• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:11
CET 16:11
KST 00:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays A cwal.gg Extension - Easily keep track of anyone soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread EVE Corporation Path of Exile [Game] Osu!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1918 users

TL Mafia XLII - Page 8

Forum Index > TL Mafia
Post a Reply
Prev 1 6 7 8 9 10 71 Next
chaos13
Profile Joined April 2011
Canada885 Posts
June 14 2011 03:01 GMT
#141
Awesome, didn't realize this game would be starting today. Never played a N0 start before, so this should be interesting.
Varpulis
Profile Blog Joined February 2011
United States2517 Posts
June 14 2011 03:01 GMT
#142
A couple of guidelines for blues/players in general:
  • Don't mason people at random right away and certainly do not mason people who ask you to unless you're damn sure that they're town.
  • In this setup, it might be worth detectives checking strong players night 0, so that you have a confirmed townie who knows what he's doing to mason should you need somebody to discuss things with later on.
  • Medics should pick their protects from a pool of players that you'd like on the town's side later on. Mafia is likely to try to eliminate strong players before they have a chance to scumhunt.
  • Vigis should absolutely not be shooting night 1. Your chances of hitting scum only get better if you be patient.
  • In PMs:
    -Do not roleclaim
    -Do not assume that the player that you're talking to is not mafia

That's all that I can think of atm. If you agree, disagree, or would like to add suggestions, do so. Let's get this discussion started.
For he is the Oystermeister, lord of all the oysters.
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
June 14 2011 03:07 GMT
#143
Requesting a night zero randomly selected mason partner that role claims and puts complete faith in my decision making so I can select a night 1 vig target for them.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
ilovejonn
Profile Blog Joined August 2007
Canada2548 Posts
June 14 2011 03:15 GMT
#144
@Varpulis

I think I'll have to disagree with point number 2. I'd suggest waiting it out so that most people have posted and use their checks on who they think would be scum based on the posts made during night 0. I mean the whole point of this game IS to find scum, unless of course you find the posting behaviour of a "strong player" a bit suspicious, then yea go ahead and use your check on them. If not I heed people to wait until near the end of the night cycle to submit your actions. (unless of course you won't be there on time)
Snowflakes in January, Heart warm like February, I wouldn't ordinarily..
chaos13
Profile Joined April 2011
Canada885 Posts
June 14 2011 03:17 GMT
#145
Wouldn't mafia also be hitting the strong players?
so then wouldn't DT's want to check some of the weaker-intermediate players?
Or should they try to think like a medic and go for the stronger players who are more likely to be protected?
GGQ
Profile Blog Joined July 2008
Canada2653 Posts
June 14 2011 03:28 GMT
#146
On June 14 2011 12:01 Varpulis wrote:
A couple of guidelines for blues/players in general:
  • Don't mason people at random right away and certainly do not mason people who ask you to unless you're damn sure that they're town.
  • In this setup, it might be worth detectives checking strong players night 0, so that you have a confirmed townie who knows what he's doing to mason should you need somebody to discuss things with later on.
  • Medics should pick their protects from a pool of players that you'd like on the town's side later on. Mafia is likely to try to eliminate strong players before they have a chance to scumhunt.
  • Vigis should absolutely not be shooting night 1. Your chances of hitting scum only get better if you be patient.
  • In PMs:
    -Do not roleclaim
    -Do not assume that the player that you're talking to is not mafia

That's all that I can think of atm. If you agree, disagree, or would like to add suggestions, do so. Let's get this discussion started.


This seems like a good way for dts to mason the godfather, dude. In general, though, I agree that detectives might as well save their masons to use on people that they've checked, it's a much higher chance that they are talking to town.

The rest of your advice is pretty basic, but nothing wrong with it.

I want to encourage everyone to save at least one of your mason recruitments for later in the game. The vets will probably get lots of mason requests, but remember that these are often the players that mafia eliminates first.
hiro protagonist
Profile Joined January 2009
1294 Posts
June 14 2011 03:31 GMT
#147
@chaos: thats a lot of WIFOM in your questions.

