• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:22
CEST 02:22
KST 09:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding3Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Quebec Clan still alive ? Best Time to Book Blue Mountains Private Tours for BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. Gypsy to Korea Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage
Tourneys
[Megathread] Daily Proleagues [BSL22] RO32 Group B - Sunday 21:00 CEST [BSL22] RO32 Group A - Saturday 21:00 CEST 🌍 Weekly Foreign Showmatches
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1547 users

Mini Mafia IV - Page 3

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 21 22 23 Next All
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
January 20 2011 04:57 GMT
#41
I'm not surprised you agree, as these are essentially the ideas you presented in MiniMafia III, I borrowed them as they seemed like a good plan. I hope you don't mind too much.
Moderator
LSB
Profile Blog Joined April 2010
United States5171 Posts
January 20 2011 05:04 GMT
#42
Np, saves me the effort of (litterally) copypasting it. Thanks!
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
GGQ
Profile Blog Joined July 2008
Canada2653 Posts
January 20 2011 05:06 GMT
#43
I'd like to recommend re-reading the whole thread throughout the game. In XXV I re-read the thread after every new day post to see what new insights I could glean after seeing what people flipped from the lynch and night kills. It may be time-consuming, but it gives you a much clearer picture of what's going on.

Also, please stay caught up with the thread... just read new posts whenever you get the chance. Once you fall behind, it's much easier to just write the game off and go inactive. Let's not do that.

I agree with the idea of lynching an inactive unless obvious scum turns up day one. If we had lynched our chosen inactive on day one in XXV (Brocket), we would have hit a red. Of course, you won't always get that lucky, but it's better than lynching an active townie.
Jackal58
Profile Joined November 2010
United States4264 Posts
January 20 2011 10:35 GMT
#44
On January 20 2011 13:47 LSB wrote:
All right, lets get this started

Lesson number Zero, read the Newbie guide
www.teamliquid.net/forum/viewmessage.php?topic_id=180405

Lesson number one, learn from your mistakes
Most of you come from XXXVI. Are you going to do the same thing you did then?

NO! Improving at mafia is like starcraft, you analyize what you did wrong and fix it.

Things town did wrong
1. Lynch people for being to smart. Shouting down Insasious, killing rol, killing Seraph. Comeon town. If someone is smart, listen to them. Don't stick your fingers in your ears and go "blahblahblahblah"
2. Relying too much on DTs (I'll get to this later) and town circles. They don't work, unless the game is broken. This game isn't broken
3. Not doing your own analysis, and letting the mafia do it for you. Actually read the thread guys, and do your own thinking

DTs
DTs are not a replacement for analysis. They only suppliment analysis.
DTs, please claim only if
1. You have found red
2. It is close to lylo and one of your greens (plural, not singular) is about to be lynched
3. It is lylo.

Town, don't rely on DTs. Mafia is an easy game. As long as the town isn't stupid it wins.

I learned a lot from that game. Biggest mistake town made was lynching actives. Lurkers beware.
Life can only kill you once.
Barundar
Profile Joined May 2010
Denmark1582 Posts
January 20 2011 11:15 GMT
#45
We didn't actually lynch that many active in that game - lsb being the exception, but it cost them the godfather. Rol getting vigi'd was terrible though...

What does everyone think of the plan proposed by gmarshal? No blue talk and lynching of inactives untill something better comes up? Personally i feel we are neglecting an important subject that can make people open their mouth this way.
Bartundar
Jackal58
Profile Joined November 2010
United States4264 Posts
January 20 2011 13:04 GMT
#46
On January 20 2011 20:15 Barundar wrote:
We didn't actually lynch that many active in that game - lsb being the exception, but it cost them the godfather. Rol getting vigi'd was terrible though...

What does everyone think of the plan proposed by gmarshal? No blue talk and lynching of inactives untill something better comes up? Personally i feel we are neglecting an important subject that can make people open their mouth this way.

I'm not sure I understand what you are saying. Are you agreeing with the lynching of lurkers or do you see another option?
Personally I think if the people that wish to lurk understand that their inactivity is a death sentence they will post. Their posts may be all fluff and no stuff but they will post.

I'm on board with gmarshal. You don't have to beat me over the head twice to get my attention. XXXV was enough. If you're blue good for you. If you feel compelled to make a claim good for you. If you feel compelled to make a false claim you will be lynched as soon as we find out about it.
Life can only kill you once.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
January 20 2011 13:08 GMT
#47
@Jackal I wouldn't say that lynching actives is a big mistake. I wasn't paying attention to what happened in XXXVI, but we should lynch scum, and mafia is not always inactive.

And I guess back to the usual first day topic. Lynching inactives. Since lynching a scum is very hard in the very first day. Lynching inactives would be a very good start as it would prevent mafia from lurking.

