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Maps in the Balance - Page 2

Forum Index > News
280 CommentsPost a Reply
Prev 1 2 3 4 5 13 14 15 Next All
WaSa
Profile Joined October 2011
Sweden749 Posts
November 14 2011 22:15 GMT
#21
On November 15 2011 07:14 Dexington wrote:
Show nested quote +
On November 15 2011 07:04 acgFork wrote:
Why is Jungle Basin ugly?!?!?!


Almost 70% TvZ o.O


It needs to be 90% TvZ for terrans to consider it imba
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
November 14 2011 22:17 GMT
#22
Ah, the good old times of Protoss Rhapsody and Protoss Basin. We have come a LONG way gentlemen, but we still have quite a ways to go and with HOTS on the horizon, a complete map pool change needs to happen.

More 3 player maps please, more taldarim/fighting spirit type maps (without rocks for the love of god), and let Metalopolis die already.
fraktoasters
Profile Joined January 2011
United States617 Posts
November 14 2011 22:17 GMT
#23
On November 15 2011 07:08 TheKefka wrote:
Show nested quote +
On November 15 2011 07:06 Ruscour wrote:
On November 15 2011 07:04 acgFork wrote:
Why is Jungle Basin ugly?!?!?!

Jungle Basin era is the pinnacle of Zerg complaining.


I don't see how Jungle Basin is worse than steppes of war.At least you were able to win a ZvP here and there on JB.


It's there not because of how you feel about the maps, it's because of the win ratio. ZvP was way more imbalanced on JB than steppes of war, 33.3% vs 46.7%
Crais
Profile Blog Joined March 2010
Canada2136 Posts
November 14 2011 22:17 GMT
#24
Good read, thanks
RIP MBC Game Hero
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
November 14 2011 22:19 GMT
#25
Has taken a very long time for an article like this to come out but finally people might actually understand the importance of custom maps^^

Great read, thanks!
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Roggay
Profile Joined April 2010
Switzerland6320 Posts
November 14 2011 22:19 GMT
#26
On November 15 2011 07:17 fraktoasters wrote:
Show nested quote +
On November 15 2011 07:08 TheKefka wrote:
On November 15 2011 07:06 Ruscour wrote:
On November 15 2011 07:04 acgFork wrote:
Why is Jungle Basin ugly?!?!?!

Jungle Basin era is the pinnacle of Zerg complaining.


I don't see how Jungle Basin is worse than steppes of war.At least you were able to win a ZvP here and there on JB.


It's there not because of how you feel about the maps, it's because of the win ratio. ZvP was way more imbalanced on JB than steppes of war, 33.3% vs 46.7%

Well, to be honest, the level of play was more elevated at the Jungle Basin era. If we had steppes of war now, I'd expect Terran to win a good 90% of their TvZ.
Ragoo
Profile Joined March 2010
Germany2773 Posts
Last Edited: 2011-11-14 22:23:30
November 14 2011 22:22 GMT
#27
As a mapmaker I'm already quite aware of the issue with maps and balance since I constantly think about it. So I agree and wish that everyone would care a lot more for maps and map pools!

Like imagine every map in tournament map pools would be as good as Daybreak. Imagine all the games were as good as the games on Daybreak.
Wouldn't SC2 be fucking amazing? Hell yeah!!

I totally want a global map pool, that consists of GSL maps and maps from the foreigner scene and MAYBE Blizzard maps but only if they're really balanced and not just for the sake of having Blizzard/ladder maps.
It's just disgusting that we are willing to use bad maps in tournaments just cos Blizz puts them on ladder.

I'd imagine something like 10 maps would be nice and then tournaments can choose maps from the map pool, so every tournament map pool is still a bit unique but at the same time players know that they have to train these 10 maps and them only.

Also something like 2-3 changed every 2-3 month sounds alright to keep it fresh at all times.

If the scene could manage to make this happen it'd be truly amazing.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2011-11-14 22:30:11
November 14 2011 22:23 GMT
#28
On November 15 2011 07:17 fraktoasters wrote:
Show nested quote +
On November 15 2011 07:08 TheKefka wrote:
On November 15 2011 07:06 Ruscour wrote:
On November 15 2011 07:04 acgFork wrote:
Why is Jungle Basin ugly?!?!?!

Jungle Basin era is the pinnacle of Zerg complaining.


I don't see how Jungle Basin is worse than steppes of war.At least you were able to win a ZvP here and there on JB.


It's there not because of how you feel about the maps, it's because of the win ratio. ZvP was way more imbalanced on JB than steppes of war, 33.3% vs 46.7%

Those stats are garbage.The difference in which the game was played when steppes of war was out is huge compared to how the game worked when Jungle Basin was in the map pool.
If ZvP or ZvT would be played on Steppes of war today the win rate of Zergs would be like 20%,not even that.

