• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:26
CEST 01:26
KST 08:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview3[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !6Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule ! Sea Duckling Open (Global, Bronze-Diamond) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Do we have a pimpest plays list? BGH Auto Balance -> http://bghmmr.eu/ (Spoiler) Asl ro8 D winner interview BW General Discussion AI Question
Tourneys
[ASL21] Ro8 Day 4 Small VOD Thread 2.0 [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV OutLive 25 (RTS Game) Daigo vs Menard Best of 10
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread The Letting Off Steam Thread Russo-Ukrainian War Thread 3D technology/software discussion
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1681 users

Death Factory Mafia 2 - Page 62

Forum Index > TL Mafia
Post a Reply
Prev 1 60 61 62 63 64 81 Next
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 16:21 GMT
#1221
On April 06 2012 00:54 Mr. Wiggles wrote:
Are you being purposefully thick? There's nothing that says that Syllo didn't get a teleportation item and switched himself with someone, or that if he's scum they don't have hidden pulls or a queue altering ability that can save him. It's much better to just push him off the edge, than let him sit there and then we can all act surprised and confused if he ends up living through the end of the day. Use your head.


Unfortunately for you, sir, I don't think you are actually that stupid. If Syllo got the teleportation item he gets off scott free for the day and a couple extra pushes do nothing at all - they are completely wasted because it's like starting over from no pushes. Hidden pulls or a queue altering ability is total WIFOM. Syllo was at location #21. He'd need 3 hidden pulls to get him out of the fire. There's been absolutely no evidence that such a thing exists, and it would be unbelievably powerful if scum had such an ability to privately undo a town lynch.

You are making no sense, which means you are trying to cover for throwing your push away, which makes you red.
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 05 2012 16:23 GMT
#1222
On April 06 2012 01:06 Tobon wrote:
Show nested quote +
On April 01 2012 13:43 Mr. Wiggles wrote:
What do you guys think about the item? Partway through day 1, we can decide on one person who we want to get it, and then who we want to push them and pull them back. The thing is, the people who do that have their voting powers nullified, so we need to decide on who would be best to do it to, and keep it organized, so no one "accidentally" goes off the queue.
My bold. What an odd turn of phrase, from day 1 before anything happened.
Show nested quote +
On April 02 2012 01:56 Mr. Wiggles wrote:
Maybe something like every push/pull has to have an explanation. Don't push someone until you make a case in the thread, and hopefully get a few people to agree with you.
Sure isn't following his own advice today, is he?
Show nested quote +
On April 04 2012 22:59 Mr. Wiggles wrote:
Has anybody claimed the kill on Palmar or Shrubbles yet? This is important to me. If you shot one of Palmar/Shrubbles, and haven't claimed yet, please do so. I won't be mad. I promise.
The already widely commented upon attempt to find the townie with the gun.

There is literally nothing else in his filter. It's all empty words and waffling back and forth about Bluelightz, trying to get town-cred but then dissuade us from actually doing anything to kill him.

Oh snap, he used the word nullify! Are you serious? I can't tell anymore.

If you want another reason for the syllo push, everyone decided to invest heavily into pushing syllo today. There's no guarantee that he'll actually die at the end of the day. Pushing him will help ensure he actually flips, and make sure that the investment of nearly all our day 2 resources doesn't go to waste. Leaving him just on the edge is incredibly dumb. Remember what happened to VE yesterday? Now imagine the same thing in reverse with Syllo, and it doesn't even tell us anything about his alignment, it just wastes yet another day.

Next, about the vig thing. Please, please, please someone tell me how knowing that someone on town's side actually shot Shrubbles benefits scum more than town? If town killed him, scum already know that! The point of the vig claiming the shot is so that we know that it was really town who shot him, and not scum. The vig is assumed to be a VT now, so I don't get why I would desperately need that information, especially when I would already know the vig's aim is off, and thus I don't need to worry about him.

So make an actual argument for why that is scummy besides saying it is. Please, I'd love you to. I want to murder you with logic.

On April 06 2012 01:15 Tobon wrote:
Show nested quote +
On April 03 2012 12:30 VisceraEyes wrote:
I'm okay with any of those 4 dying (syllo, Sbrubbles, Wiggles or cascades) - they all have about the same chance of flipping scum as far as I'm concerned (pretty high). Personally I prefer a syllo/Wiggles double-kill...but that's not feasible with current activity.


