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TL Mafia XLII - Page 71

Forum Index > TL Mafia
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Prev 1 69 70 71
sandroba
Profile Joined April 2006
Canada4998 Posts
June 27 2011 20:26 GMT
#1401
Ok, I'd like to appologize to town to have fucked this game badly for us. Not only I did not post my analysis on my 3 top suspects (all mafia lol) in the thread, but I also shared it only with the mafia godfather. I stupidly assumed BC was town, just because I thought too many vets were mafia already, even after he sliped mafia by commenting on the medic list I posted that we came up with toghether. He said something like "I think the do not protect list is too long and that's bad for town..." in thread, but he made no such correction when we were discussing it. That made me very suspicious, but I chose to ignore it.
On top of that, my "plan" with mataza pretty much ruinned everything. Plus I got drunk and shared info I wasn't supposed to share.
Yeah, pretty much a dissaster. Sorry guys.
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
June 27 2011 22:33 GMT
#1402
I forgive you! <3
you gotta dance
sandroba
Profile Joined April 2006
Canada4998 Posts
June 27 2011 22:35 GMT
#1403
@Wiggles Ty you are so kind =P
As for PM's, I think they are good, but I know I'll be more carefull with them in the future.
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
June 27 2011 22:49 GMT
#1404
Oh yeah, forgot to answer incog's question. :p

In general, I like the PM mechanic. It's more limiting and strategic than free PMs, which I think promotes more creative and deeper play, and also deters a lot of circle forming, or at least makes it more risky, as if mafia know whoever the central person is, they can shut it down.

Maybe something to consider if not a lot of people like this format is a "refunding mason" sort of mechanic, where if your mason contact dies you are either immediately (or after a delay) refunded your mason to use again. That might solve some problems of the risk inherent in early masonings (though I personally kind of like the risk/reward dynamic that exists already)

That said, I might think differently of it from a town perspective, as I didn't need to make heavy use of it this game, and because I was mafia.
you gotta dance
Impervious
Profile Blog Joined March 2009
Canada4212 Posts
June 28 2011 00:25 GMT
#1405
Lulz at Mafia targeting me right when I asked for a replacement.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
June 28 2011 00:55 GMT
#1406
@ Hosts -

Thx for fun game btw! Re: PMs...Loved it. Loved the limit. Loved the mechanic overall. REQUIRES a compulsive Vig to deal with inactives, however.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
July 07 2011 01:35 GMT
#1407
GEROFF ME
University of Kentucky Basketball #1
Nisani201
Profile Joined September 2010
United States1400 Posts
July 07 2011 01:46 GMT
#1408
On July 07 2011 10:35 Bill Murray wrote:
GEROFF ME

Wait, what?
Enjoy your day.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
July 07 2011 18:27 GMT
#1409
wat
Writerdamn, i was two days from retirement
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
July 07 2011 20:27 GMT
#1410
lawn gnomes
University of Kentucky Basketball #1
Varpulis
Profile Blog Joined February 2011
United States2517 Posts
July 07 2011 20:44 GMT
#1411
On July 08 2011 05:27 Bill Murray wrote:
lawn gnomes

lolwut?
For he is the Oystermeister, lord of all the oysters.
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
July 07 2011 23:47 GMT
#1412
What are lawn ornaments?

European Countries for 200$.
you gotta dance
Prev 1 69 70 71
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