[Champion] Kayle - Page 7
Forum Index > LoL Strategy |
TheDougler
Canada8302 Posts
| ||
obesechicken13
United States10467 Posts
Jungle's probably not possible anymore. | ||
enderwiggnz
United States87 Posts
| ||
obesechicken13
United States10467 Posts
On December 06 2012 05:43 enderwiggnz wrote: Kayle Jungle is as good as it ever was. Here's the secret to jungling literally any champion: Armor Quints on top of your Armor Seals. Hunter's + 5Pots start. Kayle starts E, then it's R>Q>E>W, taking a point in W at 4. The added damage from each level of Q plus it's damage amplification make it a stronger path than leveling E. You would need to hit someone with a leveled E 6 times to break even with hitting them with a higher ranked Q. One point in E, one point in W at 4, rush lvl 5 Q. That's a good point. Literally everything was a good point. Don't you want the splash for jungle clearing and (the occasional champion bunching up) though. That's part of the reason I jungle Kayle in the first place. | ||
enderwiggnz
United States87 Posts
When you're ganking, it's usually single target, so you want the nuke in Q and amplified damage. By the time team fights start rolling around, you'll be leveling up your E so your splash will be effective. Even while laning Kayle, you want to start E, focus Q, 1 point in W at 4, R>Q>E>W . Her E will push the lane horribly if you farm with it, so you try to initially last hit melee only, and if anyone is foolish enough to cross river, nail them with your Q, flame on with E and beat them mercilesslly, while Q'ing them every 4s. | ||
HardCorey
United States709 Posts
I'm wondering what new items are really good for her. I used to go pure AD beserkers 2-3 dorans blades and IE/phantom dancer at top lane. Straight AD seems to get the most damage potential for her Q and then able to dish out solid damage with auto attacks. On-hit kayle is probably still quite strong as well but not really sure what the item order should be. | ||
enderwiggnz
United States87 Posts
On December 06 2012 06:52 HardCorey wrote: Yeah great points. Definitely want to max Q as the AOE jungle meta is almost entirely gone. I'm wondering what new items are really good for her. I used to go pure AD beserkers 2-3 dorans blades and IE/phantom dancer at top lane. Straight AD seems to get the most damage potential for her Q and then able to dish out solid damage with auto attacks. On-hit kayle is probably still quite strong as well but not really sure what the item order should be. Not sure what the consensus will be when all the new itemization gets shaken out, but a BC is absolutely evil on her: 45% Shred Too Stronk. One of the nice things about Kayle is her flexibility, you can pick her and then figure out where you have to take her and where you should be steering your build to. Right now, just take advantage of all the stupidly OP items and go murderface. | ||
obesechicken13
United States10467 Posts
On December 06 2012 06:59 enderwiggnz wrote: Not sure what the consensus will be when all the new itemization gets shaken out, but a BC is absolutely evil on her: 45% Shred Too Stronk. One of the nice things about Kayle is her flexibility, you can pick her and then figure out where you have to take her and where you should be steering your build to. Right now, just take advantage of all the stupidly OP items and go murderface. %Reductions should all be multiplicative. 45% is a bit much. | ||
HardCorey
United States709 Posts
| ||
obesechicken13
United States10467 Posts
| ||
Sermokala
United States13736 Posts
the problem with q max jungle is that its very heavy on mana. You'll be almost needed to go ss first and thats a really dead end item for her. | ||
obesechicken13
United States10467 Posts
On December 17 2012 02:27 Sermokala wrote: Rh doesn't work with kayle because her e is an instant cast. A tiamat is silly because it would disabled when your e is up. BC is nice with your natural splash lowering a ton of peoples armor. AP kayle has never been very good and crit style kayle takes too long to really kick in but when she does she makes entire teams evaporate. Jungle kayle is hard but with her w speed boost she doesn't need boots at all to gank and when she does gank she can ignore towers pretty easily. the problem with q max jungle is that its very heavy on mana. You'll be almost needed to go ss first and thats a really dead end item for her. Pretty sure he was joking about RH since it was pointed out that neither RavHyd or RunHurr proc on Kayle's ranged attacks. She does take a long time to get going with a crit build and even when she does is probably inferior to a Trist with the same items. I think max Q muramana is the way to go for the mana in lane, and the sudden burst in midgame effectiveness when it gets finished. Muramana singlehandedly makes a lot of the old champions who still have mana costs more viable imo. I don't know how Darius,Elise,Jayce,Diana are allowed to have 40,30-50 mana cost spells when Nidalee, Kayle, and Yi have 100+ mana cost spells. I'm not sure how I'd jungle Kayle. Maybe with the flask trick and double armor runes like the guy above said it'd be fine. | ||
Offhand
United States1869 Posts
On December 17 2012 02:10 obesechicken13 wrote: Genuinely curious whether liandry's and rylais would work well on Kayle. All logic says no. But people seem to be shitting themselves over liandry's. Does Liandry's proc on autos? I haven't even gotten around to trolly AP Kayle builds what with all the fun I'm having building SotD every game. | ||
obesechicken13
United States10467 Posts
On December 17 2012 10:09 Offhand wrote: Does Liandry's proc on autos? I haven't even gotten around to trolly AP Kayle builds what with all the fun I'm having building SotD every game. Only on the targets hit by Kayle's AoE E afaik, so not the primary target. | ||
Sermokala
United States13736 Posts
On December 17 2012 02:40 obesechicken13 wrote: Pretty sure he was joking about RH since it was pointed out that neither RavHyd or RunHurr proc on Kayle's ranged attacks. She does take a long time to get going with a crit build and even when she does is probably inferior to a Trist with the same items. I think max Q muramana is the way to go for the mana in lane, and the sudden burst in midgame effectiveness when it gets finished. Muramana singlehandedly makes a lot of the old champions who still have mana costs more viable imo. I don't know how Darius,Elise,Jayce,Diana are allowed to have 40,30-50 mana cost spells when Nidalee, Kayle, and Yi have 100+ mana cost spells. I'm not sure how I'd jungle Kayle. Maybe with the flash trick and double armor runes like the guy above said it'd be fine. Trist can blast away at a team with near impunity with multiple get away from me abilities. Kayle literaly evaporates teams being invunerable to any damage for 3 seconds in the middle of a teamfight while she does so. Landry's would proc on everyone hit by her e splash. It wouldn't do that much damage in the middle of a teamfight with the dot being eaten up so much by her refreshing the dot. Muramana doesn't make sense for someone that will deal most of her damage in aoe. remember that her passive shreds armor and mr and her q increase's the damage that gets spread to everyone around them. She doesn't want to be dealing single target damage or shes really not that useful compared to other people. Kayles in a really werid spot where she can do a whole bunch of things but nothing really that well. | ||
sixduck
United States301 Posts
would aspd reds/quints into BC be better for her early game damage? | ||
Mandalor28
United States52 Posts
boots + 3 health potions early back for dorans ring early back for second dorans ring beserkers greaves guinsoo's blade nashors tooth gaurdian angel sell a ring to make room for zephyr sell a ring to make room for hextech gunblade | ||
Ghost-z
United States1291 Posts
![]() | ||
cLutZ
United States19573 Posts
On December 17 2012 15:03 Mandalor28 wrote: Personally, I do the following: boots + 3 health potions early back for dorans ring early back for second dorans ring beserkers greaves guinsoo's blade nashors tooth gaurdian angel sell a ring to make room for zephyr sell a ring to make room for hextech gunblade Huh? How is this better than AD builds? | ||
obesechicken13
United States10467 Posts
| ||
| ||