 2011 17:38 GMT
#16
wait whats going on? locked means nothing or something?
Johanaz
Profile Joined September 2010
Denmark363 Posts
January 03 2011 18:34 GMT
#17
Let´s contact the author of the MapCraft tool and tell him he should fix the unlock issue.
(Assuming that´s how it happened.)
Anyone know him?

http://www.sc2mapster.com/assets/mapcraft/
TPW Map Maker - theplanetaryworkshop.com
Archivian
Profile Joined November 2010
United Kingdom362 Posts
January 03 2011 18:52 GMT
#18
I had an issue with most of my earlier maps being uploaded, at first without any credit to me but later with credit to me and the uploader as co creaters. Again it was PARADOXX and CrEaToR. Fair enough those maps I uploaded to sites (like Nibbits) where they can be downloaded so i have to expect that to happen, also the more publicity the better i suppose.

But I do have a question, is it bad ettiquete for someone to change some textures (like just the spawn area) or changing all the mins to gold and then upload it saying "made by X and Archivian"?

I now only upload to one site which I link to my threads here for players in other regions to give a try. The problem is since doing that my maps get little or no play where as at least one of them used to be somewhere on the front page of the maps search (most of the time).

It could simply be that my maps arent good enough, but barring that (sparing my ego) has anyone got any suggestions?
"you were only supposed to blow the bloody doors off!" Micheal Caine
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
January 03 2011 19:34 GMT
#19
On January 04 2011 02:05 dimfish wrote:
The same thing happened to me when I posted my map Axis of Industry over at Nibbits. Some dude reposted it as "MCP Axis of Industry" with no changes or credit to me. I also saw MCP shamelessly steal Konicki's Orbital Divide there. I complained loudly and the mods eventually pulled the map. The thing is, you have to upload unlocked maps to Nibbits so I guess I had it coming. I've decided not to distribute unlocked maps anymore.

Anyway, sounds like the same person is doing the same thing but with published maps. If you're waiting for this person to respond with a legit explanation, I'd bet against it.

The same thing happened to me with Fighting Spirit back when in the beta. I haven't distributed any map files since.

The fact that anyone can do this is beyond aggravating. Where is Blizzard in all of this?


...I guess it's time to take this to the bnet forums...
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
iGrok
Profile Blog Joined October 2010
United States5142 Posts
January 03 2011 19:49 GMT
#20
Dar god... not the BNet Forums!

You'll never return alive!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
January 03 2011 19:58 GMT
#21
On January 04 2011 04:49 iGrok wrote:
Dar god... not the BNet Forums!

You'll never return alive!

I'll return a monster of balance QQ and I'll have something to say about everything. EVERYTHING.


I'll link here once I've wrote (or found) an OP
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Meltage
Profile Joined October 2010
Germany613 Posts
January 03 2011 19:59 GMT
#22
*Signing*
I got my map "stolen" too - Ashen Sands.

They changed the lighting Since I'm credited in the decription I'm not THAT angry but I still think it's wrong - I'm one part flattered and one part humilated. The fault lies within blizzard 's locking system more than anything, though. I'd like to know how the PARA and Creator-guys would defend it, though and if they'd listen to reason.

You guys who PM:ed they guy on the german forum, any repsone?

Any response in Bnet forum, and url to the thread, please?
http://mentalbalans.se/aggedesign
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
January 03 2011 20:28 GMT
#23
I did a quick search on the bnet forums and couldn't find anything. Here is the post on US:
http://us.battle.net/sc2/en/forum/topic/1764411000#1

