Mini Mafia IV - Page 3
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GMarshal
United States22154 Posts
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LSB
United States5171 Posts
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GGQ
Canada2653 Posts
Also, please stay caught up with the thread... just read new posts whenever you get the chance. Once you fall behind, it's much easier to just write the game off and go inactive. Let's not do that. I agree with the idea of lynching an inactive unless obvious scum turns up day one. If we had lynched our chosen inactive on day one in XXV (Brocket), we would have hit a red. Of course, you won't always get that lucky, but it's better than lynching an active townie. | ||
Jackal58
United States4264 Posts
On January 20 2011 13:47 LSB wrote: All right, lets get this started Lesson number Zero, read the Newbie guide www.teamliquid.net/forum/viewmessage.php?topic_id=180405 Lesson number one, learn from your mistakes Most of you come from XXXVI. Are you going to do the same thing you did then? NO! Improving at mafia is like starcraft, you analyize what you did wrong and fix it. Things town did wrong 1. Lynch people for being to smart. Shouting down Insasious, killing rol, killing Seraph. Comeon town. If someone is smart, listen to them. Don't stick your fingers in your ears and go "blahblahblahblah" 2. Relying too much on DTs (I'll get to this later) and town circles. They don't work, unless the game is broken. This game isn't broken 3. Not doing your own analysis, and letting the mafia do it for you. Actually read the thread guys, and do your own thinking DTs DTs are not a replacement for analysis. They only suppliment analysis. DTs, please claim only if 1. You have found red 2. It is close to lylo and one of your greens (plural, not singular) is about to be lynched 3. It is lylo. Town, don't rely on DTs. Mafia is an easy game. As long as the town isn't stupid it wins. I learned a lot from that game. Biggest mistake town made was lynching actives. Lurkers beware. | ||
Barundar
Denmark1582 Posts
What does everyone think of the plan proposed by gmarshal? No blue talk and lynching of inactives untill something better comes up? Personally i feel we are neglecting an important subject that can make people open their mouth this way. | ||
Jackal58
United States4264 Posts
On January 20 2011 20:15 Barundar wrote: We didn't actually lynch that many active in that game - lsb being the exception, but it cost them the godfather. Rol getting vigi'd was terrible though... What does everyone think of the plan proposed by gmarshal? No blue talk and lynching of inactives untill something better comes up? Personally i feel we are neglecting an important subject that can make people open their mouth this way. I'm not sure I understand what you are saying. Are you agreeing with the lynching of lurkers or do you see another option? Personally I think if the people that wish to lurk understand that their inactivity is a death sentence they will post. Their posts may be all fluff and no stuff but they will post. I'm on board with gmarshal. You don't have to beat me over the head twice to get my attention. XXXV was enough. If you're blue good for you. If you feel compelled to make a claim good for you. If you feel compelled to make a false claim you will be lynched as soon as we find out about it. | ||
Nemesis
Canada2568 Posts
And I guess back to the usual first day topic. Lynching inactives. Since lynching a scum is very hard in the very first day. Lynching inactives would be a very good start as it would prevent mafia from lurking. I'm going to wait a bit for people to talk since the game has just started. | ||
Jackal58
United States4264 Posts
On January 20 2011 22:08 Nemesis wrote: @Jackal I wouldn't say that lynching actives is a big mistake. I wasn't paying attention to what happened in XXXVI, but we should lynch scum, and mafia is not always inactive. And I guess back to the usual first day topic. Lynching inactives. Since lynching a scum is very hard in the very first day. Lynching inactives would be a very good start as it would prevent mafia from lurking. I'm going to wait a bit for people to talk since the game has just started. I would argue that lynching the most active players on day 1 is a mistake. Unless of course active player A states "I am scum" which probably isn't going to happen. | ||
Nemesis
Canada2568 Posts
On January 20 2011 22:24 Jackal58 wrote: I would argue that lynching the most active players on day 1 is a mistake. Unless of course active player A states "I am scum" which probably isn't going to happen. Duh, of course lynching the most active player day 1 is not the best idea ever (I suggested lynching inactives), but I am saying that we shouldn't be afraid to lynch active players. We shouldn't focus too much on what blues should do. We don't know what blue roles there are and blues will do what they think is best anyways. We should just focus more on scumhunting than whatever blue plans. | ||
Hesmyrr
Canada5776 Posts
Is lynching inactives good idea? Hum, let me throw down the gauntlet. ##Vote BloodyC0bbler check the thread faster | ||
chaoser
United States5541 Posts
On January 20 2011 22:04 Jackal58 wrote: Their posts may be all fluff and no stuff but they will post. I'd actually want less fluff and have players post less but bigger posts cause mafia can easily blend into a whole group of people writing fluff and then we're fucked. If everyone is writing big posts then mafia is hard pressed to write big posts too and so if they write small posts they stick out like a sore thumb. If they write long posts there's more a change they'll mess up and give themselves away. Either way they react, we win. Right now the main thing we're looking for is for everyone to "check in" with a post. When does day end lol? Mad scared lol | ||