I think Varpulis has the right idea. ilovejonn has a good point to. Here is my opinion:

1. DTs: your discretion.
2. Medics: protect those that you think are strong players, Vets.
3. Vigs: dont put on you batman suit tonight.

As for PMs, Im gonna save mine till daylight. I dont want to lose someone right of the bat. It goes without saying to save one PM for later in the game. The power of the PM choice gets stronger the longer the game goes on.
"I guess if you climb enough off-widths, one of these days, your gonna get your knee stuck and shit your pants. Its just an odds thing really" -Jason Kruk
chaos13
Profile Joined April 2011
Canada885 Posts
June 14 2011 03:36 GMT
#148
Oh and
Veterans: Start scumhunting as much and as publicly as you can right now. Be super pro-town, and do all you can to catch scum so you can draw hits.
Mad Hatters: Same as vigi's. I wouldn't advise using your bombs tonight.
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
June 14 2011 03:48 GMT
#149
On June 14 2011 12:31 hiro protagonist wrote:
@chaos: thats a lot of WIFOM in your questions.

I think Varpulis has the right idea. ilovejonn has a good point to. Here is my opinion:

1. DTs: your discretion.
2. Medics: protect those that you think are strong players, Vets.
3. Vigs: dont put on you batman suit tonight.

As for PMs, Im gonna save mine till daylight. I dont want to lose someone right of the bat. It goes without saying to save one PM for later in the game. The power of the PM choice gets stronger the longer the game goes on.


Vigs can't even shoot until night 1.

Saving PMs for now, seems like a logical choice. We're not sure who's going to be hit tonight, so it might be a waste to mason this quickly. I'm also not sure what relevant information can be gleaned tonight, that cannot wait 24 hours.Some people might have reasons for masoning though, so, if you have a strong reason to do so, go ahead, but otherwise, don't mason just for the sake of it.

As for your second point, I'd say that you should probably use at least one of your mason choices earlier on in the game. Yes, your choice becomes stronger later in the game, but you will gather more information, and it will be easier to scum hunt, the earlier you start talking with someone. PMs aren't just for talking to other townies and laughing together about how green you are, they're also for scum hunting, and applying pressure to people. Early in the game, there won't be many obvious scum, so it's a good time to probe people for who they think look scummy, and what their reasoning is.

Also, @Varp

DTs don't necessarily need to mason themselves with greens. Firstly, they can't even be sure they're green until the GF is dead, and then, they still shouldn't role-claim, unless there's a damned good reason too. This is because, even if someone's green, they're still human, and a liability to accidentally leak your role. Better safe than sorry, in my opinion. So, mason greens to collaborate on analysis, but mason people you aren't sure of, to get a better read on them, as a tool for scum-hunting.

Also, a general note for DTs (And other blues): Please don't needlessly claim

If someone comes back as red, look at their posts, and build an analysis. Push for their lynch, but don't claim if you don't have to. I'm saying this, after playing in PTP, where the entire town began needlessly role-claiming. Mafia loves that, please don't do the same thing in this game.

you gotta dance
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
June 14 2011 03:51 GMT
#150
On June 14 2011 12:01 Varpulis wrote:
A couple of guidelines for blues/players in general:
  • Don't mason people at random right away and certainly do not mason people who ask you to unless you're damn sure that they're town.
  • In this setup, it might be worth detectives checking strong players night 0, so that you have a confirmed townie who knows what he's doing to mason should you need somebody to discuss things with later on.
  • Medics should pick their protects from a pool of players that you'd like on the town's side later on. Mafia is likely to try to eliminate strong players before they have a chance to scumhunt.
  • Vigis should absolutely not be shooting night 1. Your chances of hitting scum only get better if you be patient.
  • In PMs:
    -Do not roleclaim
    -Do not assume that the player that you're talking to is not mafia

That's all that I can think of atm. If you agree, disagree, or would like to add suggestions, do so. Let's get this discussion started.

