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What is your opinion on the Parting/MKP decision in the GS…

Forum Index > Polls & Liquibet
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blacksheepwall
Profile Joined June 2011
China1530 Posts
April 13 2012 06:08 GMT
#181
It's unfortunate, but I don't think there was any option other than a regame.
(╯°□°)╯︵ ┻━┻ // </3 Taeja
TracedInAir
Profile Joined March 2012
United States10 Posts
Last Edited: 2012-04-13 06:12:57
April 13 2012 06:12 GMT
#182
On April 11 2012 13:31 LF9 wrote:
The thing almost everyone fails to understand is that in any tournament, according to the rules, the decision for.a regame is given when "no player has a clear advantage", and in cases where a player has a "clear advantage, in case of a disconnect, upon review of the game by judges, the player who is determined to have an advantageous position and/or is in a better position to win the game will be awarded the win". People keep saying things like "you can't say MKP 100% loses the game, so regame is the correct decision". You don't need to. No player is ever 100% certain to win any game. A player does not need to be in an un-losable situation to be awarded the win. He merely needs to be determined to have the advantage over the other player. Nowhere does it say anything about 100%. In fact, if you can say that a player will probably win the game in question 60% of the time, he is supposed to be given the win in such situations. Re-game is only called for if the game is completely even and no player has any advantage over the other, or it is less than 2 minutes into the game and no decisive engagement has taken place. People need to understand the rules first before commenting on whether the decision was correct or not. Read the above, and now make your decision. Was any player in a position of advantage to win the game 6 times out of 10?



On April 13 2012 03:11 figq wrote:
A win at that level cannot and should not be awarded administratively, unless there was a clear definition in the official rules about that. It sucks, but it's part of the game and progamers should be mentally prepared for such situations.



ROFL.
That looks like a pretty clear definition of the rules to me.
Ouga
Profile Joined March 2008
Finland645 Posts
April 13 2012 06:14 GMT
#183
Parting would've won that 75%+. Not enough to give him the win. Even if it was 90%+ sure win, it's itchy. It's not over until it's over, unfair to one party either way but regame tends to be the better option if it's not absolutely over. It likely would've been over in 30sec of gametime for parting's favor, but scv buffers can sometimes turn those situations.
TheBengalTigger
Profile Joined August 2011
United States8 Posts
April 13 2012 08:44 GMT
#184
I'm sorry, but there's clearly a misconception here.

If you have a "clear advantage" you are given the win. This is especially true if the losing side is the one that disconnects (as was the case, in fact).

People who are saying "MarineKing still had 1% or 5% or 10% or 20% chance to come back and win" - it doesn't matter. The rules do not, nor should they, allow for re-game in such situations. You think it's unfair for MarineKing to miss out on that 5-10% chance? Far more unfair for Parting and StarTale to be forced into a re-game.

Let's say that Parting, as the better player in PvT, has a 60% chance to win the re-game. Or say it's 50-50. Whatever. Observe:

Case 1-9: Parting would have won the first game.
Case 10: MKP would have won the first game.

Awarding Parting the decision gets it right 9 out of 10 times.

Forcing a re-game, however:

Case 1-6: Parting wins the re-game. The re-game is the correct decision.
Case 7-10: MKP wins the re-game. In case 10, MKP would have actually won the first game. In cases 7-9, the re-game unfairly awards MKP the game in a case that Parting would have won.

This means that the re-game is only correct 7 out of 10 times.

Of course, these numbers are totally made-up, but in point of fact Parting had the army advantage, the upgrade advantage, the tech advantage, the economic advantage, and the positional advantage. The game was 100% over. I'm not going to accuse Prime of pulling the plug - I don't believe MKP would do that - but it's ridiculous that their disconnect earns them a total re-game. That decision was no doubt made for the fans, or done in an attempt to avoid controversy, but in point of fact it went against the stated rules and against principles of fairness.