I'm going to wait a bit for people to talk since the game has just started.
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Jackal58
Profile Joined November 2010
United States4264 Posts
January 20 2011 13:24 GMT
#48
On January 20 2011 22:08 Nemesis wrote:
@Jackal I wouldn't say that lynching actives is a big mistake. I wasn't paying attention to what happened in XXXVI, but we should lynch scum, and mafia is not always inactive.

And I guess back to the usual first day topic. Lynching inactives. Since lynching a scum is very hard in the very first day. Lynching inactives would be a very good start as it would prevent mafia from lurking.

I'm going to wait a bit for people to talk since the game has just started.

I would argue that lynching the most active players on day 1 is a mistake. Unless of course active player A states "I am scum" which probably isn't going to happen.
Life can only kill you once.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
January 20 2011 13:30 GMT
#49
On January 20 2011 22:24 Jackal58 wrote:
Show nested quote +
On January 20 2011 22:08 Nemesis wrote:
@Jackal I wouldn't say that lynching actives is a big mistake. I wasn't paying attention to what happened in XXXVI, but we should lynch scum, and mafia is not always inactive.

And I guess back to the usual first day topic. Lynching inactives. Since lynching a scum is very hard in the very first day. Lynching inactives would be a very good start as it would prevent mafia from lurking.

I'm going to wait a bit for people to talk since the game has just started.

I would argue that lynching the most active players on day 1 is a mistake. Unless of course active player A states "I am scum" which probably isn't going to happen.

Duh, of course lynching the most active player day 1 is not the best idea ever (I suggested lynching inactives), but I am saying that we shouldn't be afraid to lynch active players.

We shouldn't focus too much on what blues should do. We don't know what blue roles there are and blues will do what they think is best anyways. We should just focus more on scumhunting than whatever blue plans.
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
January 20 2011 13:46 GMT
#50
Seconding the opinion that discussing town PR action is rather pointless, since the setup isn't themed or anything. Trying to direct their actions just open up tons of WIFOM on the later days.

Is lynching inactives good idea? Hum, let me throw down the gauntlet.
##Vote BloodyC0bbler
check the thread faster
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
chaoser
Profile Blog Joined November 2008
United States5541 Posts
January 20 2011 14:18 GMT
#51
On January 20 2011 22:04 Jackal58 wrote:
Their posts may be all fluff and no stuff but they will post.


I'd actually want less fluff and have players post less but bigger posts cause mafia can easily blend into a whole group of people writing fluff and then we're fucked. If everyone is writing big posts then mafia is hard pressed to write big posts too and so if they write small posts they stick out like a sore thumb. If they write long posts there's more a change they'll mess up and give themselves away. Either way they react, we win. Right now the main thing we're looking for is for everyone to "check in" with a post. When does day end lol? Mad scared lol
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
January 20 2011 14:30 GMT
#52
change to chance*
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Jackal58
Profile Joined November 2010
United States4264 Posts
January 20 2011 14:31 GMT
#53
On January 20 2011 23:18 chaoser wrote:
Show nested quote +
On January 20 2011 22:04 Jackal58 wrote:
Their posts may be all fluff and no stuff but they will post.


I'd actually want less fluff and have players post less but bigger posts cause mafia can easily blend into a whole group of people writing fluff and then we're fucked. If everyone is writing big posts then mafia is hard pressed to write big posts too and so if they write small posts they stick out like a sore thumb. If they write long posts there's more a change they'll mess up and give themselves away. Either way they react, we win. Right now the main thing we're looking for is for everyone to "check in" with a post. When does day end lol? Mad scared lol

That's kinda what I was getting at. It is in Mafias best interest to say nothing. To remain non committal when they do say something. If lynching inactives forces them to post then it is actually easier for town to look at whose lips are moving but not saying anything.
Life can only kill you once.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
January 20 2011 15:08 GMT
#54
So these are the peeps that have yet to speak:

4. BloodyC0bbler
5. ShoCkeyy
6. Pandain

So to get my fellow super secret friendship club member to speak up
#Vote: Pandain =]]
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
January 20 2011 15:38 GMT
#55
Meh, the games start really late at night and i work in the morning, so of course i can't post much since im using my phone to do this. Either way trying to see who talks the most and says the stupidest things before i start voting.
Life?
LSB
Profile Blog Joined April 2010
United States5171 Posts
January 20 2011 15:44 GMT
#56
Making a list of inactives this early is kindof silly, especially since the game started rather late in US time, and most people have classes or work during the day.

On the other hand, I support any form of activity. In an awnser to Barunders concern about not talking about blues. Yes talking about blues is an easy day 1 discussion starter (we are doing that now), but past day one, be wary about people talking about blues. Talking about blues is a great way to stay non-commital and an easy way for the mafia to say nothing.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Barundar
Profile Joined May 2010
Denmark1582 Posts
January 20 2011 16:30 GMT
#57
I'm not sure I understand what you are saying. Are you agreeing with the lynching of lurkers or do you see another option?

Is there another option than pressuring and eventually lynching them? Things to look out for regarding lurkers is people like zeks in pyp3, who didn’t post much, but always posted game related stuff, ie. he was following the thread without contributing.