I think you meant to say how everyone should mason me.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
sandroba
Profile Joined April 2006
Canada4998 Posts
June 14 2011 03:55 GMT
#151
Ok, so I have an idea. We try to use pm's to our advantage and coordinating blues is extremelly advantageous to town.
I propose a DT that has a number on the player list lesser or equal 15 to check me this night. He then pms me my role and I post in the thread that I got checked, of course not revealing his ID.
Everyone that has a blue role mansons me.

A medic who has a number inferior or equal 10 protects me this night. This should keep mafia guessing, because no one knows how many medics, if any, there are in the first 10 numbers. This can make mafia waste many kp on me or let the plan work.

I will not reveal any roles to ANYONE so there are no possible leaks, and will single handly coordinate all the blue force, of course taking into consideration all lists posted in thread and sugested to me via pm's.


Possible scenarios:
1) I'm GF, then town is pretty much screwed, but you guys can lynch me if many blues are dead after day1 if you think that's the case. That's the worst possible scenario and a pretty huge loss for town, but I assure I'm not.

2) I'm mafia goon or miller. If I'm mafia I'm pretty dumb proposing this plan, but either way of course the DT will not manson me. If I'm mafia I can lie and tell you guys that a DT has checked me and confirmed my role, causing many blues to roleclaim to me, but then I would risk that there was a DT in the first 15 numbers that can instantly out me as scum randomly mansoning another player and using him as mouth. So it doesn't work well if I'm mafia. If I'm miller I'll of course say in thread that no DT has messaged me (because he won't) and the plan has failed, we can proceed to go by our business and ignore the plan.

3) I'm any other town aligned role (most likely scenario and the real one). If there's a DT who pm's me I'll say so in thread and other blues who have night actions role claim to me. Town proceeds to rape mafia miserably. If no one checks and pms me we ignore this plan and move on.

Why this plan is good: First I'm experienced and intuitive enough to make good reads and calls, but not "well known" enough to have a high chance of being mafia GF. Making another praised veteran take this role raises the chance he's the mafia godfather.
Second, it has a very slim chance of needlessly tieing up many of our blue roles, since I've limited the possible DTs/Medic protects using the player list.
Third, it's pretty hard to make a secure blue coordination center without previously determining a player to be checked or outing the DT, so this is the best I could come up so far.

Any criticisms and sugestions are welcome. Let's make this plan the best we possibly can. Cheers.
ilovejonn
Profile Blog Joined August 2007
Canada2548 Posts
June 14 2011 03:56 GMT
#152
no
Snowflakes in January, Heart warm like February, I wouldn't ordinarily..
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
June 14 2011 04:03 GMT
#153
lolol ILJ way to elegantly and briefly shut down his plan.

Your plan sucks because you don't know who will PM you after the dt "confirms" you, not to mention if you somehow magically die we just lost half of the blues mason abilities.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
hiro protagonist
Profile Joined January 2009
1294 Posts
June 14 2011 04:05 GMT
#154
Yeah, lets not put all our eggs in one basket. Lets not do any plans like this. I am sure anyone with a brain can see why this is a god awful plan.
"I guess if you climb enough off-widths, one of these days, your gonna get your knee stuck and shit your pants. Its just an odds thing really" -Jason Kruk
chaos13
Profile Joined April 2011
Canada885 Posts
June 14 2011 04:06 GMT
#155
I disagree with that plan.

1) There is no way our DT's can know if you are a godfather or not. Therefore, they cannot trust you. I would like to reiterate a point Mr. Wiggles made. "Don't needlessly claim."

2) Not worth even going over. Goon/RB wouldn't put this plan forward. Townie or GF would, and Townies don't know if they're millers or not.

3) There is no way to distinguish this between #1. GF and Town will not appear any different.