I'll also note that VE was reading Wiggles as scum. This was his last post related to other people (the ones after were only about his own Pony Powers), before he took the hidden push and burned horribly 30 minutes later.

VE was wrong. He had an over-reaction to my question, and when I called him out on it, he thought I was trying to get a rise out of him. He was also someone who didn't actually have any case on me, besides calling me scum over and over. He was tunneling. So are you now.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 05 2012 16:24 GMT
#1223
On April 06 2012 01:00 risk.nuke wrote:
Show nested quote +
On April 06 2012 00:00 Mr. Wiggles wrote:
Well, it looks like we're flipping Syllo today.
##Push: Syllogism

Risk.nuke, why did you push Cephiro instead of using your ability at the end of that day again?

WBG, are you actually scum-hunting and trying to form reads? I see you saying this a lot and throwing around names, but there's not much content, and it's super nebulous. What made you decide to change your mind on Bluelightz somewhat?

+ Show Spoiler +
[image loading]

On April 02 2012 22:27 risk.nuke wrote:
I'm okey with killing layabout or bluelights.
I'm using my abillity today and can't PoP.
On April 03 2012 04:18 risk.nuke wrote:
I don't know if you misunderstand how my power work. I can turn on my sirens once during the day and I check for bad toys near me in the 3x2 area centered around meduring that specific time. I can use it again tomorrow if I survive the night.
On April 05 2012 07:33 Ace wrote:
Show nested quote +
On April 04 2012 22:59 Mr. Wiggles wrote:
Do we get to see the queue at the end of the day?

Yes

Are you scum, or just using your role incredibly sub-optimally? Why wouldn't you want to potentially get off a red check or check through a bunch of townies?
you gotta dance
Acrofales
Profile Joined August 2010
Spain18287 Posts
April 05 2012 16:24 GMT
#1224
Okay, it seems like pushes are going on Syllo regardless of whether it's a good idea or not, so one more to get him over the edge (if I counted right), gogo!

I also think that with the limited pulls we have, we should get consensus on who we should try to pull off the bottom. Nominations so far seem to be Bluelightz, Mattchew, MrWiggles and Cascades. That seems like more than enough for the moment, so lets get to voting:
Poll: Who do we try to pull off the bottom?

Bluelightz (3)
 
43%

Cascades (2)
 
29%

MrWiggles (1)
 
14%

Mattchew (1)
 
14%

7 total votes

Your vote: Who do we try to pull off the bottom?

(Vote): MrWiggles
(Vote): Cascades
(Vote): Bluelightz
(Vote): Mattchew

Acrofales
Profile Joined August 2010
Spain18287 Posts
April 05 2012 16:30 GMT
#1225
On April 06 2012 01:23 Mr. Wiggles wrote:
Show nested quote +
On April 06 2012 01:06 Tobon wrote:
On April 01 2012 13:43 Mr. Wiggles wrote:
What do you guys think about the item? Partway through day 1, we can decide on one person who we want to get it, and then who we want to push them and pull them back. The thing is, the people who do that have their voting powers nullified, so we need to decide on who would be best to do it to, and keep it organized, so no one "accidentally" goes off the queue.
My bold. What an odd turn of phrase, from day 1 before anything happened.
On April 02 2012 01:56 Mr. Wiggles wrote:
Maybe something like every push/pull has to have an explanation. Don't push someone until you make a case in the thread, and hopefully get a few people to agree with you.
Sure isn't following his own advice today, is he?
On April 04 2012 22:59 Mr. Wiggles wrote:
Has anybody claimed the kill on Palmar or Shrubbles yet? This is important to me. If you shot one of Palmar/Shrubbles, and haven't claimed yet, please do so. I won't be mad. I promise.
The already widely commented upon attempt to find the townie with the gun.

There is literally nothing else in his filter. It's all empty words and waffling back and forth about Bluelightz, trying to get town-cred but then dissuade us from actually doing anything to kill him.

Oh snap, he used the word nullify! Are you serious? I can't tell anymore.

If you want another reason for the syllo push, everyone decided to invest heavily into pushing syllo today. There's no guarantee that he'll actually die at the end of the day. Pushing him will help ensure he actually flips, and make sure that the investment of nearly all our day 2 resources doesn't go to waste. Leaving him just on the edge is incredibly dumb. Remember what happened to VE yesterday? Now imagine the same thing in reverse with Syllo, and it doesn't even tell us anything about his alignment, it just wastes yet another day.