chaoser
United States5541 Posts
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Jackal58
United States4264 Posts
On January 20 2011 23:18 chaoser wrote: I'd actually want less fluff and have players post less but bigger posts cause mafia can easily blend into a whole group of people writing fluff and then we're fucked. If everyone is writing big posts then mafia is hard pressed to write big posts too and so if they write small posts they stick out like a sore thumb. If they write long posts there's more a change they'll mess up and give themselves away. Either way they react, we win. Right now the main thing we're looking for is for everyone to "check in" with a post. When does day end lol? Mad scared lol That's kinda what I was getting at. It is in Mafias best interest to say nothing. To remain non committal when they do say something. If lynching inactives forces them to post then it is actually easier for town to look at whose lips are moving but not saying anything. | ||
chaoser
United States5541 Posts
4. BloodyC0bbler 5. ShoCkeyy 6. Pandain So to get my fellow super secret friendship club member to speak up #Vote: Pandain =]] | ||
ShoCkeyy
7815 Posts
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LSB
United States5171 Posts
On the other hand, I support any form of activity. In an awnser to Barunders concern about not talking about blues. Yes talking about blues is an easy day 1 discussion starter (we are doing that now), but past day one, be wary about people talking about blues. Talking about blues is a great way to stay non-commital and an easy way for the mafia to say nothing. | ||
Barundar
Denmark1582 Posts
I'm not sure I understand what you are saying. Are you agreeing with the lynching of lurkers or do you see another option? Is there another option than pressuring and eventually lynching them? Things to look out for regarding lurkers is people like zeks in pyp3, who didn’t post much, but always posted game related stuff, ie. he was following the thread without contributing. On the other hand, I support any form of activity. In an awnser to Barunders concern about not talking about blues. Yes talking about blues is an easy day 1 discussion starter (we are doing that now), but past day one, be wary about people talking about blues. Talking about blues is a great way to stay non-commital and an easy way for the mafia to say nothing. Yup I’m trying to create some discussion – GM’s plan won’t be worth much if it’s just him suggesting it and you agreeing. One major difference between this game and mafia xxxv is we don’t have PM’s, so we won’t have the same problem with town circles. This however means you can’t just be active scumhunting in PM land, you need to post your thoughts in the thread. Shockeyy, you where laying really low in mafia xxxv, I hope to see more out of you in this game. | ||
Jackal58
United States4264 Posts
On January 21 2011 01:30 Barundar wrote: Is there another option than pressuring and eventually lynching them? Things to look out for regarding lurkers is people like zeks in pyp3, who didn’t post much, but always posted game related stuff, ie. he was following the thread without contributing. I agree. That's what I meant by fluff. Day 1 will be harder to tell who's lurking but by day two it should begin to be apparent. | ||
Pandain
United States12981 Posts
In other news, just some general thoughts: 1.Blue's dont claim unless you are about to be lynched. If you find a red, don't claim. Instead prepare an analysis on him and get him lynched without claiming. If you find green, and they're about to be lynched, express support for him, but don't claim unless its near lylo. 2.I agree we should not let inactives survive in this town. But considering we've hardly started, "inactives" is hardly the word to call them. So let's get things moving. ##Vote Nemesis On January 20 2011 22:08 Nemesis wrote: @Jackal I wouldn't say that lynching actives is a big mistake. I wasn't paying attention to what happened in XXXVI, but we should lynch scum, and mafia is not always inactive. And I guess back to the usual first day topic. Lynching inactives. Since lynching a scum is very hard in the very first day. Lynching inactives would be a very good start as it would prevent mafia from lurking. I'm going to wait a bit for people to talk since the game has just started. What is this? Clarify this for me, because as I understand right now you just said we should lynch scum, and then say we should lynch inactives. Plus I want to see more contribution. Come on people, pressure is pointless if only one person votes. Let's get things moving. | ||
BloodyC0bbler
Canada7875 Posts
On January 20 2011 22:46 Hesmyrr wrote: Seconding the opinion that discussing town PR action is rather pointless, since the setup isn't themed or anything. Trying to direct their actions just open up tons of WIFOM on the later days. Is lynching inactives good idea? Hum, let me throw down the gauntlet. ##Vote BloodyC0bbler check the thread faster check the thread faster? There were 4-5 posts when I went to bed at 2am. Nothing to talk about then nothing to talk about. However, your first and only post into the game day is not a FoS but a vote? aren't you brave. Pretty well a guarentee that I won't be inactive, and anyone worried of such a happenstance should take a gander over to the other game I'm in. Now as for day 1, until someone royally messes up this will be a FoS game. For the people giving advice to blues, that is cool thing to do, but with this set of players we should all know the game by now let alone feels like forced activity. | ||
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