Those in favor of the re-game: Would you also suggest a re-game if MKP was down to his last 1 supply, on the grounds that he could theoretically come back? Probably not. This game wasn't quite THAT decided, but it was pretty well decided, and it shouldn't have to be anywhere near 100% for the game to be awarded to Parting. He had a decisive lead. You wouldn't call for a re-game in chess if the board got irreparably messed up with one player down a queen.

I'm sorry to StarTale about this decision, and sorrier still that so much of the community seems to think it was the right call. I know a lot of people feel that administratively awarding a player a game is unacceptable or unfair, but remember that Prime disconnected and StarTale had a decisive lead. Everyone agrees Parting had the lead. The only question I've even seen is whether it was 70%, 80%, 90%, 99.9%, or, as I genuinely believe, 100% absent a physical injury or act of god. Award him the game and tell MarineKing that if he doesn't want to get penalized for a disconnect then he shouldn't be down 50 supply with colossi in his production facilities when it occurs.
Mmm...fresh meat.
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
April 13 2012 15:57 GMT
#185
On April 13 2012 17:44 TheBengalTigger wrote:
I'm sorry, but there's clearly a misconception here.

If you have a "clear advantage" you are given the win. This is especially true if the losing side is the one that disconnects (as was the case, in fact).

People who are saying "MarineKing still had 1% or 5% or 10% or 20% chance to come back and win" - it doesn't matter. The rules do not, nor should they, allow for re-game in such situations. You think it's unfair for MarineKing to miss out on that 5-10% chance? Far more unfair for Parting and StarTale to be forced into a re-game.

Let's say that Parting, as the better player in PvT, has a 60% chance to win the re-game. Or say it's 50-50. Whatever. Observe:

Case 1-9: Parting would have won the first game.
Case 10: MKP would have won the first game.

Awarding Parting the decision gets it right 9 out of 10 times.

Forcing a re-game, however:

Case 1-6: Parting wins the re-game. The re-game is the correct decision.
Case 7-10: MKP wins the re-game. In case 10, MKP would have actually won the first game. In cases 7-9, the re-game unfairly awards MKP the game in a case that Parting would have won.

This means that the re-game is only correct 7 out of 10 times.

Of course, these numbers are totally made-up, but in point of fact Parting had the army advantage, the upgrade advantage, the tech advantage, the economic advantage, and the positional advantage. The game was 100% over. I'm not going to accuse Prime of pulling the plug - I don't believe MKP would do that - but it's ridiculous that their disconnect earns them a total re-game. That decision was no doubt made for the fans, or done in an attempt to avoid controversy, but in point of fact it went against the stated rules and against principles of fairness.

Those in favor of the re-game: Would you also suggest a re-game if MKP was down to his last 1 supply, on the grounds that he could theoretically come back? Probably not. This game wasn't quite THAT decided, but it was pretty well decided, and it shouldn't have to be anywhere near 100% for the game to be awarded to Parting. He had a decisive lead. You wouldn't call for a re-game in chess if the board got irreparably messed up with one player down a queen.

I'm sorry to StarTale about this decision, and sorrier still that so much of the community seems to think it was the right call. I know a lot of people feel that administratively awarding a player a game is unacceptable or unfair, but remember that Prime disconnected and StarTale had a decisive lead. Everyone agrees Parting had the lead. The only question I've even seen is whether it was 70%, 80%, 90%, 99.9%, or, as I genuinely believe, 100% absent a physical injury or act of god. Award him the game and tell MarineKing that if he doesn't want to get penalized for a disconnect then he shouldn't be down 50 supply with colossi in his production facilities when it occurs.