Next, about the vig thing. Please, please, please someone tell me how knowing that someone on town's side actually shot Shrubbles benefits scum more than town? If town killed him, scum already know that! The point of the vig claiming the shot is so that we know that it was really town who shot him, and not scum. The vig is assumed to be a VT now, so I don't get why I would desperately need that information, especially when I would already know the vig's aim is off, and thus I don't need to worry about him.

So make an actual argument for why that is scummy besides saying it is. Please, I'd love you to. I want to murder you with logic.

Show nested quote +
On April 06 2012 01:15 Tobon wrote:
On April 03 2012 12:30 VisceraEyes wrote:
I'm okay with any of those 4 dying (syllo, Sbrubbles, Wiggles or cascades) - they all have about the same chance of flipping scum as far as I'm concerned (pretty high). Personally I prefer a syllo/Wiggles double-kill...but that's not feasible with current activity.


I'll also note that VE was reading Wiggles as scum. This was his last post related to other people (the ones after were only about his own Pony Powers), before he took the hidden push and burned horribly 30 minutes later.

VE was wrong. He had an over-reaction to my question, and when I called him out on it, he thought I was trying to get a rise out of him. He was also someone who didn't actually have any case on me, besides calling me scum over and over. He was tunneling. So are you now.


Just because you claim vigis are one-shot does not make it so. In DFM1 the vigi was 2-shot. Any player who read through DFM1 knows that, and any halfway decent player has read through DFM1, or at least its role list, because repetition has already been proved. Now I'm not saying the 2-shot vigi is in the game, but assuming the vigi is 1-shot is incredibly naïve... or a scum ploy to ferret out the vigilante.
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 05 2012 16:32 GMT
#1226
On April 06 2012 01:21 Tobon wrote:
Show nested quote +
On April 06 2012 00:54 Mr. Wiggles wrote:
Are you being purposefully thick? There's nothing that says that Syllo didn't get a teleportation item and switched himself with someone, or that if he's scum they don't have hidden pulls or a queue altering ability that can save him. It's much better to just push him off the edge, than let him sit there and then we can all act surprised and confused if he ends up living through the end of the day. Use your head.


Unfortunately for you, sir, I don't think you are actually that stupid. If Syllo got the teleportation item he gets off scott free for the day and a couple extra pushes do nothing at all - they are completely wasted because it's like starting over from no pushes. Hidden pulls or a queue altering ability is total WIFOM. Syllo was at location #21. He'd need 3 hidden pulls to get him out of the fire. There's been absolutely no evidence that such a thing exists, and it would be unbelievably powerful if scum had such an ability to privately undo a town lynch.

You are making no sense, which means you are trying to cover for throwing your push away, which makes you red.

That's why we push him off the queue. If "a couple extra pushes" aren't enough to kill Syllo, how are "a couple extra pushes" enough to kill anyone else on the queue? To actually make sure of someone dying, you'd need 6 pushes, according to your own math. There were 7 left before me and Dirk used ours on Syllo. That means, to actually be sure somebody will die, you'd need everyone who hasn't used their push yet to push the same person. Between the two choices, I would much rather make sure Syllo flips. If we push him off the edge of the queue, then we know he's dead. If we push him enough that he should be off the queue, but isn't, then we know he switched or moved.

On April 06 2012 01:24 Acrofales wrote:
Okay, it seems like pushes are going on Syllo regardless of whether it's a good idea or not, so one more to get him over the edge (if I counted right), gogo!

I also think that with the limited pulls we have, we should get consensus on who we should try to pull off the bottom. Nominations so far seem to be Bluelightz, Mattchew, MrWiggles and Cascades. That seems like more than enough for the moment, so lets get to voting:
+ Show Spoiler +
Poll: Who do we try to pull off the bottom?

Bluelightz (3)
 
43%

Cascades (2)
 
29%

MrWiggles (1)
 
14%

Mattchew (1)
 
14%

7 total votes

Your vote: Who do we try to pull off the bottom?