If anyone on EU is interested in copying this over to the EU forums it'd be much appreciated. I hope we can resolve this before it gets out of hand.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
PARADOXX
Profile Joined January 2011
Germany8 Posts
Last Edited: 2011-01-03 20:43:34
January 03 2011 20:37 GMT
#24
so my english not so good ,here the answers of all your questions
Ich würde ja alle fragen , es tut mir auch leid es nicht getan zu haben aber dieses ganze Map Klau Thema ist ein wiederspruch,hätten wir das alte bnet system würde keiner was sagen den die maps würden dann alle bekommen und verändern oder sonst was machen können.ich verstehe die aufregung nicht,wir sorgen dafür das die maps auch öffentlich gespielt werden ,allso fördern wir diese,auserdem steht dort immer der original author,
ich habe mich oft geärgert wenn ich gute maps im bnet gefunden habe und sie nicht mehr spielen konnte weil der autor sie von seinem acc gelöscht hat,allso habe ich einen weg gesucht und gefunden diese notfalls selbst zu hosten.
Könnte es auch anders machen ,mapnamen umbenennen und über einen freund hosten ,dann erspart man sich die diskusion
Aber keine der maps war vorher gespielt worden ,zumindest öffentlich,jetzt schon
wenn ich neu bei sc2 wäre woher soll ich wissen wie die guten maps heisen damit ich sie finden kann,es gibt viele gute maps aber fast NIE in der liste,warum? ( iCCup Ausgenommen )
wir wollten einfach das unter MCP 2k11 nun das suchen nach guten melee maps ein ende hat,allso unter mcp featured melee maps von verschiedenen autoren veröffentlichen.
Wichtig ,wer hat schon lusten dauernt im suchfilter verschieden namen einzugeben darum MCP vor mapnamen gibt man MCP ein findet man alle SOFORT

AND 90% of ALL iCCup maps are on nibbits ? Why prodiG? you say the iCCup maps are not on a Map Side ??!!!
http://sc2.nibbits.com/maps/browse/?q=iccup&ms=&ts=&pmi=&pma=&tmi=&tma=&dxmi=&dxma=&dymi=&dyma=&cols=rank&cols=rating&cols=downloads&cols=date
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
January 03 2011 20:46 GMT
#25
I am actually floored right now. Not a single one of these maps was submitted to nibbits by me or anyone on my mapmaking team as far as I know. I have no affiliation with masterwerks, nor do I know how he got a hold of the maps (maybe with mapcraft?)

So much for security
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-01-03 20:49:07
January 03 2011 20:47 GMT
#26
erm... can someone who speaks deutsch (see I know a bit :p) transalte?

Here's the interet vers:
I would ask all also I regret not to have done it but this whole map Klau theme is a wiederspruch we had the old bnet system would none what say that maps would all get and change or else what do can. I do not understand the excitement, we ensure that the maps publicly played be allso we promote, admired is there is always the original author;
I have annoyed me often when I found good maps in the bnet and she could no longer play because the author acc has deleted from his, allso I have one away searched and found them if necessary even to host.
Might make it different mapnamen rename and friend on a host, then it saves the diskusion
But none of the maps had previously been played at least publicly, already
If I were new to vc026 how can I know how good maps heisen so that I can find them there are many good maps but almost never in the list, why? (iCCup except)
We wanted to simply MCP 2 k 11 now that search for good melee maps an end who allso publish using mcp featured melee maps from various authors.
Important, who has already lusten dauernt in the suchfilter different type name that is why is there an MCP before mapnamen MCP can be found all immediately
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
PARADOXX
Profile Joined January 2011
Germany8 Posts
Last Edited: 2011-01-03 21:04:50
January 03 2011 20:57 GMT
#27
On January 04 2011 05:46 prodiG wrote:
I am actually floored right now. Not a single one of these maps was submitted to nibbits by me or anyone on my mapmaking team as far as I know. I have no affiliation with masterwerks, nor do I know how he got a hold of the maps (maybe with mapcraft?)

So much for security


No Mapcraft tool , lol , Everyone becommes the maps when downloaded from bnet (also blocked Maps).I will not say how to make this maps in the editor,but everyone can make it , the blocked option in the editor is a joke

MCP was intended to allow ,that all people can quickly find good melee maps on bnet from various authors
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
January 03 2011 21:03 GMT
#28
On January 04 2011 05:47 iGrok wrote:
erm... can someone who speaks deutsch (see I know a bit :p) transalte?