Say what you will the re-game is the correct choice. Unless he's in the main base of MKP it's not over yes he was killing three barracks outside his base.Giving a game to somebody unless it's 100% for sure win then it's not the right decision.There's nothing to feel sorry about even if PartinG lost it's there fault for letting mkp go on a rampage like that. Mkp wouldn't disconnect his ethernet cord lol I find it funny you would even suggest him of that. Ipl4's fault for having shitty computers, Games in the gsl hardly ever disconnected at their real studio.
Moderatorlickypiddy
Penke
Profile Joined October 2010
Sweden346 Posts
April 13 2012 18:03 GMT
#186
I think it's a good idea for tournament organizers to say before the tournament that a regame will be issued no matter what. This removes the responsibility of the judges and games will not be decided by a decision from an outsider. Furthermore, if a player were at a significant advantage when a disconnect occuered, there is reason to believe that said player is better and will be more likely to win a regame anyways.
m0ck
Profile Blog Joined November 2010
4194 Posts
April 13 2012 18:32 GMT
#187
On April 14 2012 00:57 NovemberstOrm wrote:
Show nested quote +
On April 13 2012 17:44 TheBengalTigger wrote:
I'm sorry, but there's clearly a misconception here.

If you have a "clear advantage" you are given the win. This is especially true if the losing side is the one that disconnects (as was the case, in fact).

People who are saying "MarineKing still had 1% or 5% or 10% or 20% chance to come back and win" - it doesn't matter. The rules do not, nor should they, allow for re-game in such situations. You think it's unfair for MarineKing to miss out on that 5-10% chance? Far more unfair for Parting and StarTale to be forced into a re-game.

Let's say that Parting, as the better player in PvT, has a 60% chance to win the re-game. Or say it's 50-50. Whatever. Observe:

Case 1-9: Parting would have won the first game.
Case 10: MKP would have won the first game.

Awarding Parting the decision gets it right 9 out of 10 times.

Forcing a re-game, however:

Case 1-6: Parting wins the re-game. The re-game is the correct decision.
Case 7-10: MKP wins the re-game. In case 10, MKP would have actually won the first game. In cases 7-9, the re-game unfairly awards MKP the game in a case that Parting would have won.

This means that the re-game is only correct 7 out of 10 times.

Of course, these numbers are totally made-up, but in point of fact Parting had the army advantage, the upgrade advantage, the tech advantage, the economic advantage, and the positional advantage. The game was 100% over. I'm not going to accuse Prime of pulling the plug - I don't believe MKP would do that - but it's ridiculous that their disconnect earns them a total re-game. That decision was no doubt made for the fans, or done in an attempt to avoid controversy, but in point of fact it went against the stated rules and against principles of fairness.

Those in favor of the re-game: Would you also suggest a re-game if MKP was down to his last 1 supply, on the grounds that he could theoretically come back? Probably not. This game wasn't quite THAT decided, but it was pretty well decided, and it shouldn't have to be anywhere near 100% for the game to be awarded to Parting. He had a decisive lead. You wouldn't call for a re-game in chess if the board got irreparably messed up with one player down a queen.

I'm sorry to StarTale about this decision, and sorrier still that so much of the community seems to think it was the right call. I know a lot of people feel that administratively awarding a player a game is unacceptable or unfair, but remember that Prime disconnected and StarTale had a decisive lead. Everyone agrees Parting had the lead. The only question I've even seen is whether it was 70%, 80%, 90%, 99.9%, or, as I genuinely believe, 100% absent a physical injury or act of god. Award him the game and tell MarineKing that if he doesn't want to get penalized for a disconnect then he shouldn't be down 50 supply with colossi in his production facilities when it occurs.


Say what you will the re-game is the correct choice. Unless he's in the main base of MKP it's not over yes he was killing three barracks outside his base.Giving a game to somebody unless it's 100% for sure win then it's not the right decision.There's nothing to feel sorry about even if PartinG lost it's there fault for letting mkp go on a rampage like that. Mkp wouldn't disconnect his ethernet cord lol I find it funny you would even suggest him of that. Ipl4's fault for having shitty computers, Games in the gsl hardly ever disconnected at their real studio.

I'm not sure if you ignoring his arguments are based on the fact that

1) You can't argue his points

2) You don't understand what he's writing

but in any case, keep on truckin' brother! Only a weak man bases his beliefs on reason!
RaelSan
Profile Joined February 2012
Belgium223 Posts
April 13 2012 19:17 GMT
#188
For all it is worth, TheBenggalTigger has all my support on this one, his point is clear, explained well and thought deeply :D !