(Vote): MrWiggles
(Vote): Cascades
(Vote): Bluelightz
(Vote): Mattchew


Why would you make an anonymous poll that can be voted in by anyone who sees it whether they're playing or not? Just get people to say what they want, a poll is useless.
you gotta dance
Acrofales
Profile Joined August 2010
Spain18287 Posts
April 05 2012 16:33 GMT
#1227
PS. I ##voted Mattchew above. I figured out the problem with polls now: they're anonymous :S
Acrofales
Profile Joined August 2010
Spain18287 Posts
April 05 2012 16:33 GMT
#1228
Ninja'd.
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
April 05 2012 16:47 GMT
#1229
##pull Bluelightz
##push Mattchew


Attention thread!
I can predict the future with complete and totally ambiguous levels of accuracy!

On April 04 2012 06:53 layabout wrote:
i would like to hear you thoughts,
if not now then i will have to wait another 18 hours
by then something stupid and distracting will probably have happened
i also have to sleep


If you would like to make use of my services i would like you to type /sellmysouldtolayabout in the thread. I am prepared to exchange 1 prediction about the FUTURE for the use of one of your PoPs that, if left to your own devices you would likely squander anyway!!!

That is all.
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 05 2012 16:48 GMT
#1230
On April 06 2012 01:30 Acrofales wrote:
Show nested quote +
On April 06 2012 01:23 Mr. Wiggles wrote:
On April 06 2012 01:06 Tobon wrote:
On April 01 2012 13:43 Mr. Wiggles wrote:
What do you guys think about the item? Partway through day 1, we can decide on one person who we want to get it, and then who we want to push them and pull them back. The thing is, the people who do that have their voting powers nullified, so we need to decide on who would be best to do it to, and keep it organized, so no one "accidentally" goes off the queue.
My bold. What an odd turn of phrase, from day 1 before anything happened.
On April 02 2012 01:56 Mr. Wiggles wrote:
Maybe something like every push/pull has to have an explanation. Don't push someone until you make a case in the thread, and hopefully get a few people to agree with you.
Sure isn't following his own advice today, is he?
On April 04 2012 22:59 Mr. Wiggles wrote:
Has anybody claimed the kill on Palmar or Shrubbles yet? This is important to me. If you shot one of Palmar/Shrubbles, and haven't claimed yet, please do so. I won't be mad. I promise.
The already widely commented upon attempt to find the townie with the gun.

There is literally nothing else in his filter. It's all empty words and waffling back and forth about Bluelightz, trying to get town-cred but then dissuade us from actually doing anything to kill him.

Oh snap, he used the word nullify! Are you serious? I can't tell anymore.

If you want another reason for the syllo push, everyone decided to invest heavily into pushing syllo today. There's no guarantee that he'll actually die at the end of the day. Pushing him will help ensure he actually flips, and make sure that the investment of nearly all our day 2 resources doesn't go to waste. Leaving him just on the edge is incredibly dumb. Remember what happened to VE yesterday? Now imagine the same thing in reverse with Syllo, and it doesn't even tell us anything about his alignment, it just wastes yet another day.

Next, about the vig thing. Please, please, please someone tell me how knowing that someone on town's side actually shot Shrubbles benefits scum more than town? If town killed him, scum already know that! The point of the vig claiming the shot is so that we know that it was really town who shot him, and not scum. The vig is assumed to be a VT now, so I don't get why I would desperately need that information, especially when I would already know the vig's aim is off, and thus I don't need to worry about him.

So make an actual argument for why that is scummy besides saying it is. Please, I'd love you to. I want to murder you with logic.

On April 06 2012 01:15 Tobon wrote:
On April 03 2012 12:30 VisceraEyes wrote:
I'm okay with any of those 4 dying (syllo, Sbrubbles, Wiggles or cascades) - they all have about the same chance of flipping scum as far as I'm concerned (pretty high). Personally I prefer a syllo/Wiggles double-kill...but that's not feasible with current activity.


I'll also note that VE was reading Wiggles as scum. This was his last post related to other people (the ones after were only about his own Pony Powers), before he took the hidden push and burned horribly 30 minutes later.

VE was wrong. He had an over-reaction to my question, and when I called him out on it, he thought I was trying to get a rise out of him. He was also someone who didn't actually have any case on me, besides calling me scum over and over. He was tunneling. So are you now.


Just because you claim vigis are one-shot does not make it so. In DFM1 the vigi was 2-shot. Any player who read through DFM1 knows that, and any halfway decent player has read through DFM1, or at least its role list, because repetition has already been proved. Now I'm not saying the 2-shot vigi is in the game, but assuming the vigi is 1-shot is incredibly naïve... or a scum ploy to ferret out the vigilante.