Here's the interet vers:
Show nested quote +
I would ask all also I regret not to have done it but this whole map Klau theme is a wiederspruch we had the old bnet system would none what say that maps would all get and change or else what do can. I do not understand the excitement, we ensure that the maps publicly played be allso we promote, admired is there is always the original author;
I have annoyed me often when I found good maps in the bnet and she could no longer play because the author acc has deleted from his, allso I have one away searched and found them if necessary even to host.
Might make it different mapnamen rename and friend on a host, then it saves the diskusion
But none of the maps had previously been played at least publicly, already
If I were new to vc026 how can I know how good maps heisen so that I can find them there are many good maps but almost never in the list, why? (iCCup except)
We wanted to simply MCP 2 k 11 now that search for good melee maps an end who allso publish using mcp featured melee maps from various authors.
Important, who has already lusten dauernt in the suchfilter different type name that is why is there an MCP before mapnamen MCP can be found all immediately


Just to make it clear, I'm not targeting you specifically PARADOXX. The fact that people can do this is an insanely huge security flaw in the Bnet system.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
baskerville
Profile Blog Joined April 2010
541 Posts
January 03 2011 21:13 GMT
#29
"I'm one part flattered and one part humilated"

I relate to this quote.
+ Show Spoiler +
Someone stealing your idea or your design, hours of labor, this in any line of work, ...the feeling you get is comparable to entering your house after it's been burglarized... not like rape (thank god) but on the same planet...


One should make a rockus over this on bnet
However, chill ...
the issue is not life threatening (your map's life is not threatened)...it's just a matter of taking the time to regularly check the maps out there ...

blizz will probably ban the user(s) but wont do anything else than scratch said maps..
Perhaps instigating a mass scratch would prove to be effective as a damocles sword effect for players, but I doubt it'd make the blizz do anything further.

Since no coding would prevent this, the solution is easy (and hard):
just check and report
(make a chain, I'll take sundays)
This is still a community no? This does not have to be considered an aggressive move on it's part, to just "give proper due" to who's earned it... and telling the players who did what and where is a vital part of it. Punishing or ridiculing thieves is useless to counter productive (in order for it to work, the games hosted by thief just needs to be exempt from players (end of story)

Especially advertise the situation to players.. "if you recognize a map improperly signed REPORT IT IN THIS FORUM"
I suppose loads of volunteers will jump on it (checking theft reports)

Otherwise there is always discreet implementing on your map:
+ Show Spoiler +
display a message every 15 minutes ingame (or whatever, on defeat and victory events (or even quit event)) so that players are aware (screeners for movies have been doing this from the start)
this is discreet for the sake of the thief not suppressing it when he "map's your map" + Show Spoiler +
(and that's where it feels borderline to being sexually harassed + Show Spoiler +
(ask women they'd explain it better than me, they've been fighting it for millenniums)
, that's why it needs to be hidden shrewdly... again this would have to be implemented or allowed by blizz, which it is not + Show Spoiler +
as of last time I checked
.
a good " this map is "blablabla ; if it was not advertised as such please report it at blablabla"
is sufficient, since it takes one player to feel concerned for it to work!
http://www.teamliquid.net/mirror/smilies/random-big.gif
PARADOXX
Profile Joined January 2011
Germany8 Posts
January 03 2011 21:14 GMT
#30
will delete all the maps on request from the ACC, allso no further promotion of these maps by us (MCP) k?

which maps are not to be further promoted ?
map authors please reply

MAPPoVe
Profile Joined September 2010
86 Posts
January 03 2011 21:19 GMT
#31
Well all he is trying to do is give the players an opportunity to search for MCP and find good melee maps (much like typing ICCup and finding good, but also fake maps sometimes^^), which may have been deleted by the original author or something, which annoyes him.
So no problem here as long as the authors get credited. The fact that it is so easy to "steal" maps is disappointing though...
my maps -> http://www.teamliquid.net/forum/viewmessage.php?topic_id=160218
PARADOXX
Profile Joined January 2011
Germany8 Posts
January 03 2011 21:24 GMT
#32
On January 04 2011 06:19 MAPPoVe wrote:
Well all he is trying to do is give the players an opportunity to search for MCP and find good melee maps (much like typing ICCup and finding good, but also fake maps sometimes^^), which may have been deleted by the original author or something, which annoyes him.


that's the point from mcp,and since each has only 10 slots map disappear quickly some maps forever
G_Wen
Profile Joined September 2009
Canada525 Posts
January 03 2011 21:25 GMT
#33
On January 04 2011 05:37 PARADOXX wrote:
so my english not so good ,here the answers of all your questions
...
AND 90% of ALL iCCup maps are on nibbits ? Why ?

