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Active: 3307 users

What's your reaction to the new HOTS info? - Page 2

Forum Index > Polls & Liquibet
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Archas
Profile Blog Joined July 2010
United States6531 Posts
Last Edited: 2012-06-13 02:27:39
June 13 2012 02:26 GMT
#21
On June 13 2012 08:27 Roflhaxx wrote:
Kind of mixed feelings, they are making more stuff that will be completely versus a single race. The new "dark swam" only works on biological units. Anti-mech mech-unit? (lolwut?) And not to mention those mines man. They give terran extremely imba mines but at the same time they remove the ability for banelings to burrow!?

You got it mixed up, man. Blizzard removed burrowed movement for Banelings, not Burrow itself.

All in all, I'm pretty happy with these changes. The Tempest, Oracle, and the Mothership Core concern me, though; the Tempest because it's just a boring unit, the Oracle because it seems like mass cloaking could potentially be a little too powerful, and the Core because it seems really hard to balance correctly without getting nerfed to hell. The rest of the changes seem pretty good, especially the Widow Mines. I love that idea.
The room is ripe with the stench of bitches!
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
June 13 2012 03:00 GMT
#22
I'd love to play the beta to test things out, but currently they seem alright. Of course things will get changed, and that is good news to me.
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
Brotatolol
Profile Blog Joined November 2010
United States1742 Posts
June 13 2012 03:06 GMT
#23
Put moderately positive - a lot of the things seem fun to play around with and interesting, but as I was not able to test anything at MLG (I didn't go) and nothing is final yet I don't want to feel too strongly about HotS news. Also, I definitely can't complain and call anything imbalanced yet as we haven't really been able to see the full potential of the new units/abilities in action apart from the battle report videos, but those seemed to be more just to show off certain abilities rather than high-level games with the units.
Zildjianeer
Profile Joined April 2011
United States15 Posts
June 13 2012 03:13 GMT
#24
I wish they would make the oracle require skill. One click blocks every mineral patch? not fair
Firesilver
Profile Joined December 2010
United Kingdom1190 Posts
June 13 2012 03:50 GMT
#25
I am looking forward to the new features and units.
Caster at IMBA.tv -- www.twitter.com/IMBAFiresilver -- www.youtube.com/FiresilverTV
oshiki
Profile Joined August 2011
Malaysia45 Posts
June 13 2012 04:16 GMT
#26
Viper seems OP.. Warhound model needs rework..the goliath looks tons better.
others seems fine
kochanfe
Profile Joined July 2011
Micronesia1338 Posts
June 13 2012 04:41 GMT
#27
On June 13 2012 07:29 Cosmos wrote:
Reaper is worse than before (How is that even possible?) Carrier was better than tempest and warhound doesn't shot air. The rest seems cool.


Carrier is better than Tempest... LOOOOOOOOLLLLLLLLLLL!!!!!!!!!!!!!
"The flame that burns twice as bright burns half as long." - Lao Tzu
ZergMaestro
Profile Joined January 2011
United States169 Posts
Last Edited: 2012-06-13 05:08:34
June 13 2012 05:06 GMT
#28
I'm not really paying attention to hots until it comes out, or during beta.
I'm sure units will be changed, or cut by then so its not worth it for me to care right now.

Can't wait to have more units to play with i'll give it that.
Ma Jae Yoon #1. The ONLY Maestro. Effort.
Grufzar
Profile Joined November 2011
United States6 Posts
June 13 2012 05:27 GMT
#29
Reaper is worse than before (How is that even possible?


60 hp and 7 range is not worse unless im mistaken.
ignorance is apathy
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
Last Edited: 2012-06-13 05:36:33
June 13 2012 05:33 GMT
#30
On June 13 2012 14:27 Grufzar wrote:
Show nested quote +
Reaper is worse than before (How is that even possible?


60 hp and 7 range is not worse unless im mistaken.


No speed upgrade is making them worse . You can't micro against anything on creep and even off creep except slow lings . Regeneration isn't that nice , only the range upgrade is somewhat useful .
IndridCold
Profile Joined August 2010
United States385 Posts
June 13 2012 05:35 GMT
#31
im mostly positive, the warhound is the only thing that makes me look at it and just think "what?' I just dont get it, a unit that shoots only mech? Does it not do anything else? So if 6 marines walk up to 10 warhounds do the warhounds just die because their missles only work on mech and bounce off the human body? i dunno maybe i'm missing something
Evil Geniuses needs a LoL team.... Pobelter/Altec fan
imJealous
Profile Joined July 2010
United States1382 Posts
June 13 2012 05:43 GMT
#32
On June 13 2012 14:35 IndridCold wrote:
im mostly positive, the warhound is the only thing that makes me look at it and just think "what?' I just dont get it, a unit that shoots only mech? Does it not do anything else? So if 6 marines walk up to 10 warhounds do the warhounds just die because their missles only work on mech and bounce off the human body? i dunno maybe i'm missing something

It has a normal laser attack, and also a special missile that can fire every six seconds or so which can only target mech units.
... In life very little goes right. "Right" meaning the way one expected and the way one wanted it. One has no right to want or expect anything.
docvoc
Profile Blog Joined July 2011
United States5491 Posts
June 13 2012 05:52 GMT
#33
I hope terran gets some slight buffs that add up to a major buff and not a bunch of major buffs, as of now terran is very difficult to play lol.
User was warned for too many mimes.
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
June 13 2012 06:26 GMT
#34
Honestly I'd rather have carriers back and that they make them better. Otherwise changes are really exciting. Oracle looks godly.
Developer for http://mtgfiddle.com
CursivE
Profile Joined February 2012
Australia317 Posts
June 13 2012 06:32 GMT
#35
On June 13 2012 11:26 Archas wrote:

All in all, I'm pretty happy with these changes. The Tempest, Oracle, and the Mothership Core concern me, though; the Tempest because it's just a boring unit, the Oracle because it seems like mass cloaking could potentially be a little too powerful, and the Core because it seems really hard to balance correctly without getting nerfed to hell. The rest of the changes seem pretty good, especially the Widow Mines. I love that idea.


So you're happy with the changes.. except anything to do with Protoss? :S

Overall I'm excited for all the changes. Just to see the new strategies. Delicious!
MC || HuK || MMA || Squirtle || TLO || Sea || HerO || MarineKing || MVP || NesTea
Naphal
Profile Joined December 2010
Germany2099 Posts
June 13 2012 06:50 GMT
#36
the warhound looks like shit.

but i am pleasantly surprised about the rest =)
SFGIANTS91
Profile Joined October 2011
United States51 Posts
June 13 2012 06:58 GMT
#37
hydra/viper combo looks kind of ridiculous right now but im sure that will get buffed out
DUDE! Where's my mothership???
Fus
Profile Joined August 2010
Sweden1112 Posts
June 13 2012 09:11 GMT
#38
I like Oracle, viper and widowed mine. I think these units will be fun to use. I dont like the battlehellions and the warhounds, they just seems to easy to use.
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
Snikk
Profile Joined May 2012
Netherlands6 Posts
June 13 2012 09:53 GMT
#39
I think the viper is fine. Keep in mind its a lot of gas for a unit that just pulls shit in.
Wivyx
Profile Joined May 2009
Norway624 Posts
June 13 2012 11:10 GMT
#40
Mostly positive. I really feel that Blizzard are doing a lot of things right.
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