It DOESN'T MATTER if the vig is two-shot or three-shot, or infinite-shot, or one-shot. He just claims to be a one-shot vig, or he doesn't claim his role at all and just tells us he shot the guy. Scum can WIFOM about that. They only have one KP. So, they can choose to shoot a vig who might as well be a VT now, and might be medic protected by someone who thinks role==alignment, or that he's "confirmed town" or some other nonsense, or they can choose to shoot another more important target. Meanwhile, we actually get an idea of what's happening in the game, and aren't completely in the dark. Normal vig play is to claim your shots, hopefully right before the day post. Not claiming just means that we don't know what's happening, and then when someone with KP flips, everyone will go into a frenzy trying to guess if he was the one who shot the guy, or who he shot, etc. We don't know who shot who, so someone flipping with KP doesn't tell us anything about the kills. Claiming your shots lets us know what's going on, and reduces the overall amount of confusion in the game.
you gotta dance
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
April 05 2012 16:50 GMT
#1231
Wait what. Tobon ignored my post. Instead, he blames the mod rules being misstated. Really?

Let's assume he is somehow right*. Why does day 1 apply to future days? So like by day 4, townie are likely to end up at incineration spots. If mafia saved their darkness power they can get free kills? How does it even make sense.

(*He isn't as I am being super kind here ignoring the fact that because it is random, there is good chance not to have equal number on either side of a center.)

Someone with good enough math to determine probability distribution has no business fucking up simple math.

Don't give me the shit that he used power blah blah. It's not a bad trade to get "confirmed" status. Furthermore, Ceph didn't need town help for his plan to work, so when Tobon used power, all that happened was... ...

We wasted a day+, all those ceph pushes and bluelightz pulls for nothing and people are closing their eyes at the people responsible. WTF.
HS: cascades#1595 || LoL: stoppin
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
April 05 2012 16:52 GMT
#1232
Hey Mr. Wiggles why are you ignoring me?

We should really just kill Mr. Wiggles. No matter if there are scum or town in the Cephiro/syllogism/risk.nuke trio then it was a pretty poor move by scum to shoot Sbrubbles. It really makes more sense for town to have shot him somehow but it's still weird that noone claimed. I don't know why syllogism hasn't talked about his item yet.
http://i.imgur.com/M7t7egx.png
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 05 2012 16:56 GMT
#1233
On April 06 2012 01:52 prplhz wrote:
Hey Mr. Wiggles why are you ignoring me?

We should really just kill Mr. Wiggles. No matter if there are scum or town in the Cephiro/syllogism/risk.nuke trio then it was a pretty poor move by scum to shoot Sbrubbles. It really makes more sense for town to have shot him somehow but it's still weird that noone claimed. I don't know why syllogism hasn't talked about his item yet.

Ignoring you about what? Calling me scum? Actually give me your reason for thinking so, otherwise I'll ignore it because it means absolutely nothing to me.
you gotta dance
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
April 05 2012 16:59 GMT
#1234
On April 06 2012 01:56 Mr. Wiggles wrote:
Show nested quote +
On April 06 2012 01:52 prplhz wrote:
Hey Mr. Wiggles why are you ignoring me?

We should really just kill Mr. Wiggles. No matter if there are scum or town in the Cephiro/syllogism/risk.nuke trio then it was a pretty poor move by scum to shoot Sbrubbles. It really makes more sense for town to have shot him somehow but it's still weird that noone claimed. I don't know why syllogism hasn't talked about his item yet.

Ignoring you about what? Calling me scum? Actually give me your reason for thinking so, otherwise I'll ignore it because it means absolutely nothing to me.

I kind of asked you a question.
http://i.imgur.com/M7t7egx.png
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 05 2012 17:06 GMT
#1235
On April 06 2012 01:59 prplhz wrote:
Show nested quote +
On April 06 2012 01:56 Mr. Wiggles wrote:
On April 06 2012 01:52 prplhz wrote:
Hey Mr. Wiggles why are you ignoring me?

We should really just kill Mr. Wiggles. No matter if there are scum or town in the Cephiro/syllogism/risk.nuke trio then it was a pretty poor move by scum to shoot Sbrubbles. It really makes more sense for town to have shot him somehow but it's still weird that noone claimed. I don't know why syllogism hasn't talked about his item yet.

Ignoring you about what? Calling me scum? Actually give me your reason for thinking so, otherwise I'll ignore it because it means absolutely nothing to me.