I will keep my English simple.

Hi PARADOXX thanks for your reply, the translation I have is not very good. Hopefully some one can help with that.

The points you raise about B.net (both the old and new) are valid. There is very little anyone can do to stop this. However the community can discourage this type of behavior.

I understand that you want to draw attention to the maps that you think are good by publishing them under a MCP tag but with the current popularity system it only hides the original further down the list. This however lets you find the maps you want to play extremely easily.

As for protection in case the mapper is banned or the original map file is deleted I'm OK with.

These are tough issues and can't just be solved though the addition of a tagging system. With the addition of chat channels some of these problems can be alleviated. But we as a community need to be honest and give credit to the mappers.

http://sc2.nibbits.com/maps/project/75922/mcp-orbital-divide
For example this map was originally created by Konichi not TeToNN. I also highly doubt that either ExTraxx or TeToNN has permission to modify or upload the maps. Acts such as this provide no benefit for anyone as they leech the original map's popularity and don't credit the mapper.
ESV Mapmaking Team
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
January 03 2011 21:28 GMT
#34
Trying to prevent downloading and modification of a map is futile. The only thing blizzard can do is prevent upload of maps too similar to an already existing one. But of course that would add one more reason to switch to an unofficial server...
LiquipediaOne eye to kill. Two eyes to live.
G_Wen
Profile Joined September 2009
Canada525 Posts
January 03 2011 21:35 GMT
#35
On January 04 2011 06:28 MasterOfChaos wrote:
Trying to prevent downloading and modification of a map is futile. The only thing blizzard can do is prevent upload of maps too similar to an already existing one. But of course that would add one more reason to switch to an unofficial server...

Sadly I this is the case. No matter how strong you make your protection someone's going to get around it and then everyone's going to find a way around it. Preventing an upload of maps that are too similar could provide for some really troll circumstances and also hinder competition. It's just annoying when people take a map and publish it under their own name while giving no credit to the original creator.
ESV Mapmaking Team
PARADOXX
Profile Joined January 2011
Germany8 Posts
Last Edited: 2011-01-03 21:37:56
January 03 2011 21:36 GMT
#36
how many games run on the other melee maps?
is it worth the fuss ?
and why are so many good maps do not get anywhere else
the really good ones are never on nibbits or mapster !!! thats bad

so i go off and answers tommorrow
MAPPoVe
Profile Joined September 2010
86 Posts
January 03 2011 21:38 GMT
#37
Trying to prevent downloading and modification of a map is futile.

Indeed. People will realize that and with the addition of chat channels and forums like this you can check out really easily what the original version or most up to date version of a map is. And also you as an author are credited here in this forum, bnet as it is is just not the place for that atm.
my maps -> http://www.teamliquid.net/forum/viewmessage.php?topic_id=160218
G_Wen
Profile Joined September 2009
Canada525 Posts
January 03 2011 21:45 GMT
#38
On January 04 2011 06:36 PARADOXX wrote:
how many games run on the other melee maps?
is it worth the fuss ?
and why are so many good maps do not get anywhere else
the really good ones are never on nibbits or mapster !!! thats bad

so i go off and answers tommorrow

The good ones are not of nibbits because most mappers don't trust nibbits because of stuff like this:
http://sc2.nibbits.com/maps/project/76193/iccup-grand-line
Created by str18-02

That said most of the maps published there do give credit to the original creators of the maps which is great.
ESV Mapmaking Team
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
January 03 2011 21:45 GMT
#39
@PARADOXX
I guess the game has changed now. In that case, if you are willing to keep the maps a) up to date and b) unedited then I have no problems.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
iGrok
Profile Blog Joined October 2010
United States5142 Posts
January 03 2011 22:02 GMT
#40
The real problem with this is the stupid promotional system. If not for that, I wouldn't particularly care as long as I got credit.