(1st post here ! )
I disapprove of what you say, but I will defend to the death your right to say it
meadbert
Profile Blog Joined October 2010
United States681 Posts
Last Edited: 2012-04-16 16:59:01
April 13 2012 20:03 GMT
#189
I have personally never lost a game once up 149-110 supply. Parting had this in the bag. MKP's chances were less than 1%.

EDIT: Never as a Protoss player. I have lost after being up that much with Zerg.
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
April 13 2012 20:06 GMT
#190
re-game all the way.
Grubby and Ret fan, but a TERRAN player :D
m0ck
Profile Blog Joined November 2010
4194 Posts
April 13 2012 20:59 GMT
#191
On April 14 2012 05:03 meadbert wrote:
I have personally never lost a game once up 149-110 supply. Parting had this in the bad. MKP's chances were less than 1%.

EDIT: Never as a Protoss player. I have lost after being up that much with Zerg.

I'm not sure that even counts as ahead as Z ^^
DreamChaser
Profile Blog Joined February 2011
1649 Posts
April 13 2012 21:59 GMT
#192
Terran is too good at making comebacks to make a call, if the roles where switched and PartinG was the one who was behind in supply there is no way in hell anyone would of thought "Well with blink micro he can make up the deficit" the easy call would be MKP wins. I don't even say this as a balance whine just as a matter of fact.
Plays against every MU with nexus first.
SillyPrincess
Profile Joined April 2011
Canada115 Posts
April 13 2012 22:38 GMT
#193
Should go to a best of 3 with Parting up 1-0. I can understand gom's ruling, but it's extremely unfair for parting who was clearly ahead. He had 4+ templars with 1-2 storms and an expansion coming up with an army lead, chronoboosts, lots of gates of production.
For the swarm. ♥
Get_ouT
Profile Joined January 2012
Ukraine9 Posts
April 13 2012 23:16 GMT
#194
wtf? MKP had no army, no medevacs, some of his baracks were being attacked. PartinG attacked to the front, his warp prism was at MKP's third base. How MKP could won??? Of course the victory should had been given to PartinG certainly!!!
Jongl0
Profile Joined June 2011
631 Posts
April 14 2012 00:16 GMT
#195
I would've given the win to Parting or, if it was possible, rule it to be a Bo3 with Parting up 1-0.
jmols
Profile Joined October 2010
New Zealand41 Posts
April 14 2012 00:27 GMT
#196
Its clear parting had an advantage, though its hard to give him a win based on that. if the game had stopped at another point we would say MKP had the advantage and we would have given him the game? but then he obviously didnt win then and there did he.

Regame the only option in my opinion in a back a forth game like that.
see you space cowboy...
kyllinghest
Profile Joined December 2011
Norway1607 Posts
April 14 2012 00:38 GMT
#197
I simply don't think you can give someone a win unless it is 99,99 % certain they would have won anyways. This turned out very bad for Parting, but for me it was the only viable option.
"NO" -Has
Hiea
Profile Joined March 2012
Denmark1538 Posts
Last Edited: 2012-04-14 09:14:39
April 14 2012 09:13 GMT
#198
This situation is similar to what happened to MKP at HomeStory Cup IV, basicly, he was up about 40 supply on viOLet, viOLet had 2 bases, MKP 3, the game dropped viOLet and MKP said himself to go regame it, even though he was gonna win that 90% of the time.

Having a player drop is a very bad thing, but the only fair thing to do is regame.
Phays
Profile Joined January 2012
Sweden162 Posts
April 14 2012 13:02 GMT
#199
You should never count out mkp, never.
Fjodorov
Profile Joined December 2011
5007 Posts
April 14 2012 13:03 GMT
#200
. Protoss reinforcing with warpins at the location with 10+ gates. Against a terran with no units. it was over.
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