I kind of asked you a question.

+ Show Spoiler +
On April 05 2012 06:34 Mr. Wiggles wrote:
Show nested quote +
On April 05 2012 01:11 wherebugsgo wrote:
I'm at a cafe on my phone having breakfast (weird for me actually) but this is oddly relaxing.

Wait wtf Wiggles is suddenly against lynching Bluelightz?

What's with the meek response Wiggles? Why do you not want to see him flip immediately? You claim we should use our PoPs on other people but don't even offer one to begin with. The hell?

Bluelightz I really don't see how you could be town. If you actually are town you must be deficient of about 3/4 of the brain cells everyone else possesses, for reasons already mentioned several times (I.e. The position 24 bull)

Why do you want to see him die immediately, especially since apparently the OP says that flips don't show up until the end of the day?

When I saw that the queue was hidden today, I changed my mind a bit about Bluelightz. It doesn't make sense for him to claim his role, if he had foreknowledge that the queue would be hidden the next day. Not claiming his role, would have let him use his power and blow up potentially four townies, without us knowing anything about it, especially if scum can see the queue. If scum can't see the queue as well, then they wouldn't have used his power in the first place, since they can blow up from it themselves.

At this point, we're limited in lynching by the number of pushes/pulls we have to pull people to the ends. This is especially exacerbated when we have people wanting to go for the item each day. This makes it so we have even less pushes and pulls to actually kill scum.

So, in my mind, I'm willing to take the risk of leaving bluelightz alive today. If he lies about his bombs, we kill him instantly. If he's telling the truth, then we can get him to use his power again, and that will free up a lot of our pushes and pulls for other uses, like the items, or just killing a couple more people, since we can pull targets to the two bombed spots if they're close instead of all the way to the end of the queue. This would be for people who are not priority flips, but who we think are scummy enough to die.

WBG, can you give me some concrete reasons for needing to flip bluelightz as soon as possible? So far you've just been running under your initial reason of him running away when pressured, but I haven't really seen much else since then, besides you calling him scum.

Show nested quote +
On April 04 2012 23:09 Acrofales wrote:
On April 04 2012 22:59 Mr. Wiggles wrote:
Has anybody claimed the kill on Palmar or Shrubbles yet? This is important to me. If you shot one of Palmar/Shrubbles, and haven't claimed yet, please do so. I won't be mad. I promise.


Hi guys, I'm mafia fishing for a vigilante so I can shoot him tonight, but I won't be mad. I promise!!!

Don't be silly. Firstly, most vigilantes are one-shot. Secondly, if this one isn't, we don't know that, so he could just claim one shot. So, why would I fish for what's essentially a VT now? Next, they need to claim their shot, or else I'm just going off the assumption that it was a scum kill, which changes how this played out.

Shrubbles being shot by a vig makes sense, but him being shot by scum has some interesting implications. If we assume that there was a scum between Ceph, Syllo, and Shrubbles, then why would scum shoot Shrubbles? He was considered most suspicious after Syllo among the three, so if Syllo was the scum, then you're only hastening his death. If Ceph is the scum, then you ensure that Syllo will flip, though it lets us know that Ceph is the scum quicker as well. If there's no scum among the three, mafia know this, and shooting Shrubbles makes sure that we most likely lynch Syllo, and if he flips town, Ceph. Basically, it sends us on a wild goose chase.

Can anyone answer why scum would shoot shrubbles when there's basically a list check that you're shortening by killing him? The only reasons I can think of, are that we're looking at the wrong person (syllo), or there isn't really a scum between the three of them. This is especially true considering the check doesn't confirm people as town, so lynching a scum out of them does nothing to clear the other ones, so it's not like scum had to worry about DT-checked townies or something like that.

That no one actually questioned the kills is concerning.

you gotta dance
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
April 05 2012 17:08 GMT
#1236
On April 06 2012 01:02 Acrofales wrote:
Show nested quote +
On April 06 2012 00:52 Mattchew wrote:
On April 06 2012 00:46 Dirkzor wrote:
Weird thing is that you haven't responded to anything in real time. You only respond when people call you out specificly. Why?

You could just skim the thread and then jump into the conversation. Ask whats goind on and then take it from there. But you don't do that. You do nothing.

I think you'll notice that I only respond to the recent posts about me. I would be you could find a bunch of posts about me I don't respond to. It seems like someone calls me out for lurking once ever 2 or 3 pages.