With the popularity system, having your map twice will halve its popularity, making it less likely to be played :/
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Madsquare
Profile Joined April 2010
Germany157 Posts
Last Edited: 2011-01-03 22:20:08
January 03 2011 22:16 GMT
#41
Translation

Note: The points are sometimes not exactly plausible to me. Its not a translation error.

On January 04 2011 05:37 PARADOXX wrote:
Ich würde ja alle fragen , es tut mir auch leid es nicht getan zu haben aber dieses ganze Map Klau Thema ist ein wiederspruch,hätten wir das alte bnet system würde keiner was sagen den die maps würden dann alle bekommen und verändern oder sonst was machen können.ich verstehe die aufregung nicht,wir sorgen dafür das die maps auch öffentlich gespielt werden ,allso fördern wir diese,auserdem steht dort immer der original author,
ich habe mich oft geärgert wenn ich gute maps im bnet gefunden habe und sie nicht mehr spielen konnte weil der autor sie von seinem acc gelöscht hat,allso habe ich einen weg gesucht und gefunden diese notfalls selbst zu hosten.
Könnte es auch anders machen ,mapnamen umbenennen und über einen freund hosten ,dann erspart man sich die diskusion
Aber keine der maps war vorher gespielt worden ,zumindest öffentlich,jetzt schon
wenn ich neu bei sc2 wäre woher soll ich wissen wie die guten maps heisen damit ich sie finden kann,es gibt viele gute maps aber fast NIE in der liste,warum? ( iCCup Ausgenommen )
wir wollten einfach das unter MCP 2k11 nun das suchen nach guten melee maps ein ende hat,allso unter mcp featured melee maps von verschiedenen autoren veröffentlichen.
Wichtig ,wer hat schon lusten dauernt im suchfilter verschieden namen einzugeben darum MCP vor mapnamen gibt man MCP ein findet man alle SOFORT




----
I would ask all, and Im sorry that i didnt do it, but this whole map stealing topic is a paradox, if we had the old bnet system nobody would say anything because everyone would recieve and edit or would be able to do whatever with them. I dont understand this commotion, we cause the maps to be played publicly, so we boost these, besides we always credited the original author.
I was often annoyed when i found good maps on bnet and couldnt play them anymore because the author removed them from his acount. So i looked for a way to host them myself in case.
I could also do it differently, rename the maps and host them through a friend, then we would save us this discussion.
But none of these maps has been played before, at least not publicly, but now it has.
If i was new to SC2 how should i know how the good maps are named so that i can find them? There are a lot of good maps but they are almost NEVER in the list, why? (excluding iCCup)
We just wanted that under MCP 2k11 the searching for good melee maps comes to end, meaning publishing all under mcp featured maps of different authors.
Important, who wants to always enter different names into the searchbox? Because of that we tagged the maps with MPC and if you just enter NPC you will find all ASAP.
----

cheers,
madsquare.
I do not obey any norms. I redefine standard with every thought I make.
dezi
Profile Blog Joined April 2010
Germany1536 Posts
January 03 2011 22:39 GMT
#42
FYI: Paradoxx = Extraxx = Creator (so those aren't different persons)
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Meltage
Profile Joined October 2010
Germany613 Posts
Last Edited: 2011-01-03 23:11:38
January 03 2011 23:09 GMT
#43
@PARADOXX
it was morally wrong of you to not ask for permission first, although I agree that the current system is far from optimal. In a sense, I like the tag-idea.

I am also fine with you 'promoting' my map + Show Spoiler +
and welcome with feedback to Thread
as long as you keep it up to date and unedited. And no, I didn't like the new lighting

Also, please don't post the map file on webpages.
http://mentalbalans.se/aggedesign
Johanaz
Profile Joined September 2010
Denmark363 Posts
January 03 2011 23:15 GMT
#44
Thanks for the translation Madsquare.

@PARADOXX: vielen dank für dein erlich antwort. Ich hab auch geseen das du hast mich als autor kreditiert. Das is gut, aber ich denke das du hier aus diesem forum mein karte gefinden hat und du könnte mich am ersten für erlaubnis gefragen haben. Ich finde es wunderbar das du hilfst mich meine karten zu werden.