To further elaborate on map/skill level,I present you a masterpiece of grandmaster Artosis: http://www.teamliquid.net/blogs/viewblog.php?id=70545

A map doesn't have to be tested to be played in a tournament. Playing it in a tournament IS testing it, and that's the only way it's going to gain any reputation, good or bad.

That's a pretty bad idea buddy.You make it sound like tournaments would be able to just throw in random maps that seem nice to them without consulting the player base.
Cackle™
Andwhy
Profile Blog Joined January 2011
United States91 Posts
Last Edited: 2011-11-14 22:33:59
November 14 2011 22:30 GMT
#29
A map doesn't have to be tested to be played in a tournament. Playing it in a tournament IS testing it, and that's the only way it's going to gain any reputation, good or bad.


As a fan of BW, I agree with the OP wholeheartedly, and I appreciate your enthusiasm for map cycling. That being said, I think playing untested maps may be a bit overzealous, at least when LARGE tournaments (i.e. IPL, MLG, GSL) are involved. At the same time, it would be difficult to convince many pros to play mass games on maps that may be totally imbalanced or maps that they may never again see. So, I think your suggestion may be fruitful if applied to small, weekly tournaments, with small prize pools. If there were a standard for compensating "testing tournaments" for putting their reps on the line to test maps, I think a nice system could be contrived wherein small tournaments determine maps' balance, then pass them along to larger tournaments. So, in that regard, I think your suggestion may hold merit.

Edit:

I totally want a global map pool, that consists of GSL maps and maps from the foreigner scene and MAYBE Blizzard maps but only if they're really balanced and not just for the sake of having Blizzard/ladder maps.
It's just disgusting that we are willing to use bad maps in tournaments just cos Blizz puts them on ladder.

I'd imagine something like 10 maps would be nice and then tournaments can choose maps from the map pool, so every tournament map pool is still a bit unique but at the same time players know that they have to train these 10 maps and them only.


I also like this idea . As long as all the major tournaments agreed, it would be a very viable solution (imo).
JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
November 14 2011 22:31 GMT
#30
Nice read, cute article ^_^
You can type "StarCraft" with just your left hand.
Damnight
Profile Blog Joined October 2010
Germany222 Posts
November 14 2011 22:32 GMT
#31
Awesome Post, i love it!!!!!! and u are totally right!
WightyCity
Profile Joined May 2011
Canada887 Posts
November 14 2011 22:33 GMT
#32
I think races shhould spawn in their own specific spawn made for their race. or just have more testing
90% watching it 8% talking about it and 2% playing it - sc2
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
November 14 2011 22:33 GMT
#33
Fighting Spirit.. such a nostalgic map, I have long since grown bored of the map but I love watching high lvl stuff on it..

So. Damn. Balanced. (And notice how similar it is to luna the final in a way)
In the woods, there lurks..
pPingu
Profile Joined September 2011
Switzerland2892 Posts
November 14 2011 22:34 GMT
#34
Makes me cry to see that JB has the same winrate in zvp as dual sight in pvz in korea, but dual sight is still used in most of the tournaments :/

I hope tournaments will start to change the maps faster and try to create the most balance ones possible.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
November 14 2011 22:35 GMT
#35
On November 15 2011 07:04 acgFork wrote:
Why is Jungle Basin ugly?!?!?!


Were you playing zerg by any chance back when it was in the pool? lol
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2011-11-14 22:37:12
November 14 2011 22:36 GMT
#36
wow BW maps were fucking small weren't they? did units generally move slower or what? Or were the maps really "smaller" in BW in comparison?

But anyways, great write up! MLG+GSL collaboration is what's keeping me faithful. Otherwise chaos would ensue xD
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Vehemus
Profile Joined November 2010
United States586 Posts
November 14 2011 22:37 GMT
#37
Metalopolis / Metalopolis 1.1 reminds me of the IGN reaction guys comics from years ago.
This space for rent.
Zilir
Profile Joined August 2010
Sweden47 Posts
November 14 2011 22:37 GMT
#38
Not enough thought is given to maps in current SC2 communal activities.
Great read.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
November 14 2011 22:43 GMT
#39
very true. i look forward to the korean weekly because they use non-ladder and gsl maps, including the iccup maps. it makes it more exciting with maps i havent seen before. i hope to see more of this in MLG and NASL. GSL is already doing it to some extent, but i would like to see more turnover there.

congrats to iccup. setting the bar since 2001 (lol, i have no idea when iccup was created~!)
Samp
Profile Joined September 2010
Canada783 Posts
November 14 2011 22:43 GMT
#40
jungle basin...nightmares.
Banelings, "They're cute, they live in a nest". -Artosis
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