Why should I ask whats going on when I don't trust anyone. Even from fellow good toys I am going to get a skewed version of whats actually happening, let alone whatever ways bad toys will try to spin it.

If you'll notice we are only on day 2. On day 1 I think I started the Palmar to item plan, and then started the VE to save him PoPs. I would say that for not being around much in the thread, those were not bad decisions at all, and are also something. (as opposed to the nothing you say I do). I tried to post my thoughts based off filters (which is not a good way of reading people) but that failed.

So dirkzor why haven't you done the good townie thing and offered me an explanation of everything thats happened

Huh? The plan for Palmar was being discussed. You hadn't even pop'd yet when he was almost in the red zone and I said it was an absurdly risky plan and it would either give scum an item or get a townie killed (turns out I was right, but not for the reason I expected).

As for the plan to save Palmar when he was stuck up there, I believe VE came up with that all by himself. I will give you credit for starting the votes on him, but that actually had town consensus, so people were going to vote anyway.

Claiming credit for 2 things you didn't do is pretty damned bad for someone who has lurked the entire game. I would be happy with pulling you off the edge in stead of bluelightz (who at least has the credible excuse that he's incredibly dumb town, rather than scum).



False 7 posts into the game I said we should push palmar to the item. Don't be ignorant or arrogant.

Also, I never claimed to come up with the VE save plan. I said I started the pushes, which I did.

You are either really dumb or you are trying really hard to get a good toy killed
There is always tomorrow nshs.seal.
Acrofales
Profile Joined August 2010
Spain18287 Posts
April 05 2012 17:11 GMT
#1237
I completely missed that post of yours. Okay. You did do something this game. I still think you're scum as that plan had so many ways of backfiring. The way it did is only one of them.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
April 05 2012 17:16 GMT
#1238
MrWiggles, why do you keep speculating on who shot sbrubbles? That leads town nowhere and just derails the discussion. Why don't you discuss something useful instead like who do you think is scum?
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
April 05 2012 17:22 GMT
#1239
On April 06 2012 02:16 Nemesis wrote:
MrWiggles, why do you keep speculating on who shot sbrubbles? That leads town nowhere and just derails the discussion. Why don't you discuss something useful instead like who do you think is scum?

This question only serves to continue to derail discussion

Why hasn't a mod posted that syllogism has been pushed off the conveyor belt?
Don't tell me you have all decided to just leave him and hope.

If somebody were to push syllogism i could offer them a reward....
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
April 05 2012 17:29 GMT
#1240
##push syllogism

because there is nothing scummy about cephiro. You all seem to believe that 1 of the two HAVE to be scum. I'll take responsibility for calling him scummier of the 2.



There is always tomorrow nshs.seal.
Prev 1 60 61 62 63 64 81 Next
Please log in or register to reply.
Live Events Refresh
Next event in 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 76
StarCraft: Brood War
Artosis 578
NaDa 19
Terrorterran 4
Dota 2
monkeys_forever264
Super Smash Bros
PPMD74
Other Games
summit1g8219
tarik_tv6170
Doublelift2482
Liquid`RaSZi1654
shahzam514
FrodaN338
syndereN153
ViBE46
Mew2King36
Organizations
Other Games
gamesdonequick2056
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• musti20045 31
• Adnapsc2 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• imaqtpie2065
Other Games
• Scarra844
Upcoming Events
Replay Cast
34m
Escore
10h 34m
The PondCast
10h 34m
WardiTV Invitational
11h 34m
Zoun vs Ryung
Lambo vs ShoWTimE
Big Brain Bouts
16h 34m
Fjant vs Bly
Serral vs Shameless
OSC
22h 34m
Replay Cast
1d
CranKy Ducklings
1d 10h
RSL Revival
1d 10h
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
1d 11h
Krystianer vs TriGGeR
Cure vs Rogue
[ Show More ]
uThermal 2v2 Circuit
1d 15h
BSL
1d 19h
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
2 days
Sparkling Tuna Cup
2 days
RSL Revival
2 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
2 days
BSL
2 days
Dewalt vs DragOn
Aether vs Jimin
GSL
3 days
Afreeca Starleague
3 days
Soma vs Leta
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
4 days
CranKy Ducklings
4 days
Afreeca Starleague
4 days
Light vs Flash
Replay Cast
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-05-05
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.