Ich hiermit gib dich erlaubnis mein karte zu publizieren (ohne änderung) mit MCP tag

Aber bitte entfern Gas Chamber. Es ist in der Map of the Month Wettbewerb eingetragt, und ich möchte nicht verschieden Versionen hochladen bis zum ende der Wettbewerb.

Danke!

That´s like the worst german ever LOL (haven´t used it in years).

English:
@PARADOXX: thanks for your honest answer. I saw you credited me as author, which is good, but I figure you found my maps here on this forum and you could have just asked for my permission. I think it´s great that you want to help promote my maps.

I hereby grant you permission to publish my maps (unchanged) under the MCP tag

Please remove Gas Chamber, though. I entered it in the Map of the Month competition, and I don´t want any other versions up before the competitions over.

Thanks!
TPW Map Maker - theplanetaryworkshop.com
baskerville
Profile Blog Joined April 2010
541 Posts
January 04 2011 00:05 GMT
#45
"With the popularity system, having your map twice will halve its popularity, making it less likely to be played :/"

who cares ! Having doubles of map clogs the map pool that's the real issue!
http://www.teamliquid.net/mirror/smilies/random-big.gif
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-01-04 00:17:39
January 04 2011 00:15 GMT
#46
...no that isn't the real issue. The total number of maps is irrelevant, so long as only the top 20 (or 50 at most) will ever be played. And if your map is on twice, and people play on both versions, you're losing popularity that would put you in the top.

But the original issue was that authors were not being credited. That seems to have been a misunderstanding
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-04 00:24:28
January 04 2011 00:23 GMT
#47
"I totally forgive him and fully endorse his effort"
good for everyone

curious that any subject I bring up that's peripheral to the op is dubbed uninteresting!?!

you're not concerned about clogging?
about editing without proper permission (even with author mentioned)?
http://www.teamliquid.net/mirror/smilies/random-big.gif
Archivian
Profile Joined November 2010
United Kingdom362 Posts
January 04 2011 00:41 GMT
#48
On January 04 2011 09:05 baskerville wrote:
"With the popularity system, having your map twice will halve its popularity, making it less likely to be played :/"

who cares ! Having doubles of map clogs the map pool that's the real issue!


@baskerville

I agree that doubling of maps clogs the map pool, halves your chance of your uploaded map getting played. At the same time, the bnet system is ummm... less than adequate. New map makers have a hard time getting maps played ,I'm guessing the veterans do to, but those with history in SC map making have a well earned popularity boost. Having the MCP tag, as it is already popular has (in my experiance anyway) made a difference to maps being played. It just seems its all about being on the front page and so you have to hope the most popular tag picks it up.

@PARADOXX

Thanks for explaining your perspective, I would like you to keep publishing my maps, but as mentioned a few times in this thread, without editing and with credit.

"you were only supposed to blow the bloody doors off!" Micheal Caine
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-04 01:27:02
January 04 2011 01:21 GMT
#49
+ Show Spoiler +
On January 04 2011 09:41 Archivian wrote:
Show nested quote +
On January 04 2011 09:05 baskerville wrote:
"With the popularity system, having your map twice will halve its popularity, making it less likely to be played :/"

who cares ! Having doubles of map clogs the map pool that's the real issue!


@baskerville

I agree that doubling of maps clogs the map pool, halves your chance of your uploaded map getting played. At the same time, the bnet system is ummm... less than adequate. New map makers have a hard time getting maps played ,I'm guessing the veterans do to, but those with history in SC map making have a well earned popularity boost. Having the MCP tag, as it is already popular has (in my experiance anyway) made a difference to maps being played. It just seems its all about being on the front page and so you have to hope the most popular tag picks it up.

@PARADOXX

Thanks for explaining your perspective, I would like you to keep publishing my maps, but as mentioned a few times in this thread, without editing and with credit.