Further, you have no way of knowing where the DT's are. We could have 3 of them all under 15, or all of them over 15. More, if you are town, mafia could use this to their advantage and kill you tonight in order to waste DT check(s). Then, if we get medics to protect you to counter this, mafia are going to shoot anywhere but at you because they'll know they have free kills.

blues, use your roles at your own discretion. Completely disregard plans such as this one.
sandroba
Profile Joined April 2006
Canada4998 Posts
June 14 2011 04:09 GMT
#156
Well, no one is forced to pm me, but I can coordinate the ones who do. It's true if I die we lose alot of manson abilities, but 1)they will still have one more 2)mafia will be discouraged to hit me since the chances I'll be protected are high. If mafia choses to hit me with multiple kp to ensure they kill me that's a good deal to us.
hiro protagonist
Profile Joined January 2009
1294 Posts
June 14 2011 04:10 GMT
#157
EBWOP: I know its night time, and thats when we talk about blue roles, but lets not focus all of our energy into "what should blues do, and mansion me plz!!!" come day, lets focus on getting to know one another.
"I guess if you climb enough off-widths, one of these days, your gonna get your knee stuck and shit your pants. Its just an odds thing really" -Jason Kruk
sandroba
Profile Joined April 2006
Canada4998 Posts
June 14 2011 04:14 GMT
#158
@chaos yes, if I'm gf the plan pretty much screws town over, but you can still lynch me if a lot of blues are dead night1.
You didn't read the plan carefully. If I'm miller the DT will NOT manson me, so I'll post that he didn't and we ignore the plan. If there are no DTs in the first 15 it's the same.
Mafia doesn't know if there are medics on the first 10 so they have to risk hitting me and getting their kp blocked OR letting the plan work. You are assuming mafia has knowledge of this which they do not.
GGQ
Profile Blog Joined July 2008
Canada2653 Posts
June 14 2011 04:16 GMT
#159
If you're gf, you wouldnt start killing all the blues, you would just kill one or two at a time and keep putting them on the wrong targets every night.
GGQ
Profile Blog Joined July 2008
Canada2653 Posts
June 14 2011 04:17 GMT
#160
In case that didn't make it clear, I don't support this plan.
Prev 1 6 7 8 9 10 71 Next
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
15:00
FSL TeamLeague wk19 PTB vs IC
Freeedom5
Liquipedia
SC Evo League
12:30
#16
SteadfastSC115
LiquipediaDiscussion
WardiTV Korean Royale
12:00
Group B
WardiTV1137
TKL 407
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 407
Lowko367
Rex 146
SortOf 116
SteadfastSC 115
Codebar 14
StarCraft: Brood War
Britney 49539
Rain 2761
PianO 644
Larva 542
firebathero 446
Mini 240
Killer 147
soO 89
Aegong 61
Backho 47
[ Show more ]
Oya187 39
Rock 35
HiyA 30
ToSsGirL 25
Noble 22
zelot 16
Movie 16
Hm[arnc] 16
Terrorterran 14
Shine 13
yabsab 11
ivOry 9
Dota 2
qojqva9891
Gorgc5904
Dendi858
Counter-Strike
ScreaM1522
byalli701
oskar115
Super Smash Bros
Chillindude37
Heroes of the Storm
Khaldor295
Other Games
B2W.Neo1548
crisheroes395
Hui .325
Mlord183
Fuzer 125
XcaliburYe121
XaKoH 57
Trikslyr28
Organizations
Dota 2
PGL Dota 2 - Main Stream23936
Other Games
EGCTV395
StarCraft: Brood War
lovetv 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1856
League of Legends
• Nemesis2869
• Stunt884
Upcoming Events
IPSL
1h 49m
Julia vs Artosis
JDConan vs DragOn
OSC
1h 49m
BSL 21
4h 49m
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
16h 19m
Classic vs SHIN
Maru vs TBD
herO vs TBD
Wardi Open
22h 49m
IPSL
1d 4h
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
1d 4h
StRyKeR vs Artosis
OyAji vs KameZerg
OSC
1d 7h
OSC
1d 17h
Monday Night Weeklies
2 days
[ Show More ]
OSC
2 days
Wardi Open
2 days
Replay Cast
3 days
Wardi Open
3 days
Tenacious Turtle Tussle
4 days
The PondCast
4 days
Replay Cast
5 days
LAN Event
6 days
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.