On the other hand, I support any form of activity. In an awnser to Barunders concern about not talking about blues. Yes talking about blues is an easy day 1 discussion starter (we are doing that now), but past day one, be wary about people talking about blues. Talking about blues is a great way to stay non-commital and an easy way for the mafia to say nothing.

Yup I’m trying to create some discussion – GM’s plan won’t be worth much if it’s just him suggesting it and you agreeing.

One major difference between this game and mafia xxxv is we don’t have PM’s, so we won’t have the same problem with town circles. This however means you can’t just be active scumhunting in PM land, you need to post your thoughts in the thread.

Shockeyy, you where laying really low in mafia xxxv, I hope to see more out of you in this game.
Bartundar
Jackal58
Profile Joined November 2010
United States4264 Posts
January 20 2011 16:36 GMT
#58
On January 21 2011 01:30 Barundar wrote:
Show nested quote +
I'm not sure I understand what you are saying. Are you agreeing with the lynching of lurkers or do you see another option?

Is there another option than pressuring and eventually lynching them? Things to look out for regarding lurkers is people like zeks in pyp3, who didn’t post much, but always posted game related stuff, ie. he was following the thread without contributing.

I agree. That's what I meant by fluff. Day 1 will be harder to tell who's lurking but by day two it should begin to be apparent.
Life can only kill you once.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
January 20 2011 16:47 GMT
#59
Hello everyone its Pandain the Panda, hoping he won't ruin town again for everyone. And as Pandain always learned when young, the best way to get from A to B when theres a brick wall in front of you is to not go around the wall, but keep on running into it until it breaks!

In other news, just some general thoughts:
1.Blue's dont claim unless you are about to be lynched. If you find a red, don't claim. Instead prepare an analysis on him and get him lynched without claiming. If you find green, and they're about to be lynched, express support for him, but don't claim unless its near lylo.

2.I agree we should not let inactives survive in this town. But considering we've hardly started, "inactives" is hardly the word to call them. So let's get things moving.

##Vote Nemesis


On January 20 2011 22:08 Nemesis wrote:
@Jackal I wouldn't say that lynching actives is a big mistake. I wasn't paying attention to what happened in XXXVI, but we should lynch scum, and mafia is not always inactive.

And I guess back to the usual first day topic. Lynching inactives. Since lynching a scum is very hard in the very first day. Lynching inactives would be a very good start as it would prevent mafia from lurking.

I'm going to wait a bit for people to talk since the game has just started.

What is this? Clarify this for me, because as I understand right now you just said we should lynch scum, and then say we should lynch inactives.

Plus I want to see more contribution.

Come on people, pressure is pointless if only one person votes. Let's get things moving.
BloodyC0bbler
Profile Blog Joined September 2004
Canada7876 Posts
January 20 2011 17:20 GMT
#60
On January 20 2011 22:46 Hesmyrr wrote:
Seconding the opinion that discussing town PR action is rather pointless, since the setup isn't themed or anything. Trying to direct their actions just open up tons of WIFOM on the later days.

Is lynching inactives good idea? Hum, let me throw down the gauntlet.
##Vote BloodyC0bbler
check the thread faster


check the thread faster? There were 4-5 posts when I went to bed at 2am. Nothing to talk about then nothing to talk about.

However, your first and only post into the game day is not a FoS but a vote? aren't you brave. Pretty well a guarentee that I won't be inactive, and anyone worried of such a happenstance should take a gander over to the other game I'm in.


Now as for day 1, until someone royally messes up this will be a FoS game. For the people giving advice to blues, that is cool thing to do, but with this set of players we should all know the game by now let alone feels like forced activity.
#3 Member of the Chill Fanclub / Rhaegar fought nobly. Rhaegar fought valiantly. Rhaegar fought honorably. And Rhaeger died. --Ser Jorah Mormont TL MAFIA FORUM http://www.teamliquid.net/forum/index.php?show_part=31 go go !
Prev 1 2 3 4 5 21 22 23 Next All
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
00:00
TLMC #22: Map Judging #2
CranKy Ducklings32
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft378
CosmosSc2 44
Vindicta 0
StarCraft: Brood War
GuemChi 5379
Artosis 585
NaDa 17
Counter-Strike
taco 501
Super Smash Bros
C9.Mang0339
hungrybox291
PPMD58
Other Games
summit1g11993
Day[9].tv743
ViBE147
Maynarde76
Mew2King38
minikerr10
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP6
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift3887
• TFBlade997
Other Games
• Scarra917
• Day9tv743
Upcoming Events
WardiTV Team League
10h 38m
CranKy Ducklings
1d 9h
WardiTV Team League
1d 10h
uThermal 2v2 Circuit
1d 14h
BSL
1d 18h
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
2 days
WardiTV Team League
2 days
OSC
2 days
BSL
2 days
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
Replay Cast
2 days
[ Show More ]
Replay Cast
3 days
Wardi Open
3 days
GSL
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.