@Archivian
"doubling of maps clogs ...Having the MCP tag",
I agreed already, the goal is to get maps played ... maps will have to be HOSTED

forget blizz
tl is the main way a "map pool" could emerge

tl just lacks production value in this particular subforum area:

exemple of what to do:
MotM is my best example
Players advertising their id if they are willing to host games on map threads op (HOSTING more seriously then you'll have to do in a year BECAUSE of the blizz showcasing issues)

Don't get me wrong, I could care less about how it's done if it's done well, I'm uninterested with the idea that "blizz will implement", if they do YYYYYYYYYYYAYYYYYYYYYY
until they do I'll be repeating that Maverck's tl premiere mod does it perfectly already! Paving the way.

sorry for chatter box and being stupid curious... but you did not comment on "editing without permission"
http://www.teamliquid.net/mirror/smilies/random-big.gif
MAPPoVe
Profile Joined September 2010
86 Posts
January 04 2011 02:49 GMT
#50
forget blizz
tl is the main way a "map pool" could emerge

True that. The popularity system is probably good for all the casual players out there who just wanna get a quick game going.
For all of those interested in competitive sc2 tl (or some other comp. sc2 site ) is just the way to go, so no need for a blizzard implementation of some kind. It's just needs some time for custom melee maps to be played in tourneys and the interest of people in it will rise naturally. Op's efforts are remarkable but useless in my opinion. Those who wanna play will know where to find the maps they are looking for.
my maps -> http://www.teamliquid.net/forum/viewmessage.php?topic_id=160218
Archivian
Profile Joined November 2010
United Kingdom362 Posts
Last Edited: 2011-01-04 03:25:14
January 04 2011 03:23 GMT
#51
accidental post (plz delete/ignore)
"you were only supposed to blow the bloody doors off!" Micheal Caine
Archivian
Profile Joined November 2010
United Kingdom362 Posts
Last Edited: 2011-01-04 03:26:55
January 04 2011 03:24 GMT
#52
@baskerville

+ Show Spoiler +
-baskerville -
@Archivian
"doubling of maps clogs ...Having the MCP tag",
I agreed already, the goal is to get maps played ... maps will have to be HOSTED

forget blizz
tl is the main way a "map pool" could emerge

tl just lacks production value in this particular subforum area:

exemple of what to do:
MotM is my best example
Players advertising their id if they are willing to host games on map threads op (HOSTING more seriously then you'll have to do in a year BECAUSE of the blizz showcasing issues)

Don't get me wrong, I could care less about how it's done if it's done well, I'm uninterested with the idea that "blizz will implement", if they do YYYYYYYYYYYAYYYYYYYYYY
until they do I'll be repeating that Maverck's tl premiere mod does it perfectly already! Paving the way.

sorry for chatter box and being stupid curious... but you did not comment on "editing without permission"
[/QUOTE][/QUOTE]

Ahh I didnt comment on the "editing without permission"
1) because it is really late here and I didnt see it
2) because it is so late, it took me so long to post a reply to the one i quoted, other posts happened in the mean time

I am concerened with editing without permission. Layouts take so long that a change to it could ruin a map and takes away from the merit of what you have done (good or bad). on the other hand, something like changing basic lighting or a few textures (especially when its minimal) then adding your name to the "created by X and orginal author" is... in accurate. I think permission should be asked for that really. Though as things stand thats only a point of curtosy and someone could just go ahead and do it anyway. Maybe if that in the description they could put that they have edited it and maybe link to the original?

I do think that "somehow" (its late and I'm not technical ) TL is the answer to a map pool though. I went to alot of different forums and sites based around custom maps, to advertise and get feed back on my maps before I stumbled into here. (even the EU blizz custom map forum was like watching paint dry)

TL has been far and away the most active in custom map forums, at least of the ones I visited (An average day here is was like a few busy days on another forum). The people have been constructively critical and friendly and even helpped me understand SC2 even more (I'm still pants at the game but RL is just busy to practice at the moment ).

