sorry im gonna be a little slow but i will have updates tonight for sure and i will update the land counts by the names and make a smaller quick map for you guys.
Sengoku Mafia - Page 23
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Coagulation
United States9633 Posts
sorry im gonna be a little slow but i will have updates tonight for sure and i will update the land counts by the names and make a smaller quick map for you guys. | ||
kingjames01
Canada1603 Posts
On November 16 2010 07:03 Coagulation wrote: hey good job on the map kingjames sorry im gonna be a little slow but i will have updates tonight for sure and i will update the land counts by the names and make a smaller quick map for you guys. hehe, thanks, I didn't do a good job at all... Also, for your smaller, quck map, could you make it so that each province is one solid colour instead of a gradient? I only have MS Paint so it was tedious trying to update it. =( Thanks, looking forward to it! | ||
Ace
United States16096 Posts
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kingjames01
Canada1603 Posts
On November 16 2010 06:12 kingjames01 wrote: Here is the map from Night 1: + Show Spoiler + Here is the updated map: ![]() I just did a quick job. Hopefully Coagulation makes a better one soon. This will help us visualize what happened. Alright, I thought I'd go through every Province and try to figure out their Night Actions:
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kingjames01
Canada1603 Posts
On November 16 2010 07:20 Ace wrote: You should be looking forward to hitting that defend button tonight Who are you addressing? I fail to see how the plan for everyone to Defend during their Night 1 Action has helped us improve our odds against the mafia... | ||
seRapH
United States9706 Posts
On November 16 2010 07:22 kingjames01 wrote: Who are you addressing? I fail to see how the plan for everyone to Defend during their Night 1 Action has helped us improve our odds against the mafia... It doesn't, because we (read: Ace) decided that we (read: Ace) can't trust every townie to go through with it. LOOK AT THIS FACE, WOULD I LIE TO YOU. ![]() Seriously though, I'm not too disappointed because this way is a bit more exciting (though way more dangerous). | ||
Hesmyrr
Canada5776 Posts
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jcarlsoniv
United States27922 Posts
On November 16 2010 08:03 seRapH wrote: It doesn't, because we (read: Ace) decided that we (read: Ace) can't trust every townie to go through with it. LOOK AT THIS FACE, WOULD I LIE TO YOU. ![]() Seriously though, I'm not too disappointed because this way is a bit more exciting (though way more dangerous). Well, obviously more players than just Ace attacked, as we can obviously see. Also, we don't know who attacked those people who defended. And yes, this is more interesting. What's the point of playing a Risk game when everyone just defends and sits around? There is absolutely no fun in that and it pretty much defeats the nature of the game. That, and your plan wasn't even remotely "fail-safe". | ||
zerroth
Canada173 Posts
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BrownBear
United States6894 Posts
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Coagulation
United States9633 Posts
On November 16 2010 11:31 BrownBear wrote: Wow, shit went down night 1. So much for happy hold-hands-and-sing-Kum-Ba-Yah time. did you expect anything less this is a bloodthirsty community when it comes to expanding. | ||
Chezinu
United States7432 Posts
On November 16 2010 07:20 kingjames01 wrote: Alright, I thought I'd go through every Province and try to figure out their Night Actions:
you can conclude that 10 defended or made no move at all since both 9 and 11 were taken over.Since they were taken by other players, He obviously didn't send aid. | ||
Coagulation
United States9633 Posts
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Chezinu
United States7432 Posts
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Chezinu
United States7432 Posts
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kingjames01
Canada1603 Posts
On November 16 2010 12:58 Chezinu wrote: you can conclude that 10 defended or made no move at all since both 9 and 11 were taken over.Since they were taken by other players, He obviously didn't send aid. Actually, since Caller has implied the possibility of the existence of secret powers, 10 may have done something other than "Defend" or "Do Nothing". | ||
kingjames01
Canada1603 Posts
On November 16 2010 13:03 Chezinu wrote: unless 10 attacked 11 and 11 attacked 10 and they canceled out? Does it work that way? Yes, I believe that this is one plausible scenario that would explain the observables. | ||
ghrur
United States3786 Posts
On November 16 2010 13:03 Chezinu wrote: unless 10 attacked 11 and 11 attacked 10 and they canceled out? Does it work that way? Actually, I think that's the best explanation because Caller said 11's army was elsewhere. Another thing to note, nothing happened with 18 nor 14. Now this brings up an interesting case. Let's start with 18 first: Clearly 19 attacked 17... but why attack 17 when 18, a neutral territory, is right by? Furthermore, how did 17 get taken over without taking over 14? Hmm, well, there are 3 actions possible for 17. If they defended, yet were defeated, then obviously 19 and either 16 or 20 are mafia. If they attacked, then they most likely attacked 14, but that didn't work because the attack canceled out with someone else (20). Obviously they aren't the same faction, so why would 20 be suspected of Mafia over 17? Because 19 attacked 17 instead of going after 18 indicating sureness in winning that battle. (Hmmm, idk if Caller reports stale-mated battles.) I doubt 17 would assist someone unless they have a heavy PM circle going on. However, what would be the MOST helpful would be if 15 claimed to us what they did. If 15 attacked 18, 16 must've also attacked 18. If 15 defended, then 16 COULDN'T have attacked 18, 19, NOR 13. 16 could've attacked 15 or 17. If 17, then he's mafia. If 15, then 20's mafia. Which means, if we can get a role claim from 2 of the three: 15, 16, and 20, we can most likely nail 2 mafias. If 15 assisted, telling us who they assisted would help a lot as well. Anyway, from what I can tell here, I'm guessing 19 is probably Mafia, 16 might be Mafia based on what 15 does, and 20 has a higher chance of being mafia than 16. Btw, Batmania and Land of Preemptive Retaliation both seem to be eliminated now, do we get the player's name who were eliminated? Also, we seem to have 5 nations with 2 territories now (1&3, 4&8, 5&6, 11&13, and 17&19) Do these nations get to attack twice/defend twice/send aid twice or only once? | ||
Veldril
Thailand1817 Posts
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jcarlsoniv
United States27922 Posts
I want to post more but my school's Internet shit out tonight, so I'm on my phone. I will try and be of more help tomorrow. | ||
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