With that I'm off to bed, c u all on the morrow O/
"you were only supposed to blow the bloody doors off!" Micheal Caine
PARADOXX
Profile Joined January 2011
Germany8 Posts
January 04 2011 09:34 GMT
#53
so i am back and speak with the MCP Members

1.we delete the edited maps
2.we only upload the original maps inc. credits to the original author
3.we open later a new tropic about MCP
4.the mapper they wants that mcp promotions there map with MCP Tag will be presenting their maps
5. the maps be secured uploaded
6. we load this maps not on any hompage ( nibbits or sc2mappster or others)

who wants to join mcp can contact me via pm
we open a new thread about ours mcp maps with ling (if any) to the original map threat
in the mcp threat we list all MCP Maps ( like the iCCup Threat )

It is targeted at the MCP Tag the good Melee Maps from any Autors im bnet to promotion
In the Map info we allso give credits to one of the best map pool ,the iCCup Melee Maps


without asking we dont upload featured melee maps,The mapper must now put themselves in touch with us.
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-04 15:00:42
January 04 2011 11:07 GMT
#54
@Archivian
+ Show Spoiler +
"someone could just go ahead and do it anyway"... " EU blizz custom map forum was like watching paint dry"

I'm a painter, and I sympathize very much (probably too much) with drying processes...


as for the editing (with author "previous" credit) : BALLS!!!

I'm sick of the aggro being misused on tl... please say it... IT SHOULD NEVER HAPPEN, we should never let people think "it's sort of ok"!
We can stop any of that from happening since the players are tip top "agents" that survey the entire "game casting" crowd, itself in fact!

I for one offer my maps, philosophically it's simply a "must do", technically you're f..ked anyway (and why would blizz implementation come?)...

maps deserve attention or not, on their own merit... if they get this attention from a proper host that changed your map without your consent it's fine... any other semantics around this issue is useless...

my problem is a RESPECT issue... stealing with improving is what free oriented media is all about...

IT'S ONLY IN THE WAY YOU DO IT that matters + Show Spoiler +
(in the editor I sign all my maps : Blizzard & ...)


the issue is that if you're an artist, one should never take your work away from you, it is u

I genuinely feel that any thievery is easy to stop with proper motivated numbers of "fair" people (mapmakers are suckers for any type of fight like that)

however, abstract matters are vital to stand for also...
don't feel up my wife in front of me... she's still my wife, even if she'd like you to do it...
"re doing" the map with differences is not thievery... if you put in the work it's another matter



@ MAPPoVe
"no need for a blizzard implementation of some kind"
thank you, we agree 100%, the COMMUNITY is up to bat... everyone start advertising and hosting... the good maps will emerge..

the op was instrumental in bringing overdue topics to light + Show Spoiler +
(not saying there aren't miles of old threads about it, there are, but noone's bumping)
, so thanks again Johanaz, and all participating posters
For instance, prodiG's blizz post showcasing healthily reminds the community that were are using a product and it's up to ALL of us "consumers" to make the balance sway in our favour, not a few because that does not work! + Show Spoiler +
(u should see the number of vocal posters from sc2mapster, they're awesomely tenacious, and still the only thing to come out of it is said mapmakers getting their maps banned, not yet the player himself though,+ Show Spoiler +
pffffiiiuuuu, without proper care, this is next in line as blizz's line of "defense"
)


@ PARADOXX
"without asking we dont upload featured melee maps,The mapper must now put themselves in touch with us."
dein Irrtum war wichtig und hat andere Problemen gelöst, vielen danken...
Wechseln die Mappe war falsch

your mistake was potent, but brought issues to light that will be straightened out from here on... maybe, I hope
map editing someone else's map is wrong + Show Spoiler +
(unless you want him to , double DDDDuHHHH)


+ Show Spoiler +
@iGrok
I suppose you mean me?

http://www.teamliquid.net/mirror/smilies/random-big.gif
iGrok
Profile Blog Joined October 2010
United States5142 Posts
January 04 2011 14:16 GMT
#55
Thanks PARADOXX, sounds good to me


Archi, ignore him.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
PARADOXX
Profile Joined January 2011
Germany8 Posts
January 04 2011 17:55 GMT
#56
so i have updatet the MCP Maps , only the original versions are online ( not edited) and in the Map info stand the original author + Search for "MCP" or "iCCup" and you find more featured Melee Maps
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